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I really hope SE realizes people have social lives this time around..

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  • Proximo521Proximo521 Member UncommonPosts: 283

    Square Enix doesnt have to understand anything but how to make a good to great MMO. I dont want them to realize that I have a life outside of their game. I want them to focus on making a great game and take that to the next level. With that said, if you had the luxury to play FFXI, you will know based on the interviews of the Mr Tanaka and Mr Komoto have done. That they have listened to the fans of FFXI and heard their cries for some tweeks.

    If you have watched that interview you will know that they have addressed the "Casual game play". That does not mean it is easy nor does it mean it is like WoW. They realized that most people don't have the time to gear up, teleport/choco/OPWarp, buy food and get signet. They realized that they had made a tedious game. But without taking away what made FFXI a great game they have implemented a new way to deal with those. Be happy they even listen to the fans! They are conscious of what the hell is going on in the world of MMO's and RPG's. That is the reason they have been the masters of the RPG for a very very very long time.

    Now that they have addressed some of the things that seem to bring a hot topic discussion to rabid moronic nerds arguing over time syncs or that they want someone to realize that they have a life (get real if you are here reading this, you do not have one!). The real deal is here that they have addressed them. As someone made me realize that... Square Enix is truly a great gaming company and listens to the community that plays their games. That should speak for itself. But really in the end if you dont like the long gaming get over it, move on. Just because your time isnt what you expected then move on and dont ruin it for someone else.

    Nothing in FFXI takes 8 hours, if it does you are a MORON! I would like to think that you are actually allowing your imagination to get the best of you and what you really mean is that it took a long time. I HOPE that is what some of you meant. If it did take you 8 hours, please post your experience and allow yourself to be judged by your peers. We will let you know if you were being a moron or simply should not play MMO's.

    The time syncs are going to be addressed to allow the game to flow more freely. That I am sure of... And the reason for my confidence you ask?...... Its freekin 2009! FFXI was being built in 1997. Implementation, game design, and graphics have taken a hugh leap! Dont get me wrong, I still believe they will add the annoying quest, grab some kind of signet.. Something just annoying enough to question why we do it. But in short, you wouldnt be playing a Square Enix MMO if it didnt take a little long. Thats what makes them great. Again, they dont have to cater to anyone for any of the reasons in these posts. They know what they are doing. This area just gives us the ability to let our opinions be heard. Unfortunately for us, everyone seems to have an opinion. Including myself and you know what they say about opinions........

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  • bontjescbontjesc Member UncommonPosts: 12

    100% right on

  • BureykuBureyku Member Posts: 488

    They already adressed this pretty thoroughly.  When they have only given small bits of information and this was covered it means it is a main focus for them on XIV.  They said they are trying to support the grouping mentality, but give casual players and even hardcore players more options for less grouping and more 'get in and play' experiences.  They are smart guys over there.

  • bleyzwunbleyzwun Member UncommonPosts: 1,087

    http://serielley.wordpress.com/ffxiv-information/

    http://www.youtube.com/watch?v=okzsHqeEQOM

    Gameplay/Mechanics/Job Information

    •  Developers want a distinctly different Job System from FFXI, one that focuses on character “growth”, and will hold a players interest whether they are casual or more hardcore, growth will somehow be tied to ones “natural everyday activities”
    • The developers strongly hinted that there would be NO EXPERIENCE POINT gains in order to progress, but that “growth” will be tied to weapons
    • FFXIV will focus on many different ways to “grow” your character, and the developers want to make sure that no matter how you choose to play the game, that your character will always progress
    • FFXIV is being designed for both casual players, and more hardcore players. Something for everyone!
    • The battle system will be more strategic, and there will be a learning curve at the beginning. More experienced players may be able to jump right in
    • Solo play will be getting more attention, but party play is still a very important part of the game. Hiromichi Tanaka, the Executive Producer for both FFXI and FFXIV has said that he prefers parties to be balanced instead of a bunch of melee with no support. Sounds like DD merit parties may be a thing of the past…
    • The battle system has not been perfected, and will not be until beta testing is done, but the devs say that there will be many vs. one, many vs. many, etc.
    • The devs are considering PvP, but note that it will probably take a form similar to FFXI’s Ballista
    • Weapons have been emphasized as being extremely important to the game and your character’s growth
    • Devs are looking at quests to not only further the epic storyline, but also as methods of character growth, a departure from FFXI’s quest structure
    • According to Tanaka, FFXIV is designed to be a game that caters to all different kinds of players, no matter your play style, or time available



      I'm very interested in playing this game, regardless of if there will be PvP (which I would love).  It sounds like this will be very different from FFXI and much more different than everything else.

