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Another STO review.

124

Comments

  • emotaemota Member UncommonPosts: 413
    Originally posted by recsa


     After playing the Beta (im not even finishing the beta) i have to say that STO is nothing but a failed game, i was very upset about how Cryptic could have finished a so big project in almost 2 years (average MMO industry for pay to play games is around 3-4 years) but still i had my hope for a good Start Trek game .... i will have to wait for next one, STO is not and hardly will ever be, its not a matter of bugs, those can be easily solved, its a design problem, most of its sub systems are badly designed, all the game looks like a title that would have been published 5 or 6 years ago, some samples:

    Space combat is terrible, its not a true 3D, all the game is designed in 2D environment with some 3D imitation, you cant make a loop with your ship, you cant shoot up or down, everything is played in a thin plane that makes you remember the old days when developers had to struggle their minds to simulate real 3D environments.
    All weapons have same range, which limits the tactical potential.
    Theres very little options available to combat, you can fire, turn, control speed (although it really has no much effect), balance shields, ... and almost anuthing more, no targetable ship's sub systems, no weapon groups configuration, none of the usual match speed, chase, lock, etc etc features in other (and older) space combat games.
    Ground combat is just a bad joke, can't even describe it, its just a bad joke, if you have ever played any MMORPG out there and take a look at STO combat mechanics ... you will just cry.
    Space is no bigger than a shoes box, they made star systems soooo big and sectors so small that you can visit all the systems in just one night.
    Space is EMPTY, theres no life at all, i wonder why are hundreds of races strugling to control the galaxy .... why are klibgons and Feds in war, theres nothing to fight for, the few star systems that exists are empty, they have only 1 planet in the best and you cant visit it unles they give you a mission to do it, and even then you can only see the small "dungeon" they want you to see, the rest of the planet? it just simply doesnt exist, theres 0 work in modeling the game world, just a couple repetitive space station rooms, and few more. Now i can understand why they made it in 2 years, now i even think they took too much time.
    Theres no FREEDOM, MMORPG have been defined because its freedom, they are not like shooters or offline RPGs where you have a story driven gameplay, main quest, side quests and you go here and there, in MMORPGs devs build a world, and drop you there, from that point is up to you where to go, where and how to fight, play, socialize, ... in STO thats not happening, as said theres no world for you to explore, you can only follow the quests or you will never see nothing but empty maps.
    No crafting at all. 
    Doesnt matter the lvl once you fight with your first ship, the rest of the game is all same, bigger ship = bigger enemies = exactly same gameplay, tehre are very very few player abilities at your disposal, so theres no real sense of achievement when you level up, you fly over the levels without the expectation to reach the next lvl, you can even level up unnoticed, keep playing and then say: "oh i leveled up, well, i will spend the skill points later, now im too busy doing ... nothing"
    All the loot is junk and sells form so much money at vendors that you can buy anything you want, and since vendors have on sale all the equipment you could ever loot and better ... one thing is sure they found the formulae to avoid greeding, there will never be fights for loot, no one cares about it.
    Even if you are an Star Trek fan, you will be really pissed with STO, Cryptic has got the Intellectual Property to be able to use the names, images, uniforms, music, .... but thats all, theres very few Star Trek feeling on the game, everything in teh game is solved by firing first talking later, well you only talk to your quest giver to collect the reward, its more like wild west in space, no exploration, no diplomacy, no puzle, no ... nothing, just fly - engage - kill, then move to next mission ... rinse and repeat.
    Also now that they retracted from their word to community and added an skill cap, many people says that they will need more character slots (only 3 allowed, the 4th has to be paid) because they want to test the 3 federation classes and the 3 Klingon classes ... well, theres no need, once you have played a Federation toon, you can save the time to play a Klingon one, its exactly the same, you just change the UI color from blue to red, but rest is exactly same, same skills, same abilities, hey, but they have klingon names ... NO they have same names too, your Federation Tactical Bridge Officer comes with Hail Yield I ability ... your klingon Tactical (same name here too) Bridge Officer comes with .... guess it ... Hail Yield I ability, and so on.

