It looks like you're new here. If you want to get involved, click one of these buttons!
I am trying to understand the way people think. I am trying to figure out why people will support a game by paying a monthly fee, while they will not play it. Is this blind support for the "hope" of "potential" the game has, or is this a legitimate point/position?
Can someone explain to me why people will spend money on a product and not play it only for the "hope" that the game will get better in the future? I value money and I could never see myself giving a company money just hoping their product will get better. Giving donations to a charity is one thing, but giving money to a publicly traded company is another.
This is not a troll/hater post, I believe this is a legitimate question.
Using these 2 polls, the majority of the people will not be buying/subscribing to the game.
Someone just created this thread, petitioning to get a donation button on the forums:
www.mortalonline.com/forums/37723-donations-support-sv-mortals-success.html
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state-3.html#post769653
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state-3.html#post767836
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state-4.html#post777194
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state-4.html#post777804
www.mortalonline.com/forums/38109-will-you-buy-game-march-take-2-a.html#post784185
www.mortalonline.com/forums/38223-i-have-trust-devs.html#post785995
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state-6.html#post788732
www.mortalonline.com/forums/38223-i-have-trust-devs.html#post788731
Update, just found this post. The community and developers know there are many problems currently with dupes/hacking and other known issues but this person says the game is ready for release. Goes back to my question... Legit point or blind support?
www.mortalonline.com/forums/38072-lower-sub-fee-if-game-not-ready.html#post784032
Comments
I think the trend was set a few months back when they had a poll and one of the MO Devs replied that he wouldn't play the game at release but would pay a subscription until the game was playable and fun...
Pretty sure there is a thread on here about it.. that was some funny stuff.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I am wondering why same ppl continue to whine about same things again and again. If u don't belive in SV/MO, what are u still doing here?
And saying "this isn't troll post" doesn't mean that it really isn't.
I tried to make it as troll-less as possible but asking a tough question, where did I go wrong? I will edit the post to comply with the troll spotters.
To answer your question, because they like the idea of the game and how the devs are managing it. There are a LOT of people that dont like it, and it is fine. I am not rich, but i can afford to pay 15 bucks a month for lets say 6 months and see what happens. You make it sound like a pointless waste of money, but that kind of thinking was what supported another very good game like DFO and now it is picking up again (i have not gone to that forum for a loooong time so this opinion might be outdated, i apologize). I personally think that MO has a higher roof to grow, maybe I am wrong, but I honestly enjoy de fighting system (it doesnt feel like CS with knifes at all) and besides some jerks the community is nice enought. I am pretty tired of themepark games and MO and Earthrise are very appealing to me.
I would suggest the devs to make a special reward (idk exactly what i guess play time, etc) to the persons that suscribes during the "bad time" of the game that will be the first six months or a year because they will be supporting the game with money but they wont get any profit from it, i think passion an loyality should be paid with passion and loyality, but this is off topic, i apologize again.
I had also a legitimate question... why some of you guys that have been saying that this game is crap from a loooong time ago are still on these forums posting soooo much? I guess because you like to generate conflict and to Forum PvP? (hey i also enjoy it from time to time) or because deep in your heart you like the game and you are pissed because ... i dont know late arrival of the boxes.... was costing too much.... etc etc etc?
This thread in the MO forums says the majority of the people will not subscribe/buy the game in its current condition. Starvault has to keep a certain number of subs to be able to survive. That is not a good sign.
www.mortalonline.com/forums/36938-poll-will-you-buy-subscribe-mo-its-current-state.html
I don't know, but if i support a company or somthing, I buy stock in it.... If they do good then i get a return on my investment. I guess im different with the way i support companys.
Do the fans that will pay monthly just to support the game know that they can buy stock? I agree, if you want to support buy their stock, don't pay $15 a month when you won't even make your money back if their stock prices go up...
Do the fans that will pay monthly just to support the game know that they can buy stock? I agree, if you want to support buy their stock, don't pay $15 a month when you won't even make your money back if their stock prices go up...
Buying stocks can hardly be comapred to paying 15 bucks every month.
There actually need to be some stocks for sell.
There is a minimum quantity you have to buy so its much more than 15 or even150 USD investment.
I myself would pay and play the game.
I was in clsoe dbeta and I know what was the state. And I can see how much they have done since last summer. That gives me strong reasons to believe they will be able to deliver a very fresh and higly playble product to the market in the few months after release.
The problem with that is they have not actually improved many things. They have added new features (mostly broken) but they have still not fixed lag/desync and the NPCs still spawn inside of each other. Those issues should have been fixed months ago, you can't just add new content and say "this patch will fix the lag/desync!" every time they release a new patch, when the only thing it did was add new content and not fix old bugs.
The problem with that is they have not actually improved many things. They have added new features (mostly broken) but they have still not fixed lag/desync and the NPCs still spawn inside of each other. Those issues should have been fixed months ago, you can't just add new content and say "this patch will fix the lag/desync!" every time they release a new patch, when the only thing it did was add new content and not fix old bugs.
