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PlanetSide: SOE's Forgotten MMO?

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Comments

  • HetNetHetNet Member Posts: 48

    Global Agenda is fully instanced 10-10 combat...NOT like PlanetSide........

    Huxley is just a UT clone with a graphical lobby, essentially.

    About the closest anyone has come to PlanetSide  is Fallen Earth.......But even that isn''t really much like PlanetSide...It's a lot more like an MMO Fallout 3......

    But Global Agenda won't be exciting any PS players...Instanced 10-10 battles won't really interest anyone that's played a REAL MMOFPS....Oh, and GA also has no friendly fire...Which makes it a spamfest...You can stand shoot through your own team mates all day not harm them at all....

    To me, an FPS needs friendly fire just to keep it tactical and not everyone lobbing grenades rapid-fire with no concern for where they land...

    I think the grief system PlanetSide uses is the most elegant and efficient  method of griefer control I've seen in any game...You can accidentally hit a friendly occasionally with no real consequences..But if you do it much, you'll have all your weapons and vehicles taken for a period of time to allow you to reconsider your methodology....

  • OzmodanOzmodan Member EpicPosts: 9,726

    Global Agenda is NOT a MMO.  10x10 fights are something you only find in a FPS, NOT a MMO.   Don't know why people keep bringing it up.  Do you see Diablo mentioned as a MMO?  Nope.  Same for Global Agenda.  Just a marketing campaign gone awry.

  • HagrinHagrin Member CommonPosts: 11
    Originally posted by Ozmodan


    How can you ask a silly question why Planetside is ignored by SOE, Smedley is in charge.  That guy made his contribution to the industry with EQ and has not done one mentionable thing since.  He has lead SOE into the doldrums.  Without doubt the most clueless individual in the industry at this point in time.
    And you are right Planetside could be a great game with a little bit of attention, there is no competition in it's niche at the moment.
    I can't figure out what the suits at Sony are doing when all they see is a steady decline at SOE?  What was once a golden star in the genre is now a lackluster lead one.

     

    I used to work there and you are 100% right, want to know something else? Smed plays WoW.

  • HetNetHetNet Member Posts: 48

    I'd really just like to see FodderSide come back......It'd make the game a lot bigger, and a certain percentage would go ahead and subscribe, since that's the only thing they'd be  playing much online anyway......

    I'd prefer if they'd find a way to control the unavoidable hackers and the like...But a certain vulnerability to that is apparently a product of CSHD...(Client Side Hit Detection, for those that haven't experienced it...)

    The game, on the scale it achieves, simply couldn't work with any other method.....But CSHD does have issues.....

    Having said that...I've labored under these issues since beta....and they never detracted from my experience enough to be anything but a minor and temporary annoyance......

    There's currently no way to play the game without a subscription, the trial is not even on the SOE page.....But FodderSide did make the game bigger, and brought about a return of the really BIG battles.....

    I can really see no other way to get more people playing again, though.....And the game can only get smaller as time goes by  with the present circumstances.....

  • wootinwootin Member Posts: 259

    81 posts in a day for a post about a 3/4 dead hobo of a game in a back alley of the MMO world. That pretty much says what needs to be said about how smart SOE was about it.

     

    Now will you you all hush up so SOE forgets totally about Planetside, until they finally sell it off to some indie company that actually cares about its players. Then they'll roll it back pre-Core Combat, apply the bug fixes and selected balance passes, and we'll all be able to play it again while they get funding for Planetside 2 lol.

     

     

  • wootinwootin Member Posts: 259
    Originally posted by LEadSled

    Originally posted by Kelador


    K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.

    You can definitely run PS in Vista. All you need to do is set its compatibility to XP SP2 and it runs fine!

    Planetside is hands-down the best game ever made. Been playing for 5 years. No other game developer can get it right, and its amazingly funny how bad any other game is in comparison. 32 player server limits, boring combat and no vehicles seem to STILL be rule of thumb in EVERY fps. PS has such depth to its simple package and that is where it shines. Does it need updates? Yes. Could it use new bases, continents and vehicles? YES. Could it use a resurgence in population? Definitely!

