While I agree with you on the first part, I must let my oppinion come on the second and third... In my view Vanguard still has this potential, no other game released since comes even close to what Vanguard has to offer, they are all themepark games, well maybe not Fallen Earth but... So yes it still very much exist!
And they may or may not have moved some staff arround, im not aware of this, but it wouldt be common sence to do so if a project is not going as planned. In the same breath im saying that I agree that SOE does not wdvertise this game enogh. If they gave it the marketing they give other titles like EQ or EQ2, then yes we wouldt see changes. We must remember that not all of us MMO players use sites like this, and takes the time to read about every game out there. Some of us stumple uppon an add and goes, hmm why not, ill try it. Either that or alot of studios is wasting an awefull lot of money. And your last part. Well as the OP said, had the game been given the adds it wouldt be greater. It had a faulty launch yes, but its come a long way since. Noone besides players remember to tell this story. But tell you what... give it a go, theres a free trial, whats there to loose... Maybe your in for a treat, or maybe you wasted 2 hours of your game time, I say 2 hours because I think you shouldt at least take the time to complete the trial. If you dont like it after this, then fair enogh, but maybe you will get a possitive experience out of it.
I think we both agree Vanguard has potential. My point was that it is potential that will never be seen. The game is coming up on its third anniversary and honestly very little with the game has changed outside of performance enhancements. Most of the work done by the soe team has been finishing up what the sigil team left unfinished or cannibalizing content through zone revamps. For a 3 year old game it really has not progressed much, especially in comparison to the rest of the market and the company running it certainly isn't going to invest in its advancement. They seem to be pulling resources away from the game which kills any effort you, I or the original poster might think we can do.
All of the great potential was in the game at day 1. Performance issues aside, the game offered just as much at release as it does now.
I understand that VG doesn't get the advertising budget of other games, but that doesn't matter. If the gameplay was as awesome as people claim, the game would sell itself. Word of mouth would turn an increase in the population. Vanguard did have a media push a little while ago. It has a free trail. Word of mouth, etc. At some point people need to face reality and realize there is something else that is keeping people from joining this game.
Again I have to say if the game was a great as people claim it is, then more people would play it.
Note I am not saying the game sucks and people shouldn't play it. I have played the game and I respect some of the games features. However I don't think the game warrents serious investment, because it is a very unstable game with a very cloudy future.
Originally posted by bluegrazz It IS an SOE product. I played since launch and SOE was running the show. Who then markets, distributes, services, promotes (or doesnt), develops and profits from Vangard? Who runs billing and customer service? SOE- Its an SOE product. Period.
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we?
Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.).
ya know i might just buy the game for 5 bucks after everything i've heard about it. Whats there to lose for 5 dollars? I have played the trial and i thought it was fun i just did not have the time to play it then. But i might just go pick it up and check it out. thanks for the post
The EU server is almost always at Medium server population around 2pm EST, which I guess is 7pm there. Medium is good. It used to be at low all the time, and now its not. In fact, all the servers are at Medium. Population must have increased.
I played 1 month vangaurd near launch and despice the fact i was playing wow already and was addicted to it,i must confess Vangaurd had something...different. You were getting that fewling like the fellow said while u played it.. I loved the wasy my barbarian toon looked,had also an elven archer style too and was trying to lvl them both. At the time i was playing it a problem was the big loading times while i was running in the wilds. I never encountereda single bug, i crushed only once in a month,and i bought the game on launch which makes me wonder wth buggs ppl were talking about. Two things i also liked in vangaurd were the huge variety in classes/races some animations during combat were nice ,in combat terms despice the fact it s the same auto -attack wowlike ,vangaurd's combat was giving u a fewling it was more tactical and slow and u were actually had time towatch the weapons movements,dodges,parries etc. and the way your toon was chopping trees..was really cool to watch the tree fallign down hehe. Mostly the reason i quitted vangaurd was that my hopes for pvp implement proved hoppeless and the server i was playing was looking so empty of ppl . At least if vangaurd wont find its way lets hope that future mmorpgs that are under development now will borrow some of the nice ideas vangaurd gave. Housing ships building huge race/classes variety, crafting system ,hopefully along with pvp .
P.S. Has anyone ever thoguht why mmorpgs that have pvp are full of population usually and strict pve games lack ppl?
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we? Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.). Actually, I just saved you the trouble.