     

  • MMOPLAYER321MMOPLAYER321 Member Posts: 27

    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress (Those who deny that FFXI takes multiple hours of playtime to progress or accomplish anything worthwhile are either lieing or have never reached max cap/higher lvls). They should atleast offer alternatives to do if you can not play hardcorely because you either have work, going out, family, school, hanging out with friends, etc.... Lets use WoW's endgame as an example, if you can not do 25 man raids that require many hours you have the option for 10 man raids, and if you can't even dedicate to those you have the option of doing heroic instances, and lets say you want something to do while looking for groups for one of those or waiting for guild you have the option of doing battlegrounds, crafting,  arenas,  argent dawn tournament,  questing , grinding for gold, ganking, completing previous instances that have become soloable, getting achievements, doing dailies, and etc.... And if you don't want to progress through PVE raiding you can progress through PVP (Arenas, Battlegrounds, etc...) Catering to almost every type of gamer is a good thing because you have a multitude of options, you might be a casual gamer who becomes hardcore gamer or a hardcore gamer who becomes casual, and if that change occurs you want to still have options. You can't deny the success of WoW either. Like I said before because I know somebody is gunna say play another mmo or WoW, some ppl perfer FFXI deep gameplay, cutscenes/storylines, class system, final fantasy world, and etc... but want multiple options whether it be for the day they can only play for 30 mins-1hr or the day that they can play 12 hours.

  • Proximo521Proximo521 Member UncommonPosts: 283
    Originally posted by MMOPLAYER321


    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress (Those who deny that FFXI takes multiple hours of playtime to progress or accomplish anything worthwhile are either lieing or have never reached max cap/higher lvls).
    No one has stated that it doesnt take a couple hours to do things in game. It was a suggested that either it was made less noticeable, or someone was simply over doing it with their imagination. Nothing in this game took 8 hours. That I know I had several level 75 characters. I will admit that there is a time sync issue. yes it was tedious and they have addressed it. This is where the wait and see approach comes into play. Have to play the game to see what kind of issues it will have.
    They should atleast offer alternatives to do if you can not play hardcorely because you either have work, going out, family, school, hanging out with friends, etc....
    I would agree, options are what make a game great!
    Lets use WoW's endgame as an example, if you can not do 25 man raids that require many hours you have the option for 10 man raids, and if you can't even dedicate to those you have the option of doing heroic instances, and lets say you want something to do while looking for groups for one of those or waiting for guild you have the option of doing battlegrounds, crafting,  arenas,  argent dawn tournament,  questing , grinding for gold, ganking, completing previous instances that have become soloable, getting achievements, doing dailies, and etc.... And if you don't want to progress through PVE raiding you can progress through PVP (Arenas, Battlegrounds, etc...) Catering to almost every type of gamer is a good thing because you have a multitude of options, you might be a casual gamer who becomes hardcore gamer or a hardcore gamer who becomes casual, and if that change occurs you want to still have options. You can't deny the success of WoW either.
    No lets not use WoW's endgame for an example. I do not want to cater to everyone because it worked for WoW. I do believe someone had a great analogy for that., "all restaurants should strive to be McDonald's, because they are the #1 selling restaurant in the world. See the problem with that?" I certainly do! I do not want to play WoW. I dont want to see any resemblance to it. Sure casual portion of it would be nice. But anything after that is... Thanks for the offer but I have to pass!!!!!!! 
    Like I said before because I know somebody is gunna say play another mmo or WoW, some ppl perfer FFXI deep gameplay, cutscenes/storylines, class system, final fantasy world, and etc... but want multiple options whether it be for the day they can only play for 30 mins-1hr or the day that they can play 12 hours.
    I will agree with you here. Options are what make a or break a game. But I do have to say this. Please remember that FFXI which seems to be a common comparison around here, was being developed in 1997. Things have certainly changed. But I do see them making it more casual. But i do not want them making a WoWFinalFantasy, if they did.....  I would certainly never play another FF MMO ever! As you can tell, i really dislike WoW. It due to the fact that everyone seems to hold it as the WORD OF GOD! if it is great, i still dont need to play it. Ill just keep playing my old burnt out FFXI, or Lotro or Aion .



