I am hearing so much about people saying that won't play from what they have read.
Let me tell you all, the best review a game will ever get ----- is by yourself.
You can not have any valid negative (or possitive) about a game you have not had first hand experience in!!!
People that have tested, I respect there opinions, they have PLAYED it! Anyone who has not and is giving reviews are plain morons who don't think for themselves!!!
We get this with every single game..wake up!
Nonsense. If you know on clear authority of both the testers and the developers that a game (any game, not necessarily this one) includes or excludes features that are important to you - such as forced grouping or total soloing, no PvP or open PK, no crafting, severe limitations on what you can do and when etc then you are perfectly entitled to form the opinion that it is not for you.
Do you buy every game that comes out irrespective of what you've read about it? If so you must have more money than sense, but I'm confident that you don't, and that you filter the games that are likely to appeal to you without even applying to test the ones that do not, let alone waste your money buying them. That's all people here are doing, assessing on the basis of what they've read about the game whether it is likely to appeal to them or not. I know, for example, that if it follows the forced grouping style of its predecessor then it won't appeal to me, and I don't need to play it until I can't solo any more to find that out for myself.
I played the original online game and am big a FF fan. However after reading about this game I am holding off buying it for now. I am currently trying out RTS games and have lost interest in this genre for now but I may revise my decision but I am not prepared to devote the time this game will obviously need with my duties as a housewife with children. If I get hooked I foresee a huge time investment I am loath to make.
I am however waiting to see how the game is received and will check with my friends on how they are faring. I am not too crazy with what I have read and for now being a fan of the FF titles is not enough to sway me to ordering it on launch.
No, a friend of mine had talked me into pre-ordering last week but after reading about the "surplus" system I cancelled it this afternoon. i had thought it was going to be rest exp with a different name(how he described it) but since you'll eventually get 0 exp if you play for so many hours a week... and as others have said it seems like it was just added to slow everyone down since there is no end game yet, no honest purpose for it.
and haven't heard anything good about the KB/mouse controls not even by the extreme fans of the game. so i'll at the very least wait and see if they fix/remove those 2 things because to me they're game breaking (laid off atm so waaay too much time on my hands for now). everyone has said the UI and kb/mouse controls suck the only difference between the fanbois and hater was their response to it. haters "the ui and controls suck blah blah blah, fanbois "yeah the UI and controls suck but i'll stick it out and hopefully they fix/change it"
Yep, I'm in the mood for something different and nothing I've seen has made me think this game is unplayable. I know people hate the surplus system, but everyone is in the same boat, its different but there's no special considerations. It could have been an exceptionally brutal xp curve like the worst of the Korean grinders, but its not. Its a layered xp system with diminishing returns. Something that encourages me to log out and do something else, not always a bad thing.
In this case I'm also willing to support a developer trying different mechanics at least until I see for myself how it plays out. I also want to support a PVE dominant game while they're available. Honestly, if the mechanics are brutal enough it might winnow the community down to a fairly enjoyable populace, but I could be dreaming.
seems like its going to be another aion/ AOC as far as graphics go they have skinnied thier market to much by making the graphics over the top. In this economy not many gamers can afford a new system or to even upgrade a system, I can play just about every game on my lap top yet my benchmark score never got over 300, i think they will find a suprisingly low intial sub rate when the game goes live.
I'm still wondering why people are bitching/whining about surplus/ fatigue system, you know, i was in beta 1,2 and 3 and were having a lot of time in my hands, i just got to the cap of rank 30 within 2 weeks and a half, and maxed out physical level before even meeting the max rank of my main job.
Could even get my miner rank to 22 and blacksmith to 20 as well as armorer to rank 19...
Considering you get awesome self healing skills from ranking up other classes like pugilist (second wind that gives you back 1/3 of your total hp every minute, bloodbath from marauder that gives you back health too, evasion / parry triggering skills from marauder / pugilist u can use on gladiator, and many other lancer skills u can mix up with your main class and make a "godly" character.) You basically will never have "nothing" to do.
If you try to level up only one job, you will be at a great disadvantadge compared to other people who can pick up many usefull skills from other classes, and feel your char is just being grossly sculpted out of a low quality stone, when you can "complete" it, and make the ugly stone becoming "diamond" sculpted with skilled hands by adding those numerous usefull skills coming from your other leveled jobs.
I just find what people call an "issue" here, not even being one, especially when you didn't understood how different classes on ONE character, mixes skills together to be the best tanker or damage dealer or healer / etc... etc...
If you care of being the best at what you want to do, you will "obviously" need to level up other classes to make the one you like to play even more "gold" to your eyes.