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
VG is the MMO that could have been. But slow development, poor performance and graphics by modern standards, bugs, unforgiving penalties and lack of content killed it. Well should have killed it but SOE keeps it alive for some reason when its basically the spiritual successor of EQ but inferior to EQ2. The combat system is however quite good. Unfortunately your toon looks awkward, but hey they did spend months to give us some bigger chests :P
If you want the feel of an MMO that plays a lot like a solo RPG without a storyline, akin to Elder Scrolls, go nuts. But for a PvE MMO you'd have more to do in EQ2 or LotRO. Hell even WAR and AoC have more content. For truly retarded level of content see EQ. By the time you walked through the zones its has now, no fighting, it would be 2011
It IS an SOE product. I played since launch and SOE was running the show.
Who then markets, distributes, services, promotes (or doesnt), develops and profits from Vangard? Who runs billing and customer service?
SOE- Its an SOE product. Period.
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Bluegrazz never said Vanguard was made by SOE, but the game was bought by SOE and they now make the choices that Bluegrazz said the did. As they now own the game, that makes it an SOE product; as Bluegrazz said.
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we? Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.). Actually, I just saved you the trouble.
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
Imagine how the game would have been if it had got the funding from Microsoft...
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we? Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.). Actually, I just saved you the trouble.
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
Imagine how the game would have been if it had got the funding from Microsoft...
This last part shouldn't be a suprise. Pretty much if I see Microsoft and MMO.. I just see another project that will be killed off during development (tho I guess they made the right call with Vanguard).
honestly what killed it for me was before it even got started me and a friend ran into a friend of his at best buy when the game came out apprently his guild was going to kick him out if he didnt switch from eq to vanguard and so even though he still liked eq he was buying vanguard which as i beilive a month later got kicked out of the guild anyway after a month and went back to eq
this elitist attitude that seems to prevail in wow just made me not even want to try it
I remember trying it when it first came out and it was pretty cool. My PC could not handle it so I did not continue playing in. Downloading the trial now to see how it is today.
For the people in this thread that have not actually played VG but have jumped on the SOE hate bandwagon,you should not comment on the game.It's a case of "i am not playing it because he said so".SWTOR is coming out and everyone is on the "bioware means great game bullshit" let's see how many of you are screaming Bioware when they log into a easy mode linear game which is kotor 3 with multiplayer add on..lol no thanks...
I was playing the game for a bit. I only made it to level 17 I believe before I got tired of never seeing anyone. I'm not sure if I was on Seradon or not but I felt VERY LONELY. I had no buddies to play with or anything...
I am not gonna derail the op comments at all - since ppl simply like diffrent things in gaming. But here are quite a few obsticles that I have been unable to look past. First one is the animation in the game. They are horrible to say the least - if compared to the top quality visuals in other MMOs. This is a big factor in why I havn't been able to even play the free trial through all the trial period. It is for me very much game breaking.
Second. And this is where the OP should have come clean. VG is on minimum support and has been from start. This has resulted in little updates or new content. Much of the patches as focusing on fixing the horrendus issues the game had at launch and this is done with very small dev crew.
And after all - this is the main reason why I would not recomend VG to any gamer. Playing a sub based MMO today should offer more updates than what a game like VG can offer. In the end it all comes down to the same old. The game was just not ready at launch - and the results is that the game has very limited options to expand on tight bugget. Cause quite frankly - As an investor - throwing money into a game after release to fix what was supposed to be taken care off at launch - would be just stupid.
Originally posted by bverji Originally posted by thark
Originally posted by bluegrazz It IS an SOE product. I played since launch and SOE was running the show. Who then markets, distributes, services, promotes (or doesnt), develops and profits from Vangard? Who runs billing and customer service? SOE- Its an SOE product. Period.
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Bluegrazz never said Vanguard was made by SOE, but the game was bought by SOE and they now make the choices that Bluegrazz said the did. As they now own the game, that makes it an SOE product; as Bluegrazz said.
Yes,They make the choices now as they own it, but it's still not a SOE product. And NO bluegrazz didnt say what you are saying.
What would you think would have happened if SOE hadn't bought Vanguard ?
I really wonder how this game would have fared if it had of released like it is now. Hell, I might be playing it to this day. Memories of beta still haunt me however, i've tried the trial again, but I have a hard time giving it a chance. Though I hear as PVE goes, it's right up there with PVE.
Hope someone in the big wigs learned something from this launch.
I quitted, only because all my friends quitted. But the game was to stupidly in love with grind for not reason.And the worst type of grind: kill this senseless mobsters 700 times to get 100 orange balls, to get the tiger mask. Other than the grind, my friends quitted because of bugs.
The game now is almost bug free, but is looking worst, since it started a bit "plastic" and still look plastic. All the new think,... well... is probably a million times better game now, still not enough. It probably deserve to be tried. Is "fun" (reads: sad) that the soloers horde will not play this game, because of the low population. See? the soloers infestation will only play crownded games, to ruin these, will never visit a game that deserve population like Vanguard.