     

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  • ArkystArkyst Member Posts: 54

     

    Have you ever thought that some people enjoy the FF theme, deep story lines, interesting class system, and other features?



    As a matter of fact my good sir, I have. Quite a large number of people from all walks of life, nationality, and age enjoy these very features in the Final Fantasy series and more. It’s a key piece of success for the entertainment industry today. Have you ever considered that some enjoy large quest lines and epic battles of biblical proportions?



    There is no part of my being that adheres to a concept where the “hardcore” shall receive all the perks while the “casual” are left to feed on scraps. It is an archaic design and one that this thread has beaten to death.



    Now that said, did you immediately place me amongst the growing supporters of casual play style?



    If so you have miss understood my stance and many others involved within the counter argument. Your reasoning blinds you. This way of thinking is black & white and is as archaic as the earlier example. We are constantly growing as a society as a whole, yet the video game community seems to become even more narrow minded with each passing year. I made a statement in a previous reply that I feel need repeating. It more or less said no developer would successfully cater to all styles.



    I will concede that a developer needs to create content that may be completed within a minuet time frame. Are you willing to understand that content should equally be developed around a larger time scales? If so we are on the right track. I will address the gentleman, Mmoplayer, who mentioned World of Warcraft. When seeking a group any activity that does not involve advancing this focus is classified as filler and I feel I covered that thoroughly in the earlier post of mine. As far as the raid system is concerned it actually is a valid point. You do have this very option and it is a giant leap closer to proving my “no game caters to all” invalid. It also proves my main point! Yes a game should accommodate to many play styles but the gentlemen running the 10 man raid (which could be classified as many within this debate) should keep in mind the quality of drops within such dungeon will not amount to the same as a 25 man raid. Again it is absurd to even question why it should.



    A game should do it very best to meet requirements for all walks of life or play in this scenario but remember with great challenges comes great reward. We need both small and large challenges such as in life. All groups must be prepared to make small sacrifices to reach their goal. Be they planning a little larger play session to achieve a goal or accepting every quest cannot be as epic as the entire Lord of the Rings trilogy.



    You played 4 hours and pitched 9 straight innings of a no hitter to win. You did great!

    He played 8 hours a pitched 12 straight innings of a no hitter. He did fantastic!



    You might have pitched 12 innings as well but the game (your time) ended. Your not worse or better than him but keep in mind he will get the bigger pat on the back, it’s the way of life.



    This is perhaps me kicking the horse further but I wish to state this once more. All game styles need to be addressed within a title. Casual should be able to play to their terms, hardcore to theirs and everyone in between. The growing theme unfortunately is many wish more for less. Even though they devoted less time and effort they wish for the same as anyone else. As long as this is not your stance you’re well on your way to understanding.

     

  • InayaInaya Member Posts: 27

    The only people in this thread that seem to be unbending or unwilling to compromise are those that are trumpeting the all things to all people MMO.   In a previous thread I stated that I understood the need for content for different playstyles.  My point that should a game not offer what you want it is your responsibility to adapt or find something that more closely suits you was completely missed.  To lobby for change and demand that YOUR expectations are met is unfair to all those whose expectations are being met.   To demand that everyone should be rewarded equally without regard for what each person has EARNED is ludicrous and is part of what has made WOW and its rude, spoiled, immediate gratification community what it is today. 

    I've played WOW and FFXI through extensive end game activities.  The only thing they have in common is that they are both MMORPG's.  The design of FFXI and its "time syncs" and "forced grouping" is what made the community what it is/was.  It's what set FFXI apart both  when it was released and to this day.  It's part of what people who played and loved FFXI don't want to lose and why we are willing to put up with, work around and adapt to those things that others are lobbying so hard to change. 

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by MMOPLAYER321


    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress



     

    Then stick to the singleplayer Final Fantasy titles and deal with it. QQing about a game NOT MADE FOR YOU is just silly and childish.

    I want WoW to have deleveling, the ability to play all classes on one character, and a real effort to level up.

    Do you think QQing about it is going to make them give me what I want? Don't think so.

