That is the thing though. I do not give a shit about your fondness for your FFXI character. neither do the other players around you. This isn't FFXI this is FFXIV.
This should have no attachments to that shithole game whatsoever. If you want to have fondness over your FFXI character stay in FFXI. Noone is forcing you to play FFXIV. BUT SE Is now forcing all of us to play your dumb ass character models from FFXI. FFXIV players do not get a choice, we have to live with the decision, doesn't matter for current FFXI players, they get to play a new game and that feels like thier old one, what if other players do not want it to feel or be attached to the old one? They don't matter right long as your lalafell feels like your taru taru give me a break man.
Well this just proves it. You never liked the original races so you're just butthurt that SE reused them. You don't care about any principle of them reusing content, you're just upset that they didn't get rid of the races especially for you. There's an easy answer - don't play!
Also the bit highlighted in red made me laugh considering that everyone 'around' him in this thread is unanimously arguing against you...
It has nothing to do with me whatsoever. I played FFXI for a very long time. 2 of the 5 models were fine, I personally didn't like 3 of them, but that has nothing to do with why a dev feels the need to use a rehash model on a new game. This has been done in gaming many times in the past. Any time a game rehashes or reuses in a game that is suppose to be different it is always ridiculed. You act as though I am the first and only person to challenge this.
Like the door sound from Resident evil, gets used in every movie after it for the "spooky" dark door crack scene. It is funny and ridiculous at the same time.
You can try and chalk it up to I just do not like the character so I want a game my way. Though that is far from the case. They could make 5 new races that I find all horrible and grotesque but I wouldn't complain because they would at least be NEW and Original models.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
So your complaint is that the world races and story are not continuation from FFXI?
And if they were, then that would not be lazy and actually alright?
A...ha.
Using LOL is like saying "my argument sucks but I still want to disagree".
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
Sane people call that "prioritizing", but okay.
Save resources and time, put them into other features (like gameplay? Could you believe that? Focusing on gameplay IN A GAME?!)- do not appeal to fools that look at graphics and then decide if the game is good or not.
Blizzard was so lazy for reusing the same world characters and graphics as warcraft 3. Only the gameplay was different, and look what happened- their game failed horribly.
And because I know internet sarcasm is hard to grasp, yes, it was just that.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
Neonaka if SE came up with some ending to the FFXI story that made Lilith wipe out the world and remake it somehow and FFXIV was that new world would you give up your argument? Why don't you just tell yourself that to make yourself feel better? Literally the point you're arguing over now is simply that there is no lame-ass explanation for the races from XI being in XIV... if SE gave you such an explanation would you give up?
Look at GW and GW2... it's done the same thing. They end GW1 with an apocalypse story that conveniently introduces a bunch of new races that were previosuly never mentioned at all in the series. 300 years later out comes GW2 with a new world, new setting, and the same races... and yet essentially a new game entirely since the original events of GW (excluding EOTN which was created deliberately as an interlude) are unrelated to the events of GW2. Would you rather SE wrote some lame interlude story like that just to make you happy?
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
The hardware is driving the gaming industry. NOT the other way around. Games are designed to exploit the technology available.
Frankly - as a gamer in a genre where bugs, poor performance, and lack of content are commonplace - your priorities are screwed up.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
So your complaint is that the world races and story are not continuation from FFXI?
And if they were, then that would not be lazy and actually alright?
A...ha.
Kinda, you are kinda slowly starting to get the point now.
If they had made FFXI-2 or FFXI - The new beginning or whatever in the hell you wanna call it. Then reused Hume, Galkas ect. sure that would have been fine in my eyes. You kept everything the same, you just upgraded graphics, changed mechanics. You left the story and lore alone and the characters the same. Nothing wrong with that at all.
If you make a FFXIV game that has nothing to do at all with FFXI, except you were to damn lazy to change the main character models, well you kinda just screwed the pooch. You made a game that should have been different tie back into a game that has shit to do with anything.
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
Sane people call that "prioritizing", but okay.
Save resources and time, put them into other features (like gameplay? Could you believe that? Focusing on gameplay IN A GAME?!)- do not appeal to fools that look at graphics and then decide if the game is good or not.
Blizzard was so lazy for reusing the same world characters and graphics as warcraft 3. Only the gameplay was different, and look what happened- their game failed horribly.
And because I know internet sarcasm is hard to grasp, yes, it was just that.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
I actually understand your point completely.
I think in some ways it is a very valid point.
