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  • kaa0sl0vekaa0sl0ve Member Posts: 30
    Originally posted by Thillian

    Originally posted by Daffid011


    Seriously.  Just read the road map for next year and you can see the evidence where silius talks about old bugs still in the game.
    In fact, 25% of the development cycle for 2010 has been changed from content development to being devoted purely to focused bug fixing.  I can't think of another company that spends that much pure time fixing bugs.  They even have a term for it, because it is such a common practice:  bug bashing.
    It would be pretty hard to spend 3+ months fixing bugs if there are none to be worked on. 



     

    Anyone playing the game knows the game does not need bug fixing anymore. The game has less bugs than most of other games I do play or played recently (AoC, Lotro, DDo, FE). If you don't believe me, go and read the official forums about this thread, where most of the most loyal veterans speak the game does not need any more bug fixing. The bug fixing thing on the schedule is just to cover up another cut in the man hours within the team.

    You're joking right? less bugs than most other games you're pretty ignorant

     

     

    How long have you played? Do you raid what is your progression?

     

    You sound to me like an Alt a holic troll that doesnt even do any progression content

     

    I happen to know Vanguard is plagued with bugs and broken game mechanics and the core graphics engine is in RAW code there is NO toolset that the developers can use they have to do the changes line by line

     

    Ryan Elam Vanguard's lead graphic designer was fired along with countless Sigil employees when SOE acquired Vanguard

     

    What does Ryan Elam have to do with the bugs?

     

    Graphics engine performance without Ryan Elam the SOE development team had to start from scratch to launch VG and thus causing a terrible performance even with the highest end computers back at launch even now hitching is a severe problem

     

    As for the list of bugs since you're playing the *ignorant fanboi*

     

    How long has this game been out 2. 5 years that is an established fact

     

    Stairs bug

     

    Z - Axis bug ( levi and run in mid air to leash npc agro )

     

    Banshee's in APW leash bug ( Banshee's get stuck in a spot when you leash them they do not return to their spots )

     

    Diplomacy parley bug ( you can parley 2 side by side npc's without cooldown )

     

    Flying speed bug ( when you chunk your flying mount gets dismounted / speed reduced )

     

    Raid Encounters Bug:

     

    Magicborne Abomination entry bug when you start the event players get left out

     

    Kotasoth crashing the basement chunk bug

     

    Fengrot resetting  bug when he knocks the main tank back on a slope ( Z axis bug )

     

    Pantheon Trials bug recieving no credit when you finish a trial

     

    Pantheon Trial Vaelion debuff will NOT go away if a character helping in the trial has completed Vaelion, even if that trial has failed

     

    Paladin Shield Block bug ( LASTED for OVER 2 years before the devs actually balanced the block mechanics on paladins )

     

    Psionisct charm bug ( when a psi charms an NPC and dies there is an endless npc fight that spreads like a virus ) an example of this is in Thelassen

     

    Kamelott Daily Quest bug ( if you have a quest that you have for over 24 hours and you kill the named for that quest you have a chance to NOT get credit )

     

    Griffon Line quest bugs: Chath part when you click on the portal if you touch the wall at the entrance it will port you out

     

    Griffon Line quest bugs: Sano part even if you defeat Sano the chest despawns before you CAN loot it even though you still have time

     

    Stop being a MORON I played this game over 2 years and  and just got fed up with the lack of support from SOE your making baseless arguments when I KNOW for a FACT that the game is plagued with performance issues and massive bugs there is so much else you'd be amazed at how much the player base just chooses to ignore and try to GET AROUND the bugs by just trying to do them OVER again instead of getting them permanently fixed.

     

    I know for a FACT because I did several Pantheon Trials a few times because I did not get the credit when we successfully won a trial.

     

    I know for a FACT when KDQ quests would just not give me a credit for a named kill and I would just drop the quest and redo them AGAIN instead of waiting for a day for a GM to give me the credit.

     

    Players just get AROUND those bugs but they are THERE.

