I'm mostly sure this game wont be for me in the near future. I'll consider buying a PS3 to play it when the time comes though. (better 300 bucks on a game system than ~1000 for a new computer)
It has many things in it that I really enjoy. The combat is actually better than some perceive it to be. With the lag it is hard to be sure, but I know there is definite advantages to positional attacks. It also seems you can dodge attacks and prevent specials. Combined with the Battle Regimen system (which I don't comprehend) that allows you to sync attacks for increased and addtional effects, I think it's much better and more entertaining than many state.
I'm enthralled by it's attention to detail. Putting on rings, necklaces, etc. actually visible show on your character. I enjoy the day night cycles and the weather.
The opening cutscenes work really well to draw you in and leave you wondering (why do the main characters have that tattoo on their necks?)
When the game goes live I'm sure the content will be added and a bit of the lag reduced (due to less load).
Unfortunately the UI is laggy, the game is laggy, and neither seem like they will change significantly due to design and server location. To add insult to injury the games performance varies greatly between systems.
I feel like FFXIV is getting a lot of confusion around it, here I'll help clear some things up.
To get a system that can run the game "pretty well" you would only need to spend 400-600 dollars at most, and in the 600 range it would run it pretty much flawlessly. Go ahead and spend 1k and you'll be running it at max settings, however thats not exactly needed to enjoy the game.
I run the beta with minimal lag on a Dual Core 2.33 with a 9400 Nvidia card and only 1G of ram. I'm sure most of the people who think they can't run this actually could if they optimized settings.
Server location would only add about .3 miliseconds to actual latency depending on your location. Go ahead and ping some servers in Japan and then ping a few in your local country and you'll see what I mean. You won't notice a difference.
I hope this helps clear up some confusion about the game. Thanks!
The best part about all of this is that people like this will eventually stop playing the game, or even play it at all. In the sense that I won't have to deal with it while I'm playing. Not that I don't want people to play at all.
I can't wait.
Don't worry there will be plenty of people playing. This site does not represent the community in the slightest. Even the doom and gloomers that say it is only a game for FFXI fans must not realize that FFXI maintained 500k subs over like 7 years making it one of the most popular MMO's ever.
I agree though I can't wait for it to be out. Could care less about people here being emo about it. It is how it goes here with every game.
The game isn't that bad but honestly its so far from what everyone expected. Was a huge let down for me.
And what did you expect?? The messiah?
A game is just a game, some like it and some dont... that all. Strange that for me this is exactly what i was expected. A good and different game. And stop judging a game for is flaws because everyone single one mmo has flaws at first....
10 days out; that excuse only works for minor things, not core gameplay issues.
Who says they have not fixed the core gameplay issues, and just do not want to release them in the Beta. They can have beta end and on release look like they did a crapload of stuff in the last 2 days.
Void, you're pretty damn stupid and gullible, aren't you? Someone has to buy their product, I guess. Thanks to people like you, companies will always have at least some cash in their pocket.
thread title describes my experience perfectly. I remember playing ffxi beta, and it was way better a game than this.
So you did play in the Japanese PS2 beta of FFXI? Are you sure? The japanese beta and release of FFXI was a biggest mess... The game become playable 1 years later.. Still the game is still there.
thread title describes my experience perfectly. I remember playing ffxi beta, and it was way better a game than this.
So you did play in the Japanese PS2 beta of FFXI? Are you sure? The japanese beta and release of FFXI was a biggest mess... The game become playable 1 years later.. Still the game is still there.
Well said! Glad you brought up the point that us non-Japanese gamers weren't even the first to sample the original incarnation of the FFXI beta. I'm still surprised that Japan is even letting us play the FFXIV beta.
thread title describes my experience perfectly. I remember playing ffxi beta, and it was way better a game than this.
So you did play in the Japanese PS2 beta of FFXI? Are you sure? The japanese beta and release of FFXI was a biggest mess... The game become playable 1 years later.. Still the game is still there.
Well said! Glad you brought up the point that us non-Japanese gamers weren't even the first to sample the original incarnation of the FFXI beta. I'm still surprised that Japan is even letting us play the FFXIV beta.