    What PS really needs is new life to be brought back into it from the players. The more people that resubscribe, the bigger and better the battles get, the more support the game will receive. It is the THE ONLY GAME OF ITS KIND.

    The BFR's, while annoying, can be obliterated in the field by just a small group of grunts. My favorite night ever was when my small outfit of 5 people went out one night hunting BFRs. We had a pilot in a Phantasm(cloaking transport aircraft), and the other 4 of us were grunts setup to go after a BFRs weakspots. We would fly around looking for lone BFRs, hover over them and hotdrop right onto them. Our pilot said it looked like a bunch of ants scurrying around under some huge beast. We would drop on them when they were alone, or surrounded by gobs of support and got 16 of them. It was such a blast.

    Running tanks all night, holding bases, doing black ops Burster runs in between fighting factions, flying aircraft. Its all awesome in this truly unique game.

     

    Help make it bigger and SOE will get of its collective ass and build new bases and make new things for this wonderful game. DO IT!

     

    No. No they won't. They will simply take the free money, just like they have been doing ALL ALONG. They will not reinvest in this game, ever. My evidence?

    Free Realms. 3 million players as of last month, of which a few percent  of subscribers and item buyers are calculated to put in enough money to make it MUCH more profitable than a nearly dead, niche MMOFPS built on ancient technology and riddled with haxors. 

    If you were the business funding this, which game would you support? We can go to history for that lesson - it used to be EQ vs Planetside for the budget and attention. EQ won it all. Then EQ2 vs Planetside, and EQ2 won it all.

    Now it's Free Realms vs Planetside. Who's gonna cap that base? My bet is on the 10 year olds lol.

    Sorry, but as far as SOE is concerned, all games like Planetside are the past. As you'll see from other posts of mine, I think the best possible future for Planetside is to be shut down and sold off to someone who cares.

  • iNeokiiNeoki Member UncommonPosts: 353
    Originally posted by wootin

    Originally posted by LEadSled

    Originally posted by Kelador


    K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.

    You can definitely run PS in Vista. All you need to do is set its compatibility to XP SP2 and it runs fine!

    Planetside is hands-down the best game ever made. Been playing for 5 years. No other game developer can get it right, and its amazingly funny how bad any other game is in comparison. 32 player server limits, boring combat and no vehicles seem to STILL be rule of thumb in EVERY fps. PS has such depth to its simple package and that is where it shines. Does it need updates? Yes. Could it use new bases, continents and vehicles? YES. Could it use a resurgence in population? Definitely!

    What PS really needs is new life to be brought back into it from the players. The more people that resubscribe, the bigger and better the battles get, the more support the game will receive. It is the THE ONLY GAME OF ITS KIND.

    The BFR's, while annoying, can be obliterated in the field by just a small group of grunts. My favorite night ever was when my small outfit of 5 people went out one night hunting BFRs. We had a pilot in a Phantasm(cloaking transport aircraft), and the other 4 of us were grunts setup to go after a BFRs weakspots. We would fly around looking for lone BFRs, hover over them and hotdrop right onto them. Our pilot said it looked like a bunch of ants scurrying around under some huge beast. We would drop on them when they were alone, or surrounded by gobs of support and got 16 of them. It was such a blast.

    Running tanks all night, holding bases, doing black ops Burster runs in between fighting factions, flying aircraft. Its all awesome in this truly unique game.

     

    Help make it bigger and SOE will get of its collective ass and build new bases and make new things for this wonderful game. DO IT!

     

    No. No they won't. They will simply take the free money, just like they have been doing ALL ALONG. They will not reinvest in this game, ever. My evidence?

    Free Realms. 3 million players as of last month, of which a few percent  of subscribers and item buyers are calculated to put in enough money to make it MUCH more profitable than a nearly dead, niche MMOFPS built on ancient technology and riddled with haxors. 

    If you were the business funding this, which game would you support? We can go to history for that lesson - it used to be EQ vs Planetside for the budget and attention. EQ won it all. Then EQ2 vs Planetside, and EQ2 won it all.