    I could go on and continue enumerating its failure to make an even decent pay to play MMORPG in 2010, but the list would be gigantic, in overal, if this title would have been published 5 or 6 years ago, it would have been a game with some interest, but MMORPG industry standrads this days is way way ahead of what STO can offer.
    STO is nothing but a cheap game done in hurry to get the bucks out from people that feels the need to play in a Star Trek world, from here i will never again put any hype on a Cryptic release.



     

    Its clearly not for you, move on and find something you do enjoy. For me at least, im loving it, its lots of fun!

  • TechleoTechleo Member Posts: 1,984

     Social interaction will prove to be a lynchpin for me if I stay or not. At the moment I'm playing with a Trekkie group of friends. About 60 of us. We all write and share captain logs. We all create and maintain storylines. With the way the content is structured its not that hard to RP a career. If that element were to disappear.. meh, Id move on.

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by Keyno


    Quote:
    "Theres very little options available to combat, you can fire, turn, control speed (although it really has no much effect), balance shields, ... and almost anuthing more, no targetable ship's sub systems, no weapon groups configuration, none of the usual match speed, chase, lock, etc etc features in other (and older) space combat games."
    OP, please go back to beta and PLAY the game, just because you can't figure it out doesn't mean it's not in the game. I just barely made Lt. Commander and my ship has the skills to target sub systems Weapons, Engines, Shields and Aux Power. As well as you can train your BO's to obtain these skills as soon as you get 75 Starfleet credits.
    As for Match speed, Chase, Lock etc... Do you really need a skill to click to help you out in that department? You bitch about making it dumbed down, yet you bitch about not having skills to help you with this. Use your eyes to match the speed and angle of the target, give chase as you maneuver behind, is it really that hard. There are skills to lock in the game, but of course, you didn't bother to look.
     
     



     

    /Agreed. Thats the problem with most gamers today. They complain about games being dumbed down and then in the same breath ask for 'easier' mechanics so they can play the game with less buttons or thought.

    Now on to the OP:

    From reading the post it is apparent that the OP hasnt played past level 9 (which is pretty much still being the tutorial phase of the game). Most of what hes complaining about is either a matter of preference on his part or flat out not knowing what hes talking about.

    Combat happens in three dimensions. You can shoot up or down depending where your target it. The fact that you are not hitting a 'top' or 'bottom' shield does not mean the combat isnt 3D. If they had added top/bottom shield zones, he would probably be here complaing that he has far too many zones to cover thus making the game too hard for him. So pretty much this point that he made is a moot matter of preference.

    Ships subsystems can be targeted, though you need to have a Boff with the ability to do such (knock out their shields using Tactical Officers Beam Shields, Send over a boarding party using the Engineering Officers 'Boarding party' skill which allows you to send security crew to the enemy ship who then knock out the ships systems, Sci officer gets Target Sub Systems which can target and knock out their shields... list goes on) Pretty much if the OP had bothered to actually look into skills he would have easily seen these abilities. But if you cant be bothered to look/ask, you will never know...

    Loot is actually very valuable (once you get out of the newb area). I have had rare weapons drop in missions as well as rare ship components in fleet actions and random sector encounters. Class kits are always nice and body armours help a lot in ground missions. Hell, by level 12 I had enough energy creds to buy a 3rd ship and still have a few thousand credits left over after. Vendors in the Earth Spacedock only sell starter level gear, which also drops in starter level missions. Higher level items/gear drops in higher level content at decent rates.  Again, just need to actually get past the first few levels to see this.

    The skill cap is a matter of preference as well, seeing as I know people who already assumed there would be a cap anyway, so they are the least bit phased by this.

    I am a big Star Trek fan, as well as my friends. But we are also realists who know that not everything will be the same in one media as it is in another. Nothing ever translates perfectly from one form to the other and if you cant accept that, thats your problem. Sure many trek fans wont like the game, but many other trek fans will.