Yep and look what happen now... they all whine because they dont have their precious polish xxx years game at the release. This is the only and real mistake SE has done...
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers
- config menu inside the actual game
- finish genre standard stuff:
bank
auction house
ingame help and tooltips
but also this could help:
- guide players at least for the starter areas
- reduce amount of loot, itemtypes in loot
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!)
thread title describes my experience perfectly. I remember playing ffxi beta, and it was way better a game than this.
So you did play in the Japanese PS2 beta of FFXI? Are you sure? The japanese beta and release of FFXI was a biggest mess... The game become playable 1 years later.. Still the game is still there.
Well said! Glad you brought up the point that us non-Japanese gamers weren't even the first to sample the original incarnation of the FFXI beta. I'm still surprised that Japan is even letting us play the FFXIV beta.
Yep and look what happen now... they all whine because they dont have their precious polish xxx years game at the release. This is the only and real mistake SE has done...
mind you its 2010, we built your car with the steering wheel at the backseat, but we will come back to you eventually in 2012 then its where it should be ... pls stay with us
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers
- config menu inside the actual game
- finish genre standard stuff:
bank
auction house
ingame help and tooltips
but also this could help:
- guide players at least for the starter areas
- reduce amount of loot, itemtypes in loot
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!)
- npc crafting interaction
Compared to FF X, this game just doesn't cut it. I was really exicted when the game was announced. I played beta and was sorely disappointed in the lack of content .
Is the game fixable as the above posts indicate. Probably, but I would add the game be able to be played not just on Windows 7, but also with Windows XP and Vista.
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers - UI works fine for PC, you just have to figure out how to use it.
- config menu inside the actual game - YES, this would be nice
- finish genre standard stuff: - not genre standard, player desired
bank - already has one, a BETTER bank than even WoW because you can call it up anywhere there is a bell and there are tons of them all over the place.
auction house - hmm market retainer/bazarr and player bazarr, one for in cities, the other travels where ever you go, thats like 2 auction houses in one. And they are going to add market zonje search functions with launch or shortly after, they already said they were.
ingame help and tooltips - in game help and tooltips are there already, all over the place. If you dont see them your not looking in the right spot, but they are there, for EVERYTHING. Honestly, after my 6th character I already am getting tired of seeing all the help thats there. My opinion it needs to be toned down, not up.
but also this could help:
- guide players at least for the starter areas - plenty of guide, its called READING IS FUNDAMENTAL - seriously they tell you how to do everything, right down to how to swing your pickaxe.
- reduce amount of loot, itemtypes in loot - sell it if it is too much, why are you hording what your not going to use? Put on your bazarr or vendor it. If your not using it for crafting why aren't you vendoring it, you will need the cash to pay those that do craft to fix your stuff.
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!) - Recipe list you can browse would be great yes, as for the fire crystals your not killing the right mobs is all not every mob drops every type of shard/crystal. Hell I've only been in Beta 8 days now and I already have that trended out.
- npc crafting interaction - NPC crafting interaction?? like you want them to craft for you? no clue what your on about there. Clarify?
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Okay i played this game some more and i found something interesting, at least for spell casters apparently you only have to select the enemy once, after that it's pretty simple. click the number for the spell you want then press enter. Theres still the delay between cool down and when you can actually cast the spell but knowing that you can hit enter instead of clicking the monster made combat a breeze in most cases.
Overall this game, at least in my opinion plays better then 11 did. It felt closer to what i expect in an MMO. After about 3 hours of 11 i was ready to set it down and say this needs a controller. 14 however i can actually play this with K/M and enjoy it. Maybe i'm an oddity but thats how i feel about this game. I would still be playing it now after learning a few things (like where my other spells were and that enter key) but they kicked me out for emergency server maintenance, heres hoping it's to fix the server side lag i get in towns.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Originally posted by terroni To add insult to injury the games performance varies greatly between systems.
I feel like FFXIV is getting a lot of confusion around it, here I'll help clear some things up.