    Now it's Free Realms vs Planetside. Who's gonna cap that base? My bet is on the 10 year olds lol.

    Sorry, but as far as SOE is concerned, all games like Planetside are the past. As you'll see from other posts of mine, I think the best possible future for Planetside is to be shut down and sold off to someone who cares.

     

       You sir, are probably one of the most cynical posters I have seen in regards to Planetside, and the few of us that do remain loyal to Planetside (NOT SOE) will try to keep this game running as long as possible. Sometimes you need to look past the giant (SOE) and into the realism that exists (Planetside), you seem to just stare at the giant (SOE) and lose all hope right then and there.  It's sad really, and It's even more sad to think many games become ruined due to cynical posters like yourself wasting moderators time and developers thoughts on WHAT SHOULD be done in a situation or be presented in updates. 

       Hats off to you for standing up what you believe in, but it doesn't mean you need to tear down other peoples hope for something, or anything for that matter. Planetside is a great game, SOE is a company many of us are skeptical about, I'll agree there, but that doesn't change the fact that Planetside still deserves to continue operating, many of us STILL enjoy playing the game.

    TwitchTV: iNeoki

  • LEadSledLEadSled Member Posts: 7
    Originally posted by wootin

    Originally posted by LEadSled

    Originally posted by Kelador


    K so according to my subscription planetside is active.... guess its a few come bk month or something lol but yeah if i remember correctly planetside doesn't like vista and the never released a fix so i will not be downloading it.

    You can definitely run PS in Vista. All you need to do is set its compatibility to XP SP2 and it runs fine!

    Planetside is hands-down the best game ever made. Been playing for 5 years. No other game developer can get it right, and its amazingly funny how bad any other game is in comparison. 32 player server limits, boring combat and no vehicles seem to STILL be rule of thumb in EVERY fps. PS has such depth to its simple package and that is where it shines. Does it need updates? Yes. Could it use new bases, continents and vehicles? YES. Could it use a resurgence in population? Definitely!

    What PS really needs is new life to be brought back into it from the players. The more people that resubscribe, the bigger and better the battles get, the more support the game will receive. It is the THE ONLY GAME OF ITS KIND.

    The BFR's, while annoying, can be obliterated in the field by just a small group of grunts. My favorite night ever was when my small outfit of 5 people went out one night hunting BFRs. We had a pilot in a Phantasm(cloaking transport aircraft), and the other 4 of us were grunts setup to go after a BFRs weakspots. We would fly around looking for lone BFRs, hover over them and hotdrop right onto them. Our pilot said it looked like a bunch of ants scurrying around under some huge beast. We would drop on them when they were alone, or surrounded by gobs of support and got 16 of them. It was such a blast.

    Running tanks all night, holding bases, doing black ops Burster runs in between fighting factions, flying aircraft. Its all awesome in this truly unique game.

     

    Help make it bigger and SOE will get of its collective ass and build new bases and make new things for this wonderful game. DO IT!

     

    No. No they won't. They will simply take the free money, just like they have been doing ALL ALONG. They will not reinvest in this game, ever. My evidence?

    Free Realms. 3 million players as of last month, of which a few percent  of subscribers and item buyers are calculated to put in enough money to make it MUCH more profitable than a nearly dead, niche MMOFPS built on ancient technology and riddled with haxors. 

    If you were the business funding this, which game would you support? We can go to history for that lesson - it used to be EQ vs Planetside for the budget and attention. EQ won it all. Then EQ2 vs Planetside, and EQ2 won it all.

    Now it's Free Realms vs Planetside. Who's gonna cap that base? My bet is on the 10 year olds lol.

    Sorry, but as far as SOE is concerned, all games like Planetside are the past. As you'll see from other posts of mine, I think the best possible future for Planetside is to be shut down and sold off to someone who cares.



    Planetside may be the past to you or to SOE, but it still carries enough weight WITH NO COMPETITION to still work in the present for many players - for over 6 years. Maybe they would never put development back into it, but whose to say they wouldn't if enough people started PAYING and playing it again.