    The point he made about combat - "Doesnt matter the lvl once you fight with your first ship, the rest of the game is all same, bigger ship = bigger enemies = exactly same gameplay, tehre are very very few player abilities at your disposal, so theres no real sense of achievement when you level up, you fly over the levels without the expectation to reach the next lvl, you can even level up unnoticed, keep playing and then say: "oh i leveled up, well, i will spend the skill points later, now im too busy doing ... nothing" - Well thats pretty much an MMO for ya. Every game is the same. You ding, get new skills and move on to the next set of slightly harder mobs and content. Same goes for STO.

    As for the whole 'FREEDOM' thing, again, its become a staple of the MMO genre since WoW. Almost all MMOs today play the same way (with a few exceptions of course). You are dropped into a world and told how to progress (Follow quests from zone A to zone Z and you end up at end game). Sure you can skip these quests and just go grind mobs and do things your way, but you can do the same in STO. Problem is the OP again never bothered to try this and just assumed.

    To sum it all up, play more than 3 hours and ask questions about features before assuming they dont exist and heading to the forums to post. You might notice people will be a bit more accepting of your complaints if they were based on something other than ignorance and assumptions.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • RohnRohn Member UncommonPosts: 3,730
    Originally posted by Gestankfaust

    Originally posted by Rohn

    Originally posted by recsa

    Originally posted by Velera


    Ah how cute, another one who joins the forums to rage, welcome to MMORPG.com.

     

    Yes, you are right, i use to come to MMORPG.com to look for opinions, and check for nw titles, but never felt the need to register and share my thoughts about a game, but Cryptic has really pissed me, i cant understand how a company with some success, can release a game like STO in 2010, and more when they are using a Franchise like Star Trek that guaranties fans coming to the game, its frustrating, so i thought that maybe if some one reads my comments and just keeps away from STO, maybe, if more people does it, Cryptic will notice they dont have the support they were looking for and next time they design a game acordingly to its time.



     

    You mean the next time they need to design a game that matches your personal preferences better, because that's all you're really talking about - your opinion.

    A game not matching your personal preferences or tastes doesn't make it a "failed game".  How arrogant.  It just makes it a game you don't like.  Big difference there.

    Again, almost every single thing listed in the original post is based on your opinion, and only your opinion, which is worthless to everyone except you.  Will some share your opinion about STO?  Sure they will.  Does everyone share your opinion?  No, they don't.  Who's right?  Who has the authority to factually proclaim it a success or failure?  None of us.

    That's the biggest problem with MMO gamers these days - a misguided sense of entitlement in players believing they are MMO "experts" because they've played one or more other MMOs, or that their definition of an MMO is the only "right" one.

    Anyway, I disagree with almost every point you list, and am having a lot more fun with the game than I initially expected.  To each his own - perhaps the OP will find a game that fits his tastes more closely.

     

    lol...wow

     

    Not worthless to everyone...cause I feel that STO is worthless. Stick that in yer panties...

    STO is so not worth logging into it's not even funny. In what vacuum did they think this game would be different or even good? And to see some hypocritical MMO fanboi post this is even more hysterical.

     

    "Misguided sense of entitlement"? No we just want a good game...NO a GREAT game if you are going to use the Star Trek name....jackasses



     

    You missed the point, and helped prove it, all at the same time.  Nice job.

    Your opinion, even if it marches in lockstep with the OP's, doesn't mean anything.  There will be sets of MMO gamers that like the game, just as there will be sets of MMO gamers that don't.  It's not a voting process, where a game is ultimately determined to be good or bad.  Every MMO is a shade of gray in that department, based almost solely on personal preference, not fact.

    It's too bad you don't enjoy STO.  Good luck with whatever game you like playing.

    Hell hath no fury like an MMORPG player scorned.

  • Fed1Fed1 Member Posts: 167
    Originally posted by Gestankfaust


    ... 
    No...you defeated your own argument.
     
    People will play anything and defend it even if it SHOULD BE BETTER.
     
    Nice job...way to make it so they never have to make a good game. Cause people will buy crap...so they will continue to make it.



     

    Since they ALL *should* be better, wonder what would happen if no one bought new MMOs?