     

    So stop making a total idiot of yourself here because you wont get around me I ll hammer your credibility down with my experience with Vanguard.

     

     

  • VarcharVarchar Member Posts: 44

     Ha! You're about 2 years too late with your "we really want to focus on fixing bugs now" bullshit.  I still remember playing Vanguard and not being able to run up stairs correctly, you had to zig zag and jump just to get your character up the stairs.  And I think the game had been out almost a year at this point.  Many of the low level (lvl 20 or so) dungeons were bugged and could not be completed.  Quests for rare armor you could not complete if you were unlucky and got bugged out...  Textures would flicker on and off at random distances...

    The bottom line is that if you play a well made, mostly bug free, polished game like WoW, EQ2, etc, it is impossible to play a poorly made game like Vanguard, even if you enjoy the lore, skills, crafting, etc.

    Also Vanguard had maybe the worst banking/inventory system I've ever played, and then I heard Silius say in a podcast interview that they were somewhat afraid to try to fix it because they didn't want to re-introduce even more bugs.  I think that pretty much tells you everything you need to know about the direction this game has been heading for a long time.

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by kaa0sl0ve


    Stop being a MORON I played this game over 2 years and  and just got fed up with the lack of support from SOE your making baseless arguments when I KNOW for a FACT that the game is plagued with performance... 
    I know for a FACT because I did several ...
    I know for a FACT when KDQ quests would just not ...
    So stop making a total idiot of yourself here because you wont get around me I ll hammer your credibility down with my experience with Vanguard.




     

    Not sure why do people have to start being rude. If you feel nervous or stressed when talking on a forum, just please close the tab and that's it.

    I play the game for almost 3 years and still playing. I do not raid, 90% of the bugs you listed are raid-bugs. I am an ALT-aholic and have a lot of high level characters of various classes. I did play through all of the level 1-50 content more than just once. I did not encounter any major bugs. Stair bug is not major at all. Yes, there are certain bosses in certain dungeons that go wrong from time to time, but even that is not major.

    "You will hammer my credibility with your experience". Seriously man, you should take a break from forums for a while. I get it, you raid and think you know more about the game than me or probably anyone else, and you think it gives you a right to call others idiots, morons and fanboys. I rather think it's ridiculous, but let's not go into raiders vs casuals discussion and stick to the topic.

    Ironically, I am angry at SoE as much as you are or anyone else who played Vanguard. They did not dedicate enough man hours for the game and they did not promote it. But let's be honest, that's business and why would they be promoting a game which is a direct competitor to Everquest - another game owned by SoE. NCSoft or Turbine would probably shut the servers already. Auto Assault, Tabula Rasa, Asheron's Call 2 went down faster than Vanguard eventho Vanguard was probably even bigger flop than these three.

    REALITY CHECK

  • kaa0sl0vekaa0sl0ve Member Posts: 30
    Originally posted by Thillian

    Originally posted by kaa0sl0ve


    Stop being a MORON I played this game over 2 years and  and just got fed up with the lack of support from SOE your making baseless arguments when I KNOW for a FACT that the game is plagued with performance... 
    I know for a FACT because I did several ...
    I know for a FACT when KDQ quests would just not ...
    So stop making a total idiot of yourself here because .... 



     

    Not sure why do people have to start being rude. If you feel nervous or stressed when talking on a forum, just please close the tab and that's it.

    I play the game for almost 3 years and still playing. I do not raid, I am an ALT-aholic and have a lot of high level characters of various classes. I did play through all of the level 1-50 content more than just once. I did not encounter any major bugs. Stair bug is not major at all. Yes, there are certain bosses in certain dungeons that go wrong from time to time, but even that is not major.

    I am hardly a SoE fanboy. I am angry at them as much as you are or anyone else who played Vanguard. They did not dedicate enough man hours for the game and they did not promote it. But let's be honest, that's business and why would they promoting a game which is a direct competitor to Everquest - another game owned by SoE. NCSoft or Turbine would probably shut the servers already. Auto Assault, Tabula Rasa, Asheron's Call 2 went down faster than Vanguard eventho Vanguard was probably even bigger flop than these three.