    No other game holds a stick to it. Huxley is vaporware with instanced small scale fights. Global Agenda is small scale. Every other FPS out there follows the boring rule of "lets make a shooter with a 16 player limit, It'll be fun!!! sniffle sniffle" Nope they are not. Pretty colors, bells and whistles and every trick in the book to lure people into buying these subpar FPS games still make them pale in comparison to Old, outdated, AWESOME Planetside.

    Persistent world, a myriad of playstyle choices from support to stealth to vehicles, Multi-player manned vehicles, large scale battles and did I mention persistent world?

  • EveeldourEveeldour Member UncommonPosts: 143

    <3 Planetside

  • SlackerboySlackerboy Member Posts: 142

    You know I don't get all these posts about how slim the battles have gotten.

    I have been playing the last couple of days and both when I play as NC and VS I have had great battles. Sure at any given time there was only one or two islands with large scale fights... But do you need more then one?

    Last night I had a lot of fun fighting to a stalemate as the VS in a battle between the TR and the NC (NC came in later in the night and ruined our push on the TR).

    When I logged in there were about 30 VS spots left meaning around 100 VS were already in zone, and the TR seemed about even with us maybe a bit higher. Then throw in 50 or so NC. 250 person battle seems fairly big to me.

    To my NC brothers, sorry about killing you... but you were sticking your nose into a fight you had no chance of winning. (50 NC vs 100 TR and 100 VS)

  • LEadSledLEadSled Member Posts: 7

    The NC were pretty mad when we were running around outside Ghanon in our Bursters. But yes, the fights are still very large. Could get even larger with more subscribers.

  • GrokTHISGrokTHIS Member Posts: 1

    Someone mentioned earlier that you couldn't do much in the game as a small outfit. You couldn't be more wrong. As a proud former member of Warrior Nation's Sentinels (tag: WNx), I can tell you that you can turn the tide of a battle with a squad of just ten people (or less!). Warrior Nation led the way in tactics on PlanetSide and proved that you could make a difference in a battle. Back in our glory days, it got to the point that when people started noticing Warrior Nation tags at a base, that base would get enemy reinforcements - folks like the 666th would start showing up. Warrior Nation released the first tactics primer thanks to the great efforts of KiddPark; you can see it here: http://ps.warriornation.net/

     

    It hasn't been updated for the new CE or Phantasms or even, as I recall, BFRs, but it's still pressingly relevant.

     

    I still remember the rush of three galaxies dropping full loads on a tower. "CC hack finished; clear out the spawns!" Cue Lasher glory.

    Or back hack a base only to take and hold the generators?

    I agree with everyone who has said so far that there has never been a game like PlanetSide. Hopefully, one day...

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193
    Originally posted by GrokTHIS


    Someone mentioned earlier that you couldn't do much in the game as a small outfit. You couldn't be more wrong. As a proud former member of Warrior Nation's Sentinels (tag: WNx), I can tell you that you can turn the tide of a battle with a squad of just ten people (or less!). Warrior Nation led the way in tactics on PlanetSide and proved that you could make a difference in a battle. Back in our glory days, it got to the point that when people started noticing Warrior Nation tags at a base, that base would get enemy reinforcements. Warrior Nation released the first tactics primer thanks to the great efforts of KiddPark; you can see it here: http://ps.warriornation.net/
     
    It hasn't been updated for the new CE or Phantasms or even, as I recall, BFRs, but it's still pressingly relevant.
     
    I still remember the rush of three galaxies dropping full loads on a tower. "CC hack finished; clear out the spawns!" Cue Lasher glory.
    Or back hack a base only to take and hold the generators?
    I agree with everyone who has said so far that there has never been a game like PlanetSide. Hopefully, one day...



     

    Exactly, when I was co-leader of the second largest outfit of all the servers NCprox12, which had like 1600 members next to 666th with 2200+. We got a ton of complaints about the bad apples that where TKing in our outfit, so the leader left and made KWA which got only around 150 members but they where completely comprised of some of the best players, some avergage, but all had outstanding teamwork and cooperation.