    My money would be on no companies would make MMOs. LOL

  • ShamorauShamorau Member UncommonPosts: 181

    Just a question

     

    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

  • GestankfaustGestankfaust Member UncommonPosts: 1,989
    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    Cause open beta isn't beta anymore. It's hype for the game...and you "should" know that

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • RohnRohn Member UncommonPosts: 3,730
    Originally posted by Gestankfaust

    Originally posted by Fed1

    Originally posted by Gestankfaust


    ... 
    No...you defeated your own argument.
     
    People will play anything and defend it even if it SHOULD BE BETTER.
     
    Nice job...way to make it so they never have to make a good game. Cause people will buy crap...so they will continue to make it.



     

    Since they ALL *should* be better, wonder what would happen if no one bought new MMOs?

    My money would be on no companies would make MMOs. LOL

     

    As bad as that sound...EXACTLY what I mean. WTF are we doin helping these jackasses with their bank accounts when they make crap?

     

    But I guess it's bound to stay the same....they make, we buy.



     

    Again, "crap" is just your opinion, not a fact.  Some people share your opinion, others don't.

    Hell hath no fury like an MMORPG player scorned.

  • TheAbombTheAbomb Member Posts: 18
    Originally posted by Gestankfaust

    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    Cause open beta isn't beta anymore. It's hype for the game...and you "should" know that



     

    Troll much?

    Cya, thanks for stopping by. Oh and by the way, these posts about "I hate the game" does not persuade people to not buy it, just so you know, your completly wasting your time, but again thanks and good luck to you.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by TheAbomb

    Originally posted by Gestankfaust

    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    Cause open beta isn't beta anymore. It's hype for the game...and you "should" know that



     

    Troll much?

    Cya, thanks for stopping by. Oh and by the way, these posts about "I hate the game" does not persuade people to not buy it, just so you know, your completly wasting your time, but again thanks and good luck to you.

     

    Whats great about this post is that if you truly believed that you wouldn't have felt compelled to respond to it lol. 

  • ktanner3ktanner3 Member UncommonPosts: 4,063



    Getting back to the topic, I hope the poster who started this thread finds a game that is to his liking. If it wasn't the Star Trek you wanted, just remember that many said there wouldn't be another Star Wars game after the debacle with SWG and from the looks of it, Bioware is doing a bang up job with the IP.

    Currently Playing: World of Warcraft

  • blackemperorblackemperor Member CommonPosts: 49
    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??



     

    Most people mistake "beta" with unfinished version of the game, beta means the game is done and the company needs feedback to fix bugs and issues that may happen. Alpha is unfinished; the people who bitch about beta are mostly right about most aspects they don’t like. For instance: the game mechanics or the game engine. If you think that stuff will change after beta, your wrong it takes months even years to make or change game engines.

     

  • TheAbombTheAbomb Member Posts: 18
    Originally posted by GrayGhost79

    Originally posted by TheAbomb

    Originally posted by Gestankfaust

    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    Cause open beta isn't beta anymore. It's hype for the game...and you "should" know that



     

    Troll much?

    Cya, thanks for stopping by. Oh and by the way, these posts about "I hate the game" does not persuade people to not buy it, just so you know, your completly wasting your time, but again thanks and good luck to you.

     

    Whats great about this post is that if you truly believed that you wouldn't have felt compelled to respond to it lol. 



     

    Well someone had to say it, couldnt just stand by and watch you make a fool of yourself, wouldnt be very nice of me would it?

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    sounds like you just answered your own question

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Khorian


    What a pity, what a waste of a great IP.
    STO is not an MMORPG, it is a MOG at best. A single Player game with multiplayer support. A simple one at that. I wouldn't even buy it if it was advertised as a single player title.
    The whole concept is total failure. Heavy Instancing is the single most idiotic design decision for any MMO developer to make. It is the easy way out, the poor mans solution to an otherwise more complex system. It probably saaves them millions in server hardware too.
    I tried CO and knew: STO is gonna fail hard.
    Of course, it's fun at the beginning. Its new and fresh. Some will realise this sooner, others later or never. There will be blinded fanboys that WANT THIS TITLE TO SUCCEED. But it wont. It will dwindle off into a lower mediocre state and fade out in a slow and mostly unnoticed implosion.
    And with this chapter finished, I look forward to SW:ToR with a concerned face. Storys that revolve around the players avatar means instancing...
    We need a new game genre: MOGs. Online games that do not even try to be massive. It seems to be the direction most Developers want to take because its cheaper, easier, faster.
    Damn I really wanted to like this game, but holy shit. They messed this up beyond repair in the concepting phase allready lol.