1) No RVR / PVP (sorry no AI alone is worth a subscription fee...yet) 2) Bare bones skeleton crew (sorry, my monthly funds need to bring me more patches, updates, expansions)
This is because its Sony behind the game. While Sony isn't the best company, the devs who are running VG have a HUGE passion towards the game. They choose to work on this game, and they love doing so.
--- END OF QUOTE--- ( Don't know how to write off-quote -.-) Lies. remember these two lessons, people: 1. If someone has made any console-related thing, this someone wants your money. 2. If someone puts a monthly fee on something, this someone wants your money. And i'm not surprised after all, see the uber-fail of the PS3. Poor Sony, they are cursed by the famous Uber-Fail curse (Ps3, now this game wich is not getting much subscriptions). More like Bill Gate is cursed by the B.U.G curse ( Blue screen of death, red ring of death, Windows 7 is a bug himself and so on...)
Comments
I think we both agree Vanguard has potential. My point was that it is potential that will never be seen. The game is coming up on its third anniversary and honestly very little with the game has changed outside of performance enhancements. Most of the work done by the soe team has been finishing up what the sigil team left unfinished or cannibalizing content through zone revamps. For a 3 year old game it really has not progressed much, especially in comparison to the rest of the market and the company running it certainly isn't going to invest in its advancement. They seem to be pulling resources away from the game which kills any effort you, I or the original poster might think we can do.
All of the great potential was in the game at day 1. Performance issues aside, the game offered just as much at release as it does now.
I understand that VG doesn't get the advertising budget of other games, but that doesn't matter. If the gameplay was as awesome as people claim, the game would sell itself. Word of mouth would turn an increase in the population. Vanguard did have a media push a little while ago. It has a free trail. Word of mouth, etc. At some point people need to face reality and realize there is something else that is keeping people from joining this game.
Again I have to say if the game was a great as people claim it is, then more people would play it.
Note I am not saying the game sucks and people shouldn't play it. I have played the game and I respect some of the games features. However I don't think the game warrents serious investment, because it is a very unstable game with a very cloudy future.
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we?
Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.).
Actually, I just saved you the trouble.
ya know i might just buy the game for 5 bucks after everything i've heard about it. Whats there to lose for 5 dollars? I have played the trial and i thought it was fun i just did not have the time to play it then. But i might just go pick it up and check it out. thanks for the post
how are the EU Servers? in terms of population?
dead
So you speak of nothing you know about...
The EU server is almost always at Medium server population around 2pm EST, which I guess is 7pm there. Medium is good. It used to be at low all the time, and now its not. In fact, all the servers are at Medium. Population must have increased.
-Computer specs no one cares about: check.
-MMOs played no one cares about: check.
-Xfire stats no one cares about: check.
-Signature no one cares about: check.
------------------------------------------------------------
-Narcissism: check.
I played 1 month vangaurd near launch and despice the fact i was playing wow already and was addicted to it,i must confess Vangaurd had something...different. You were getting that fewling like the fellow said while u played it.. I loved the wasy my barbarian toon looked,had also an elven archer style too and was trying to lvl them both. At the time i was playing it a problem was the big loading times while i was running in the wilds. I never encountereda single bug, i crushed only once in a month,and i bought the game on launch which makes me wonder wth buggs ppl were talking about. Two things i also liked in vangaurd were the huge variety in classes/races some animations during combat were nice ,in combat terms despice the fact it s the same auto -attack wowlike ,vangaurd's combat was giving u a fewling it was more tactical and slow and u were actually had time towatch the weapons movements,dodges,parries etc. and the way your toon was chopping trees..was really cool to watch the tree fallign down hehe. Mostly the reason i quitted vangaurd was that my hopes for pvp implement proved hoppeless and the server i was playing was looking so empty of ppl . At least if vangaurd wont find its way lets hope that future mmorpgs that are under development now will borrow some of the nice ideas vangaurd gave. Housing ships building huge race/classes variety, crafting system ,hopefully along with pvp .
P.S. Has anyone ever thoguht why mmorpgs that have pvp are full of population usually and strict pve games lack ppl?
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
VG is the MMO that could have been. But slow development, poor performance and graphics by modern standards, bugs, unforgiving penalties and lack of content killed it. Well should have killed it but SOE keeps it alive for some reason when its basically the spiritual successor of EQ but inferior to EQ2. The combat system is however quite good. Unfortunately your toon looks awkward, but hey they did spend months to give us some bigger chests :P
If you want the feel of an MMO that plays a lot like a solo RPG without a storyline, akin to Elder Scrolls, go nuts. But for a PvE MMO you'd have more to do in EQ2 or LotRO. Hell even WAR and AoC have more content. For truly retarded level of content see EQ. By the time you walked through the zones its has now, no fighting, it would be 2011
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Bluegrazz never said Vanguard was made by SOE, but the game was bought by SOE and they now make the choices that Bluegrazz said the did. As they now own the game, that makes it an SOE product; as Bluegrazz said.
