No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
I do not agree. It's just another philosophy.
In most MMO's you get multiple character slots per account, but each character is restricted to the class/job you chose at creation of that character, with the possibility of a subclass/-job (depending on the title). The philosophy of the Final Fantasy MMO's is that you can access and play all classes/jobs back and forth on a single character to your hearts content, so there is no direct need for multiple character slots.
In my opinion this system has some serious advantages:
No need to completely start over from scratch inventory/cash wise...
...All gear, items, food, potions, etc. are always available to you, even when rare/ex (BoP, BoE). With the obvious exception of class or level restrictions of course.
On the fly switching when an opportunity comes up. Even more so with the Armoury system.
And most important (to me): you and other players around you indentify you(rself) much more with your character than with your class. You are [INSERT NAME], not nessecarily a [INSERT CLASS/JOB]. Your deeds, just and wrong, will forego you!
This biggest disadvantage of this system would probably be storage space (the main reason for mules), but with the creation of a Retainer character, this now be (somewhat) resolved.
No, its heaven for an Altoholic like me... It gives me a chance to taste all diversity in the game without the need of a dozen characters..
No mare questions: Who are you? after 2 years of membership in a guild. Or remarks like: where have you been this summer, didn't see you for atleast 3 months... While he almost grouped 3 times a week with me playing another alt.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
No, its heaven for an Altoholic like me... It gives me a chance to taste all diversity in the game without the need of a dozen characters..
No mare questions: Who are you? after 2 years of membership in a guild. Or remarks like: where have you been this summer, didn't see you for atleast 3 months... While he almost grouped 3 times a week with me playing another alt.
Well it goes like this like always:
*lists a dozen good sides, tons of improvements and one bad aspect*
"WHAT??? YOU CAN'T DO X?!1 WTF THIS SUX"
Using LOL is like saying "my argument sucks but I still want to disagree".
My gf always plays on my account so game just pretty much is a no go with the one slot only. And she only plays like a hour or two/week so don't really wan't to pay for it. Need to wait till sw:tor then :< Too bad
Currently playing: N/A Retired from: GW, WAR, Aion, LOTRO, Rift, SW:TOR, Vinductus
My gf always plays on my account so game just pretty much is a no go with the one slot only. And she only plays like a hour or two/week so don't really wan't to pay for it. Need to wait till sw:tor then :< Too bad
Actually, you could set your location to United Kingdom, meaning you'd essentially be paying the same amount in Euros with two characters when it's converted from pounds. 13€, roughly.
I doubt it's a problem. They only care about your CC info, but the payment is based on where you "live" .
Using LOL is like saying "my argument sucks but I still want to disagree".
No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
You don't need more than one character.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
You don't need more than one character.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Why would they want more than one if you don't need more than one?
To be the best, you must help each other become the best. FFXI Character: Satimasu FFXI Server: Valefor FFXIV Character: Tamorae Fonteil
No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
You don't need more than one character.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Why would they want more than one if you don't need more than one?
Why would they bother to charge you for them if they didn't believe that people would want them badly enough to pay for them?
Actually if we're assigning stat points and then their numbers play any significant role for the classes' skills or spells... Then being assigned 1 character only can be a malady for social or group oriented players.
Or the mechanic for assigning stat points is sort of baseless and we'll be dually gear dependent with the Armory system
I kill other players because they're smarter than AI, sometimes.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Lol. Just because out of necessity in other MMO's most have more than one character, does not mean they WANT more than one.
It's because those games limit your character. Want to be race X class Y? Sorry, lore limitations LOL.
Want to play a different class on the same character? Sorry, too lazy to implement that feature LOL.
But those kind of things are accepted, because they are the "standard". As completely pointless and limiting said features are, the "standard" makes them acceptable.
Neat, huh? How dare SE change the standard!
Using LOL is like saying "my argument sucks but I still want to disagree".
No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
You don't need more than one character.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Why would they want more than one if you don't need more than one?
1. To play more than one race? Unless the races are all the same, which would be even worse.
2. I read somewhere that they are playing around with ways to make it so you cannot be fully developed in more than one crafting profession on the same character.