     

    Yeah this game sounds a lot like CO. Sounds like a for sure pass for me then.

  • AgtSmithAgtSmith Member Posts: 1,498
    Originally posted by Drachasor


    It has just about every sign of a rushed and shallow game.

     

    Agree.  CO all over again.  Crytpic is just showing itself to be a romper room developer and this game should pretty much put them under ruining two games back to back in such short order.  It may have $50 worth of entertainment if you really love ST and just are desperate for something with no dwarfs and sorcerers - but a sub?  Just like Champion's - why, to do the same thing over and over and over when it wasn't that difficult, challenging, or interesting the first 20 times?

    --------------------------------
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    Intel Core i7 Quad, Intel X58 SLi, 6G Corsair XMS DDR3, Intel X-25 SSD, 3 WD Velociraptor SATA SuperTrak SAS EX8650 Array, OCZ 1250W PS, GTX 295, xFi, 32" 1080p LCD

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by TheAbomb

    Originally posted by GrayGhost79

    Originally posted by TheAbomb

    Originally posted by Gestankfaust

    Originally posted by Shamorau


    Just a question
     
    Why do people bitch and moan about a product that is still in beta?? yes i know its meant to be released in a few weeks and i know that its not perfect. but isnt that what beta's for?? testing and finding out the major kinks before release?? you dont really expect to get the perfect game in beta??

     

    Cause open beta isn't beta anymore. It's hype for the game...and you "should" know that



     

    Troll much?

    Cya, thanks for stopping by. Oh and by the way, these posts about "I hate the game" does not persuade people to not buy it, just so you know, your completly wasting your time, but again thanks and good luck to you.

     

    Whats great about this post is that if you truly believed that you wouldn't have felt compelled to respond to it lol. 



     

    Well someone had to say it, couldnt just stand by and watch you make a fool of yourself, wouldnt be very nice of me would it?

     

    Those who do not learn from history are doomed to repeat it. Same company, same game essentially just with a new skin, same publisher, same business model, same issues and same pluses. I learned from CO, combined with my CO experience and my STO experience to me it seems your the fool. All a matter of perception I guess. You see a success, I see a game that can be fun for a short while but will be a short lived fun for most. I predict threads and posts stating that STO would have made a great single player console game. I see threads complaining about the endgame and replayability. I forsee people claiming it's just a CO mod. I see a massive drop in subs after the first month, by the second month I see the game having less than 100k subs. I see a patch coming on launch day or right before it that brings with it some drastic changes which will be followed by a lot of forum rioting in which you will receive the reply "This is the best way to do things, make drastic changes at first then slowly tweak them to find a balance" .  I see all this and more in STO's future. 

     

    Now don't make the mistake and assume I'm psychic, I'm just someone that knows his history :). If things are different and STO turns into a massive success, then great. However I just don't see that happening. 

     

    Tell ya what though, in 3 months if STO is at 100k subs or more you send me a pm and let me know and I'll come back on to these forums and not only admit that I was wrong, but I will apologize.  

     

     

  • PatchDayPatchDay Member Posts: 1,641

    Interesting... just checked some other gaming forums. Seems like people really like the game. But they might be all newbies for all I know. Gonna be interesting to see what happens in a few months.

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by PatchDay


    Interesting... just checked some other gaming forums. Seems like people really like the game. But they might be all newbies for all I know. Gonna be interesting to see what happens in a few months.



     

    It will indeed. Since we're all making predictions I'll take a stab at it and guess that it will level off between 100k-200k.