But at the end of the day, when all is said and done, I think it's the artists doing a reimagining of the materials they have. Artists do this ALL the time.
Do not think for one minute, whether it be writer, composer, or some sort of graphic artist that they don't keep sketches or snippets to reuse at a later time. I reuse musical bits that never really worked but later I find that it fits elsewhere.
I just think they want to take what they have and reimagine it in a different setting.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
Sane people call that "prioritizing", but okay.
Save resources and time, put them into other features (like gameplay? Could you believe that? Focusing on gameplay IN A GAME?!)- do not appeal to fools that look at graphics and then decide if the game is good or not.
Blizzard was so lazy for reusing the same world characters and graphics as warcraft 3. Only the gameplay was different, and look what happened- their game failed horribly.
And because I know internet sarcasm is hard to grasp, yes, it was just that.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
Wow. You are REALLY pessimistic. No one likes a negative nancy.
But seriously, they're the same races, but they've been updated. They have many many more plygons now. The universe is also much prettier. Have you seen the new gameplay videos? Those textures along with the shading are pretty good and certainly a lot better than XI. I mean, I would hope that it's better. Considering it's been over half a decade since it released and stuff.
And if graphics mattered. WoW would have less than a bajillion subscribers right now. I would argue that graphics matter to an almost minimal degree. It can certainly add to the game in a great way if the art direction is done right, but by no means does it make the game.
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
How does it tie to 11 any more than any other Final Fantasy game ties to others?
As I said earlier, every Final Fantasy game BEFORE 11 the main character is always just some white skinned protagonist. So didn't they just use the same "race" in every other Final Fantasy game and finally in this one they're giving you options?
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
Sane people call that "prioritizing", but okay.
Save resources and time, put them into other features (like gameplay? Could you believe that? Focusing on gameplay IN A GAME?!)- do not appeal to fools that look at graphics and then decide if the game is good or not.
Blizzard was so lazy for reusing the same world characters and graphics as warcraft 3. Only the gameplay was different, and look what happened- their game failed horribly.
And because I know internet sarcasm is hard to grasp, yes, it was just that.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
Neonaka if SE came up with some ending to the FFXI story that made Lilith wipe out the world and remake it somehow and FFXIV was that new world would you give up your argument? Why don't you just tell yourself that to make yourself feel better? Literally the point you're arguing over now is simply that there is no lame-ass explanation for the races from XI being in XIV... if SE gave you such an explanation would you give up?
Look at GW and GW2... it's done the same thing. They end GW1 with an apocalypse story that conveniently introduces a bunch of new races that were previosuly never mentioned at all in the series. 300 years later out comes GW2 with a new world, new setting, and the same races... and yet essentially a new game entirely since the original events of GW (excluding EOTN which was created deliberately as an interlude) are unrelated to the events of GW2. Would you rather SE wrote some lame interlude story like that just to make you happy?
Now we are getting somewhere.
Yes GW and GW2 - There is not a problem because even though it is 300 years in the future it is still in the same universe of things. The Norn and the Charr still exist there. It is fine to use those in a new game designed around that story.
FFXI doesn't tie into FFXIV, in anyway shape or form. By your example, if they did tie it together somehow, I would be fine with the carrying over of races. They do not however. So they should not be there.
It isn't about making me happy either, I was merely pointing out how ridiculous and stupid it is, to rehash something, you have no ties to, for the sake of being lazy and saving some time.
And if graphics mattered. WoW would have less than a bajillion subscribers right now. I would argue that graphics matter to an almost minimal degree. It can certainly add to the game in a great way if the art direction is done right, but by no means does it make the game.
Indeed, and let me go farther in saying that it wouldn't bother me in the least if MMOs never improved upon WoW's graphics. They are GOOD ENOUGH, and money and time should be spent on gameplay and story, not the endless gear grind of graphics cards.
I don't know HOW people can read books - what with that monochrome display. /sarcasm
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
How does it tie to 11 any more than any other Final Fantasy game ties to others?
As I said earlier, every Final Fantasy game BEFORE 11 the main character is always just some white skinned protagonist. So didn't they just use the same "race" in every other Final Fantasy game and finally in this one they're giving you options?
Via skin color options and eye color options.
Dude, I am not a raciest. I could care less what skin color the protagonist is. White, black, yellow, I could give a shit less really. They made me play a woman in X-2 and 13 and I am a guy. Luckily I am not sexist either.
BUT
Every protagonist model was different in every game so far, regardless of his skin color.