Whatever dude.
I am not here to try to convince you in anything.
After all I am playing the game daily and I think I can tell by myself and decide if its worth playing or not lol. Not like some people here that base their claims on youtube vids and random forum posts rofl.
Since I started beta I have found that the progress made is acceptable to warrant my subscription for some months after release... if it were to say ...release tomorrow.
If they continue beta for 3/4/5 months... my subscription will depend on what improvements are made, and I'll make my decision at that time.
People's tendency to give away money in the hope that it will somehow benefit them in the long run, while basing that decision on nothing but amazing claims and promises is how televangelism works.
If people believe that sending some random guy they saw on TV a cheque for $50 will cure their illnesses and get them promoted at work, then I don't see why people wouldn't send money to an amateur team with no proven track record, expecting them to suddenly pull a decent MMO out of their arse.
It's one of those facts of life. I'm just glad I'm not one of those people.
Most probably due to the fantabulous crapstorm of themepark games out there and the very well earned perception of the industry's heavy hitters (Blizzard, Turbine, Funcom, Mythic, Bioware, etc; Basically companies with easy access to lots of funding) that they are only going to make themepark games. The whole idea of players "withholding" their wallets doesn't seem to be working as far as getting them to make a sandbox heavy game. Neither does coming onto these forums and telling them "Hey, there's a large group of us who want something else. So, why not jump on board with one of these indy companies who are making a game more to what you want and give them money. Maybe these larger companies will take notice of that and start making a well funded sandbox game.
Heck, I'd be funding this one too but for some disparaging remarks made by a SV team member that I heard about first hand from a trusted source. I know such remarks are made by people on ALL MMO dev teams in the dark recesses of not being monitored time but this one got public and I heard about it so...
But anyway, yeah, just another avenue to try to get the word out that sandbox games shouldn't have to depend on companies who barely have the funding to produce them. Eve and Darkfall are doing well and UO is still kicking. You;'d think one of the aforementioned heavy hitters would take notice and try to break into that style game in a big, well developed way. I mean heck, not having to keep churning out content in the form of missions/quests should be a big plus from the start!
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
I wonder where the money comes from. Not to troll, but does it come from the person's parents or do they have to job?
I wonder where the money comes from. Not to troll, but does it come from the person's parents or do they have to job?
Those two choices pretty much nail it. Common sense and all. Course there are always exceptions, such as people on government welfare who use funds to play games. But most times such programs use a card or issue stamps to prevent such unauthorized use. So, in the majority, they get their money the same way you get your (provided you get yours legally). ;p
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
Those two choices pretty much nail it. Common sense and all. Course there are always exceptions, such as people on government welfare who use funds to play games. But most times such programs use a card or issue stamps to prevent such unauthorized use. So, in the majority, they get their money the same way you get your (provided you get yours legally). ;p
That was more pointed towards if they blindly support it because their parents give them money, and the person does not have any responsibility in what they do with it, so they will just give it to Starvault.
People aren't witholding their wallets though, are they? WoW has millions of subscribers, Modern Warfare 2 sold like a billion copies in the first 5 minutes of hitting the shelves.
Also, giving money in support should only be done if the company has demonstrated that they are capable of producing the promised article. I would happily donate to something like Natural Selection 2 or Dwarf Fortress because the dev team has demonstrated the nous and ability to produce well-thought-out, polished material.
SV has just thrown poorly made stuff in without any proper planning and forethought. That isn't a budget issue, that's down to poor management and implementation, plain and simple. Giving them more money will do nothing to improve the quality of the game, only a major restructuring of the development cycle can solve that.
Just look at Duke Nukem Forever, that is the perfect example of how more money is not always the answer. Their budget spiralled out of control and they ended up spending 9 years making a game that never even got released. Millions of dollars down the drain.
Those two choices pretty much nail it. Common sense and all. Course there are always exceptions, such as people on government welfare who use funds to play games. But most times such programs use a card or issue stamps to prevent such unauthorized use. So, in the majority, they get their money the same way you get your (provided you get yours legally). ;p
That was more pointed towards if they blindly support it because their parents give them money, and the person does not have any responsibility in what they do with it, so they will just give it to Starvault.
It still, overall, doesn't matter. Most people who are involved in the gaming hobby period throw away $15/month on useless crap anyway. So what's the harm in them helping out a company that is at least going down the right road as far as they see with MMO design. I mean, again, maybe some of these bigger named companies will see this passion and devotion and get a hint that a well-funded sandbox MMO will indeed grab a passionate, long term audience.
But seriously, don't try to trump up "responsibility" in this. If that were the case none of us should be here. At least they are investing their $15/month in something they believe in, which is more than I can say for the majority of people in this world.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
Its pretty simple, they are willing to pay for it even if not play the game because they support the idea of MO and hope that one day it will become the game they are looking for.
People here talk like 15 bucks is a huge amount or something, and if this is where they chose to spend it, so be it.
Beats spending it on cigs and liquor.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
But they're offering 6 months worth of subscriptions. That's $90. That's a lot different.