Of course, you can play "only" gladiator as it is, but will definately be disadvantaged compared to anyone who took the time to do what i explained earlier in this text, and you will probably also lack money / stuff to equip to fit your level, as you will feel also weaker than any other guy who well spent his time leveling up usefull jobs for his main class.
As i said, in beta 2 or even 3 took me less than 2 weeks and a half to get to rank 30 (max level in beta) "rumors" say that max level/rank will be either 40 or 50 at release...
My point of view is, that is already too "easy" to level up in this game as of now, and within a month, i can already see ppl getting to the level cap, which is not much different from any other mmo's i already played.
This system can be easyly handled to get benefits from it if you manage to do it correctly.
Definitely will be. I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out. The game just isn't made to be beneficial for someone to solo grind one class 20 hours a day. Leves are on cooldown, fatigue, etc. That may turn some players off, but down the line when we see how it all plays out who knows what will happen.
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
I kill other players because they're smarter than AI, sometimes.
I just find it funny that all these people that "hate the game" or don't want to buy it or play it are still on these forums. Are they clinging onto a shred of hope that things will change in their favor? Are they gluttons for punishment? Do they really have nothing better to do than to come on a forum for a game they don't like and attempt to "educate the masses" on what "horrible" things are taking place? (The fatigue system being the main topic of QQ'ing lately. First it was jumping/swimming LOL)
If you don't want to buy the game, fine. Ever hear of the phrase "Love it or Leave it?" This game is for a specific market and people keep interpreting game mechanics the wrong way.
P.S. If you're playing SO much that you're going to be getting hit by the fatigue system, maybe you should kick it back a notch. I'm not even going to suggest going outside because we know that's out of the question, but maybe at least play a different game for a bit? You'll burn yourself out if you keep playing the same thing over and over.
@Kami: Welcome to www.mmorpg.com. People have fun hating here. Most of them probably never had an intention of buying the game that are claiming they cancelled their preorders. Every game leading up to launch and shortly after is hit with waves of trolls and haters it is just the way it is.
Sadly some of the same ones will say the same thing of WoW clones, but then when a system that is different is introduced they will rip it to shreds without even understanding it or how it will play out.
I am just grateful that SE is making the game they want and it is a very unique MMORPG. It is a breath of fresh air really after all the WoW clones that have been released and are in development.
I'm honestly not sure yet whether I will be buying this game, but I'm leaning toward canceling my CE preorder. I'll wait to see what happens in open beta, but I'm concerned that there isn't going to be enough content to keep things interesting for me - and since I start school close to launch day, I really can't see myself sitting in my dorm room grinding mobs in the bit of time I won't have to study.
Definitely will be. I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out. The game just isn't made to be beneficial for someone to solo grind one class 20 hours a day. Leves are on cooldown, fatigue, etc. That may turn some players off, but down the line when we see how it all plays out who knows what will happen.
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
Haha man you are a trip. Did you mean to quote me?
Definitely will be. I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out. The game just isn't made to be beneficial for someone to solo grind one class 20 hours a day. Leves are on cooldown, fatigue, etc. That may turn some players off, but down the line when we see how it all plays out who knows what will happen.
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
I dont think you understand the system well, in fact anyone still saying they wont play becouse they cant grind 10 straight( yes is exp based , not time based, they calculated you loose bonus when you have been grinding more or less for 8h straight, most of us wouldnt achive that kind of exp on 10h+)should reconsider playing a a mmo, is not healthy to grind for that long no stop.And only those people are the ones who will see the surplus cap.
Hardcore complain- i cant powerlv. But again your gonna be max lv w-o stoping to gear up/geting the skills you need ? This is not hardcore, this are idiots who only hinders party play.I dont whant leachers in my party,or my game, is that simple, so dont say hardcores are screwd,powerleveling without the proper gear/skills is not hardcore.
Casuals shouldnt be worried , now that the system is fully explained, you can grind for 8h+ without hiting faitgue, log of and the next day it will be partially restored or fully restored so you can repeat the same if you wishes to.
This all misfix and comunity stir is SE fault for not doing what they did today since day one.Explain it correctly on BETA FORUMS.The guy was at gamescon , so o well . If people still dont belive me then wait till open beta and see the game for yourself. You should be concerned about UI/lag/party play and not this stupid thin that does not hinders anyone but the people w-o a life.Been saying since day one you all are over reacting over this.
If you still want to bitch about it, then for the love of god just gtfo, we dont whant you on our game.
I just find it funny that all these people that "hate the game" or don't want to buy it or play it are still on these forums. Are they clinging onto a shred of hope that things will change in their favor? Are they gluttons for punishment? Do they really have nothing better to do than to come on a forum for a game they don't like and attempt to "educate the masses" on what "horrible" things are taking place? (The fatigue system being the main topic of QQ'ing lately. First it was jumping/swimming LOL)
If you don't want to buy the game, fine. Ever hear of the phrase "Love it or Leave it?" This game is for a specific market and people keep interpreting game mechanics the wrong way.