In movies you can create pretty much anything you can dream up too. Not even using CGI you can change the look of an actor vastly to the point you may not even know who the actor even is. But yet it costs a lot of money to do things like that. Yes SE could have made whole new character models, but if its not broke why fix it? It saved them some time and money just make the character models more detailed. Its not being lazy, IMO its smart and froogle. They can now spend that time and money on other things like gameplay.
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
They didn't just put the old character models into the new engine, they recreated them from scratch but the art design was just based off of the XI models. I call it smart because they saved all that time and money by just using what they have just making it better so they can focus on things like gameplay and lore which IMO is what really matters in a game.
So you'd rather have them spend the time and money to create new races and spend less time on gameplay? SE doesn't want to piss of their loyal FFXI fanebase so why not lure us in by having the same looking character models we have come to love so much from XI. I love my Taru, its really the only character that I have become attached to in a game and I've played just about every mmo out there. I would have still played XIV if the races were different but I want to carry my XI character on over to XIV in spirit.
And if graphics mattered. WoW would have less than a bajillion subscribers right now. I would argue that graphics matter to an almost minimal degree. It can certainly add to the game in a great way if the art direction is done right, but by no means does it make the game.
Indeed, and let me go farther in saying that it wouldn't bother me in the least if MMOs never improved upon WoW's graphics. They are GOOD ENOUGH, and money and time should be spent on gameplay and story, not the endless gear grind of graphics cards.
I don't know HOW people can read books - what with that monochrome display. /sarcasm
I have to agree with that. WoW's graphics/art design work perfectly for what it is.
The cool thing about books is that they are easy to reboot and require no electricity.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
So you just admitted, that it was smart not to do anything with the chatacter models, the ones you have to spend months and in some cases years staring at so they could save time and money, and focus on other things.
Not sure about most people but I call that being Lazy.
Sane people call that "prioritizing", but okay.
Save resources and time, put them into other features (like gameplay? Could you believe that? Focusing on gameplay IN A GAME?!)- do not appeal to fools that look at graphics and then decide if the game is good or not.
Blizzard was so lazy for reusing the same world characters and graphics as warcraft 3. Only the gameplay was different, and look what happened- their game failed horribly.
And because I know internet sarcasm is hard to grasp, yes, it was just that.
This is my exact point, none of you comprehend anything.
World of Warcraft is a continuation of the exact races and lore of the warcraft RTS games. Everything in those RTS games bleed right over into WoW. That is ok to reuse the exact same characters and models from your previous game, you are just moving along the same old story.
FFXI is not FFXIV, they are not in the same world or universe. They have nothing to do with one another aside from the same bland ass models from 2002. Seriously why is this so hard to comprehend for most people?
To say graphics do not matter? How come every 6 months they advance graphics engines then build new graphics cards to compensate for the demand on the way developers are increasing the graphics of game?
That's right graphics don't matter, that billion dollar hardware industry doesn't exist it is all made up! April Fools *rolls eyes*
Neonaka if SE came up with some ending to the FFXI story that made Lilith wipe out the world and remake it somehow and FFXIV was that new world would you give up your argument? Why don't you just tell yourself that to make yourself feel better? Literally the point you're arguing over now is simply that there is no lame-ass explanation for the races from XI being in XIV... if SE gave you such an explanation would you give up?
Look at GW and GW2... it's done the same thing. They end GW1 with an apocalypse story that conveniently introduces a bunch of new races that were previosuly never mentioned at all in the series. 300 years later out comes GW2 with a new world, new setting, and the same races... and yet essentially a new game entirely since the original events of GW (excluding EOTN which was created deliberately as an interlude) are unrelated to the events of GW2. Would you rather SE wrote some lame interlude story like that just to make you happy?
Now we are getting somewhere.
Yes GW and GW2 - There is not a problem because even though it is 300 years in the future it is still in the same universe of things. The Norn and the Charr still exist there. It is fine to use those in a new game designed around that story.
FFXI doesn't tie into FFXIV, in anyway shape or form. By your example, if they did tie it together somehow, I would be fine with the carrying over of races. They do not however. So they should not be there.
It isn't about making me happy either, I was merely pointing out how ridiculous and stupid it is, to rehash something, you have no ties to, for the sake of being lazy and saving some time.
Ok I can understand your argument but I don't know how you can call it lazy. Look at it like this:
1) You make a sequel... you use the races, world, lore, etc that you had established in the original and just build upon it.
