Based on the initial premise, the answer would be no.
Spending a billion dollars is no guarantee something will work correctly, and if a developer is afraid to let the world see their game before buying it my assumption is they failed to deliver and know it.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
! billion or 1 dollar, the answer is no. I wont buy something I know nothing about. The premise, the classes, the features.. Granted I've been burned too many times to count buying based on that information alone.. it's just a risk anymore to purachase ANY mmo, a gamble.. Sometimes you win, most times you have a new coaster.. But either way, no information is no buy. Without the slightest piece of information? No.. No no.
Based on what you said I'd have to reserve judgment based on whats in the game. "cheesy" is an opnion based adjective only.
(BBBBBWWWWWWAAAAAAAAAAAAAHHHHHHHHH wishes he had a billion, but spent it all on wine, women, and plungers!)
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care. Playing: ESO, WOT, Smite, and Marvel Heroes
One billion dollar game, with NO PR hype what so ever, no info, no nothing besides the info you just gave us?
No, I would not put 100$ into a game that cost one billion and were not a single dollar went into marketing.
That would smell SCAM from a mile away.
Had I spent a billion I would have at LEAST made the effort to put out an elaborate lie, like Conan.
------------------------------------------------------------------------------------------ Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts. ------------------------------------------------------------------------------------------
well that's why I'm asking the question. I mean with all the underfunded, released too soon, mmo's that have come out I was wondering if people would blindly buy a game that they knew cost a billion dollars to develop. It's not a stupid question, it's just a question.
You said no, but you did not say why?
I'm sorry but I fear you miss the point. It isn't just about money (I've been with an indie mmo company), it is about misconceptions of what something will cost, what you truly CAN do (and where you totally overestimate yourself and your game design and underestimate the complexity of a MMO and how many unexpected bumps are along the road you need to calculate into as buffers. Than take that as a business plan and bring it to VC's and they will laugh at you if it is ... too small in size for them. And than you can either take big money and know you might not make it into something as main stream as this would need to refund - and you have no experience shipping a mmo. Or you leave it be.
It is nonsense to believe that stuffing more money into most of the mmo projects plain rescues them from sinking at release. Keeping funding AFTER release, now that might solve quite some problems. And if they survive two years on market, that is my rule of thumb meanwhile, they start to be decent (or pretty much dead). But first hand funding ... lol ... it takes always as much as what is there, add more and it will take more. But not necessarily increase quality.
THAT needs (technical, economic) experience, not money.
So short answer: no, of course not.
Played: Pretty much any fantasy MMO, some did not even make it to release ... Favorites: UO, EQ2, Vanguard, Wurm Online, Salem, ESO, Creativerse Playing: ESO, Creativerse, Guild Wars 2 Anticipating: (sigh) ... maybe Ashes of Creation
I dunno if you have 1 Billions $$ to produce a MMO it would be nice if it would be something different form what we've been seing in the past 15 years.... Fantasy.
No i would not buy the game if they spent a billion dollars on development. Perhaps if they spent a kajillion kajillion dollars on development ..... nah I wouldn't play then either. Dollars spent on development does not make a game fun or interesting.
Hell, I wouldn't play it if it was a F2P that I knew nothing about that cost a billion dollars. Mostly because at that price they're never making the money back and its going to fail and my characters are going to wipe anyway. Seriously, this was a terrible hypothetical. There isn't a chance in hell I would spend $100 on the client either, because how much they spent on the game isn't an indicator of quality at all. They could spend trillions and still pump out a buggy WoW clone.
If you heard that a mmo was about to release without an open beta and that it cost 1 billion to make, would you buy it to try it out? Lets pretend that you knew for a fact it cost 1 billion to develop and it was not some cheesy marketing ploy. It costs $99, comes with 3 months of free game play, and is a fantasy RPG, and that's all you know. Would you buy it? Yes or No, and why?
Lol, that's how much Bobby Kotick predicts an MMO of scale to compete with WoW is supposed to cost.
If you heard that a mmo was about to release without an open beta and that it cost 1 billion to make, would you buy it to try it out? Lets pretend that you knew for a fact it cost 1 billion to develop and it was not some cheesy marketing ploy. It costs $99, comes with 3 months of free game play, and is a fantasy RPG, and that's all you know. Would you buy it? Yes or No, and why?
No. Anybody can piss away too much money on a shitty product. I also no longer buy new releases right out the gate. I have learned that it takes at least six months for a game to become polished.
Nope, wouldn't play it. First off, it's fantasy, I don't play fantasy. Secondly, why would I spend $99 on a box for a game I know nothing about, even if it comes with 3 months play? What if I hate it? Can I get a refund?
Sorry, I don't care how much money they waste on development, that doesn't make a game good, only the actual quality and features of the end product matter.
wow, such passionate responses, I love it. Ok, in retrospect, perhaps I asking the question wrong. Perhaps I will rephrase the question and ask it again at a later date. Research is a bitch, hehe.