     

     

    didnt u ask for bugs 1 - 50 these bugs I posted are STILL in existence AFTER the level cap increase, omg how could you even say those bugs are not game breaking really...

     

    when we were raiding Kotasoth and we were halfway through the fight he would crash the chunk...

     

    when we kill Fengrot we cant put the main tank behind a slope of ANY kind even a small uphill bump could reset him...

     

    when we were helping guildies on Chath one or two people would get left out not get ported in his room...

     

    OK ya those BUGS are not game breaking...

     

    you have bugs that havent been FIXED since they were introduced into the game...

     

    anyways alt a holics pretty much dont do any worthwhile content if you did the griffon quest line then you would know how bugged the part Sano quest and Chath quest part is

     

    even magicborne abomination is still broken it still leaves some ppl behind

     

    and btw I ve done what YOU did and maxed faction too because I used to do group content before I decided to commit to a raiding guild on Vanguard to progress

     

    Again the community of Vanguard CHOOSES to ignore bug fixing in favor of content simply because we we're promised a dungeon like APW a year ago and yet its still not here

     

    Thats why you dont hear the community whining about bugs but for more content because there isnt much to do at 50+ except grind and we are sick of that

     

    get your facts straight ALT a holics are never a reliable source of information simply because they do not do any content most they do is crafting and diplo

     

    when you start to do progression like a griffon mount quest and start to venture into APW and beyond you will see how plagued the game is with bugs that has BEEN swept under the rug simply because the community would rather work around these bugs to get more content.

  • kaa0sl0vekaa0sl0ve Member Posts: 30

    btw I did finish the content that I did group wise

     

    do you know what Lucent High Justice Title is? ( bug free ) btw I maxed Lucent faction too sorry lmao I was a temple flipping nut back in the days

     

    I got my Arazmus Sword ( bug free )

     

    Rahz Inkur legendary helm ( bug free )

     

    Celestine Ward Armor set maxed faction before they increased the drop rate on the armor and increased CW faction ( Thelassen NPC war still goes on even now as it was back then )

     

    Griffon + Armored Griffon ( majorly bugged )

     

    KDQ Crystal Cog Band ( Maxed Faction ) ( majorly bugged )

     

    Pantheon Tier 3 faction is at 22, 000 ( 6k more to go before I quit ) got my echo's for my T3 BP was grinding out the slivers and faction to finish my armor ( severely bugged )

     

    so again I may NOT have done group content as much as you have but I have progressed beyond you and have seen how much bugged the game is I just work around it like the community since nothing is being done to fix the bugs in favor of releasing content

     

    so please DO NOT make ABSURD claims that this game is less bug free than any games you have played because you have not even PLAYED every aspect of this game

     

    and btw I do diplo 50 diplo, and 52 armor smith

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by kaa0sl0ve


    Thats why you dont hear the community whining about bugs but for more content because there isnt much to do at 50+ except grind and we are sick of that
     get your facts straight ALT a holics are never a reliable source of information simply because they do not do any content most they do is crafting and diplo 



     

    I agree with you. Content beyond level 50 is lacking and buginfested. The discussion about bugs really started rather about the content between levels 1-50 (which refers usually to the process of leveling)

    I don't agree with you that altaholics do not do any content. I did almost all dungeons (around 60-70) that are in game, I did crafting, diplomacy, I explored every possible meter of the ground. If that's not content, I don't know what is.

    REALITY CHECK

  • VarnyVarny Member Posts: 765

     Finally get rid of another crap MMO.

  • finnmacool1finnmacool1 Member Posts: 453
    Originally posted by Thillian

    Originally posted by finnmacool1

    Originally posted by Thillian


    Please, name one bug or broken mechanic between levels 1-50.

    Im not even going to dignify that stupidity with a response. Even the most rabid supporter wont deny there are tons of bugs and broken mechanics, not to mention the devs themselves.

