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  • CzechmateCzechmate Member Posts: 16

     Just about every retarded question you guys have come up with has been answered on the mainsite/forums/irc. Try not to fail so hard.

     

    MO goes on sale in less than 20 days, and yet there is very little hype. Don't you imagine if the game is going to be a failure, they'd be hyping it a lot more to obtain a large number of sales to cover the lack of persistent players it will have? You know, sorta like Warhammer did. And yet, all the hype that is being done by it is from the community, and craptastic websites like this.

     

    I'll put this as simply as I can.

     

    If you intend to buy the game to try it out, you may as well pre-order it and get the 2-5 months of "free play" during the beta you'll get into like the rest of us.

    If you do not intend to buy the game to try it out and are simply waiting for enough footage, gameplay, and reviews to consider dropping the cash to buy it, then shut up and wait for release, which is sometime in Q4 2009. (Oct-Dec)

     

    What the hell is so hard about this concept?

  • Gen_MayhemGen_Mayhem Member Posts: 22

    Intend to try and get one of the pre release seats, looking forward to MO with some hope

    I have not read in depth about the game but what I have seen looks VERY interesting, I will find out very shortly I hope. Maybe they are focused on developing a killer product rather than marketeer bull? Pointless thread really

  • sandolainensandolainen Member Posts: 62
    Originally posted by Murdus

    Originally posted by sandolainen


    Which game except those with silly big budgets and IP's (Like SW: TOR) don't have fail written over them? Wait, let's take that again... which game AT ALL doesn't have fail written all over it? Aion is a fail, Earthrise will fail, FFXIV will fail, Fallen Earth will fail, PotBS is a fail, LotRO is a fail, DF is a fail, EVE is a fail, WAR is a fail, AoC is a fail etc. According to some people, WoW is the only MMO that hasn't failed. And then most people say that WoW failed hard if you don't take the massive amount of players into account. People need to get real for a moment!
    MO is one of few games that actually has something talking for it. They have honest devs, a great concept and the perhaps best technology on the market! It's not going to be the ultimate MMO of all times with all the features and perfect in every other way too, and if you expect any game to be you'll just end up calling everything a fail.
    So there it is, MO will fail. But I believe it won't fail nearly as hard as the large, large majority of games out there.

    First of all, stop saying 'its a fail.' Its FAILURE you internet-talking-sheep.

    Secondly, you don't know what a failure is for an MMORPG. LOTRO as a failure? It has a very steady and growing player base with an expansion that is widely popular. EVE has a decently sized dedicated player base with content releases every so often, one of which was just released. Earthrise is still in developement, therefore you are just blindly saying the bullshit that pours into your brain from your own foolishness.

    I'm not being harsh, just a moment of realism.

    It is you that need to get real for a moment.

     

    Why don't you go ahead and read the following posts?

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

    if you dont like it then gtfo imo. Go play your own mmorpg and leave the MO fans alone with their p2p beta. TBH i wouldnt mind paying for a beta, but thats just me, i'm not as cheap as alot of trolls and whiner's are. Atleast this company acknowledges it, and lets the player know before hand before marketing the game off as the second coming (DF or AOC anyone?). So i dont see how anyone can bitch about misinformation

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    They're barely into beta. I could be wrong, and I frequently am. I believe most games don't come out with a ton of information until the 2 months or so before release.

     

    I'm a very cynical person, but on this game I feel we have something special coming.

  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    Originally posted by Kyleran


     
    Even the apologists for MO sound like those for DF.    I concur, there are many parallels between DF and MO, and perhaps this is just the nature of indie developers.
    But its never good when a game claims to be ready for release in less than 6 months yet we get little in the way of videos of actual gameplay.  Are they in alpha? beta? closed beta? open beta? Depends who you ask (or believe)
    Closed beta is the official word I believe, and if so, I don't think the game can be released by September.  Just like I don't believe a small indie developer can make a quallity MMO if they've only been working on it for around 2 years.  You just can't change the physical laws of the universe, and this would be a first if they pulled it off.
    I hope it succeeds, I really do.  I just don't get my hopes up.

     

    Well, sure, the fans of MO are going to be like the ones from DF. The rabid DF fanbois had their dreams dashed when they found out what shape DF was in.

    The devs for MO have clearly been communicating with the community. They have the stage of beta they are in listed right on their website's front page. They were in Alpha in Dec, and now they are just leaving the combat beta phase. They said, and I quote "With the Combat Beta showing good and stable performance we have reached the point where we feel it’s time to take the community interaction to the next level."