3. If playing the starter areas is overpowering using a fully developed character then a person might want to start over to enjoy different racial starting zones and lore. That is if there are such.
3. If playing the starter areas is overpowering using a fully developed character then a person might want to start over to enjoy different racial starting zones and lore. That is if there are such.
Or then he can simply change his class to a low level one, go to a different starting zone and do stuff there. Cool huh?
Using LOL is like saying "my argument sucks but I still want to disagree".
Too many posts to read them all,so i will assume this has not been posted.
Apparently you can change text size, smaller or larger and you can move bars/icons around screen to fit your style.I believed your settings can be saved,how many times we hear players in games ask how do i get my bars back?answer is a lot!.
This was mentioned by Tanaka ,so i assume it is offcial and will be in official game release.
Oh yes Tanaka also claimed there is no guarantee of an official open beta.
open beta 1 is basically for alpha testers feedback.Beta 2 will allow those to play 24 hrs instead of the alloted 4 hours.phase 3 will remain until game launches.Phase3 is CLOSED beta not open,there is no guarantee there will be any open beta at all.
Since all other information in here is vague and unofficial,i guess i can throw mine around
Tanaka wants weather to be a factor in performance,but he is afraid of players avoiding weather ,so he is not sure how it will be implemented,but he does most certainly want it in game,so it will be in game at some time or another,maybe at launch.
Positioning will be a factor as well,i can only assume it might be like playing Ranger in FFXI,won't know until official release.
Tanaka says the game was made to alienate average machines on purpose,he said because they believe technolgy moves so fast,everyone in the near future will be able to play on average machines.This is being a tad naive no?I guess when walking around with a million dollar bank account it is hard to realize the standards the average joe lives under.It is pretty much fact that MOST average machines will struggle to play this game,MOST will have to play low res,i consider my macjine average and it doesn't even meet the lowest benchmark,i have a 8800 card...sad.My score was 1300 on hd,and the benchmark program didn't come close to equalling actual game play with lots more animation.
Never forget 3 mile Island and never trust a government official or company spokesman.
No tais jäädä sen pelin hankkiminen sit siihen jo.
That's stupid :<
You don't need more than one character.
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Why would they want more than one if you don't need more than one?
Why would they bother to charge you for them if they didn't believe that people would want them badly enough to pay for them?
They did the same thing in FFXI. You didn't NEED more than one. If anything, it's the discourage people making other characters. Why make more characters when you can do everything on the first one? You're basically saying that even though you can do everything on one character, you need free extra slots just because... If they charged for them when you would obviously need extra characters to experience certain parts of the game, then I'd totally agree with you. But that isn't the case.
To be the best, you must help each other become the best. FFXI Character: Satimasu FFXI Server: Valefor FFXIV Character: Tamorae Fonteil
Actually if we're assigning stat points and then their numbers play any significant role for the classes' skills or spells... Then being assigned 1 character only can be a malady for social or group oriented players.
Or the mechanic for assigning stat points is sort of baseless and we'll be dually gear dependent with the Armory system
Right.
So as I gain actual levels and assign points, if I put them all into piety - will I still be an effective pugilist? Or is there a system to change assigned stat sheets to the role within Armory? Or is all of those numbers relative only to the gear being worn by the player?
I believe SE's position for one character was to hide the limitations on the creator in XI and despite improvement the limits in XIV.
Alts are important. If a more valid list needs to be made I'll gladly do so.
[ Mod Edit ]
I kill other players because they're smarter than AI, sometimes.
So as I gain actual levels and assign points, if I put them all into piety - will I still be an effective pugilist? Or is there a system to change assigned stat sheets to the role within Armory? Or is all of those numbers relative only to the gear being worn by the player?
Putting them all into Piety is not a wise move. You'd pretty much ruin your character that way.
But yeah, you can change said stats, and they're not as important as equipment is.
Using LOL is like saying "my argument sucks but I still want to disagree".
I think most/all of the criticism raised against SE has been both fair/valid.