     



     

    You just did respond.

    Definetly there are bugs, like in every game. I still wanted you to list me a few. You didn't, but instead you insulted ("that stupidity") me eventho I didn't insult you in anyway.

    I know there are certain bugs, mostly minor. In the tone of your last post, I had the impression you feel like the bugs are ground-breaking and you had to be tough to get through them, so I wanted to discuss the most severe. Unfortunately, you got down on personal level.

    No i responded to your post not your request for a list of bugs and broken mechanics. I didnt call you stupid, simply that your implication there were few to no bugs was stupid and didnt dignify a list partial or otherwise.

    There may be few to none game breakers at any given time but the small ones definietly add up to the point you rarely go a play session without encountering multiple bugs. Nothing says "polish" like having to petition a gm because you didnt get credit for a quest objective or make hotkeys for things like stopping your harvesting when the last node you harvested was 5 mins ago and 500 yards away.

    Btw my advice to the poster i was responding to was simply keep playing as long as you enjoy the game despite the bugs and issues but to know in advance the game had no future with silius' post. I never implied the game wasnt worth playing 1-50.

     

  • rafaelrehnrafaelrehn Member Posts: 235

    i hated the looped enviroment sounds

  • delete5230delete5230 Member EpicPosts: 7,081

    SOE shit on our heads

  • OnsabooOnsaboo Member Posts: 48
    Originally posted by Thillian

    Originally posted by Daffid011


    Seriously.  Just read the road map for next year and you can see the evidence where silius talks about old bugs still in the game.
    In fact, 25% of the development cycle for 2010 has been changed from content development to being devoted purely to focused bug fixing.  I can't think of another company that spends that much pure time fixing bugs.  They even have a term for it, because it is such a common practice:  bug bashing.
    It would be pretty hard to spend 3+ months fixing bugs if there are none to be worked on. 



     

    Anyone playing the game knows the game does not need bug fixing anymore. The game has less bugs than most of other games I do play or played recently (AoC, Lotro, DDo, FE). If you don't believe me, go and read the official forums about this thread, where most of the most loyal veterans speak the game does not need any more bug fixing. The bug fixing thing on the schedule is just to cover up another cut in the man hours within the team.

    You need to quieten down - unobjective, drooling fanboys help NO-ONE.

    Vanguard had it's issues - ffs there is no denying it - but at its core it was truly a unique game. What they should have done is polish the game up, then relaunch it with a proper advertising campaign. The people in charge at SOE are a bunch of blundering idiots as far as I'm concerned.

     

     

  • svannsvann Member RarePosts: 2,230
    Originally posted by Daffid011

    Originally posted by svann

    Originally posted by Daffid011

    Originally posted by svann

    Originally posted by Guillermo197

    Originally posted by svann

    Originally posted by astrob0y


    Ive missed that some of devs was on drugs while VG was in work progress. Anyone care to link a good source? And its a sad day to see VG in this shape, its like watching a dead horse get beaten by a stick of some sort.



     

    There is no good source.  Its just a rumor told enough times that some people take it as proven fact.



     

    There is a good source. Namely Brad himself. In one of his own last blogs (not so long ago) he admitted he had addiction problem during VG's development.

    Cheers



     

    Its not a source if it cant be checked.  Link or it didnt happen.

     

    Link



     

    Thanks, but thats not brad posting, as was claimed by Guillermo197 (reading for the win guillermo).  Thats a flame post from someone named Teclisen, on page 49 of a 100 page flame thread, in a forum called "Retard Rickshaw" on the fires of heaven website of all places.  Its not a valid source.

    Correct that isn't Brad.  For some reason I thought you were looking for where those comments started from. 

    However Teclisen (if I recall right) was a Sigil employee and for whatever reason, the Sigil developers had a love affair with posting on the FOH forums.  That is where the story started anyhow, but I can't help with a link to Brad saying anything to that degree.  I was under the impression his blog went silent for a long time. 