2) You make a new game but carry over some elements. You use the same races but make an entirely new world, lore, setting, etc.
Now which of those two do you think takes the least work? Because I'm pretty sure it's not the second option (XIV).
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
How does it tie to 11 any more than any other Final Fantasy game ties to others?
As I said earlier, every Final Fantasy game BEFORE 11 the main character is always just some white skinned protagonist. So didn't they just use the same "race" in every other Final Fantasy game and finally in this one they're giving you options?
Via skin color options and eye color options.
Dude, I am not a raciest. I could care less what skin color the protagonist is. White, black, yellow, I could give a shit less really. They made me play a woman in X-2 and 13 and I am a guy. Luckily I am not sexist either.
BUT
Every protagonist model was different in every game so far, regardless of his skin color.
I'm not saying you are racist, where did you get that idea? You are over reacting and just being silly in general.
What I am saying is that every main character DOES look the same! They are all pretty pale skinned boys, except for one or two girls who are also VERY pretty and pale skinned too.
You are complaining that they are having the same Cat people and Galkaish people and Taruish people in two games.
What I am saying is be glad that they have even those races, they could just have generic pale skinned attractive male and female models and no other races at all.
However they gave us options! Yay!
They are even giving us skin color and eye color options! Things that a lot of other games do not have at all they are offering to us, like Scars and face paint.
I don't see how you can be upset over them "re using" the character models when they are entirely more customizable and they actually gave us the options at all.
I prefer the ability to choose an elf, rather than to be forced to be a "cloud esk" dude.
Kinda, you are kinda slowly starting to get the point now.
If they had made FFXI-2 or FFXI - The new beginning or whatever in the hell you wanna call it. Then reused Hume, Galkas ect. sure that would have been fine in my eyes. You kept everything the same, you just upgraded graphics, changed mechanics. You left the story and lore alone and the characters the same. Nothing wrong with that at all.
If you make a FFXIV game that has nothing to do at all with FFXI, except you were to damn lazy to change the main character models, well you kinda just screwed the pooch. You made a game that should have been different tie back into a game that has shit to do with anything.
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
What you consider "fine", sounds "lazy" to me. What saves even more resources than renaming and tweaking existing races, creating new world, lore and story with art style similar to it's predecessor- is when you make the same races with same names, same world, same lore and same story.
It would be fine if the gameplay was still different (wow vs. wc3) but even more fine would be if they changed the set-up as much as possible without it taking away from the resources needed to create new gameplay features and polish content.
You can choose. It can tie back to FFXI, or it can not. Were you a Hume with bald hair in FFXI? Be a Hyur with brown hair with ponytail and moustache plus lot more buff looking in FFXIV. Just like you're Cloud in FFVII, and Squall in FFVIII. The point is, those games didn't give you the option to choose, but you were still playing a Human looking creature. XIV gives you the option.
Using LOL is like saying "my argument sucks but I still want to disagree".
The only thing I recommend for 14 to do is think about queues for larger group content. Not saying the following stuff will be the same but think about it.
*You are looking to do Nyzul Isle floor 26-30. You queue up for it. You can check the queue while you do other things. You can still be in an exp party while you are in a queue.
*You want to do Dynamis but none of the LS times work for you or does an alt LS. You can queue up for a dynamis(which multiple dynamises can go on at the same time) You can still do other things while you wait.
*You want to do some AF quests(not totally necessary since you usually run into someone else doing it). You are a certain class and can queue up with others.
I don't think this would hurt the social aspect. This wouldn't change rewards. This just makes things a little more time efficient. I have had that list of things I am trying to accomplish and sometimes the list would get smaller luckily or sometimes it would stay the same length. I have had 8-10 hour play sessions in FFXI where after I was done, sometimes I felt like I didn't get anything accomplished. Queues would be an upgrade to the shouting in Jeuno/WG.
Sorry for the rant. Queues would help answer your 1st bone even though I still think effort= greater reward. 2nd bone is legit i think. They should try to add a race or 2 along with the existing ones. They should also expand on the hume and offer more than the white man lol.
The only thing I recommend for 14 to do is think about queues for larger group content. Not saying the following stuff will be the same but think about it.
*You are looking to do Nyzul Isle floor 26-30. You queue up for it. You can check the queue while you do other things. You can still be in an exp party while you are in a queue.
*You want to do Dynamis but none of the LS times work for you or does an alt LS. You can queue up for a dynamis(which multiple dynamises can go on at the same time) You can still do other things while you wait.