1) Lack of Jump -
This isn't an integral feature per say. It does add to immersion/exploration. This also means that swimming isn't probably there in any form (surface and underwater). If jump is ever added, previously designed areas will not have been designed with jumping in mind. With that said - most games that feature "jump", its primary use is to get into places not intended for the player.
Granted, I never missed jump or swim in FFXI - there was enough going on to more than compensate for the lack of jump and swim.
2) Non Localized Servers -
I see this is a good thing for a variety of reasons. It means we will get updates the same time as everyone else - unlike NCSofts case with Aion and L2 where it can take 6months to a year to get the latest update in NA. This will alleviate some development churn on SE (maintaining separate branches of code) and therefore more development resources on future updates. It means more people to play with all around - especially during early morning/really late evening hours. I can play with friends overseas without either of us having to jump through hoops.
3) 1 Character + $3/month for each additional character
I think this is the one thing I was let down by. I would have liked to see at least 2-3 characters included in the base subscription. I only ever had 2 characters at any one time in SE, usually just for being able to play a different race. I hope SE either reduces the cost for each additional character or at leasts adds 1-2 more slots to the base subscription before it goes live.
So as I gain actual levels and assign points, if I put them all into piety - will I still be an effective pugilist? Or is there a system to change assigned stat sheets to the role within Armory? Or is all of those numbers relative only to the gear being worn by the player?
Putting them all into Piety is not a wise move. You'd pretty much ruin your character that way.
But yeah, you can change said stats, and they're not as important as equipment is.
On to the discussion at hand; isn't that an argument as to why at least 2 extra character slots would be viable? If my best bet is to just evenly sort stats, then why add that mechanic at all? The illusion of choice is a horrible development direction for MMOs and it's a hot point for a lot of the established base at the moment.
That aside.
Having a more caster friendly build with the stats, gear aside, then making the game semi alt friendly so someone can switch to something more tank oriented for their guild and group IS now a function in and of itself in modern MMORPG .. I guess social etiquette.
I'm rather certain Square's main reason behind this limitation is to hide the few choices that really exist in the character creation. Just going through it once would be nice in comparison to XI's lack of choices, but it'd be an obvious weak point if someone made a 3rd alt.
I kill other players because they're smarter than AI, sometimes.
On to the discussion at hand; isn't that an argument as to why at least 2 extra character slots would be viable? If my best bet is to just evenly sort stats, then why add that mechanic at all? The illusion of choice is a horrible development direction for MMOs and it's a hot point for a lot of the established base at the moment.
You do have a choice, but it's not so important that you would have to make an alt because of those choices.
It's enough to make a difference, but not important enough that it matters in the long run. You're better off leveling other classes on one character than one class on other characters.
As for why exactly this is, I can't tell yet. NDA and so on.
Of course you can argue if it's worth it to have an option at all if it's not going to make a significant difference. But if it does make a difference, it's hardly simply an illusion.
As for why SE did it this way, I have a good theory: they want more money. They can do it because of the system in place so they will. Same with XI.
Using LOL is like saying "my argument sucks but I still want to disagree".
Comments
You don't need more than one character.
If it's like XI, one character can do every job. No need for more than one, except to horde items.
I do not agree. It's just another philosophy.
In most MMO's you get multiple character slots per account, but each character is restricted to the class/job you chose at creation of that character, with the possibility of a subclass/-job (depending on the title). The philosophy of the Final Fantasy MMO's is that you can access and play all classes/jobs back and forth on a single character to your hearts content, so there is no direct need for multiple character slots.
In my opinion this system has some serious advantages:
No need to completely start over from scratch inventory/cash wise...
...All gear, items, food, potions, etc. are always available to you, even when rare/ex (BoP, BoE). With the obvious exception of class or level restrictions of course.
On the fly switching when an opportunity comes up. Even more so with the Armoury system.
And most important (to me): you and other players around you indentify you(rself) much more with your character than with your class. You are [INSERT NAME], not nessecarily a [INSERT CLASS/JOB]. Your deeds, just and wrong, will forego you!