P.S. If you're playing SO much that you're going to be getting hit by the fatigue system, maybe you should kick it back a notch. I'm not even going to suggest going outside because we know that's out of the question, but maybe at least play a different game for a bit? You'll burn yourself out if you keep playing the same thing over and over.
Sigh... You do realize that many of these people don't actally "hate the game" as you put it. They like the concept behind the game, and more or less like what SE has done with it. The problem is that they implemented a mechanic which hinders gameplay, deliberately. Now I know there's still enough rabid fanboys left to defend anything and everything that SE says, but most people don't like to pay a reaccuring fee for a game that deliberately hinders them from playing it. For example, if you payed for internet, but your internet company said "you can only use the internet 8 hours a week, and after that you're going to start losing bandwidth down to zero. We are doing this for you because our service is too efficient", would you say "oh that sounds great! sign me up!" or would you say "no thanks, I'll go with another service". Now what if it was SE telling you this?
Again, to answer your question, most people here actually DO like the game. I enjoyed it in beta. However, we are not so madly inlove w/ SE that we are okay with whatever bad decision they decide to implement. Some of us have standards / a limit to what we will put up w/ from a company. I really don't see how that's a bad thing, especially given the amount of crappy MMOs saturating the market today.
Definitely will be. I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out. The game just isn't made to be beneficial for someone to solo grind one class 20 hours a day. Leves are on cooldown, fatigue, etc. That may turn some players off, but down the line when we see how it all plays out who knows what will happen.
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
I dont think you understand the system well, in fact anyone still saying they wont play becouse they cant grind 10 straight( yes is exp based , not time based, they calculated you loose bonus when you have been grinding more or less for 8h straight, most of us wouldnt achive that kind of exp on 10h+)should reconsider playing a a mmo, is not healthy to grind for that long no stop.And only those people are the ones who will see the surplus cap.
Hardcore complain- i cant powerlv. But again your gonna be max lv w-o stoping to gear up/geting the skills you need ? This is not hardcore, this are idiots who only hinders party play.I dont whant leachers in my party,or my game, is that simple, so dont say hardcores are screwd,powerleveling without the proper gear/skills is not hardcore.
Casuals shouldnt be worried , now that the system is fully explained, you can grind for 8h+ without hiting faitgue, log of and the next day it will be partially restored or fully restored so you can repeat the same if you wishes to.
This all misfix and comunity stir is SE fault for not doing what they did today since day one.Explain it correctly on BETA FORUMS.The guy was at gamescon , so o well . If people still dont belive me then wait till open beta and see the game for yourself. You should be concerned about UI/lag/party play and not this stupid thin that does not hinders anyone but the people w-o a life.Been saying since day one you all are over reacting over this.
If you still want to bitch about it, then for the love of god just gtfo, we dont whant you on our game.
Hahaha... the point is. they FORCE you to play like they want you to. Why am I FORCED to play another class then the class i want to play. Why am I FORCED to stop progressing in my physical level because I play longer then other.
Hardcore or not, I don't give a fuck. The point is SE is FORCING you to do something you may not want to do. Aka bullshit. You're paying to play the game, you should enjoy it like YOU want not how THEY want.
Saying GTFO when your point isn't working is just showing you're going out of idea. lmao, so just GTFO yourself.
I dont think you understand the system well, in fact anyone still saying they wont play becouse they cant grind 10 straight( yes is exp based , not time based, they calculated you loose bonus when you have been grinding more or less for 8h straight, most of us wouldnt achive that kind of exp on 10h+)should reconsider playing a a mmo, is not healthy to grind for that long no stop.And only those people are the ones who will see the surplus cap.
Do you understand the mechanic? It's not "10 hours straight" as you put it. It's 10 hours total, per week. This applies to ALL exp gains. Your physical level will more than likely hit this penalty each week, unless you only plan to play a couple days a week. Physical level doesn't change with yourr class, it's always there. As for class, yes, you can switch that up to offset the exp penalty, however that only works to a point, and it is highly dependant on how you want to play your character. Melee classes probably won't have as much of a problem with this system, because their class synergy does work rather well. However caster classes (and to a lesser extent, the ranger class) are hurt by this system fairly noticeably. They don't have as many viable options, and currently the amount of time it takes to reset your stats (from main profession) after a switch really prevents you from changing classes frequently and often. After all, you can't really expect to lvl a tank class when you are primarily INT. This system effects crafting professions in much the same way, however people do have a tendency to want to craft less, and adventure more.