    So I play the game that does give me what I want. I play the game MADE FOR ME and others like me.

  • JLFLJLFL Member Posts: 17
    I personally find the food analogy in mmos retarted. C "WoW is Mcdonalds just because more people eat at it doesn't mean it serves better food, i'd rather eat at a gourmet restraunt" Last time I checked to eat a burger with a drink at Mcdonalds cost around $1 while eating at a gourmet restraunt a full meal can cost you up to $200. Last time I checked WoW's monthly fee costs the same then most mmos and actually cost more then FFXI. The next food analogy commonly used is the "I'd rather wait longer for food and it taste better then it be fast food" making a refrence that a game being more time consuming is better. Right now if you had to eat at the same restraunt for two years everyday would you rather eat at one that you have to wait 5 hours for your meal or one that gives you the option of waiting for a 5 hour meal and the option of a short meal? the choice is pretty clear. People need better analogies. Kind of irrelevant I know but those analogies have bothered me for awhile. Being more busy now and not having as much time as I use to have playing mmos, I hope FFXIV doesn't lose the spark FFXI had but support both type of gamers this time around because i just can't spend most of my day playing anymore like I use to with FFXI.
  • ForeelForeel Member Posts: 10

    I'm in agreement with the OP.

     

    I've been a huge FF fan since FFVII and have played every FF installment since then, including FFXI which I played off and on for over 5 years. The main reason I had to quit playing the game was due to the amount of time it took to engage in end game activities. I haven't played any MMO's outside of FF and really don't plan on playing any other MMO's.

     

    With the advent of FFXIV, I'm hoping SE does implement material that caters to both the hardcore and the casual crowd.

  • DewmDewm Member UncommonPosts: 1,337
    Originally posted by raystantz

    Originally posted by Arkyst


    Not to come off as rude or seem like a devils advocate but this appears to be a growing theme within this community. I can fully understand your notion of time constraints vs. down time inside a particular game. Along the same line though I can just as easily stand on the other side of the fence.
    Many threads are created, amongst each game forum, with this very topic. I agree that individuals that adhere to a smaller playtime need to be acknowledged with such options that many of you have brought to attention. Even still when we stand on the other side there is a hefty group of individuals that care to play on a much grander scale time wise and doing such would be a hindrance to their play style.
    A single game has not reached a peak where they may accommodate to both short and long play styles successfully. Somewhere along the development the design team pads one over the other and rubs someone the wrong way.
    Long story short I suppose my point would be for folks who would enjoy none/very few time sinks there is an equal amount that favors them in one form or another.
    As the gaming community I believe it is not up to us to demand one style over another. More so it is our duty to step back and look at each game respectively and decide if we are willing to devote the amount of time that was asked of us instead. In the end there will be several selections for each group I think we should stop demanding each one adheres to the one mass style…whichever that may be.

     

    Your missing my point.

    While we can argue all day about what is normal and isn't normal. I am saying, that there is no reason at all to have "features" in a game that do nothing more than make things take outrageous amounts of time. There can be challenge and fun, without it being plain  annoying.

    For example... If your going to make me stand on a boat for 15 minutes, giving me something to do on the boat besides fish and stare at the same 4 backdrops.

    If your going to make me run across a zone for 30 minutes, give me mobs I can kill on the way through it.

    Don't make things take forever for the sake of them taking forever. Noone NEEDS to sit at a pc for 8 hrs in one sitting. While people will argue with me that this is "their" chosen playstyle. I can almost guarantee you that this is not the standard, but the minority. Most of us have 8 hr a day 40 hr a week jobs, and even families to attend to. I'm just saying that everything should have equal footing. Your ability to spend 8 hrs at one sitting, should not trump my 3 hrs. Just because you have more time to do "nothing" than I do, shouldn't give you advantages in a game.

    Thats all we are asking for.  As long as the game focuses on all groups, and doesn't cater to one.... then its all gravy.

    There is just no logical reason why anything in ANY game shoudl require more than 3-4 hr time blocks.

    I mean come on. Go outside or something.

    And, if you have to add things that take that long, at least make it so they can be split up into many sessions. I know of several events in FFXI that cannot be done with 4 hrs of playtime. And to me thats just ludicrous.