This biggest disadvantage of this system would probably be storage space (the main reason for mules), but with the creation of a Retainer character, this now be (somewhat) resolved.
It can't be good.. It's different.
Different is bad.
Unknown is scary.
No, its heaven for an Altoholic like me... It gives me a chance to taste all diversity in the game without the need of a dozen characters..
No mare questions: Who are you? after 2 years of membership in a guild. Or remarks like: where have you been this summer, didn't see you for atleast 3 months... While he almost grouped 3 times a week with me playing another alt.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Well it goes like this like always:
*lists a dozen good sides, tons of improvements and one bad aspect*
"WHAT??? YOU CAN'T DO X?!1 WTF THIS SUX"
My gf always plays on my account so game just pretty much is a no go with the one slot only. And she only plays like a hour or two/week so don't really wan't to pay for it. Need to wait till sw:tor then :< Too bad
Currently playing: N/A
Retired from: GW, WAR, Aion, LOTRO, Rift, SW:TOR, Vinductus
Actually, you could set your location to United Kingdom, meaning you'd essentially be paying the same amount in Euros with two characters when it's converted from pounds. 13€, roughly.
I doubt it's a problem. They only care about your CC info, but the payment is based on where you "live" .
But most will WANT more than one character. For many it will be a necessity. Of course, the devs know that, which is why they charge 3 bucks for it. If having alts weren't a big deal, they wouldn't be charging money for it like that. What other standard features are they going to withhold and then offer for a fee?
Why would they want more than one if you don't need more than one?
To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor
FFXIV Character: Tamorae Fonteil
Why would they bother to charge you for them if they didn't believe that people would want them badly enough to pay for them?
Actually if we're assigning stat points and then their numbers play any significant role for the classes' skills or spells... Then being assigned 1 character only can be a malady for social or group oriented players.
Or the mechanic for assigning stat points is sort of baseless and we'll be dually gear dependent with the Armory system
I kill other players because they're smarter than AI, sometimes.
Lol. Just because out of necessity in other MMO's most have more than one character, does not mean they WANT more than one.
It's because those games limit your character. Want to be race X class Y? Sorry, lore limitations LOL.
Want to play a different class on the same character? Sorry, too lazy to implement that feature LOL.
But those kind of things are accepted, because they are the "standard". As completely pointless and limiting said features are, the "standard" makes them acceptable.
Neat, huh? How dare SE change the standard!
1. To play more than one race? Unless the races are all the same, which would be even worse.
2. I read somewhere that they are playing around with ways to make it so you cannot be fully developed in more than one crafting profession on the same character.
3. If playing the starter areas is overpowering using a fully developed character then a person might want to start over to enjoy different racial starting zones and lore. That is if there are such.
Or then he can simply change his class to a low level one, go to a different starting zone and do stuff there. Cool huh?
Too many posts to read them all,so i will assume this has not been posted.
Apparently you can change text size, smaller or larger and you can move bars/icons around screen to fit your style.I believed your settings can be saved,how many times we hear players in games ask how do i get my bars back?answer is a lot!.
This was mentioned by Tanaka ,so i assume it is offcial and will be in official game release.
Oh yes Tanaka also claimed there is no guarantee of an official open beta.
open beta 1 is basically for alpha testers feedback.Beta 2 will allow those to play 24 hrs instead of the alloted 4 hours.phase 3 will remain until game launches.Phase3 is CLOSED beta not open,there is no guarantee there will be any open beta at all.
Since all other information in here is vague and unofficial,i guess i can throw mine around
Tanaka wants weather to be a factor in performance,but he is afraid of players avoiding weather ,so he is not sure how it will be implemented,but he does most certainly want it in game,so it will be in game at some time or another,maybe at launch.
Positioning will be a factor as well,i can only assume it might be like playing Ranger in FFXI,won't know until official release.
Tanaka says the game was made to alienate average machines on purpose,he said because they believe technolgy moves so fast,everyone in the near future will be able to play on average machines.This is being a tad naive no?I guess when walking around with a million dollar bank account it is hard to realize the standards the average joe lives under.It is pretty much fact that MOST average machines will struggle to play this game,MOST will have to play low res,i consider my macjine average and it doesn't even meet the lowest benchmark,i have a 8800 card...sad.My score was 1300 on hd,and the benchmark program didn't come close to equalling actual game play with lots more animation.