     

    You have a point that originally I was asking for a source, except I thought it went without saying I meant a "reliable source".  Doesnt have to be Brad necessarily, but it does have to be reliable.  Regardless of whether Teclison really was ever an soe employee, his flame post in a flame thread in a forum named Retard Rickshaw is utterly without believability.  In fact it reads to me like a fictional work of flamers art, instead of a posting of facts or even of opinions.  I am surprised that the rumor has lasted this long if that is the only "source".  I guess people just want to believe.

  • sephersepher Member Posts: 3,561
    Originally posted by Thillian

    Originally posted by Daffid011


    Seriously.  Just read the road map for next year and you can see the evidence where silius talks about old bugs still in the game.
    In fact, 25% of the development cycle for 2010 has been changed from content development to being devoted purely to focused bug fixing.  I can't think of another company that spends that much pure time fixing bugs.  They even have a term for it, because it is such a common practice:  bug bashing.
    It would be pretty hard to spend 3+ months fixing bugs if there are none to be worked on. 



     

    Anyone playing the game knows the game does not need bug fixing anymore. The game has less bugs than most of other games I do play or played recently (AoC, Lotro, DDo, FE). If you don't believe me, go and read the official forums about this thread, where most of the most loyal veterans speak the game does not need any more bug fixing. The bug fixing thing on the schedule is just to cover up another cut in the man hours within the team.



     

    Anyone playing the game obviously didn't experience a bug or performance issue that made them want to quit.

    Improving and fixing a game is largely about who -isn't- playing. What at all would be the point of improving and fixing something for people that already find it satisfying? That's always been Vanguard's bane, the player community is a very selfish and introspective one that believes the greater MMO populace merely has bad tastes in game. That line of thought can be carried right down to a ten people playing the game and saying 'there's no bug fixing needed, anyone playing the game knows that'.

    Alas, Sigil was a cocky company and appealed to those types of players, and the remnants left behind in SOE suffered for all those past decisions and the community they inherited.

  • AlbytapsAlbytaps Member Posts: 208

    I thought this game was done awhile ago.  It was a promising game that never got the chance to deliver for most of us.

     

    I've hated SOE since EQ2's launch and started hating them at SWG launch.  They really suck.  There's really no other way to put it.  Stay away from mmorpg's with the SOE stamp on it.

  • osiloaosiloa Member Posts: 90

     

     

    HAHAHAHA! OMG I am rolling on the floor laughing my ass off!

    Ever since I heard this game was going in to production I was following it with great anticipation and was even posting about my anticipation, once SOE got their claws in to the project I told you all that SOE was going to be the doom for Vanguard! And all you all did was call me names and say I was a Hater. Well who has the last laugh now? I told you that once SOE got their claws in to it that the game would go down in a burning trash heap.

  • sephersepher Member Posts: 3,561

    I love how people harp on SOE.

    What's the deal? Station Pass is a hospice for MMOs. There's two ways to view SOE in my opinion, 1. They're doing a good deed for not outright ending failed MMOs like NCSoft will do in a heartbeat. 2. They're doing a misdeed by not outright ending failed MMOs like NCSoft will do in a heartbeat.

    All the anger comes from expecting SOE in the first place to seriously posture a game like Vanguard to compete against something like World of Warcraft. Exactly when was the message not clear? The day zero firing of half the staff wasn't clear enough? This game was on life support the day Sigil dropped.

    I suppose SOE could make it perfectly clear by subtitling Station Pass as "Life Support For MMOs", but the rational already know the rules with these big publishers and MMOs. If its announced by Microsoft, its probably not coming out. If EA is a partner in any way, they'll eventually own it entirely. If NCSoft is making it, its only guaranteed not to have its plug pulled after 200k subs or so. If SOE didn't develop it, but bought it, jack shit will be done for it except basic nursing home services.

    In my opinion at least SOE constantly defies people's expectations of when they'll actually terminate the service for a game. I never believed Vanguard would last this long, and even now this isn't the end. Judging from this guys post they're willing to run -one- server and still keep the game live. Something admirable about that even though its not what people want...but no one wants to play it so what else can they do?