If you try to level up only one job, you will be at a great disadvantadge compared to other people who can pick up many usefull skills from other classes, and feel your char is just being grossly sculpted out of a low quality stone, when you can "complete" it, and make the ugly stone becoming "diamond" sculpted with skilled hands by adding those numerous usefull skills coming from your other leveled jobs.
Pretty much this.
Trying to level only one job/class would pretty much gimp yourself. I only played for a week in Beta 3, and I never noticed the surplus. I was however mining and along with leveling clases. Tharms get slow, Pugs have a great self heal, and Mauraders are just fun swinging the axe. I found leveling those 3 to be a good mix for me.
I don't think most people will ever see the surplus go into effect. Those that haven't played and just base their decisions off forum comments are only hurting themselves.
People that pay a subscription to a game that will basically turn off on you after 8 hours of play in a week are not smart.
They are sheep.
The mechanism exists to prevent people from becoming bored with the systems/grinding in the game and spreading that thought across the net when they innevitably quit the game. It's natural for someone to get bored with an MMO after a time and move on, this system just controls the experience of the players more than just letting them roam around in a virtual world without limits.
But, roaming around in a virtual world without limits is exactly what MMO games are all about. Till now.
People who want to grind for 12 hour days should absolutely be able to do that if they are paying a subscription. I wouldn't personally find that enjoyable but maybe they do, and it's their money they spent on the game so if it doesn't interfere with my plans then go right ahead.
i can't help but think this is just a scheme to control gold farming but it punishes everyone besides the people that actually do it.
"I'm not cheap I'm incredibly subconsciously financially optimized" "The worst part of censorship is ------------------"
It isn't "healthy" to play a game for 8-10hrs a day, but it is perfectly fine for me to sit at my WORK DESK for 8-10 hrs a day sitting in front of a computer, answering forums...
Because I get paid to sit in front of the PC that long, it makes it ok.
BUT
The gamer who sits in his chair at home the same amount of time, should not play an mmo and get a life because it isn't healthy?!
Definitely will be. I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out. The game just isn't made to be beneficial for someone to solo grind one class 20 hours a day. Leves are on cooldown, fatigue, etc. That may turn some players off, but down the line when we see how it all plays out who knows what will happen.
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
I dont think you understand the system well, in fact anyone still saying they wont play becouse they cant grind 10 straight( yes is exp based , not time based, they calculated you loose bonus when you have been grinding more or less for 8h straight, most of us wouldnt achive that kind of exp on 10h+)should reconsider playing a a mmo, is not healthy to grind for that long no stop.And only those people are the ones who will see the surplus cap.
Hardcore complain- i cant powerlv. But again your gonna be max lv w-o stoping to gear up/geting the skills you need ? This is not hardcore, this are idiots who only hinders party play.I dont whant leachers in my party,or my game, is that simple, so dont say hardcores are screwd,powerleveling without the proper gear/skills is not hardcore.
Casuals shouldnt be worried , now that the system is fully explained, you can grind for 8h+ without hiting faitgue, log of and the next day it will be partially restored or fully restored so you can repeat the same if you wishes to.
This all misfix and comunity stir is SE fault for not doing what they did today since day one.Explain it correctly on BETA FORUMS.The guy was at gamescon , so o well . If people still dont belive me then wait till open beta and see the game for yourself. You should be concerned about UI/lag/party play and not this stupid thin that does not hinders anyone but the people w-o a life.Been saying since day one you all are over reacting over this.
If you still want to bitch about it, then for the love of god just gtfo, we dont whant you on our game.
Hahaha... the point is. they FORCE you to play like they want you to. Why am I FORCED to play another class then the class i want to play. Why am I FORCED to stop progressing in my physical level because I play longer then other.
Hardcore or not, I don't give a fuck. The point is SE is FORCING you to do something you may not want to do. Aka bullshit. You're paying to play the game, you should enjoy it like YOU want not how THEY want.
Saying GTFO when your point isn't working is just showing you're going out of idea. lmao, so just GTFO yourself.
I cant belive people are actually bitching for the love of bitching.The system is explained , it does not hinders anyone. If your so full of yourself and so self centered that you must have the freedom to suck and powerlevel wiithout stoping for a second and gearing up correctly, then by all means just go away lol.
You say "fight the power " " down with the goverment", " they forcing me to not grind for 10h straight". I salute SE for doing so.
About someone put a stop to kids w-o lifes.I know what im talking bout i had my share of no stop playing and is just not healthy, this was the MAYOR PROBLEM WITH FFXI, you eighter didnt had a life , or you sucked. Now they finally fixed it. And all i hear is complains.Illsay it again , go outside, get a job, and gtfo of this game.
If you do have a job and are not a kid staying to play 24/7, then why the long face, this system DOES NOT AFFECT YOU.