  • JacobinJacobin Member RarePosts: 1,009

    Best mmo game I have played.

     

    No grind, great pvp, big battles.

     

    It just needed to add in some kind of end goal in mind to make taking bases/conts have more of a point. For instance locking like 4 conts would allow you to attack the enemy's sanc or home base kind of like Warhammer. Just to give something more for players who want to 'win' or go beyond the basic frag fest and be more strategic.

     

     

  • montymolemontymole Member Posts: 4

    Long time Planetside player here.In over 6 years I've been unsubbed for a total of 23 days.

    I'm on holiday in the USA until the start of September without  a good enough system to play PS.I miss it,badly.

    I forget who it was who posted that someone was being cynical about not even bothering to try to get SOE to revive PS's fortunes.

    With respect,I can't blame anyone who has played PS for any great length of time becoming cynical about how SOE treats this game.I could literally wear out this laptop's keyboard telling all of you what is wrong,how the playerbase is subjected to changes unasked for,and ignored when they request a change.

    The 'server merges' are not complete.Gemini (which is an amalgamation of Markov,Konnreid,Emerald and Johari,the 4 original US servers) exists with one more server sticking out like a sore thumb.Werner.Werner was the only server ever provided for the Euro playerbase,and has been a virtual ghost-town for over a year now.The community has pleaded,begged,threatened,cajoled and asked nicely that this server be merged with Gemini,in order that European players get to use the toons that they worked hard on for many years back into the battle royal.Its not an unreasonable request,as all the servers that merged to form Gemini had their playerbases transferred.

    SOE's response to the European playerbase:No dice.Nada.No.Start again,from the beginning,or quit.

    The game gets a lot of hackers coming in on free trial accounts.There is no in-game cheat detection.GM support is at best limited,and at worst non-existent.Should a hacker get banned,they're back shortly thereafter on a new trial account.

    Game balance changes are instituted largely without consulting the players,sometimes un-announced,which radically unbalances the game,which it then takes the dev team (I was under the impression PS is down to one dev,part-time on loan from EQ) months to admit to,and then reverse.

    We had in-game advertising added to the game,with the proviso that the money generated would be used to further develop Planetside.We got no development.The subscription price was raised,with a promise that the extra revenue would be used to fund further development.We got nothing.

    Planetside's exceptionally loyal playerbase has done far,far more to promote their beloved game than Sony did.Players ran guerilla advertising campaigns in other games,produced promotional videos,attempted to rally new players at conventions,whilst SOE did nothing.We had community members who instituted stat-tracking websites which put the game's own to shame.Did they receive any bit of support or help or even praise from SOE?No.Their data trackers instead were blocked.

    For PS's 6th Birthday,we got a patch,which raised the maximun Battle Rank from 25 to 40.You'd have thought that that would be a cause for celebration amongst the playerbase.What actually happened was,that as soon as you reach BR 32,everyone in your immediate vicinity in-game, crashes.The GM's response to this?They banned people who reached BR 32.

    You'll then perhaps excuse our cynical attitude.We dont mean to be cynical,thats just the way we've become after continually being kicked in the nuts by SOE.

    This all being said,I have the best memories ever of this game.Nothing else plays like it.Get into an outfit,and get yourselves onto voice comms like Teamspeak or Ventrillo (ignore the in-game largely useless and bandwidth-hogging voice client) and it really does become an experience like no other.Teamwork,action,excitement....and there's no feeling like it when your squad manages to pull off something spectacular which can change the course of the battle.Just typing that makes me want to login (I'm still even subbed whilst on holiday,even tho I can only get around 10 frames per second on this laptop,which is disasterous for an online FPS).I'm counting the days until I get home.43.PS is about the only thing I'm missing about home.Even tho I get terrible ping from the UK to Gemini.I love this game.I love the people I play this game with,and against.

