Doesn't even remotely resemble a competition. I'm afraid the WAR camp is going to be non existant. DAOC 2 please.
You should check out Guild Wars 2 man. They mention pvp like DAoC had.
One of the reasons I started to follow/watch GW2. Ive heard so many good things about DAoC,but When it was in its prime I was PC'less.And now im just not willing to pay a sub for the dated graphics and such.
Ok, after re-reading his 'review" I realized he was just doing a conversation piece and had to jazz it up some way. Not only is his review off in many ways, his basic facts that anyone who isn't lazy could find out are.
Case in point...
Mythics debut was one of the first MMORPGs truly to embrace PvP, and as such, we still have the nations of Hibernia, Albion and Midgard battling for Arthurian domination today.
Doing a simple search on "Mythic Entertainment" reveals that DAOC was not Mythic's debut. They made about a few mmos long before that.
I can only guess he had never heard of Mythic before playing DAOC. To not know that is understandable if you just started playing DAOC when the game came out.
But about nine years later, dude? You should have Googled that at least to lend legitimacy to the piece.
"...here is another article offering my meager, inflammatory, and often mistaken opinions."
Calling people bastards and insinuating they are morons [by mistaking your opinions] is flame bait at best.
Just a few points follow. It is late and I do not want to write a manual or small book on your work.
When was that DAoC screen shot taken, 2003? Where are all of the enemy red identifiers? Where are all of the combat graphics? Where is the scenery?
Solo Play:
"...the game's difficulty has been reduced from a journey to the level cap to a hop, skip, and a jump.
That is not so for brand new people. Those new to the game and want to play solo will not reach level 50 in a week. And, you forgot about the 10 champion levels, you have to kill something to get there.
Also, while it is easy to power level someone, new players should learn how to play their characters both solo and in groups, and not by being power leveled.
Groups:
And, you said finding groups is difficult. It is if you do not know how. How easy is it to find groups in WoW if you are new?
PvP and End Game:
"Player versus Player within the game also bestows rewards for character development too so that it offers incentive to players wanting to carry on after the level cap."
How long did you play DAoC, a month?
RvR [PvP] IS the end game, and the end game never ends!
And, the reason that it does not take six months to reach level 50 is so people can play RvR.
Also, you did not mention Molvic [levels 35 to 39]. That battleground [RvR] has been popular for many years. Many people never leave Molvic because it is the closest game play to pre-ToA.
Community:
"...people were seemingly very happy to see a new boy and gave me items as if they were grooming me for sexual favors."
You seem to have a sick mind and are in need of both psychological and spiritual help. And, you also seem to throw sex terms and statements around with reckless abandon! Does your wife know that you make sick jokes about her "boobs"?
The best thing I can say about this "article" is that you may be re-introducing DAoC to new readers.
Intel Core i7 7700K, MB is Gigabyte Z270X-UD5 SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card
article was obviously written to help bring in some Mythic advertising dollars. No sane person that has played both games can think WAR is better @ anything except graphics & perhaps the early game (below level 10). Or perhaps, Mythic has spent so much advertising $$ on this site, MMORPG is afraid to badmouth them.
Played WAR for about 4 months & tried it as tank & healer & DD & it always sucked unless you had one of the overpowered classes.
Both are good games. But regardless of what anyone thinks here, I am fairly sure that Warhammer has alot more people playing then the 1334 people currently "defending the realms" of Camelot.
If you logged into the game you would know that there is generally somewhere around 3,000 playing "defending the realms". I hate when people talk like they know something.
Yep, that 1334 number has been posted for weeks, the website is broken, there are way more ppl logging on nightly.
Even with the number currently broken, when the Ywain cluster launched the highest that I ever saw that number was slightly over 3000. Sorry but thats not many people. What would that be maybe 30k subscribers if that? UO as of fairly recently still had around 100k subscribers from I have seen. And you can see proof of that just by looking at the effort that is put into the development of UO compared to DAoC.
Don't get me wrong myleigh7 I was not trying to imply that Warhammer is necessarily better, but I can almost guarantee that it is doing better numbers wise. Sadly numbers are the only thing that studios and publishers look at. We can only hope maybe someday down the road Mythic will change their mind about not doing sequels and develop a DAoC 2. I know that I would play that in a heartbeat.
WAR's endgame PvP was total fail. To give it a 10/10 shows the iteligence of some of the colunist here at this site. Please this game is on its deathbed for a reason.
If Mythic were paying me to say sweet things about any of their games I would be giving both of their games better scores. These are my opinions entirely, if Mythic want to pay me, well we can see about a rewrite. People should play WAR in its current state rather than going on there initial experiences at launch. The game has truly grown and progressed.