O right, "FIGHT THE POWER" forgot that idiology, you realise how many kids are hooked at MMOS now days all over the world ? millions, i was one of them.And this game you can progress , enjoy, have fun , and be on the top, without having to loose your social life. Ill say it again .
This system doesn't stop you from grinding. Grind to hearts content. If you stop grinding because your xp is dropping or stopped altogether then that is your decision. The game doesn't stop you from doing it. Some people will grind sheep all day for leather. They don't care about XP. They only want the leather, to either sale for money or use in crafting.
Have you played? I played over 8 hours and my game didn't turn off.
People that pay a subscription to a game that will basically turn off on you after 8 hours of play in a week are not smart.
They are sheep.
The mechanism exists to prevent people from becoming bored with the systems/grinding in the game and spreading that thought across the net when they innevitably quit the game. It's natural for someone to get bored with an MMO after a time and move on, this system just controls the experience of the players more than just letting them roam around in a virtual world without limits.
But, roaming around in a virtual world without limits is exactly what MMO games are all about. Till now.
People who want to grind for 12 hour days should absolutely be able to do that if they are paying a subscription. I wouldn't personally find that enjoyable but maybe they do, and it's their money they spent on the game so if it doesn't interfere with my plans then go right ahead.
i can't help but think this is just a scheme to control gold farming but it punishes everyone besides the people that actually do it.
Nothing stops u to switch your class after 8hrs and continue your grinding tho.
People can think about the system what they want but it does not stop u in any way from playing and grinding 24/7 all it does is making u switch classes after a certain amount of earned exp.
No point getting all emotional. Either the game is for you or it isn't. SE has an idea in mind for how they want their game to play out and that is what they are going to do. All games have rules. Not everyone loves the rules. You can either accept them or not play. Really no use getting all bent out of sorts over it. SE doesn't owe you anything and doesn't expect anything from you.
People that pay a subscription to a game that will basically turn off on you after 8 hours of play in a week are not smart.
They are sheep.
The mechanism exists to prevent people from becoming bored with the systems/grinding in the game and spreading that thought across the net when they innevitably quit the game. It's natural for someone to get bored with an MMO after a time and move on, this system just controls the experience of the players more than just letting them roam around in a virtual world without limits.
But, roaming around in a virtual world without limits is exactly what MMO games are all about. Till now.
People who want to grind for 12 hour days should absolutely be able to do that if they are paying a subscription. I wouldn't personally find that enjoyable but maybe they do, and it's their money they spent on the game so if it doesn't interfere with my plans then go right ahead.
i can't help but think this is just a scheme to control gold farming but it punishes everyone besides the people that actually do it.
Nothing stops u to switch your class after 8hrs and continue your grinding tho.
People can think about the system what they want but it does not stop u in any way from playing and grinding 24/7 all it does is making u switch classes after a certain amount of earned exp.
Thepoint is, you're physical level Xp will STOP for good after a certain time. Sure, you can level other class but you will NOT progress on your physical level. Which mean they are forcing you to stay at that level and force you to grind other class. Which just plain stink.
As for Chouj's comment on Gold Farming.... It's not for that because Loot and Drop will still be possible even if you gain no XP... so therefor it has no effet on the economy.
Comments
Nonsense. If you know on clear authority of both the testers and the developers that a game (any game, not necessarily this one) includes or excludes features that are important to you - such as forced grouping or total soloing, no PvP or open PK, no crafting, severe limitations on what you can do and when etc then you are perfectly entitled to form the opinion that it is not for you.
Do you buy every game that comes out irrespective of what you've read about it? If so you must have more money than sense, but I'm confident that you don't, and that you filter the games that are likely to appeal to you without even applying to test the ones that do not, let alone waste your money buying them. That's all people here are doing, assessing on the basis of what they've read about the game whether it is likely to appeal to them or not. I know, for example, that if it follows the forced grouping style of its predecessor then it won't appeal to me, and I don't need to play it until I can't solo any more to find that out for myself.
I played the original online game and am big a FF fan. However after reading about this game I am holding off buying it for now. I am currently trying out RTS games and have lost interest in this genre for now but I may revise my decision but I am not prepared to devote the time this game will obviously need with my duties as a housewife with children. If I get hooked I foresee a huge time investment I am loath to make.
I am however waiting to see how the game is received and will check with my friends on how they are faring. I am not too crazy with what I have read and for now being a fan of the FF titles is not enough to sway me to ordering it on launch.