    I hate how SOE treats this game.I wish more than anything else that its fortunes may be revived.But SOE always seems to have other priorities.EQ,EQ2 and now Free Realms.PS really is the forgotten game in the Sony stable.I only hope they've forgotten where the plug is.I think the only thing that keeps the plug from being pulled is that its not free-to-play.

    It pleases me very greatly to see so much enthusiasm being generated on this thread for Planetside.Dont think for a heart-beat that I'm telling you all not to play,not to reactivate your accounts.We always love to see new players/returning players.Planetside is a glorious experience when it has the population,but the playerbase itself has become something like a beaten dog at the hands of SOE.It will rather bite your hand than wag its tail.The customer support guys in the forums do the best they can,but as they point out,neither they,nor the dev(s?) hold any swing at all with the management at SOE.And so Planetside continues to be neglected.The playerabse continues to decline.

    What puzzles me most,after 6 years is this:if the programming ability and technology were there 6 years ago to create this game,why,oh why,has nobody produced another game like it? (ie one that can support many hundreds of players on the battlefield simultaneously.).Threads like this one prove that the demand for this sort of thing is very much there and very much still alive.

    If anyone out there has the money to spare,and the time to listen to the players,I beg you:Please try and buy this game out from SOE.

     

    Diminish3d -Werner NC

    Diminish3d -Gemini NC

    Dontstrafe-E -Gemini VS

    Dontstrafe -Gemini TR

  • LEadSledLEadSled Member Posts: 7
    Originally posted by montymole



    What puzzles me most,after 6 years is this:if the programming ability and technology were there 6 years ago to create this game,why,oh why,has nobody produced another game like it? (ie one that can support many hundreds of players on the battlefield simultaneously.).Threads like this one prove that the demand for this sort of thing is very much there and very much still alive.


     

    Amen. And This ^

    Is EVERY development house so glued to making the next WoW clone that they can't lift their eyes to see this???

    Amazes me

  • massanmassan Member Posts: 6

    I personally loved planetside. I played it in the beta and then hmm 6 months or so into the actually game. It had great potential but Sony did screw it over.

     

    Personally I have high hopes the Global Agenda will pick up where PS left off so many years ago.

  • OzmodanOzmodan Member EpicPosts: 9,726

    "Personally I have high hopes the Global Agenda will pick up where PS left off so many years ago."

    Not a chance, Global Agenda is a 10 vs 10 instancing game.  More like Diablo than a MMO.

  • massanmassan Member Posts: 6
    Originally posted by Ozmodan


    "Personally I have high hopes the Global Agenda will pick up where PS left off so many years ago."
    Not a chance, Global Agenda is a 10 vs 10 instancing game.  More like Diablo than a MMO.

     

    It is? I must have missed that part.  10 v 10 seems rather low.  You sure?

  • HetNetHetNet Member Posts: 48

    Global Agenda is 10-10, fully instanced...The only reason they call it an "MMO", which it is patently NOT, is because they intend to charge a subscription fee for it...

    The only real MMO with real FPS combat coming is Fallen Earth.....

    Even Huxley is just a UT clone with a graphical lobby..Fully instanced 12-12, in that one., I believe, but it may be 10-10..I'm in the beta, but didn't play it enough to make any impressions....I didn't care for it at all..

    So far, I like Fallen Earth a lot...It's basically an MMO Fallout 3, but 98% of the items in-game are player crafted...You even craft your horse or vehicles, ammo, everything...But, the combat is true FPS..

    But NONE of them are PlanetSide....That game is unique and still offers a depth of gameplay that nothing else has ever approached.......

  • massanmassan Member Posts: 6

    Thanks for the info! I didnt know that.  I still do wish to try it to see as I dont mind games like that but your right in my eyes a MMO should have maps capable of being hundreds vs hundreds with thousands on the server.

  • NoyjitatNoyjitat Member Posts: 39
    Originally posted by Nihilist


    Best mmo game I have played.
     
    No grind, great pvp, big battles.
     
    It just needed to add in some kind of end goal in mind to make taking bases/conts have more of a point. For instance locking like 4 conts would allow you to attack the enemy's sanc or home base kind of like Warhammer. Just to give something more for players who want to 'win' or go beyond the basic frag fest and be more strategic.
     