*You want to do some AF quests(not totally necessary since you usually run into someone else doing it). You are a certain class and can queue up with others.
I don't think this would hurt the social aspect. This wouldn't change rewards. This just makes things a little more time efficient. I have had that list of things I am trying to accomplish and sometimes the list would get smaller luckily or sometimes it would stay the same length. I have had 8-10 hour play sessions in FFXI where after I was done, sometimes I felt like I didn't get anything accomplished. Queues would be an upgrade to the shouting in Jeuno/WG.
Sorry for the rant. Queues would help answer your 1st bone even though I still think effort= greater reward. 2nd bone is legit i think. They should try to add a race or 2 along with the existing ones. They should also expand on the hume and offer more than the white man lol.
Instead of queues I expect they'll just use some form of instancing... I'm honestly surprised they didn't change things like Dynamis into an instanced event already to be honest.
As for races... the new info released this week announced that each race now has two sub-races with subtle variations in appearance as well as different customisation options. All races can be different colours other than white now.
Instead of queues I expect they'll just use some form of instancing... I'm honestly surprised they didn't change things like Dynamis into an instanced event already to be honest.
As for races... the new info released this week announced that each race now has two sub-races with subtle variations in appearance as well as different customisation options. All races can be different colours other than white now.
Almost every question can be easily answered with a simple word- "prioritizing".
Sure, they could implement new server hardware and tweak the event so that Dynamis would be instanced- but how long would that take, how much manpower would it require and resources?
They're running on a limited budget, and even moreso as the game gets older. You have to choose what you do with your resources, time and manpower. If SE thinks making Dynamis instanced would require too big chunk of the resources given to them, I wouldn't really go and question them- since they certainly know more about their financial situation than we do.
Same goes for FFXIV. Hay, let's implement new races...! Damn, that would leave us with less money to tweak the combat experience. Now which one should we choose? We could still give enough funds for the artistic department to create "subraces" within the normal races so that there would be some variety, even if there's not enough time/funds/manpower to create whole new races. That wouldn't affect our plans with the combat system too much... so let's give it a go.
I don't think there is such a thing as Laziness involved. It makes no sense. They want to keep their jobs, right? The director has to make as good game as possible, or he might be fired at worst. The designers have to follow the directors orders, or they will be fired at worst (not a good thing in this time and age). Who exactly is the evil, "lazy" being at Square? The guy who doesn't want the game to success, and would take the easy way out even if it meant losing your job on the worst case?
Money talks, and the director and designers work around that subject as well as they can. They make decisions, and you can agree with them or disagree- but they're working their asses off nevertheless, to try to make the game as good as possible. Some people are disappointed, some people delighted- appealing to everyone is an utopia that's not going to be fulfilled anytime soon.
Using LOL is like saying "my argument sucks but I still want to disagree".
Either way, something should be done to upgrade the current shout at a hub. If they did this, guys like me who can only game 3-5 hours max in one setting(wife, job, school, future kids, house payments, mowing the lawn, supporting a dead beat relative, reading MMORPG forums) would be happier to be able to check things off a list^^
At 32 years old, my MMO future will be determined with 14 and TOR. After 8-10 fails, I can't go on.
Either way, something should be done to upgrade the current shout at a hub. If they did this, guys like me who can only game 3-5 hours max in one setting(wife, job, school, future kids, house payments, mowing the lawn, supporting a dead beat relative, reading MMORPG forums) would be happier to be able to check things off a list^^
At 32 years old, my MMO future will be determined with 14 and TOR. After 8-10 fails, I can't go on.
I would think that SE's way to cater to casual players goes further than just allowing them to solo- grouping will be made more casual as well. Faster, more efficient to join in, with shorter timeframes. No longer "6 people in a party or gtfo", "wait for one job that can fulfill a crucial role", "join up a party for 4 hours at time because it's too hard to find a new one", and the hardest of them all- "no more hours+ lfp times".
Using LOL is like saying "my argument sucks but I still want to disagree".
Either way, something should be done to upgrade the current shout at a hub. If they did this, guys like me who can only game 3-5 hours max in one setting(wife, job, school, future kids, house payments, mowing the lawn, supporting a dead beat relative, reading MMORPG forums) would be happier to be able to check things off a list^^
At 32 years old, my MMO future will be determined with 14 and TOR. After 8-10 fails, I can't go on.