    MO has never said they are release ready. They've never claimed they will release in September, that I know of, and I could certainly be wrong. They said in their last commincations they want to be ready in Q4. That is Oct-Dec area. However, we've been around the black long enough to know those are always subject to change even for companies that are worth billions(EA, ATVI, ETC).

    They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day.

    Let's not forget there are no egomaniacs like Tacos Flamerboy.

     

    Kyleran, I super respect you. Every post I've read from you is usually spot on, and you're well spoken and respectful, unlike myself. I certainly understand your feelings for the game, because DF was a train wreck everyone saw coming from 100 miles away. Anyways, I'm hoping to be pleasantly surprised.

  • thinktank001thinktank001 Member UncommonPosts: 2,144
    Originally posted by brostyn


     
    They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day.



     

    The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st.  

  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    Originally posted by thinktank001

    Originally posted by brostyn


     
    They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day.



     

    The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st.  

     

    Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing.

  • jaspr180jaspr180 Member Posts: 96
    Originally posted by brostyn

    Originally posted by thinktank001

    Originally posted by brostyn


     
    They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day.



     

    The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st.  

     

    Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing.

     

    He is referencing a dev post on the mortal online forums.     Pre order will be charged the full amount immediatly after ordering.  It will be a full price game (a bit less than DF for digital only download).   I believe there will be no refunds once ordered.  

     

    At any rate, I am still up for pre-order.

    Im pretty sure the NDA will be removed after.   If it turns out the game is any good, it would be a long couple months listening to others talk about the game when I could have with a $50 gamble.     

  • ComnitusComnitus Member Posts: 2,462
    Originally posted by andmiller

    Originally posted by Comnitus

    Originally posted by andmiller

    Originally posted by Draccan


    I think Sandolainen was a bit ironic about that..
    Anyways they all fail and win in different ways... it is all about perspective.. some of these games fail pvp'ers (lotro), others fail from a PR and business perspective (AoC), some fail due to watering down the genre (WoW), some fail just because they are plain bad (potbs, DF), some fail due to outdated graphics (DF, FE), some fail because they are poor wow clones (war)..
    On the other hand some are win because of the graphics (aoc), or win because they are true hardcores (MO, DF, eve), some are win due to the amount of subscriptions (wow, lotro, eve) ...
    I too think MO must be a real stinker to be released so early and the company even admits to its own failure in finishing the game...
     
    Asking people to pay for BETA, with so limited information is not okay, in my opinion. Despite them being open about it. If this business practice become prevalent, then it will be bad for all mmo gamers..
     

    Uh.......how exactly is AOC, MO & DF "winning" anything?

    AOC's numbers are in shambles, DF has less than 10K people subscribed, and MO is not out yet and no one has any idea at all if it will be even decent and is now asking people to pay for Beta. 

    What are they "winning"?  I want you to be a judge in the next competition I enter!

     

    The subject here is games "fail" or "win" based on perspective. Also, games may succeed in one area but fall short in another. The way to gauge a game's success is to see how many people are willing to play it for the positives, which would have to outweigh the negatives. AoC, DF, and possibly MO have more negatives than positives. But they still "win" for some people, because people play them.

     

    Sorry, I don't agree.  That's a little to "nebulous" and feel good for me.  The reality is, DF is not "winning" anything.  AOC clearly didn't meet expectations for 90% of the people who bought it.  So because 10% of the people who played it, liked it, it is "winning" something?  Any way you slice it, that's a 10% out of 100%.  An F.

    DF is not even worth mentioning.  There are more people playing competitive Candyland than DF.  So because 3000 people out of the 10 million MMO gamers like it, it is "winning".  Sorry, I can't get with you there........

    There is a such a thing as an objective look at something.  In a retail product, that is really easy to judge based on the financials of the situation.

    I spent $100 to develope a product, market the product and manufacture the product for release to the public.  36 people paid $2 for the product and love it.....but no one else bought it.  Does that make the product a "win" because those 36 people paid for it and like it?  Of course not. 