To get a system that can run the game "pretty well" you would only need to spend 400-600 dollars at most, and in the 600 range it would run it pretty much flawlessly. Go ahead and spend 1k and you'll be running it at max settings, however thats not exactly needed to enjoy the game.
I run the beta with minimal lag on a Dual Core 2.33 with a 9400 Nvidia card and only 1G of ram. I'm sure most of the people who think they can't run this actually could if they optimized settings.
Odd, I have a e6600 2.4 with a gtx260 and 4gb of ram and i have everything turned down and there are significant issues. There is another thread where a guy has a quad core and a gtx 460 and has significant issues. There is a thread in which people state their performance and think they dont have issues because it only drops to 10 fps...
---
The servers being in Japan may affect ping by 3 ms on a perfect day for someone on the west coast. For other days and different locations it's much worse. Otherwise you just have to blame SE for having cheap servers or bad code because everyone is having lag. I was at least giving them the benefit of the doubt saying it was just the server location.
Drop the next-gen marketing and people will argue if the game itself has merit.
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers - UI works fine for PC, you just have to figure out how to use it.
- config menu inside the actual game - YES, this would be nice
- finish genre standard stuff: - not genre standard, player desired
bank - already has one, a BETTER bank than even WoW because you can call it up anywhere there is a bell and there are tons of them all over the place.
auction house - hmm market retainer/bazarr and player bazarr, one for in cities, the other travels where ever you go, thats like 2 auction houses in one. And they are going to add market zonje search functions with launch or shortly after, they already said they were.
ingame help and tooltips - in game help and tooltips are there already, all over the place. If you dont see them your not looking in the right spot, but they are there, for EVERYTHING. Honestly, after my 6th character I already am getting tired of seeing all the help thats there. My opinion it needs to be toned down, not up.
but also this could help:
- guide players at least for the starter areas - plenty of guide, its called READING IS FUNDAMENTAL - seriously they tell you how to do everything, right down to how to swing your pickaxe.
- reduce amount of loot, itemtypes in loot - sell it if it is too much, why are you hording what your not going to use? Put on your bazarr or vendor it. If your not using it for crafting why aren't you vendoring it, you will need the cash to pay those that do craft to fix your stuff.
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!) - Recipe list you can browse would be great yes, as for the fire crystals your not killing the right mobs is all not every mob drops every type of shard/crystal. Hell I've only been in Beta 8 days now and I already have that trended out.
- npc crafting interaction - NPC crafting interaction?? like you want them to craft for you? no clue what your on about there. Clarify?
i think i played a different game then, your sure its ffxiv your talking about ?
figure out an UI ? WTF? an UI is there to guide and help a user if he has to figure it out , its broken. Usability is not rocket sience. it is 2010 there are tons of books out there to read and learn. its completly crippled by the ps3 controller scheme i guess.
i called it genre std. stuff because its defacto standard because it works. "i want to open a can, use canopener" if your going to invent shit to do this different then you better can justify it or reduce the steps required to do so.
bank without drag&drop better ? just spread the bank to more places - done. in what way is a retainer better than a global auction house , except for a passive "seeking" function ?
where are the tooltips ? do you know what a tooltips is ?
bored. stopping now. useless. this game is a crap job. i love the ff universe and im sad that this game turned out like shit, i hope square enix destroys more of its ips and goes down soon so others can make good games with it.
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers - UI works fine for PC, you just have to figure out how to use it.
- config menu inside the actual game - YES, this would be nice
- finish genre standard stuff: - not genre standard, player desired
bank - already has one, a BETTER bank than even WoW because you can call it up anywhere there is a bell and there are tons of them all over the place.
auction house - hmm market retainer/bazarr and player bazarr, one for in cities, the other travels where ever you go, thats like 2 auction houses in one. And they are going to add market zonje search functions with launch or shortly after, they already said they were.
ingame help and tooltips - in game help and tooltips are there already, all over the place. If you dont see them your not looking in the right spot, but they are there, for EVERYTHING. Honestly, after my 6th character I already am getting tired of seeing all the help thats there. My opinion it needs to be toned down, not up.
but also this could help:
- guide players at least for the starter areas - plenty of guide, its called READING IS FUNDAMENTAL - seriously they tell you how to do everything, right down to how to swing your pickaxe.