If Mythic were paying me to say sweet things about any of their games I would be giving both of their games better scores. These are my opinions entirely, if Mythic want to pay me, well we can see about a rewrite. People should play WAR in its current state rather than going on there initial experiences at launch. The game has truly grown and progressed.
people have been playing.. if not for long, WAR in its current state, thats why its doing so badly, the game hasnt grown at all, and the degree of progression, i really have to wonder at. less really isnt more you know... and thats pretty much what has happened to the game from its initial version.. i really dont understand the end game rating of the game either.. though its not the only bit that i dont agree with, its just, the end game rating of 10/10 is totally unjustified... maybe they got the 0 and the 1 the wrong way round?
That would be like asking which of these two items is better? A Ferrari Enzo, or a VW Beetle?
Are you having any difficulty deciding?
You cannot judge a game by the number of subscribers. I mean, look at WoW's numbers, and it has totally worthless graphics, horrific crowding, etc etc. Yet more and more people play it. It's advertising, pure and simple. I'd bet a very large percentage think it's the best they could get. They just don't know any better. I've seen WoW commercials, and cultural references.. Where have I ever seen a single reference to DAoC in mainstream media..Oh yeah..Never.
Ps..There was no monetary or non-monetary compensation given to me by anyone or anything in return for my opinion.
Few MMOs are in the category of truly epic, immersive gameplay. DAoC, EQ, and AC are all a part of that IMO. DAoC was in many ways ahead of its time, yet much was drawn from the old-school MMOs as well. If DAoC was launching today with the WAR engine (minus ToA) it would be a huge hit. I'm still hoping for DAoC 2 someday though...
Three realms: I wil always remember the 3 way battles of three realms going at it. or having a stand off, and then having that third realm join the party. so fun. Warhammer how ever also has great battle grounds and the RVR is incredible as well. but Three realms adds that extra unkown to the fight that is so fun. I suppose WH has better battle grounds and RVR over all, but for me its funner with three sides fighting for control.
Classes - DAOC fields so many interesting classes and races. Warhammer does OK in this area but I found the few classesvery limiting. Also hated the female bright wizard models... Allow more face/body customization and it would be better.
The PVE world - DAOC all the way, warhammer is disjoint and the PVE experience is terrible. I like the idea of encounters but the PVE just doesn't work for me. the zones are cool, but the problem is the world..doesn't feel like a world.
Not even a contest, DAoC wins hands down. Better graphics do not a good game make.
See, I've always been surprised that WAR doesn't even manage to look better than DAoC, to me, let alone better than Climax's canned Warhammer Online from 2004. It's quite puzzling.
Favorites: EQ, EVE | Playing: None. Mostly VR and strategy | Anticipating: CU, Pantheon
Well, I have to admit I am a bit surprised by some of the Warhammer scores (PvP a 10/10- pah-lease...).
DAoC 2 would be sweet, true. Alternatively, Mythic should consider reviving DAoC by taking up development again. A new expansion, the promised DAoC Origins server, an engine update... That game still has the potential to be a contender in todays market. Maybe not WOWesque subsriber numbers, but certainly more than it has today. And/or lower the subscription fees to make it easier for people to maintain a subscription alongside other games.
Anyway, there is lot's of things that Mythic could do to treat the game and it's community better, but alas...
WAR endgame has changed quite a bit since launch and it's pretty good now and is still continuing to evolve, while not perfect it's best you can get in the market as for pvp and rvr go.
I can't really comment on DAoC as I never got to play it. I will say the reason I enjoy WAR so much is because the pvp is so group centric. You won't have one person solo in good gear kill 5 people like it's nothing. The whole point of the game is to pvp, to get gear, to pvp more and better with.
I disagree on endgame being 10/10 for War. Granted, end game is all about pvp, but their is their version of PvE. And it's pretty sad.
I was hoping to see Bioware try to breath a little life into the game before they pushed TOR out the door. Guess they won't.
WAR failed when instead of battlegrounds they had scenarios, while scenarios could still have a place its not like a battleground. Thats just one thing DAoC did that no other game does, and battle grounds was alot of fun.
Originally posted by Swanea I can't really comment on DAoC as I never got to play it. I will say the reason I enjoy WAR so much is because the pvp is so group centric. You won't have one person solo in good gear kill 5 people like it's nothing. The whole point of the game is to pvp, to get gear, to pvp more and better with. I disagree on endgame being 10/10 for War. Granted, end game is all about pvp, but their is their version of PvE. And it's pretty sad. I was hoping to see Bioware try to breath a little life into the game before they pushed TOR out the door. Guess they won't.