    I don't think Draccan used "win" in terms of victory over something else. Remember, this is the Internet, and vocabulary gets twisted. From what I interpreted, he meant that a game would "win", meaning it would be enjoyable, to someone - or, it might fail - all based on personal perspective. Sure, when you look at the facts, the general feelings about a particular game, you can determine whether it "wins" or not, in comparison to other games on the market.

    image

  • TheocritusTheocritus Member LegendaryPosts: 10,029
    Originally posted by Diekfoo


    If you cant afford $60 bucks you are probably not old enough for the game. But noone really knows how much the game will cost yet.
    No, what is smelling here ... is you ... you are probably afraid of not getting a key. 

     



     

             Maybe he is smart enough not to jsut hand over 60 bucks for any game that releases, unlike many in the forum that will blindly buy anything.........

  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by Theocritus

    Originally posted by Diekfoo


    If you cant afford $60 bucks you are probably not old enough for the game. But noone really knows how much the game will cost yet.
    No, what is smelling here ... is you ... you are probably afraid of not getting a key. 

     



     

             Maybe he is smart enough not to jsut hand over 60 bucks for any game that releases, unlike many in the forum that will blindly buy anything.........

     

    Yep, some of us learned our lesson with games like Darkfall. Never again...

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by cfurlin

    Originally posted by Theocritus

    Originally posted by Diekfoo


    If you cant afford $60 bucks you are probably not old enough for the game. But noone really knows how much the game will cost yet.
    No, what is smelling here ... is you ... you are probably afraid of not getting a key. 

     



     

             Maybe he is smart enough not to jsut hand over 60 bucks for any game that releases, unlike many in the forum that will blindly buy anything.........

     

    Yep, some of us learned our lesson with games like Darkfall. Never again...

     

    Difference being with DF you were promised the best feature complete MMO ever created, and with MO your promised a core feature MMO that "COULD" potentially be developed into something better, you are right its your choiceto not want to spend money, at least now you can make an educated decision.

    image

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Zlayer77

    Originally posted by Papadam

    Originally posted by allsmilestou


         The only two trailers/teasers Ive been able to find have no footage of pvp,or what there is is a second or two..Being this close to launch and having a laughable amount of footage to tout your PVP BASED GAME is very strange..
    This is starting to smell like an AOC situation,with very little content being given out to the public prior to release,and the NDA being over the top strict..I smell a bomb and its heading straight to the bargain bin...
    And its a sad thing as well.I was looking forward to this game for a while now...Damn,why does this keep repeating itself? Why the hell do these companies have the outline of the game painted great,then flub it on release...Granted,it hasnt been flubbed yet,but ALL indicators are pointing to that...
     
    I smell a rat............/sniff /sniff....You guys do me a favor and buy the game,Ill wait and save my money like I did for AOC..ILL wait a few weeks and read the reviews..Saving sixty bucks is a good thing me thinks...
     

    Eh release is 5-6 months away so whats the problem? If you want to try it before that you pre-order and get acces to the closed beta...

     



     

    War is not led zeppelin change your sig please, if any game is led zeppelin its EVE.....

    and to the OP did you realy expect anything ells? this game has fail written all over it...



     

    lol Agreed.

    WoW=The Lolipop gang (from The Wizard of Oz)

    WAR= The Backstreet Boys

    LoTR=The Village People

  • ZzuluZzulu Member Posts: 452

    How is it paying for beta?



    You pay for the preorder. The beta is a bonus

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by madeux
    Lack of content?  Isn't the purpose of a "Sandbox" mmo to have the bulk of the content provided by the players? :)
     


    Not really. You can't play in a sandbox without any sand. Are players supposed to bring their own sand to the box, too?


    The purpose of a sandbox style is to give the players the sand, then have them build whatever type of castles they want or no castles at all, if they prefer to make skyscrapers or single-story buildings.


    The point is, without content a sandbox is just a wooden square frame on a dirt plot.

  • CzechmateCzechmate Member Posts: 16
    Originally posted by jaspr180

    Originally posted by brostyn

    Originally posted by thinktank001

    Originally posted by brostyn


     
    They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day.



     

    The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st.  

     

    Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing.

     

    He is referencing a dev post on the mortal online forums.     Pre order will be charged the full amount immediatly after ordering.  It will be a full price game (a bit less than DF for digital only download).   I believe there will be no refunds once ordered.  

     

    At any rate, I am still up for pre-order.

    Im pretty sure the NDA will be removed after.   If it turns out the game is any good, it would be a long couple months listening to others talk about the game when I could have with a $50 gamble.     

     

    The game is full price for pre-order, nonrefundable. SV was smart enough to see what Mythic failed so hard on.