No, a friend of mine had talked me into pre-ordering last week but after reading about the "surplus" system I cancelled it this afternoon. i had thought it was going to be rest exp with a different name(how he described it) but since you'll eventually get 0 exp if you play for so many hours a week... and as others have said it seems like it was just added to slow everyone down since there is no end game yet, no honest purpose for it.
and haven't heard anything good about the KB/mouse controls not even by the extreme fans of the game. so i'll at the very least wait and see if they fix/remove those 2 things because to me they're game breaking (laid off atm so waaay too much time on my hands for now). everyone has said the UI and kb/mouse controls suck the only difference between the fanbois and hater was their response to it. haters "the ui and controls suck blah blah blah, fanbois "yeah the UI and controls suck but i'll stick it out and hopefully they fix/change it"
Yep, I'm in the mood for something different and nothing I've seen has made me think this game is unplayable. I know people hate the surplus system, but everyone is in the same boat, its different but there's no special considerations. It could have been an exceptionally brutal xp curve like the worst of the Korean grinders, but its not. Its a layered xp system with diminishing returns. Something that encourages me to log out and do something else, not always a bad thing.
In this case I'm also willing to support a developer trying different mechanics at least until I see for myself how it plays out. I also want to support a PVE dominant game while they're available. Honestly, if the mechanics are brutal enough it might winnow the community down to a fairly enjoyable populace, but I could be dreaming.
seems like its going to be another aion/ AOC as far as graphics go they have skinnied thier market to much by making the graphics over the top. In this economy not many gamers can afford a new system or to even upgrade a system, I can play just about every game on my lap top yet my benchmark score never got over 300, i think they will find a suprisingly low intial sub rate when the game goes live.
Well... i voted "yes"...
I'm still wondering why people are bitching/whining about surplus/ fatigue system, you know, i was in beta 1,2 and 3 and were having a lot of time in my hands, i just got to the cap of rank 30 within 2 weeks and a half, and maxed out physical level before even meeting the max rank of my main job.
Could even get my miner rank to 22 and blacksmith to 20 as well as armorer to rank 19...
Considering you get awesome self healing skills from ranking up other classes like pugilist (second wind that gives you back 1/3 of your total hp every minute, bloodbath from marauder that gives you back health too, evasion / parry triggering skills from marauder / pugilist u can use on gladiator, and many other lancer skills u can mix up with your main class and make a "godly" character.) You basically will never have "nothing" to do.
If you try to level up only one job, you will be at a great disadvantadge compared to other people who can pick up many usefull skills from other classes, and feel your char is just being grossly sculpted out of a low quality stone, when you can "complete" it, and make the ugly stone becoming "diamond" sculpted with skilled hands by adding those numerous usefull skills coming from your other leveled jobs.
I just find what people call an "issue" here, not even being one, especially when you didn't understood how different classes on ONE character, mixes skills together to be the best tanker or damage dealer or healer / etc... etc...
If you care of being the best at what you want to do, you will "obviously" need to level up other classes to make the one you like to play even more "gold" to your eyes.
Of course, you can play "only" gladiator as it is, but will definately be disadvantaged compared to anyone who took the time to do what i explained earlier in this text, and you will probably also lack money / stuff to equip to fit your level, as you will feel also weaker than any other guy who well spent his time leveling up usefull jobs for his main class.
As i said, in beta 2 or even 3 took me less than 2 weeks and a half to get to rank 30 (max level in beta) "rumors" say that max level/rank will be either 40 or 50 at release...
My point of view is, that is already too "easy" to level up in this game as of now, and within a month, i can already see ppl getting to the level cap, which is not much different from any other mmo's i already played.
This system can be easyly handled to get benefits from it if you manage to do it correctly.
(Sorry for bad english sometimes.)
Yeah, exactly.
FUCK SOMEONE FOR WANTING TO PAY FOR A GAME AND ENJOY IT HOW THEY WISH TO!
What were those dumb shits thinking? Wanting to play a RPG with a group of other players and specializing in a role? Don't they know there's other classes!? What fucking idiots they are. How dare they choose 'one' way to play when they have to choose many!? What kind of choice is that when they have the forced choice of being everything?! Why would they expect end game content to be thoughtful boss fights and maze like puzzles that require a coordinated effort with friends and colleagues? When they can level up using an axe for 2 hours or so, and then go craft for 2 hours or so (despite the fact it looks like to get any progression done whilst crafting it'd easily take 4), and then they can go skin all the bodies of the sheep laid strewn about by the noobs who are switching classes every 30 minutes and therefor limiting all of that EXTRA FREE LOVE xp bonus so thoughtfully granted to them by SE designers and therefore not being hindered what so ever.
The point's made.
This game is savable if the fanbois would just ask SE to remove some of the dumb ass mechanics in place.
I kill other players because they're smarter than AI, sometimes.