Never forget 3 mile Island and never trust a government official or company spokesman.
They did the same thing in FFXI. You didn't NEED more than one. If anything, it's the discourage people making other characters. Why make more characters when you can do everything on the first one? You're basically saying that even though you can do everything on one character, you need free extra slots just because... If they charged for them when you would obviously need extra characters to experience certain parts of the game, then I'd totally agree with you. But that isn't the case.
To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor
FFXIV Character: Tamorae Fonteil
Good read, thank you for the post
Right.
So as I gain actual levels and assign points, if I put them all into piety - will I still be an effective pugilist? Or is there a system to change assigned stat sheets to the role within Armory? Or is all of those numbers relative only to the gear being worn by the player?
I believe SE's position for one character was to hide the limitations on the creator in XI and despite improvement the limits in XIV.
Alts are important. If a more valid list needs to be made I'll gladly do so.
[ Mod Edit ]
I kill other players because they're smarter than AI, sometimes.
i would take SE method over other mmos any day
grinding same rep /attunments..ect for second time in wow is what stopped me from leveling alts
my punches are as strong as kicks
Putting them all into Piety is not a wise move. You'd pretty much ruin your character that way.
But yeah, you can change said stats, and they're not as important as equipment is.
I think most/all of the criticism raised against SE has been both fair/valid.
1) Lack of Jump -
This isn't an integral feature per say. It does add to immersion/exploration. This also means that swimming isn't probably there in any form (surface and underwater). If jump is ever added, previously designed areas will not have been designed with jumping in mind. With that said - most games that feature "jump", its primary use is to get into places not intended for the player.
Granted, I never missed jump or swim in FFXI - there was enough going on to more than compensate for the lack of jump and swim.
2) Non Localized Servers -
I see this is a good thing for a variety of reasons. It means we will get updates the same time as everyone else - unlike NCSofts case with Aion and L2 where it can take 6months to a year to get the latest update in NA. This will alleviate some development churn on SE (maintaining separate branches of code) and therefore more development resources on future updates. It means more people to play with all around - especially during early morning/really late evening hours. I can play with friends overseas without either of us having to jump through hoops.
3) 1 Character + $3/month for each additional character
I think this is the one thing I was let down by. I would have liked to see at least 2-3 characters included in the base subscription. I only ever had 2 characters at any one time in SE, usually just for being able to play a different race. I hope SE either reduces the cost for each additional character or at leasts adds 1-2 more slots to the base subscription before it goes live.
Thread cleaned up. Let's keep it free of the personal insults and more on the track of keeping the discussion on topic. Thanks everyone.
On to the discussion at hand; isn't that an argument as to why at least 2 extra character slots would be viable? If my best bet is to just evenly sort stats, then why add that mechanic at all? The illusion of choice is a horrible development direction for MMOs and it's a hot point for a lot of the established base at the moment.
That aside.
Having a more caster friendly build with the stats, gear aside, then making the game semi alt friendly so someone can switch to something more tank oriented for their guild and group IS now a function in and of itself in modern MMORPG .. I guess social etiquette.
I'm rather certain Square's main reason behind this limitation is to hide the few choices that really exist in the character creation. Just going through it once would be nice in comparison to XI's lack of choices, but it'd be an obvious weak point if someone made a 3rd alt.
I kill other players because they're smarter than AI, sometimes.
You do have a choice, but it's not so important that you would have to make an alt because of those choices.
It's enough to make a difference, but not important enough that it matters in the long run. You're better off leveling other classes on one character than one class on other characters.
As for why exactly this is, I can't tell yet. NDA and so on.
Of course you can argue if it's worth it to have an option at all if it's not going to make a significant difference. But if it does make a difference, it's hardly simply an illusion.
As for why SE did it this way, I have a good theory: they want more money. They can do it because of the system in place so they will. Same with XI.