    Currently Playing: World of Warcraft

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by PatchDay


    Interesting... just checked some other gaming forums. Seems like people really like the game. But they might be all newbies for all I know. Gonna be interesting to see what happens in a few months.

     

    Well it certainly wasn't these forums or the official forums lol. There complaining about the negativity on the official forums just as much as there complaining about the negativity here lol. 

  • jotulljotull Member Posts: 256

    Yep game failing, thats why the servers are always full all the CE are sold out as are the Pre order allotments fro every GS store in NA and people are screaming because they can't wait to log in a drink more from the epic cup of fail. 

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by PatchDay


    Interesting... just checked some other gaming forums. Seems like people really like the game. But they might be all newbies for all I know. Gonna be interesting to see what happens in a few months.

    It will be very interesting.

    Right now a lot of people are still in the Honeymoon period with the game and 'in love with the idea' (The IP basically).

    When that wears off (about 2-4 weeks from now) we will get real opinions (and who knows?  maybe they will still love it?)

    Nothing says irony like spelling ideot wrong.

  • KellsKells Member Posts: 65

    I am in Open Beta, having bought the preorder and as a HUGE Star Trek Fan (the original series started on my birthday), I have been chomping at the bit for this game for a long, long time. However, by the 3rd day, trying VERY hard to enjoy the game, I was having trouble even wanting to log on. I knew what was bothering me and therefore came to MMORPG to catch some other opinions. I have to thank you, RESCA for your post because you were able to phrase very well what I was feeling. Like you, the lack of exploration really bothered me. I could warp into the Vulcan system but there was no where to go. If you do get to land with your away team, it is inside of a TINY instance. I am level 7 (16 allowed in Beta) and so far 90% of the missions have been space-based and there hasn't been much variety. It feels quite linear, not like an open mmo at all. And yes, so far, no sign of crafting.

    Unless things change as I level up, my thought right now is to give my DVD to my brother-in-law and not even play my 30 purchased days after the beta is over.

    For those of you who like this game (I have a friend who does), there are some good points. It is beautifully rendered. The ground missions in the tiny instances have been fun for me, there just isn't enough of it. Character and ship customization is good. There is a lot of customization in terms of gear and skills. In a way, it has a Star Trek feel. If you remember the TV shows, the away team DOES beam down into small sets dictated by a television series. You never really got to feel the expanse of a planet in Star Trek. Afterall, this is NOT Star Wars! Sadly for me, however, that is not the gaming experience I want. Having come from Vanguard, the teeny tiny MAPS of Star Trek Online are just too limiting.

    So good luck to you guys who stick with it. Again, thanks RESCA, very nice post!

  • cl0vercl0ver Member Posts: 122

    If you go through my post history I leaked some of this stuff out  before the NDA dropped.   I have played the game in closed beta and during open beta.

    Everything the OP says is true.   This game is sorta like DDO in the fact that they will both go F2P.   Lets hope it does not end up like Tabula Rasa. 

    In my earlier post I said something to the effect of this game appealing to elderly gamers with poor twitch motor skills.   Ground combat is that bad.

    Space combat is duller than Star Fox on SNES.  Star fox was and still is the shit.  This game is like "ehh, no.... this does no tfeel like how it should"     Not bashing this game so much as I am warning you to not buy this game.

    The CE are only sold out (I doubt they are, Im not gonna research it) because Cryptic offers a plethra of items individual to where you get the game.  So people buy multiple copies of the game so they can have a certain uniform and a certain shaped ship.    Most expensive cash shop ever.

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by jotull


    Yep game failing, thats why the servers are always full all the CE are sold out as are the Pre order allotments fro every GS store in NA and people are screaming because they can't wait to log in a drink more from the epic cup of fail. 

    There are people who will buy this game just to have the box with the Star trek logo on it - because it's part of the Star Trek history now.

    There are people on this board who will admit to buying every Star trek PC game just because it is Star Trek.

    That is why the Star Trek IP is so valuable.

     

    Nothing says irony like spelling ideot wrong.

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