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
Imagine how the game would have been if it had got the funding from Microsoft...
-Computer specs no one cares about: check.
-MMOs played no one cares about: check.
-Xfire stats no one cares about: check.
-Signature no one cares about: check.
------------------------------------------------------------
-Narcissism: check.
Yet at the same time, this product should have died at the Microsoft/Sigil stage of development.
Soe continued funding a project that was riddled with problems and did nothing to correct those problems. They essentially funded failure.
A successful release of Vanguard would have pillaged EQ/EQ2, so....
Imagine how the game would have been if it had got the funding from Microsoft...
This last part shouldn't be a suprise. Pretty much if I see Microsoft and MMO.. I just see another project that will be killed off during development (tho I guess they made the right call with Vanguard).
honestly what killed it for me was before it even got started me and a friend ran into a friend of his at best buy when the game came out apprently his guild was going to kick him out if he didnt switch from eq to vanguard and so even though he still liked eq he was buying vanguard which as i beilive a month later got kicked out of the guild anyway after a month and went back to eq
this elitist attitude that seems to prevail in wow just made me not even want to try it
I remember trying it when it first came out and it was pretty cool. My PC could not handle it so I did not continue playing in. Downloading the trial now to see how it is today.
For the people in this thread that have not actually played VG but have jumped on the SOE hate bandwagon,you should not comment on the game.It's a case of "i am not playing it because he said so".SWTOR is coming out and everyone is on the "bioware means great game bullshit" let's see how many of you are screaming Bioware when they log into a easy mode linear game which is kotor 3 with multiplayer add on..lol no thanks...
Ill stick with VG....
I was playing the game for a bit. I only made it to level 17 I believe before I got tired of never seeing anyone. I'm not sure if I was on Seradon or not but I felt VERY LONELY. I had no buddies to play with or anything...
There is no future for this mmorpg. It's just a matter of time before the plug is pulled.
I am not gonna derail the op comments at all - since ppl simply like diffrent things in gaming. But here are quite a few obsticles that I have been unable to look past. First one is the animation in the game. They are horrible to say the least - if compared to the top quality visuals in other MMOs. This is a big factor in why I havn't been able to even play the free trial through all the trial period. It is for me very much game breaking.
Second. And this is where the OP should have come clean. VG is on minimum support and has been from start. This has resulted in little updates or new content. Much of the patches as focusing on fixing the horrendus issues the game had at launch and this is done with very small dev crew.
And after all - this is the main reason why I would not recomend VG to any gamer. Playing a sub based MMO today should offer more updates than what a game like VG can offer. In the end it all comes down to the same old. The game was just not ready at launch - and the results is that the game has very limited options to expand on tight bugget. Cause quite frankly - As an investor - throwing money into a game after release to fix what was supposed to be taken care off at launch - would be just stupid.
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period
Bluegrazz never said Vanguard was made by SOE, but the game was bought by SOE and they now make the choices that Bluegrazz said the did. As they now own the game, that makes it an SOE product; as Bluegrazz said.
Yes,They make the choices now as they own it, but it's still not a SOE product. And NO bluegrazz didnt say what you are saying.
What would you think would have happened if SOE hadn't bought Vanguard ?
I really wonder how this game would have fared if it had of released like it is now. Hell, I might be playing it to this day. Memories of beta still haunt me however, i've tried the trial again, but I have a hard time giving it a chance. Though I hear as PVE goes, it's right up there with PVE.
Hope someone in the big wigs learned something from this launch.
I quitted, only because all my friends quitted. But the game was to stupidly in love with grind for not reason.And the worst type of grind: kill this senseless mobsters 700 times to get 100 orange balls, to get the tiger mask. Other than the grind, my friends quitted because of bugs.
The game now is almost bug free, but is looking worst, since it started a bit "plastic" and still look plastic. All the new think,... well... is probably a million times better game now, still not enough. It probably deserve to be tried. Is "fun" (reads: sad) that the soloers horde will not play this game, because of the low population. See? the soloers infestation will only play crownded games, to ruin these, will never visit a game that deserve population like Vanguard.
I keep hearing incredible things about this game now - too bad it got off to such a terrible start
BOYCOTTING EA / ORIGIN going forward.
1) No RVR / PVP (sorry no AI alone is worth a subscription fee...yet)
2) Bare bones skeleton crew (sorry, my monthly funds need to bring me more patches, updates, expansions)