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
People aren't witholding their wallets though, are they? WoW has millions of subscribers, Modern Warfare 2 sold like a billion copies in the first 5 minutes of hitting the shelves.
I believe I just said people aren't witholding their wallets. As far as the plethora of other variables as to what they are doing with them was not where I was going and nor a place I wish to go.
Also, giving money in support should only be done if the company has demonstrated that they are capable of producing the promised article. I would happily donate to something like Natural Selection 2 or Dwarf Fortress because the dev team has demonstrated the nous and ability to produce well-thought-out, polished material.
This is your personal conviction and beliefs. It's a dangerous place to go when you start trying to impose your convictions or beliefs on other people, especially when Joe Bob from Minnesota giving SV $15/month isn't harming you in anyway or form. Unless Joe Bob owes you rent money, in which case...bad Joe Bod.
SV has just thrown poorly made stuff in without any proper planning and forethought. That isn't a budget issue, that's down to poor management and implementation, plain and simple. Giving them more money will do nothing to improve the quality of the game, only a major restructuring of the development cycle can solve that.
Again, your opinion. While it is your right to have it, and I support that right, I do not support the line that "this is my opinion and everyone should have it" of thought. What you may see as an improvement may not be seen the same by others.
Just look at Duke Nukem Forever, that is the perfect example of how more money is not always the answer. Their budget spiralled out of control and they ended up spending 9 years making a game that never even got released. Millions of dollars down the drain.
More money may not be the answer, but without more money the company won't be there to even have a chance to find the answer. As to whether or not SV is genuinely seeking to find such answers none of us know. Only they do. Those on the outside can only guess they are or not and then takes steps accordingly. If you don't believe they are, don't invest in them. Those that do have every right to invest in them. I personally am not though I would like to see them have success so that maybe another company that I do like will pick up making sandbox games too. Selfishly, either way I don't stand to lose anything. That said, I'm not telling people to invest in them or not to, either.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
I'm sure the people who pay the sub without playing the game just to support the company can easily fall into one of two groups.
Group 1: Zealots whom generally have an addictive or preferential (they stick to brands they like and swear by them) personalities.
Group 2: People with expendable income that have an interest in the product.
People aren't witholding their wallets though, are they? WoW has millions of subscribers, Modern Warfare 2 sold like a billion copies in the first 5 minutes of hitting the shelves.
Also, giving money in support should only be done if the company has demonstrated that they are capable of producing the promised article. I would happily donate to something like Natural Selection 2 or Dwarf Fortress because the dev team has demonstrated the nous and ability to produce well-thought-out, polished material.
SV has just thrown poorly made stuff in without any proper planning and forethought. That isn't a budget issue, that's down to poor management and implementation, plain and simple. Giving them more money will do nothing to improve the quality of the game, only a major restructuring of the development cycle can solve that.
Just look at Duke Nukem Forever, that is the perfect example of how more money is not always the answer. Their budget spiralled out of control and they ended up spending 9 years making a game that never even got released. Millions of dollars down the drain.
DNF is a classic example of why not having an underlying roadmap and design are going to doom you to failure.
Broussard, who was the lead on Duke Nukem Forever, kept stealing ideas from other games (sound familiar?) to the point where his own design was problematic. Quake II has this, OMG we need to put that in! OMG Unreal has this, get that!
The full article on the whole debacle is here: www.wired.com/magazine/2009/12/fail_duke_nukem/
A lot of lessons can be learned from it, and that's coming from a software house that had a lot of experience and a really stellar shipped title (Duke Nukem) among many others. And if you look at what SV is doing now, you can basically pinpoint a lot of the issues to exactly the problems that caused DNF to fail. Of course, DNF was a far bigger budget title than MO, but if you can learn a lesson, who cares where it comes from?
What's interesting here is that people seem to forget that they are ultimately buying a product. If the product is good and works as promised, then the company who produces that product makes money and gets to invest that money in either improving on their current product or making another one to further grow their wealth.
If you want to play the game, pay for it. If you want to invest in the company so that they can have more revenue to polish/fix the game, then buy stock and have a chance at getting a real return on your investment. Paying for a game that is still techically not released because you think that it has potential is not only idiotic, but counter-productive. You are robbing Star Vault of the feedback that you would be giving them by playing their game and you are robbing yourself of an opportunity to make some money if this game does do well by not investing in the company. BTW- investing money in the company would give it some much needed capital. Buying the game would do the same. Buying the game to not play it, but "invest" in it means that you are a moron.
A witty saying proves nothing.
-Voltaire
A quick "investment" lesson for folks as well (not directed at you Astral) -- your "investment" into SV stocks would give the company ZERO MONEY.
Until the company floats MORE stock and dillutes the current ownership, the only thing you're doing is moving the current ownership around, but you're not actually giving SV any investment AT ALL. And to invest in them by supporting them blindly only gives credence to the other wannabe developers that are going to try to create the next piece of crap game, because they know a whole slew of idiots will buy it whether it sucks or not.