You don't know what you missed. To see a thousand people in New Frontiers beating eachother's brains out, all day long. Join at 7:00 A.M. and leave at 7:00 P.M. with the same battle raging.
I cannot see any game, in the past, current, or future with that kind of combat.
Intel Core i7 7700K, MB is Gigabyte Z270X-UD5 SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card
Comments
You should check out Guild Wars 2 man. They mention pvp like DAoC had.
One of the reasons I started to follow/watch GW2. Ive heard so many good things about DAoC,but When it was in its prime I was PC'less.And now im just not willing to pay a sub for the dated graphics and such.
For me DAOC is the clear winner. (WAR is still a good game though)
DAoC 2 Please.
Gamer-4-Life
Ok, after re-reading his 'review" I realized he was just doing a conversation piece and had to jazz it up some way. Not only is his review off in many ways, his basic facts that anyone who isn't lazy could find out are.
Case in point...
Doing a simple search on "Mythic Entertainment" reveals that DAOC was not Mythic's debut. They made about a few mmos long before that.
I can only guess he had never heard of Mythic before playing DAOC. To not know that is understandable if you just started playing DAOC when the game came out.
But about nine years later, dude? You should have Googled that at least to lend legitimacy to the piece.
"TO MICHAEL!"
Bad fight is bad. How can you give WAR better PVP than DAOC? DAOC = a million itmes better.
DAOC=opiod, WAR=expired, inactive Methadone. nuff said
"...here is another article offering my meager, inflammatory, and often mistaken opinions."
Calling people bastards and insinuating they are morons [by mistaking your opinions] is flame bait at best.
Just a few points follow. It is late and I do not want to write a manual or small book on your work.
When was that DAoC screen shot taken, 2003? Where are all of the enemy red identifiers? Where are all of the combat graphics? Where is the scenery?
Solo Play:
"...the game's difficulty has been reduced from a journey to the level cap to a hop, skip, and a jump.
That is not so for brand new people. Those new to the game and want to play solo will not reach level 50 in a week. And, you forgot about the 10 champion levels, you have to kill something to get there.
Also, while it is easy to power level someone, new players should learn how to play their characters both solo and in groups, and not by being power leveled.
Groups:
And, you said finding groups is difficult. It is if you do not know how. How easy is it to find groups in WoW if you are new?
PvP and End Game:
"Player versus Player within the game also bestows rewards for character development too so that it offers incentive to players wanting to carry on after the level cap."
How long did you play DAoC, a month?
RvR [PvP] IS the end game, and the end game never ends!
And, the reason that it does not take six months to reach level 50 is so people can play RvR.
Also, you did not mention Molvic [levels 35 to 39]. That battleground [RvR] has been popular for many years. Many people never leave Molvic because it is the closest game play to pre-ToA.
Community:
"...people were seemingly very happy to see a new boy and gave me items as if they were grooming me for sexual favors."
You seem to have a sick mind and are in need of both psychological and spiritual help. And, you also seem to throw sex terms and statements around with reckless abandon! Does your wife know that you make sick jokes about her "boobs"?
The best thing I can say about this "article" is that you may be re-introducing DAoC to new readers.
Intel Core i7 7700K, MB is Gigabyte Z270X-UD5
SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card
article was obviously written to help bring in some Mythic advertising dollars. No sane person that has played both games can think WAR is better @ anything except graphics & perhaps the early game (below level 10). Or perhaps, Mythic has spent so much advertising $$ on this site, MMORPG is afraid to badmouth them.
Played WAR for about 4 months & tried it as tank & healer & DD & it always sucked unless you had one of the overpowered classes.
@ Adam Tingle
Trololo!
IZI MODO?! Ha-ha-ha!
Even with the number currently broken, when the Ywain cluster launched the highest that I ever saw that number was slightly over 3000. Sorry but thats not many people. What would that be maybe 30k subscribers if that? UO as of fairly recently still had around 100k subscribers from I have seen. And you can see proof of that just by looking at the effort that is put into the development of UO compared to DAoC.
Don't get me wrong myleigh7 I was not trying to imply that Warhammer is necessarily better, but I can almost guarantee that it is doing better numbers wise. Sadly numbers are the only thing that studios and publishers look at. We can only hope maybe someday down the road Mythic will change their mind about not doing sequels and develop a DAoC 2. I know that I would play that in a heartbeat.
WAR's endgame PvP was total fail. To give it a 10/10 shows the iteligence of some of the colunist here at this site. Please this game is on its deathbed for a reason.
GW2 the future of MMO gaming
WAR's engame was FAILHammer! I may just be old-fashioned I guess. Others have said it... DAOC 2 please!