I just find it funny that all these people that "hate the game" or don't want to buy it or play it are still on these forums. Are they clinging onto a shred of hope that things will change in their favor? Are they gluttons for punishment? Do they really have nothing better to do than to come on a forum for a game they don't like and attempt to "educate the masses" on what "horrible" things are taking place? (The fatigue system being the main topic of QQ'ing lately. First it was jumping/swimming LOL)
If you don't want to buy the game, fine. Ever hear of the phrase "Love it or Leave it?" This game is for a specific market and people keep interpreting game mechanics the wrong way.
P.S. If you're playing SO much that you're going to be getting hit by the fatigue system, maybe you should kick it back a notch. I'm not even going to suggest going outside because we know that's out of the question, but maybe at least play a different game for a bit? You'll burn yourself out if you keep playing the same thing over and over.
@Kami: Welcome to www.mmorpg.com. People have fun hating here. Most of them probably never had an intention of buying the game that are claiming they cancelled their preorders. Every game leading up to launch and shortly after is hit with waves of trolls and haters it is just the way it is.
Sadly some of the same ones will say the same thing of WoW clones, but then when a system that is different is introduced they will rip it to shreds without even understanding it or how it will play out.
I am just grateful that SE is making the game they want and it is a very unique MMORPG. It is a breath of fresh air really after all the WoW clones that have been released and are in development.
I'm honestly not sure yet whether I will be buying this game, but I'm leaning toward canceling my CE preorder. I'll wait to see what happens in open beta, but I'm concerned that there isn't going to be enough content to keep things interesting for me - and since I start school close to launch day, I really can't see myself sitting in my dorm room grinding mobs in the bit of time I won't have to study.
Haha man you are a trip. Did you mean to quote me?
I dont think you understand the system well, in fact anyone still saying they wont play becouse they cant grind 10 straight( yes is exp based , not time based, they calculated you loose bonus when you have been grinding more or less for 8h straight, most of us wouldnt achive that kind of exp on 10h+)should reconsider playing a a mmo, is not healthy to grind for that long no stop.And only those people are the ones who will see the surplus cap.
Hardcore complain- i cant powerlv. But again your gonna be max lv w-o stoping to gear up/geting the skills you need ? This is not hardcore, this are idiots who only hinders party play.I dont whant leachers in my party,or my game, is that simple, so dont say hardcores are screwd,powerleveling without the proper gear/skills is not hardcore.
Casuals shouldnt be worried , now that the system is fully explained, you can grind for 8h+ without hiting faitgue, log of and the next day it will be partially restored or fully restored so you can repeat the same if you wishes to.
This all misfix and comunity stir is SE fault for not doing what they did today since day one.Explain it correctly on BETA FORUMS.The guy was at gamescon , so o well . If people still dont belive me then wait till open beta and see the game for yourself. You should be concerned about UI/lag/party play and not this stupid thin that does not hinders anyone but the people w-o a life.Been saying since day one you all are over reacting over this.
If you still want to bitch about it, then for the love of god just gtfo, we dont whant you on our game.
Sigh... You do realize that many of these people don't actally "hate the game" as you put it. They like the concept behind the game, and more or less like what SE has done with it. The problem is that they implemented a mechanic which hinders gameplay, deliberately. Now I know there's still enough rabid fanboys left to defend anything and everything that SE says, but most people don't like to pay a reaccuring fee for a game that deliberately hinders them from playing it. For example, if you payed for internet, but your internet company said "you can only use the internet 8 hours a week, and after that you're going to start losing bandwidth down to zero. We are doing this for you because our service is too efficient", would you say "oh that sounds great! sign me up!" or would you say "no thanks, I'll go with another service". Now what if it was SE telling you this?
Again, to answer your question, most people here actually DO like the game. I enjoyed it in beta. However, we are not so madly inlove w/ SE that we are okay with whatever bad decision they decide to implement. Some of us have standards / a limit to what we will put up w/ from a company. I really don't see how that's a bad thing, especially given the amount of crappy MMOs saturating the market today.
Hahaha... the point is. they FORCE you to play like they want you to. Why am I FORCED to play another class then the class i want to play. Why am I FORCED to stop progressing in my physical level because I play longer then other.
Hardcore or not, I don't give a fuck. The point is SE is FORCING you to do something you may not want to do. Aka bullshit. You're paying to play the game, you should enjoy it like YOU want not how THEY want.
Saying GTFO when your point isn't working is just showing you're going out of idea. lmao, so just GTFO yourself.