I would think that SE's way to cater to casual players goes further than just allowing them to solo- grouping will be made more casual as well. Faster, more efficient to join in, with shorter timeframes. No longer "6 people in a party or gtfo", "wait for one job that can fulfill a crucial role", "join up a party for 4 hours at time because it's too hard to find a new one", and the hardest of them all- "no more hours+ lfp times".
Ever since lvl sync I think its been pretty easy to find a party. I also play different Jobs all the time so If Im not getting any bites with one I just switch to another watch some anime or play guitar while I wait. Plus if you have friends and a LS you can always group up with them as well. But I would make a LFG feature basically just like DDO's.
If you want to start a party you just flag that you want to start one and pick which jobs and how many people you want. The people that just want to join a party can just look through a list of those people that are wanting to make groups. You find one you want to join click a button and bam you just joined a party. No cross server BS I like to befriend people that I group with so I can possibly group up with them later.
I think it will work out since you won't be waisting time shouting out lfp or /telling if you don't want to. But If you have friends you most likely will by trying to contact them first to get a party going. And with being able to change jobs on the fly and with no levels It should make getting a party even easier.
Comments
I don't really care about any of that stuff as long as it's fun. Slow can be fun, I think, as long as it's paced well.
It has nothing to do with me whatsoever. I played FFXI for a very long time. 2 of the 5 models were fine, I personally didn't like 3 of them, but that has nothing to do with why a dev feels the need to use a rehash model on a new game. This has been done in gaming many times in the past. Any time a game rehashes or reuses in a game that is suppose to be different it is always ridiculed. You act as though I am the first and only person to challenge this.
Like the door sound from Resident evil, gets used in every movie after it for the "spooky" dark door crack scene. It is funny and ridiculous at the same time.
You can try and chalk it up to I just do not like the character so I want a game my way. Though that is far from the case. They could make 5 new races that I find all horrible and grotesque but I wouldn't complain because they would at least be NEW and Original models.
So your complaint is that the world races and story are not continuation from FFXI?
And if they were, then that would not be lazy and actually alright?
A...ha.
Neonaka if SE came up with some ending to the FFXI story that made Lilith wipe out the world and remake it somehow and FFXIV was that new world would you give up your argument? Why don't you just tell yourself that to make yourself feel better? Literally the point you're arguing over now is simply that there is no lame-ass explanation for the races from XI being in XIV... if SE gave you such an explanation would you give up?
Look at GW and GW2... it's done the same thing. They end GW1 with an apocalypse story that conveniently introduces a bunch of new races that were previosuly never mentioned at all in the series. 300 years later out comes GW2 with a new world, new setting, and the same races... and yet essentially a new game entirely since the original events of GW (excluding EOTN which was created deliberately as an interlude) are unrelated to the events of GW2. Would you rather SE wrote some lame interlude story like that just to make you happy?
The hardware is driving the gaming industry. NOT the other way around. Games are designed to exploit the technology available.
Frankly - as a gamer in a genre where bugs, poor performance, and lack of content are commonplace - your priorities are screwed up.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Kinda, you are kinda slowly starting to get the point now.
If they had made FFXI-2 or FFXI - The new beginning or whatever in the hell you wanna call it. Then reused Hume, Galkas ect. sure that would have been fine in my eyes. You kept everything the same, you just upgraded graphics, changed mechanics. You left the story and lore alone and the characters the same. Nothing wrong with that at all.
If you make a FFXIV game that has nothing to do at all with FFXI, except you were to damn lazy to change the main character models, well you kinda just screwed the pooch. You made a game that should have been different tie back into a game that has shit to do with anything.
This game should not tie back into FFXI. We aren't talking about a red mage hat here. Cloths and Armor and small things. We are talking about your main character model. The main aspect of you in an MMO. It is your online persona, and as such is the most important thing you create while you play. Yet this ties back to FFXI, and it shouldn't. That is my point.
I actually understand your point completely.
I think in some ways it is a very valid point.
But at the end of the day, when all is said and done, I think it's the artists doing a reimagining of the materials they have. Artists do this ALL the time.
Do not think for one minute, whether it be writer, composer, or some sort of graphic artist that they don't keep sketches or snippets to reuse at a later time. I reuse musical bits that never really worked but later I find that it fits elsewhere.
I just think they want to take what they have and reimagine it in a different setting.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Wow. You are REALLY pessimistic. No one likes a negative nancy.