     

     

    While I am all for you having your 1-8 hours a day, the one thing that I would be fearful is that FFXI would make it to much like WoW, WoW in my oninion didn't have enough time sinks, whether it be, crafting, leveling, traveling....and so you could do everything so quick. Like I leveled to 70 in a month and 4 days. (and I wasn't even trying) and along with that, and the quicker times people creat like...everything. And what I mean by that is in FFXI if some one was level 75 and they had maxed out goldsmithing....it had taken them forever to do. Which was cool.

    In WoW because things are so fast/easy everyone and there mom has 4 level 80's and each of those has all the profesions maxed. Which makes it not as cool.

     

    (In FFXI I had a 60blu/30nin that I ran around in, so I wasn't that cool. but I remember ealier on, if you even saw somone who was level 75 it was like WHOA!!. and so it felt like there was so much to do/so little explored.)

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  • shokeroshokero Member Posts: 41

    Look in FF11 when it first started around a lot of people played it. So there were a lot more groups do level with and do quests and missions. But as the years went on the player base diminished so much that siting 4 hours in Juno waiting for a party isn't fun. Eventualy you have to make the game easier for newer players to jump into it.

    A couple complaints I had about ff11 was

    -Took Forever to level up skills, took forever to get money, travel time

    -The downtime on spells, the way you healed and recovered mp, mobs that said "decent challange" that wasn't a decent challenge to solo.

     

    Some of the things I liked.

    -I liked how it had cutscenes, the story lines. Subjobs

    -Missions, Ranks, Events, and the community of people.

     

    Over all I think FF14 is gonna have to set a new standard. If you look at the newer Final Fantasy games they are a lot more fast paced then their old ones. I think people want a challenging mmorpg but they don't want it so challenging that it's a chore like in FF11

    Cast In The Name Of God, Ye Not Guilty

  • Laughing-manLaughing-man Member RarePosts: 3,655
    Originally posted by shokero


    Look in FF11 when it first started around a lot of people played it. So there were a lot more groups do level with and do quests and missions. But as the years went on the player base diminished so much that siting 4 hours in Juno waiting for a party isn't fun. Eventualy you have to make the game easier for newer players to jump into it.
    A couple complaints I had about ff11 was
    -Took Forever to level up skills, took forever to get money, travel time
    -The downtime on spells, the way you healed and recovered mp, mobs that said "decent challange" that wasn't a decent challenge to solo.
     
    Some of the things I liked.
    -I liked how it had cutscenes, the story lines. Subjobs
    -Missions, Ranks, Events, and the community of people.
     
    Over all I think FF14 is gonna have to set a new standard. If you look at the newer Final Fantasy games they are a lot more fast paced then their old ones. I think people want a challenging mmorpg but they don't want it so challenging that it's a chore like in FF11

     

    I disagree entirely, their playerbase has remained about a constant number of 500k subs.  Yes the old people leave but new ones take their place.  There is a lot of mmo charts to back up this information.

    The community remained constant, everyone always told me I "Missed the good times" in the game when I started playing right before PROMATHIA released.

    The good times are always there to be had, this happens in every game, people seem to remember their experiences as better than the geniue thing.

     

    I do agree that the game was way too hard for anyone to solo anything ever, as a ninja/dnc I could barely kill even matches...  which is suposed to be a job combo that can kill a lot of things...

    Meanwhile my red mage ninja buddy is soloing level 80s  (Avatars are level 80)  and I'm wondering why they didn't bother to balance classes at all.

  • Rogue_LeaderRogue_Leader Member Posts: 119
    Originally posted by Zorvan

    Originally posted by MMOPLAYER321


    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress



     

    Then stick to the singleplayer Final Fantasy titles and deal with it. QQing about a game NOT MADE FOR YOU is just silly and childish.

    I want WoW to have deleveling, the ability to play all classes on one character, and a real effort to level up.

    Do you think QQing about it is going to make them give me what I want? Don't think so.

    So I play the game that does give me what I want. I play the game MADE FOR ME and others like me.

    Perhaps you're lost and believe this is the FFXI forums?  No-one is asking for a change to FFXI.  It will remain as is and you're free to continue playing the game MADE FOR YOU and others like you.

     

    People are stating they're hoping FFXIV is different.  You're free to disagree but please don't call those people silly/childish.  We all know nothing beyond developer statements about what the game will be like.

    And, sadly for you, the game will support solo play to some degree.  It will support people who have little time on their hands.