     

     

    It was called Sanctuary Strikes and it never made it very far. It was possible back during the old centralized sanctuaries. As showing in the screenshot below: The central villa is surrounded in a shield much similar to that of a warpgate if I recallr everything completely. Now if you try to enter a enemy warpgate its shielded like a captiol dome.

    image,image

  • chaos1428chaos1428 Member Posts: 1

    I was one of the people that was following this games every move, a year before it was released.  I picked it upon release, with about 15 of my friends.   I have seen this game at its best, and at its worst.  Now. I've had to cancel my sub for PS a few times in the past, but not ONCE was it because I was sick of the game.

    I can absolutely, with %100 certainty, that any FPS gamer, who has ever played Planetside, for at least 1 month, has gotten some of their best gamer war stories from this game.   There is just simply, NOTHING on the market like Planetside.

    I have recently come back after 2 years.  I was hesitant, as I fear a low population compared to what we had in the past, but to be comepletely honest, its not as bad an issue as I thought it was going to be.  There is still ALWAYS action going on.  Yes, it would be nice if there were more than one big fight going on, but even so, there hasn't been one time yet where Planetside is short on action.

    The most fantastic and special memories from my gaming career are from PS, and are still coming from PS.  Simply put, there is no contest.  There is nothing on the market that can compete with the complexity of this game.  Sure its not as pretty as it once was, as the graphics are getting older, but point a gun in a guys face and pull the trigger, neither of you are concerned with the graphics at that moment.

    You still see absolutely epic vehicle battles, masses of tanks battling it out on the roads near a base.  Fleets of aircraft, attack and support alike cresting the horizon.  Is it worth the subscription fee?  Absoluetly.  I'll take a persistant world, shaped only by the players in the game, vs resetting maps any day of the week.

  • LEadSledLEadSled Member Posts: 7

    Over the last few days the fights have gotten bigger and bigger. TR rolled a massive raid on Amerish last night that rivaled the "old" days.

    You never know what a larger subscription base might lead to, but it sure is fun seeing old faces and new.

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193
    Originally posted by archer75


     My issues with planetside where everything is a tower/base battle. Everything. Same thing over and over again. I hate all the seperate continents and the 3 factions. Also terrain doesn't matter in this game. It's of no strategic importance. 
    So I would eliminate one of the factions. The vanu are they called? It's been years. I'd get rid of the seperate islands and make a huge landmass(please see WWII Online real time map on their front page).
    I'd then make terrain matter. I'd put in anti aircraft guns and other outposts and bases that must be traveled or flown through.  I'd make nothing safe from attack. No safe areas. And reduce the number of locations that equipment can spawn at. 
    I'd also add much greater variation to the towers and bases. 
    Also with a larger continent and the bases more spread out and one less faction the world will be larger. So i'd get everyone on the same server. No more seperate servers. We pick one of two sides and we all fight together. It works well in WWII Online. I understand that game is more of a sim but the concepts would work well here.



     

    Wtf are you smoking, terrain played a HUUUUGEEEE role in the gameplay. How badly do you think it effected base defenses when the enemy was planting AMS's right on the other side of a huge hill/cliff so the players in the base couldnt just kill it from there. It also provided sniping DIRECTLY to the vehicle facilities and in tech plants, you could take out anyone in the tech room opening the double doors on accident when people flooded them to buy aircraft.

    That's just the icing on the cake man, terrain played A HUGE role. Also are you joking about only 2 sides? Maybe now because there is really only 1 cont ever having battles. But back in it's hayday, nothing made the battles more dynamic than have 2 large factions battling out only to have the 3rd rain in from above or below to sort of help one faction until both where to courtyard then theyed slaughter eachother till one could take base. The "3rd" faction is why battles can have such a last to them, the worry of 2 different fronts for every side.

    For christ sake just play your 1942 since single front battles is what you like. Let's name terran to germany, and NC to france while we are at it.

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