If Mythic were paying me to say sweet things about any of their games I would be giving both of their games better scores. These are my opinions entirely, if Mythic want to pay me, well we can see about a rewrite. People should play WAR in its current state rather than going on there initial experiences at launch. The game has truly grown and progressed.
people have been playing.. if not for long, WAR in its current state, thats why its doing so badly, the game hasnt grown at all, and the degree of progression, i really have to wonder at. less really isnt more you know... and thats pretty much what has happened to the game from its initial version.. i really dont understand the end game rating of the game either.. though its not the only bit that i dont agree with, its just, the end game rating of 10/10 is totally unjustified... maybe they got the 0 and the 1 the wrong way round?
What competition? That's not a competition.
D
A
o
C
!!!!!
That would be like asking which of these two items is better? A Ferrari Enzo, or a VW Beetle?
Are you having any difficulty deciding?
You cannot judge a game by the number of subscribers. I mean, look at WoW's numbers, and it has totally worthless graphics, horrific crowding, etc etc. Yet more and more people play it. It's advertising, pure and simple. I'd bet a very large percentage think it's the best they could get. They just don't know any better. I've seen WoW commercials, and cultural references.. Where have I ever seen a single reference to DAoC in mainstream media..Oh yeah..Never.
Ps..There was no monetary or non-monetary compensation given to me by anyone or anything in return for my opinion.
Few MMOs are in the category of truly epic, immersive gameplay. DAoC, EQ, and AC are all a part of that IMO. DAoC was in many ways ahead of its time, yet much was drawn from the old-school MMOs as well. If DAoC was launching today with the WAR engine (minus ToA) it would be a huge hit. I'm still hoping for DAoC 2 someday though...
insanex
DAOC IMO is the better game
Three realms: I wil always remember the 3 way battles of three realms going at it. or having a stand off, and then having that third realm join the party. so fun. Warhammer how ever also has great battle grounds and the RVR is incredible as well. but Three realms adds that extra unkown to the fight that is so fun. I suppose WH has better battle grounds and RVR over all, but for me its funner with three sides fighting for control.
Classes - DAOC fields so many interesting classes and races. Warhammer does OK in this area but I found the few classesvery limiting. Also hated the female bright wizard models... Allow more face/body customization and it would be better.
The PVE world - DAOC all the way, warhammer is disjoint and the PVE experience is terrible. I like the idea of encounters but the PVE just doesn't work for me. the zones are cool, but the problem is the world..doesn't feel like a world.
For me I'm waiting for DAOC 2.
See, I've always been surprised that WAR doesn't even manage to look better than DAoC, to me, let alone better than Climax's canned Warhammer Online from 2004. It's quite puzzling.
Well, I have to admit I am a bit surprised by some of the Warhammer scores (PvP a 10/10- pah-lease...).
DAoC 2 would be sweet, true. Alternatively, Mythic should consider reviving DAoC by taking up development again. A new expansion, the promised DAoC Origins server, an engine update... That game still has the potential to be a contender in todays market. Maybe not WOWesque subsriber numbers, but certainly more than it has today. And/or lower the subscription fees to make it easier for people to maintain a subscription alongside other games.
Anyway, there is lot's of things that Mythic could do to treat the game and it's community better, but alas...
oh and since some people mentioned updating DAoC with the WAR engine - there actually is a little teaser of how that would look like right here: http://www.youtube.com/watch?v=igrMFiBRFCA&feature=related
WAR endgame has changed quite a bit since launch and it's pretty good now and is still continuing to evolve, while not perfect it's best you can get in the market as for pvp and rvr go.
I can't really comment on DAoC as I never got to play it. I will say the reason I enjoy WAR so much is because the pvp is so group centric. You won't have one person solo in good gear kill 5 people like it's nothing. The whole point of the game is to pvp, to get gear, to pvp more and better with.
I disagree on endgame being 10/10 for War. Granted, end game is all about pvp, but their is their version of PvE. And it's pretty sad.
I was hoping to see Bioware try to breath a little life into the game before they pushed TOR out the door. Guess they won't.
WAR failed when instead of battlegrounds they had scenarios, while scenarios could still have a place its not like a battleground. Thats just one thing DAoC did that no other game does, and battle grounds was alot of fun.
You don't know what you missed. To see a thousand people in New Frontiers beating eachother's brains out, all day long. Join at 7:00 A.M. and leave at 7:00 P.M. with the same battle raging.
I cannot see any game, in the past, current, or future with that kind of combat.
Intel Core i7 7700K, MB is Gigabyte Z270X-UD5
SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card