    Fortunately for you it will focus on group play.

    Is that 100% guarunteed?  No, I'm only repeating what the developer said.  Until we see some actual game-play there's no proof; but I'll take his word for it.  Curious where I saw that?  Someone linked the youtube video earlier in this thread.  I recommend watching it.

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Rogue_Leader

    Originally posted by Zorvan

    Originally posted by MMOPLAYER321


    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress



     

    Then stick to the singleplayer Final Fantasy titles and deal with it. QQing about a game NOT MADE FOR YOU is just silly and childish.

    I want WoW to have deleveling, the ability to play all classes on one character, and a real effort to level up.

    Do you think QQing about it is going to make them give me what I want? Don't think so.

    So I play the game that does give me what I want. I play the game MADE FOR ME and others like me.

    Perhaps you're lost and believe this is the FFXI forums?  No-one is asking for a change to FFXI.  It will remain as is and you're free to continue playing the game MADE FOR YOU and others like you.

    There has been discussion of both games in this thread. So forgive me if I responded in regards to one and not the other.

    People are stating they're hoping FFXIV is different.  You're free to disagree but please don't call those people silly/childish.  We all know nothing beyond developer statements about what the game will be like.

    Again, this discussion was not involving FFIV alone. And QQing about something you can't change is silly and childish, sorry to say. I'm not going to cry on the FFIV boards when it's released if it makes WoW look like a hardcore grind in comparison.

    And, sadly for you, the game will support solo play to some degree.  It will support people who have little time on their hands.

    How is that sad for me? In case you're not familiar with my playstyle, I am a soloer. And I am doing just fine soloing FFXI regardless how many say it's impossible. But then again, that's the challenge for me. ASSumptions suck, don't they?

    Fortunately for you it will focus on group play.

    Is that 100% guarunteed?  No, I'm only repeating what the developer said.  Until we see some actual game-play there's no proof; but I'll take his word for it.  Curious where I saw that?  Someone linked the youtube video earlier in this thread.  I recommend watching it.



     

  • Rogue_LeaderRogue_Leader Member Posts: 119
    Originally posted by Zorvan

    Originally posted by Rogue_Leader

    Originally posted by Zorvan

    Originally posted by MMOPLAYER321


    Directed to previous posts saying that just play another game if you don't want time sink, have you ever thought that some people enjoy the FF theme, deep storylines, interesting class system,  and other features of the game but do not wish to spend tons of hours playing a day just to be able to progress



     

    Then stick to the singleplayer Final Fantasy titles and deal with it. QQing about a game NOT MADE FOR YOU is just silly and childish.

    I want WoW to have deleveling, the ability to play all classes on one character, and a real effort to level up.

    Do you think QQing about it is going to make them give me what I want? Don't think so.

    So I play the game that does give me what I want. I play the game MADE FOR ME and others like me.

    Perhaps you're lost and believe this is the FFXI forums?  No-one is asking for a change to FFXI.  It will remain as is and you're free to continue playing the game MADE FOR YOU and others like you.

    There has been discussion of both games in this thread. So forgive me if I responded in regards to one and not the other.

    People are stating they're hoping FFXIV is different.  You're free to disagree but please don't call those people silly/childish.  We all know nothing beyond developer statements about what the game will be like.

    Again, this discussion was not involving FFIV alone. And QQing about something you can't change is silly and childish, sorry to say. I'm not going to cry on the FFIV boards when it's released if it makes WoW look like a hardcore grind in comparison.

    And, sadly for you, the game will support solo play to some degree.  It will support people who have little time on their hands.

    How is that sad for me? In case you're not familiar with my playstyle, I am a soloer. And I am doing just fine soloing FFXI regardless how many say it's impossible. But then again, that's the challenge for me. ASSumptions suck, don't they?

    Fortunately for you it will focus on group play.

    Is that 100% guarunteed?  No, I'm only repeating what the developer said.  Until we see some actual game-play there's no proof; but I'll take his word for it.  Curious where I saw that?  Someone linked the youtube video earlier in this thread.  I recommend watching it.

     

    I'm calling this post: I love internet forums.

    Pardon me for ASSuming you partook in group play because you called FFXI a game MADE FOR YOU and people like you.  A game known for group play.