If you heard that a mmo was about to release without an open beta and that it cost 1 billion to make, would you buy it to try it out? Lets pretend that you knew for a fact it cost 1 billion to develop and it was not some cheesy marketing ploy. It costs $99, comes with 3 months of free game play, and is a fantasy RPG, and that's all you know. Would you buy it? Yes or No, and why?
I'd rather it be a sci-fi MMO and it better be a sanbox/themepark hybrid with all the bells and whistles that sandbox and themepark have with the tools tha tplayers can create thier own content, it must have a deep crafting system, open world travel, fast travel for the casuals, full open world PVP with parts of the the worlds or universe that is open FFA PVP ala EVE, a player run economy, achievements, exploration, bits of learning involved , massive epic stories, housing or colonizations , building cities or empires, building starships , ground weapons, etc, as I said for a billion dollar MMO it better have everything everyone wants and stay in development till its ready to release for a game like this I would pay $30 dollars a month right out the gate no free time needed.
Money means nothing it's the imagination and commitment of the developers that's worth it's weight in gold.
I could easily spend a billion dollars (american billion is different from the rest of the worlds billion btw) on some piece of crap bloatware with not an original idea in sight.
So NO is the answer unless you're 10 years old and think money = quality.
I wouldn't get anywhere NEAR it. Any game that cost that much to make is obviously a corporate money-grab.....I prefer games made by gamers....who create games that they want to play. Any time I get anywhere near a large-budget game, I'm disgusted and disappointed. Fucking mass-market, pop-culture trash.
Fail logic is fail, spending 1billion to create a game is a money grab? You would need over 10million box sales at $99 to recoup production costs. Games are made by gamers the majority of programmers are gamers. As far as big budget trash how much did Aventurine spend over the 7 years of darkfalls production? In 2007 they secured 66million through bonds, loan and investors so how much did they spend before that??? Your precious game falls into the large budget mass-market, pop culture trash to which you so fondly refer.
This brings up a good question. If a company spent 1 billion dollars on a plunger, would you buy it for 100 bucks?
Really it's the same question, the money spent to make a plunger isn't going make that plunger better than any plunger that has come before. It's still just going to be a plunger, it won't microwave your food and refrigerate your beer. It will simply unclog your toilet, hell the one that cost 5 at the dollar store might even do a better job of that. The same could be said for an MMO, money does not a good game make... or something like that.
So no...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Comments
I would probably wait a month or two after release and read some reviews first. Same as any other game.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Based on the initial premise, the answer would be no.
Spending a billion dollars is no guarantee something will work correctly, and if a developer is afraid to let the world see their game before buying it my assumption is they failed to deliver and know it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The budget of an MMO is completely meaningless to me - the only thing I'm interested in is if its fun to play.
Money does not equal talent or ideas...
! billion or 1 dollar, the answer is no. I wont buy something I know nothing about. The premise, the classes, the features.. Granted I've been burned too many times to count buying based on that information alone.. it's just a risk anymore to purachase ANY mmo, a gamble.. Sometimes you win, most times you have a new coaster.. But either way, no information is no buy. Without the slightest piece of information? No.. No no.
A turd is still a turd, even if it's a 1 billion dollar turd....
Based on what you said I'd have to reserve judgment based on whats in the game. "cheesy" is an opnion based adjective only.
(BBBBBWWWWWWAAAAAAAAAAAAAHHHHHHHHH wishes he had a billion, but spent it all on wine, women, and plungers!)
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: ESO, WOT, Smite, and Marvel Heroes
^^
I don't think the OP really thought this through very well.
As for my response, would I play it?
3.14
One billion dollar game, with NO PR hype what so ever, no info, no nothing besides the info you just gave us?
No, I would not put 100$ into a game that cost one billion and were not a single dollar went into marketing.
That would smell SCAM from a mile away.
Had I spent a billion I would have at LEAST made the effort to put out an elaborate lie, like Conan.
------------------------------------------------------------------------------------------
Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
------------------------------------------------------------------------------------------
Do you really expect a yes from someone?
well that's why I'm asking the question. I mean with all the underfunded, released too soon, mmo's that have come out I was wondering if people would blindly buy a game that they knew cost a billion dollars to develop. It's not a stupid question, it's just a question.
You said no, but you did not say why?
I'm sorry but I fear you miss the point. It isn't just about money (I've been with an indie mmo company), it is about misconceptions of what something will cost, what you truly CAN do (and where you totally overestimate yourself and your game design and underestimate the complexity of a MMO and how many unexpected bumps are along the road you need to calculate into as buffers. Than take that as a business plan and bring it to VC's and they will laugh at you if it is ... too small in size for them. And than you can either take big money and know you might not make it into something as main stream as this would need to refund - and you have no experience shipping a mmo. Or you leave it be.
It is nonsense to believe that stuffing more money into most of the mmo projects plain rescues them from sinking at release. Keeping funding AFTER release, now that might solve quite some problems. And if they survive two years on market, that is my rule of thumb meanwhile, they start to be decent (or pretty much dead). But first hand funding ... lol ... it takes always as much as what is there, add more and it will take more. But not necessarily increase quality.