     

  • jacobujjacobuj Member Posts: 112

    I have respect for SV and their upfront nature to development. I also like what is allegedly offered by this game. As long as they keep going along like they have I can see this game carving a nice niche for itself in the market. I will, however, hold all judgement concerning gameplay till the game actually releases or I decide to give the beta a shot.

  • yukumoyukumo Member Posts: 86
    Originally posted by allsmilestou


         The only two trailers/teasers Ive been able to find have no footage of pvp,or what there is is a second or two..Being this close to launch and having a laughable amount of footage to tout your PVP BASED GAME is very strange..
    This is starting to smell like an AOC situation,with very little content being given out to the public prior to release,and the NDA being over the top strict..I smell a bomb and its heading straight to the bargain bin...
    And its a sad thing as well.I was looking forward to this game for a while now...Damn,why does this keep repeating itself? Why the hell do these companies have the outline of the game painted great,then flub it on release...Granted,it hasnt been flubbed yet,but ALL indicators are pointing to that...
     
    I smell a rat............/sniff /sniff....You guys do me a favor and buy the game,Ill wait and save my money like I did for AOC..ILL wait a few weeks and read the reviews..Saving sixty bucks is a good thing me thinks...
     

     

    The only thing that stinks is this post you fool.

    Star Vault has already said that the 29th is preorder only - NOT THE ACTUAL GAME - The game will be released in its fullness in Q4 so we can expect a december release...

    Those who preorder will be given beta invites and can help the game along until its release MONTHS away

     

    Please do some research and reading before you make asshat threads

  • Lord_IxiganLord_Ixigan Member Posts: 548
    Originally posted by rav3n2


    In that we agree, it does have fail written all over it, indie company, small budget, and they are releasing an unfinished product to try and continue development, from previous experiences there is a really high chance of failure, but as a company they have been honest with their customers and have had an open channel of communication with the community which should win them some more support that maybe other Indie devs did not have, those are a plus that might just help them keep development going long enough to get the game up to a "decent" standard.

     

    I know a certain few people that have fail written all over them *coughcough*.

     

    Where does it say they are releasing an unfinished product? Are you past a second grade reading level? If so you should be able to understand that the NEXT PHASE OF BETA (coming DIRECTLY from the devs) is beginning in July and the PRE-ORDER BETA INVITES will be going out at the end of July. You will not pay any monthly fee's for the beta and if you don't want to shell out ~$40 then don't freaking pre-order. It's schills like you that read and comprehend only what they want that make it impossible for any new dev teams to do anything.

    Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links.

    You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date.

    And before anyone starts: I'm only saying this because I am a stickler for facts. There is this recurring theme of misinformation on these and other forums that should be corrected.

    I don't think I'll be pre-ordering either, simply because I have this pact with myself to not pre-order anything anymore. Despite how impressed I am so far with MO and SV I'm going to try to stick with this. Doesn't mean I'm not going to correct people who are making just ludicrous statements when official releases from a company that has, thus far, been very honest and open states the opposite.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Lord_Ixigan

    Originally posted by rav3n2


    In that we agree, it does have fail written all over it, indie company, small budget, and they are releasing an unfinished product to try and continue development, from previous experiences there is a really high chance of failure, but as a company they have been honest with their customers and have had an open channel of communication with the community which should win them some more support that maybe other Indie devs did not have, those are a plus that might just help them keep development going long enough to get the game up to a "decent" standard.

     

    I know a certain few people that have fail written all over them *coughcough*.

     

    Where does it say they are releasing an unfinished product? Are you past a second grade reading level? If so you should be able to understand that the NEXT PHASE OF BETA (coming DIRECTLY from the devs) is beginning in July and the PRE-ORDER BETA INVITES will be going out at the end of July. You will not pay any monthly fee's for the beta and if you don't want to shell out ~$40 then don't freaking pre-order. It's schills like you that read and comprehend only what they want that make it impossible for any new dev teams to do anything.

    Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links.

    You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date.

    And before anyone starts: I'm only saying this because I am a stickler for facts. There is this recurring theme of misinformation on these and other forums that should be corrected.

    I don't think I'll be pre-ordering either, simply because I have this pact with myself to not pre-order anything anymore. Despite how impressed I am so far with MO and SV I'm going to try to stick with this. Doesn't mean I'm not going to correct people who are making just ludicrous statements when official releases from a company that has, thus far, been very honest and open states the opposite.