    I also disagree that QQing about something you can't change is silly and childish.  In many cases there's not much else people can do.  Right now the forum is full of speculation and people sharing what they'd like to see in FFXIV, debating what would make it a better game, etc.  It's called being part of a community, albeit a slightly disfunctional one.

    I think (and what I think matters about as much as what you think) that calling people silly and childish for taking part in that discussion is silly and childish.  (That was probably silly and childish.)

     

    I will agree that complaining about a game on MMORPG's forums and actually expecting the game to change is silly.  I really don't think anyone here is that delusional.

     

  • WizardryWizardry Member LegendaryPosts: 19,332

    This is the biggest crock i have been hearing over and over.So what if you have a social life,so does everyone else.There is nothing in FFXI that says you have to give up your social life to play the game.In case there is a false rumor going around,there is "NO RACE" you can take whatever time you feel meets your so called busy life style,nobody is forcing anyone to hurry up for ANY reason.So i wish whiners would stop with the semantics,there is nothing there to stop anyone from playing FFXI or ANY game on the market.

    You can't play but once a week? no problem ,play once a week,is there a problem with this simple solution?

    When you have every last game on the market,that allows you to play whenever you feel like it with no time constraints,it would be nothing more than whining if you still complain,when what you ask for is already there.

     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by Wizardry


    This is the biggest crock i have been hearing over and over.So what if you have a social life,so does everyone else.There is nothing in FFXI that says you have to give up your social life to play the game.In case there is a false rumor going around,there is "NO RACE" you can take whatever time you feel meets your so called busy life style,nobody is forcing anyone to hurry up for ANY reason.So i wish whiners would stop with the semantics,there is nothing there to stop anyone from playing FFXI or ANY game on the market.
    You can't play but once a week? no problem ,play once a week,is there a problem with this simple solution?
    When you have every last game on the market,that allows you to play whenever you feel like it with no time constraints,it would be nothing more than whining if you still complain,when what you ask for is already there.
     

     

    I agree

    "I really hope SE realizes people have social lives this time around.."

    SE has nothing to realize. The players are the ones with the problem. If they feel they have to play a game so much that it affects their RL then they shouldnt be playing to begin with.

    FFXI could be played just a casually as any other game. it just takes a little longer to progress. Thats the way it should be and thats the way it will always be in any game. People who devote more time get more out of the game. I have never played wow but I am willing to bet that a dude who plays 8-12 hours a day gets alot more done than a guy who only play 2-3 hours a day.  I am also willing to bet that WoW has effected more social lives than FFXI has subs.

     

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • hail2dathiefhail2dathief Member UncommonPosts: 232

     

     

    I have to agree with the post above me and the post he quoted.  You can have a life and still play the game.  You're telling me you couldn't log into FFXI and get your guild or a group together and run some shit in a couple hrs. and then go do something else.  Why are people constantly wanting games to be less immersive and more cookie cutter like WoW?  It's sad when good games come out and they are considered a "niche" market now because it's not easy enough to get people from the ages of  8 - 70 to play it. 

     

    I mean look how MMO's were when they first hit the scene, they were like UO.  Now if you come out with a game that implements the same style of gameplay it's considered "niche".  If you come out with a game that is relies heavily on grouping and has an old school EQ feel to it, it's consiedered "niche".  I can't believe what the MMO market has become, stupid WoW, look what you have done to what used to be a good genre of games.

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  • VrazuleVrazule Member Posts: 1,095

    I'm sure SE's idea of casual content isn't close to mine or even the majority of WoW's casual gamers.  it'll be a hit in the East with moderate to low success in the West.  Western players are getting tired of old style MMOs as you can see by the more casual games having larger numbers of Western subscribers.  If it isn't at least AS casual friendly as WoW, it won't make a big splash in the U.S. or Europe.

    I'm still glad they're making it though.  I hope it draws in all kinds of hardcore players, then maybe they will stop tying to sabotage SW:TOR by whining at the developers about it being too casual.

    With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal

  • jusomdudejusomdude Member RarePosts: 2,706

    What I find funny, is that FFXI is the only MMO I've played that actually warns you about playing the game too much everytime you log in. If that's not forshadowing, I don't know what is.

  • BlazeyerBlazeyer Member UncommonPosts: 562

    Seriously, I know myself and many many people I play 11 with would agree "Just upgrade the graphics". I don't want anything to change besides that.

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