But seriously, they're the same races, but they've been updated. They have many many more plygons now. The universe is also much prettier. Have you seen the new gameplay videos? Those textures along with the shading are pretty good and certainly a lot better than XI. I mean, I would hope that it's better. Considering it's been over half a decade since it released and stuff.
And if graphics mattered. WoW would have less than a bajillion subscribers right now. I would argue that graphics matter to an almost minimal degree. It can certainly add to the game in a great way if the art direction is done right, but by no means does it make the game.
How does it tie to 11 any more than any other Final Fantasy game ties to others?
As I said earlier, every Final Fantasy game BEFORE 11 the main character is always just some white skinned protagonist. So didn't they just use the same "race" in every other Final Fantasy game and finally in this one they're giving you options?
Via skin color options and eye color options.
Now we are getting somewhere.
Yes GW and GW2 - There is not a problem because even though it is 300 years in the future it is still in the same universe of things. The Norn and the Charr still exist there. It is fine to use those in a new game designed around that story.
FFXI doesn't tie into FFXIV, in anyway shape or form. By your example, if they did tie it together somehow, I would be fine with the carrying over of races. They do not however. So they should not be there.
It isn't about making me happy either, I was merely pointing out how ridiculous and stupid it is, to rehash something, you have no ties to, for the sake of being lazy and saving some time.
ughs...
Indeed, and let me go farther in saying that it wouldn't bother me in the least if MMOs never improved upon WoW's graphics. They are GOOD ENOUGH, and money and time should be spent on gameplay and story, not the endless gear grind of graphics cards.
I don't know HOW people can read books - what with that monochrome display. /sarcasm
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Dude, I am not a raciest. I could care less what skin color the protagonist is. White, black, yellow, I could give a shit less really. They made me play a woman in X-2 and 13 and I am a guy. Luckily I am not sexist either.
BUT
Every protagonist model was different in every game so far, regardless of his skin color.
They didn't just put the old character models into the new engine, they recreated them from scratch but the art design was just based off of the XI models. I call it smart because they saved all that time and money by just using what they have just making it better so they can focus on things like gameplay and lore which IMO is what really matters in a game.
So you'd rather have them spend the time and money to create new races and spend less time on gameplay? SE doesn't want to piss of their loyal FFXI fanebase so why not lure us in by having the same looking character models we have come to love so much from XI. I love my Taru, its really the only character that I have become attached to in a game and I've played just about every mmo out there. I would have still played XIV if the races were different but I want to carry my XI character on over to XIV in spirit.
I have to agree with that. WoW's graphics/art design work perfectly for what it is.
The cool thing about books is that they are easy to reboot and require no electricity.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Ok I can understand your argument but I don't know how you can call it lazy. Look at it like this:
1) You make a sequel... you use the races, world, lore, etc that you had established in the original and just build upon it.
2) You make a new game but carry over some elements. You use the same races but make an entirely new world, lore, setting, etc.
Now which of those two do you think takes the least work? Because I'm pretty sure it's not the second option (XIV).
Well All the final fantasy games take place in different universes but they're all human.
And Bahamut is still in almost every one.
What's up with that wiggedy-whack?
I'm not saying you are racist, where did you get that idea? You are over reacting and just being silly in general.
What I am saying is that every main character DOES look the same! They are all pretty pale skinned boys, except for one or two girls who are also VERY pretty and pale skinned too.
You are complaining that they are having the same Cat people and Galkaish people and Taruish people in two games.
What I am saying is be glad that they have even those races, they could just have generic pale skinned attractive male and female models and no other races at all.
However they gave us options! Yay!
They are even giving us skin color and eye color options! Things that a lot of other games do not have at all they are offering to us, like Scars and face paint.
I don't see how you can be upset over them "re using" the character models when they are entirely more customizable and they actually gave us the options at all.
I prefer the ability to choose an elf, rather than to be forced to be a "cloud esk" dude.
What you consider "fine", sounds "lazy" to me. What saves even more resources than renaming and tweaking existing races, creating new world, lore and story with art style similar to it's predecessor- is when you make the same races with same names, same world, same lore and same story.
It would be fine if the gameplay was still different (wow vs. wc3) but even more fine would be if they changed the set-up as much as possible without it taking away from the resources needed to create new gameplay features and polish content.
You can choose. It can tie back to FFXI, or it can not. Were you a Hume with bald hair in FFXI? Be a Hyur with brown hair with ponytail and moustache plus lot more buff looking in FFXIV. Just like you're Cloud in FFVII, and Squall in FFVIII. The point is, those games didn't give you the option to choose, but you were still playing a Human looking creature. XIV gives you the option.