THAT needs (technical, economic) experience, not money.
So short answer: no, of course not.
Played: Pretty much any fantasy MMO, some did not even make it to release ...
Favorites: UO, EQ2, Vanguard, Wurm Online, Salem, ESO, Creativerse
Playing: ESO, Creativerse, Guild Wars 2
Anticipating: (sigh) ... maybe Ashes of Creation
I dunno if you have 1 Billions $$ to produce a MMO it would be nice if it would be something different form what we've been seing in the past 15 years.... Fantasy.
If the money was spent on innovative NEW stuff and tested thoroughly before launching, then yes.
If the money would be spent on CEO luxury cars and condo's (using existing tech with pretty graphics), then no i wouldn't.
No i would not buy the game if they spent a billion dollars on development. Perhaps if they spent a kajillion kajillion dollars on development ..... nah I wouldn't play then either. Dollars spent on development does not make a game fun or interesting.
Hell, I wouldn't play it if it was a F2P that I knew nothing about that cost a billion dollars. Mostly because at that price they're never making the money back and its going to fail and my characters are going to wipe anyway. Seriously, this was a terrible hypothetical. There isn't a chance in hell I would spend $100 on the client either, because how much they spent on the game isn't an indicator of quality at all. They could spend trillions and still pump out a buggy WoW clone.
Bans a perma, but so are sigs in necro posts.
EAT ME MMORPG.com!
Lol, that's how much Bobby Kotick predicts an MMO of scale to compete with WoW is supposed to cost.
No. Anybody can piss away too much money on a shitty product. I also no longer buy new releases right out the gate. I have learned that it takes at least six months for a game to become polished.
A witty saying proves nothing.
-Voltaire
Nope, wouldn't play it. First off, it's fantasy, I don't play fantasy. Secondly, why would I spend $99 on a box for a game I know nothing about, even if it comes with 3 months play? What if I hate it? Can I get a refund?
Sorry, I don't care how much money they waste on development, that doesn't make a game good, only the actual quality and features of the end product matter.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
wow, such passionate responses, I love it. Ok, in retrospect, perhaps I asking the question wrong. Perhaps I will rephrase the question and ask it again at a later date. Research is a bitch, hehe.
I'd rather it be a sci-fi MMO and it better be a sanbox/themepark hybrid with all the bells and whistles that sandbox and themepark have with the tools tha tplayers can create thier own content, it must have a deep crafting system, open world travel, fast travel for the casuals, full open world PVP with parts of the the worlds or universe that is open FFA PVP ala EVE, a player run economy, achievements, exploration, bits of learning involved , massive epic stories, housing or colonizations , building cities or empires, building starships , ground weapons, etc, as I said for a billion dollar MMO it better have everything everyone wants and stay in development till its ready to release for a game like this I would pay $30 dollars a month right out the gate no free time needed.
Money means nothing it's the imagination and commitment of the developers that's worth it's weight in gold.
I could easily spend a billion dollars (american billion is different from the rest of the worlds billion btw) on some piece of crap bloatware with not an original idea in sight.
So NO is the answer unless you're 10 years old and think money = quality.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Free trial or GTFO. I dont care how many hojillion bucks it cost to make.
If the trial looks like it's a game worth a hundred dollars, then fine. If not - as I suspect it wouldn't be - then i dont care what they spent on it.
Give me liberty or give me lasers
LOL
This was so far out there simply based off the billion concept.
Obviously you have no concept over just how much money a billion dollars is.
However.
Eventually technology is going to take a massive leap forward,
be it Virtual Reality, Holograhic Technology, Brain Implant Stimulus, or something we have not even yet considered.
Regardless,
someone will take futuristic technology and combine it with gaming and a whole new generation of corporal immersed
gaming will be born.
Jacking in to a virtual world will actually place the gamer into their avatar and place us into not just a game but a whole
new world of possibility.
At that point yes I could see a game costing 1 billion to develop and yup I'd be first in line.
Fail logic is fail, spending 1billion to create a game is a money grab? You would need over 10million box sales at $99 to recoup production costs. Games are made by gamers the majority of programmers are gamers. As far as big budget trash how much did Aventurine spend over the 7 years of darkfalls production? In 2007 they secured 66million through bonds, loan and investors so how much did they spend before that??? Your precious game falls into the large budget mass-market, pop culture trash to which you so fondly refer.
^^
This brings up a good question. If a company spent 1 billion dollars on a plunger, would you buy it for 100 bucks?
Really it's the same question, the money spent to make a plunger isn't going make that plunger better than any plunger that has come before. It's still just going to be a plunger, it won't microwave your food and refrigerate your beer. It will simply unclog your toilet, hell the one that cost 5 at the dollar store might even do a better job of that. The same could be said for an MMO, money does not a good game make... or something like that.
So no...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
No, because my first question would be "why with a BILLION dollar budget did they not have the time/money to run an open beta?"