     

    hermm I think you really misunderstood my post, I agree they are very open and I believe they will try and create a decent game, but because you were a bit of an ass I will take the time.

    "Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links."

    From the developer himself:

    "In other words, it's up to you. We are not forcing you to support us, and we're not forcing you to pre-order. You have all the right to be sceptical. But please try to understand the reasoning behind all this. If you forbid pre-orders our development would be even more difficult. My personal opinion is that I hope MO can show other developers, as well as the gaming audience, that there is indeed an alternative way of developing games, for the future. That alternative way includes an interchange of money, interest and dedication from both parts. More games being developed this way would indeed benefit us all, developers and niche-gamers alike."

    www.mortalonline.com/forums/282976-post115.html

    Its obvious to me they need the support (money) of the community, and about the small budget on the link there is them explaining how they dont have a publisher that can inject alot of cash into development, again just makes you look stupid after being so arrogant.

    "You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date."

    I actually find it funny you pointed me out for saying that it was incomplete and then said "they said they are releasing the core features" which is another phrase for "incomplete" since im guesing core are just the CORE features not ALL the features they want in, you sir are the one with reading comprehension and obviously did not read up on all of the Dev released information, Im not a shill, I say it as I see it, i didnt ever once mentioned any promises I was mentioning the full design of MO and what is gonna be released is an INCOMPLETE version. Again being arrogant just made you look stupid.

    My advice is read the post once, if you dont understand read it again.

     And to round it off just shows how naive you are if you think that there isnt a big chance that an indie company will fail to deliver on such a high standard design.

      

     

     

    image

  • MindTriggerMindTrigger Member Posts: 2,596
    Originally posted by sickan


    Well, as said in their forums they are a small developing team and they rather develop the game than making fancy videos. Compare this to another game that had thousands of pics, loads of vids and so on, but where did the gameplay go?  v_v
     
    And since they are a privet company in the Swedish stockmarket they cant be scamming (because of the laws = they will go to jail AND personal bankruptcy within a second).
    I sure will support them, if this is to be released ill give it a month or two and they are already more polished than that other game will ever be... And yes, they are in CB right now, and they are open up OP the 6th of July with preorder for GOLD. (blah blah, it is NOT to pay for beta, but for your place on the server when they go gold, AND they are kind enough to invite you to test it during the way!!!)
     
    All you, I will never pay for beta; GO AWAY! =P

     

    I agree with this too.  The devs have acknoledged that their website and marketing are lagging well behind development because they are a small team.  The website isn't even up to date with the state of the game currently.

    This game isn't going to be for the faint of heart anyway.  It's probably going to launch without some polish some peopl expect.  Given the freedom to forge my own adventure, and the fact that I am supporting an indy game/dev house, I can handle that.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • ghoul31ghoul31 Member Posts: 1,955

    Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.

     

  • RecklessLemmRecklessLemm Member Posts: 35

    Is StarVault on a limited budget? Absolutely. I've seen them state it several times and if need be I can hunt down the quotes. But honestly, seeing as they are a small indie development team, don't we all know that already?

     

    Does a limited budget mean they are in a fiscal crunch? No. I can discuss that further if need be.

     

    If they aren't in a fiscal crunch then why the non-refundable pre-orders? Personally I think they're looking at a broader release than initially anticipated.

     

    All along the StarVault team has stated that they considered themselves a niche game looking toward a limited, single server release for the purpose of gauging market interest.

     

    That was a prudent approach a year ago when they saw similar games with larger followings like Darkfall, et al were going to release earlier than MO and perhaps gobble up the lion's share of a niche market.

     

    Now, however, with so many potential customers exiting Darkfall and gravitating towards Mortal Online the landscape has changed dramatically.

     

    I personally feel like they've offered pre-orders at this stage to see how big the market interest truly is.

     

    Is the market big enough to require the company to re-think the number of launch-day servers and their locations?

     

    Extra launch-day servers would require extra working capital.

     

    What would be a good way to test market appetite, test an out-sourced gaming host's server capabilities and position the company for a broader release than initially planned?

     

    I think you're seeing the answers to those questions with the announced pre-orders and proposed beta participation on a scale neccessary to adequately test server capacity and stability.