Do you understand the mechanic? It's not "10 hours straight" as you put it. It's 10 hours total, per week. This applies to ALL exp gains. Your physical level will more than likely hit this penalty each week, unless you only plan to play a couple days a week. Physical level doesn't change with yourr class, it's always there. As for class, yes, you can switch that up to offset the exp penalty, however that only works to a point, and it is highly dependant on how you want to play your character. Melee classes probably won't have as much of a problem with this system, because their class synergy does work rather well. However caster classes (and to a lesser extent, the ranger class) are hurt by this system fairly noticeably. They don't have as many viable options, and currently the amount of time it takes to reset your stats (from main profession) after a switch really prevents you from changing classes frequently and often. After all, you can't really expect to lvl a tank class when you are primarily INT. This system effects crafting professions in much the same way, however people do have a tendency to want to craft less, and adventure more.
Pretty much this.
Trying to level only one job/class would pretty much gimp yourself. I only played for a week in Beta 3, and I never noticed the surplus. I was however mining and along with leveling clases. Tharms get slow, Pugs have a great self heal, and Mauraders are just fun swinging the axe. I found leveling those 3 to be a good mix for me.
I don't think most people will ever see the surplus go into effect. Those that haven't played and just base their decisions off forum comments are only hurting themselves.
People that pay a subscription to a game that will basically turn off on you after 8 hours of play in a week are not smart.
They are sheep.
The mechanism exists to prevent people from becoming bored with the systems/grinding in the game and spreading that thought across the net when they innevitably quit the game. It's natural for someone to get bored with an MMO after a time and move on, this system just controls the experience of the players more than just letting them roam around in a virtual world without limits.
But, roaming around in a virtual world without limits is exactly what MMO games are all about. Till now.
People who want to grind for 12 hour days should absolutely be able to do that if they are paying a subscription. I wouldn't personally find that enjoyable but maybe they do, and it's their money they spent on the game so if it doesn't interfere with my plans then go right ahead.
i can't help but think this is just a scheme to control gold farming but it punishes everyone besides the people that actually do it.
"I'm not cheap I'm incredibly subconsciously financially optimized"
"The worst part of censorship is ------------------"
Everyone bitching about the surplus system, obviously hasnt done its research.
Some people kill me....
It isn't "healthy" to play a game for 8-10hrs a day, but it is perfectly fine for me to sit at my WORK DESK for 8-10 hrs a day sitting in front of a computer, answering forums...
Because I get paid to sit in front of the PC that long, it makes it ok.
BUT
The gamer who sits in his chair at home the same amount of time, should not play an mmo and get a life because it isn't healthy?!
Society is f'd up that is all there is to it.
I cant belive people are actually bitching for the love of bitching.The system is explained , it does not hinders anyone. If your so full of yourself and so self centered that you must have the freedom to suck and powerlevel wiithout stoping for a second and gearing up correctly, then by all means just go away lol.
You say "fight the power " " down with the goverment", " they forcing me to not grind for 10h straight". I salute SE for doing so.
About someone put a stop to kids w-o lifes.I know what im talking bout i had my share of no stop playing and is just not healthy, this was the MAYOR PROBLEM WITH FFXI, you eighter didnt had a life , or you sucked. Now they finally fixed it. And all i hear is complains.Illsay it again , go outside, get a job, and gtfo of this game.
If you do have a job and are not a kid staying to play 24/7, then why the long face, this system DOES NOT AFFECT YOU.
O right, "FIGHT THE POWER" forgot that idiology, you realise how many kids are hooked at MMOS now days all over the world ? millions, i was one of them.And this game you can progress , enjoy, have fun , and be on the top, without having to loose your social life. Ill say it again .
SE GOOD FKING JOB.now fix damn stupid UI issues.
This system doesn't stop you from grinding. Grind to hearts content. If you stop grinding because your xp is dropping or stopped altogether then that is your decision. The game doesn't stop you from doing it. Some people will grind sheep all day for leather. They don't care about XP. They only want the leather, to either sale for money or use in crafting.
Have you played? I played over 8 hours and my game didn't turn off.
Nothing stops u to switch your class after 8hrs and continue your grinding tho.
People can think about the system what they want but it does not stop u in any way from playing and grinding 24/7 all it does is making u switch classes after a certain amount of earned exp.
Everyone bitching about everyone bitching about the surplus system, obviously hasnt done its research.
Learn WTF you're talking about before bitching about other people bitching.
No point getting all emotional. Either the game is for you or it isn't. SE has an idea in mind for how they want their game to play out and that is what they are going to do. All games have rules. Not everyone loves the rules. You can either accept them or not play. Really no use getting all bent out of sorts over it. SE doesn't owe you anything and doesn't expect anything from you.
Thepoint is, you're physical level Xp will STOP for good after a certain time. Sure, you can level other class but you will NOT progress on your physical level. Which mean they are forcing you to stay at that level and force you to grind other class. Which just plain stink.
As for Chouj's comment on Gold Farming.... It's not for that because Loot and Drop will still be possible even if you gain no XP... so therefor it has no effet on the economy.