  • IAmMMOIAmMMO Member UncommonPosts: 1,462

    Anybody investing more of their time in this game really needs to give it some thought. The VG community really needs to start looking for new game together and ditch this. Are you really going to except so little attention to your game and be fed scrapes to keep you paying your sub?

    VG hardly a sandbox, it can't survive on community alone doing their own thing to shape the game as they can't, it relies on new PVE being pumped in. You can bet SOE's goal is to wind this down for closer in 2011, they've got a new catalogue of MMO's they want to field, getting the stale ones out the way by not upsetting a lot of fans must be an objective.

  • osiloaosiloa Member Posts: 90

     

     

    Sepher SOE destroyed the one game I loved and that was Star wars galaxies. Is star wars galaxies still going on? yes, but it is a shell of it's former self. I had High hopes for vanguard, I truly did, but once It was anounced that SOE was going to have a hand in it I knew Vanguard was doomed. you say that they could never compete with WOW. Any game can compete with WOW that has next generation graphics and excellant game play and good customer service. I played both the closed and open Betas for Aion online and if they play there cards right they could easily blow WOW away. Aion onlines graphics are far superior to WOW and has awesome game play.Unfortunately I can not afford to play aion at this time.

    Now that being said. If the producer of Vanguard had not sold out to SOE vanguard most definately did have a shot at overtaking WOW, but they let SOE in the door to their doom. Funny though When SOE first got their claws in to Vanguard Everyone was saying oh SOE doesn't have anything to say about the game itself, all they are doing is letting Vanguard use their servers and are doing customer service, and I said you watch it, it starts with the servers and customer service, but eventually they will own the game and when I said that everyone got their panties in a bunch and started calling me names and saying that SOE would never take over the game totally, well wallah it was shortly after saying that, that SOE took over the game and made it their own just like I said they would.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by svann




     
    You have a point that originally I was asking for a source, except I thought it went without saying I meant a "reliable source".  Doesnt have to be Brad necessarily, but it does have to be reliable.  Regardless of whether Teclison really was ever an soe employee, his flame post in a flame thread in a forum named Retard Rickshaw is utterly without believability.  In fact it reads to me like a fictional work of flamers art, instead of a posting of facts or even of opinions.  I am surprised that the rumor has lasted this long if that is the only "source".  I guess people just want to believe.

     

    As I said, I was just showing where the story started, not trying to validate it in any regard. 

    Regardless of the name of the forum, the manner it was posted in (there were a lot of upset sigil employees, not soe) the fires of heaven forums are where the sigil developers posted, including Brad.  That is where a majority of the information about the game and company filtered out to the public.  The FOH forums are perhaps the most credible source of information available about sigil, regardless of your opinion of the manner it was posted or the name of the forum it was posted in.  Remember, there were no official forums for vanguard prior to soe taking over.

     

     

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    This is really sad.  I always enjoyed VG and only quit when it became clear that there was little hope of the game ever developing in a way that deserved my subscription fee.  Every dev chat seemed to have the same theme:  not enough resources.  Why on earth would I pay the same fees for a game on life support as I would for a fully staffed and supported game? 

    IMO, they should have focused on a player made content system.  With such a small dev team, allowing the players to implement their own content would have been a huge bonus.  Additionally, the move towards a group centric game was a bad move considering the extremely low and spread out player population.

    Anywho, RIP VG.