  • Lord_IxiganLord_Ixigan Member Posts: 548
    Originally posted by rav3n2




    hermm I think you really misunderstood my post, I agree they are very open and I believe they will try and create a decent game, but because you were a bit of an ass I will take the time.
    "Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links."
    From the developer himself:
    "In other words, it's up to you. We are not forcing you to support us, and we're not forcing you to pre-order. You have all the right to be sceptical. But please try to understand the reasoning behind all this. If you forbid pre-orders our development would be even more difficult. My personal opinion is that I hope MO can show other developers, as well as the gaming audience, that there is indeed an alternative way of developing games, for the future. That alternative way includes an interchange of money, interest and dedication from both parts. More games being developed this way would indeed benefit us all, developers and niche-gamers alike."
    www.mortalonline.com/forums/282976-post115.html
    Its obvious to me they need the support (money) of the community, and about the small budget on the link there is them explaining how they dont have a publisher that can inject alot of cash into development, again just makes you look stupid after being so arrogant.
    "You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date."
    I actually find it funny you pointed me out for saying that it was incomplete and then said "they said they are releasing the core features" which is another phrase for "incomplete" since im guesing core are just the CORE features not ALL the features they want in, you sir are the one with reading comprehension and obviously did not read up on all of the Dev released information, Im not a shill, I say it as I see it, i didnt ever once mentioned any promises I was mentioning the full design of MO and what is gonna be released is an INCOMPLETE version. Again being arrogant just made you look stupid.
    My advice is read the post once, if you dont understand read it again.
     And to round it off just shows how naive you are if you think that there isnt a big chance that an indie company will fail to deliver on such a high standard design.
      
     
     

     

    Then what would you and the other elitist crowd consider 'complete'? Have you even read what their core features are? Altogether they make a 'complete' mmo, by definition.

    This is straight off their last release:

    During the coming Beta Phases, users with a pre-order will be able to follow and participate in the further development of the core features for release. They include, but are not limited, to:

    - The full Myrland continent

    - At least 9 races, male and female

    - Blood mix and character customization

    - Main features of the skill system

    - Full PvP, full loot

    - Full melee and ranged combat

    - Basic magic combat

    - Mounts and mounted combat

    - Basic GUI for the crafting system

    - Resource gathering

    - Basic Guild mechanics

    - Basic player housing

    - Basic NPC mobs and wildlife

    - Hidden/secret features

     

    Please note those are the features they are going to have in the next -beta- phase. So, let me see here, kinda break this down and see how this could not be complete. At release they have said they plan to have at least all of these features in a polished state.

    Item by item:

    -The complete continent: It's already done by what this says, a full continent to explore.

    -9 complete races, at minimum

    -Blood-mixing and lineage features, sounds good to me. Not something I've seen before, ever.

    -Complete features of their skill system. Their skill system looks great.

    -Full pvp loot, speaks for itself

    -Full physical styles of combat, already complete. Magic system is on it's way.

    -Mounts plus mounted combat. Apparantly they already have a version of the game where this is in some shape, sounds good.

    -Crafting system, every good MMO should have one.

    -Resource gathering, speaks for itself.

    -Guild mechanics and from what I've seen they'll be interesting.

    -Housing, sounds good to me.

    -Your usual mobs and other animals, run of the mill stuff.

    -Hidden stuff: since it's hidden we have no idea what that could mean, I'll not speculate.

    Alright so these are their core features, but the game is not limited to these. Even with these how is the game not complete? What would define complete? You want a game to come right out of the gate and have all the features of something that's been released for 4+ years? Will NEVER happen, ever and you're deluding yourself if you think it should/could.

    Keep in mind this is a SANDBOX game and while we don't know how much sand there will be it's still a very important thing to keep in mind. That basically means they put in a whole bunch of things that can be done, but there is no particular order in which you have to do them. Just being a merchant or bounty hunter is all the 'content' some people need and the latter actually often provides a lot to do.

    If you're looking for a game that has pre-defined raids with instances and linear quests that hold your hand in where to go and what to do then there are other games out there. If you don't enjoy finding your own fun then sandbox games aren't for you. Think of something like Fallout 3, in a very vague sense. There's a bunch of stuff to do, but you don't have to do anything in any particular order.

    PS: Also keep in mind that most MMO's these days don't talk about the number or types of quests they'll have. SW:TOR, for example, hasn't talked about their more mundane quests, only about their character storylines. There is information on content-related stuff somewhere in the MO wesbite, I'm not concerned enough to bother to go find. I'm far more interested in what their main features are going to be and so far everything looks complete by my definition.

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