The only thing I recommend for 14 to do is think about queues for larger group content. Not saying the following stuff will be the same but think about it.
*You are looking to do Nyzul Isle floor 26-30. You queue up for it. You can check the queue while you do other things. You can still be in an exp party while you are in a queue.
*You want to do Dynamis but none of the LS times work for you or does an alt LS. You can queue up for a dynamis(which multiple dynamises can go on at the same time) You can still do other things while you wait.
*You want to do some AF quests(not totally necessary since you usually run into someone else doing it). You are a certain class and can queue up with others.
I don't think this would hurt the social aspect. This wouldn't change rewards. This just makes things a little more time efficient. I have had that list of things I am trying to accomplish and sometimes the list would get smaller luckily or sometimes it would stay the same length. I have had 8-10 hour play sessions in FFXI where after I was done, sometimes I felt like I didn't get anything accomplished. Queues would be an upgrade to the shouting in Jeuno/WG.
Sorry for the rant. Queues would help answer your 1st bone even though I still think effort= greater reward. 2nd bone is legit i think. They should try to add a race or 2 along with the existing ones. They should also expand on the hume and offer more than the white man lol.
Instead of queues I expect they'll just use some form of instancing... I'm honestly surprised they didn't change things like Dynamis into an instanced event already to be honest.
As for races... the new info released this week announced that each race now has two sub-races with subtle variations in appearance as well as different customisation options. All races can be different colours other than white now.
Almost every question can be easily answered with a simple word- "prioritizing".
Sure, they could implement new server hardware and tweak the event so that Dynamis would be instanced- but how long would that take, how much manpower would it require and resources?
They're running on a limited budget, and even moreso as the game gets older. You have to choose what you do with your resources, time and manpower. If SE thinks making Dynamis instanced would require too big chunk of the resources given to them, I wouldn't really go and question them- since they certainly know more about their financial situation than we do.
Same goes for FFXIV. Hay, let's implement new races...! Damn, that would leave us with less money to tweak the combat experience. Now which one should we choose? We could still give enough funds for the artistic department to create "subraces" within the normal races so that there would be some variety, even if there's not enough time/funds/manpower to create whole new races. That wouldn't affect our plans with the combat system too much... so let's give it a go.
I don't think there is such a thing as Laziness involved. It makes no sense. They want to keep their jobs, right? The director has to make as good game as possible, or he might be fired at worst. The designers have to follow the directors orders, or they will be fired at worst (not a good thing in this time and age). Who exactly is the evil, "lazy" being at Square? The guy who doesn't want the game to success, and would take the easy way out even if it meant losing your job on the worst case?
Money talks, and the director and designers work around that subject as well as they can. They make decisions, and you can agree with them or disagree- but they're working their asses off nevertheless, to try to make the game as good as possible. Some people are disappointed, some people delighted- appealing to everyone is an utopia that's not going to be fulfilled anytime soon.
Either way, something should be done to upgrade the current shout at a hub. If they did this, guys like me who can only game 3-5 hours max in one setting(wife, job, school, future kids, house payments, mowing the lawn, supporting a dead beat relative, reading MMORPG forums) would be happier to be able to check things off a list^^
At 32 years old, my MMO future will be determined with 14 and TOR. After 8-10 fails, I can't go on.
I would think that SE's way to cater to casual players goes further than just allowing them to solo- grouping will be made more casual as well. Faster, more efficient to join in, with shorter timeframes. No longer "6 people in a party or gtfo", "wait for one job that can fulfill a crucial role", "join up a party for 4 hours at time because it's too hard to find a new one", and the hardest of them all- "no more hours+ lfp times".
Ever since lvl sync I think its been pretty easy to find a party. I also play different Jobs all the time so If Im not getting any bites with one I just switch to another watch some anime or play guitar while I wait. Plus if you have friends and a LS you can always group up with them as well. But I would make a LFG feature basically just like DDO's.
If you want to start a party you just flag that you want to start one and pick which jobs and how many people you want. The people that just want to join a party can just look through a list of those people that are wanting to make groups. You find one you want to join click a button and bam you just joined a party. No cross server BS I like to befriend people that I group with so I can possibly group up with them later.
I think it will work out since you won't be waisting time shouting out lfp or /telling if you don't want to. But If you have friends you most likely will by trying to contact them first to get a party going. And with being able to change jobs on the fly and with no levels It should make getting a party even easier.