     

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by sepher


    I love how people harp on SOE.
    What's the deal? Station Pass is a hospice for MMOs. There's two ways to view SOE in my opinion, 1. They're doing a good deed for not outright ending failed MMOs like NCSoft will do in a heartbeat. 2. They're doing a misdeed by not outright ending failed MMOs like NCSoft will do in a heartbeat.
    All the anger comes from expecting SOE in the first place to seriously posture a game like Vanguard to compete against something like World of Warcraft. Exactly when was the message not clear? The day zero firing of half the staff wasn't clear enough? This game was on life support the day Sigil dropped.
    I suppose SOE could make it perfectly clear by subtitling Station Pass as "Life Support For MMOs", but the rational already know the rules with these big publishers and MMOs. If its announced by Microsoft, its probably not coming out. If EA is a partner in any way, they'll eventually own it entirely. If NCSoft is making it, its only guaranteed not to have its plug pulled after 200k subs or so. If SOE didn't develop it, but bought it, jack shit will be done for it except basic nursing home services.
    In my opinion at least SOE constantly defies people's expectations of when they'll actually terminate the service for a game. I never believed Vanguard would last this long, and even now this isn't the end. Judging from this guys post they're willing to run -one- server and still keep the game live. Something admirable about that even though its not what people want...but no one wants to play it so what else can they do?

    I'm not sure how admirable it is for a company to constantly cut support and service to its customers and continue to charge the same fee.  At the same time they have a passion for removing developer time to normal updates and divert it towards their extra money grab features like live gamer.   It is shameful to listen to this company talk about how little resources they have to finish projects, but they always seem to have enough developers to work on those features.  If asked I am fairly certain the players would rather have had one of the unfinished dungeons than livegamer.

    I find it less than admirable that soe is willing to keep a game alive without any support, yet continue to charge customers premium fees for an all but dead game.  They did it while games like the matrix and planetside had no devlopers working on it and Vanguard is next it seems. 

     

    It may not be the best thing when a game closes down, but I respect other companies for closing the doors long before the game comes to the point of having to deliver a roadmap like this one. 

    I do not respect a company that buys failed games and has no intentions of trying to make a success of them.  Soe did it to the matrix just to get the DC license and they did it with VG so it didn't compete with EQ(2). 

     

     

  • GaladournGaladourn Member RarePosts: 1,813

    I cant see how SOE is killing VG; if anything, they are keeping it on life-support all this time when, in their shoes, another company would have already pulled the plug.

     

    Stop whining, it didnt turn out to be the WoW killer after all, but its a refreshing alternative and possible the most comprehensive PvE game out there currently...

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Galadourn


    I cant see how SOE is killing VG; if anything, they are keeping it on life-support all this time when, in their shoes, another company would have already pulled the plug.
     
    Stop whining, it didnt turn out to be the WoW killer after all, but its a refreshing alternative and possible the most comprehensive PvE game out there currently...

    Try looking at it from another perspective.

    If SOE was your stock broker and invested your money into Vanguard, would you be telling other stock holders to be quiet and to be happy that soe "rescued" vanguard and kept it going?  Would you be happy at any of the effort that soe has put into trying to make vanguard a success?  

     

    The way I see it, soe was never serious about any real effort with this title and many people predicted this is exactly what would happen.  This is exactly what people were predicting the moment soe partnered with sigil.   I understand why some people are unhappy with this course of events, despite all the hope they had.

  • GaladournGaladourn Member RarePosts: 1,813

    people are forgetting that if SOE had not jumped in to fill the spot Micro$oft left, VG would have been scrapped before releasing.

     

    VG is now on life support; probably will be ad infinitum until either another company buys the license (unlikely), or SOE somehow miraculously finds a way to make money by investing in it. The second option is not out of the question.

  • AngorimAngorim Member Posts: 466
    Originally posted by Galadourn


    people are forgetting that if SOE had not jumped in to fill the spot Micro$oft left, VG would have been scrapped before releasing.
     
    VG is now on life support; probably will be ad infinitum until either another company buys the license (unlikely), or SOE somehow miraculously finds a way to make money by investing in it. The second option is not out of the question.



     

    SoE doesn't exactly invest money in their products, unless it's their precious EQ2 which many believe is the sole reason they won't invest any money into VG since it would be a direct competitor to their current title, despite having far more potential than EQ2.

    I like how you used the $ for Microsoft but left it out for SoE.  Quite reversed, in my eyes.

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