- reduce amount of loot, itemtypes in loot - sell it if it is too much, why are you hording what your not going to use? Put on your bazarr or vendor it. If your not using it for crafting why aren't you vendoring it, you will need the cash to pay those that do craft to fix your stuff.
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!) - Recipe list you can browse would be great yes, as for the fire crystals your not killing the right mobs is all not every mob drops every type of shard/crystal. Hell I've only been in Beta 8 days now and I already have that trended out.
- npc crafting interaction - NPC crafting interaction?? like you want them to craft for you? no clue what your on about there. Clarify?
i think i played a different game then, your sure its ffxiv your talking about ?
figure out an UI ? WTF? an UI is there to guide and help a user if he has to figure it out , its broken. Usability is not rocket sience. it is 2010 there are tons of books out there to read and learn. its completly crippled by the ps3 controller scheme i guess.
i called it genre std. stuff because its defacto standard because it works. "i want to open a can, use canopener" if your going to invent shit to do this different then you better can justify it or reduce the steps required to do so.
bank without drag&drop better ? just spread the bank to more places - done. in what way is a retainer better than a global auction house , except for a passive "seeking" function ?
where are the tooltips ? do you know what a tooltips is ?
bored. stopping now. useless. this game is a crap job. i love the ff universe and im sad that this game turned out like shit, i hope square enix destroys more of its ips and goes down soon so others can make good games with it.
Sorry it appears I am unable to help you. The UI does in fact work as it is, and without lag (well except the crafting / inventory part). If you can't get it to work 'for you' then that is something nobody can help you with. It does not need to be completely rewriten as you put it though, as it does in fact work for others as it is. And yes I know you called it a genre standard, again though I can't help you there either. A standard means its a standard, and since...yeah just going to say I can't help you here, not worth my time and effort to explain this one again.
As for the bank without a drag and drop, yeah that goes right back to why you think the UI needs to be rewritten. Mouse, mouse, mouse, mouse, mouse, mouse, mouse, mouse....you seeing it yet?? Your a mouse person, your going to HATE this game from all angles because it wasn't designed around your mouse. If you want to have any hope of enjoying this game drop the mouse issue all the way. It works perfectly fine for a keyboard person. It also works perfectly fine for a controller person. It just doesn't work for the clickity clickity mouse person.
And yes, I think this system is better than a WoW type bank system. With this one I can call up my retainer right where I'm going to be crafting to get my mats and go right to work. If I forget one item I just call them back again, no need to run back to the bank, then back to the forge, then back to the bank, then back to the forge. What I would like to see instead of a bank is a mail system where i can do orders and send the items via messanger directly to the customer - Aion mail system was the best for this. I could do cheap to the mailbox or express right to them where ever they were at. Now that would be very nice here.
And I never said the retainer system was better than an AH, I said there are two bazarr functions already built in and that they are going to enhance the markets with a search function. Personally I like the realism side better than a generic AH, but I like the ease of selling on an AH over this system. Either will work.
Dont know what tooltips are?? Hahaha your funny, was that a lame attempt at trying to call me stupid or something?? No, no, I know what they are...do you? I just find it funny as hell that so many people have trouble with the help in this game. I mean they actually walk you character right up to the person that starts the help system out, and that person tells you exactly what to do on the first things. Then they put in all kinds of tutorial levequests for just all kinds of stuff that walks you thru the rest. You did take the tutorial levequests right? You went to the Aethercrystal and read the tuorial there, browsed the books at the guilds? talked to anyone at all??? Oh thats right, tooltips!! You want it as a popup right in the freakin middle of your screen so you dont actually have to go looking for it, sorry I thought I was discussing this with someone that had at least some small measure of personal motivation. And sorry if this last paragraph sounds condisending, but honestly why do people expect help to be handed to them when they aren't even willing to try and help themsleves first?
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
10 days out; that excuse only works for minor things, not core gameplay issues.
Who says they have not fixed the core gameplay issues, and just do not want to release them in the Beta. They can have beta end and on release look like they did a crapload of stuff in the last 2 days.
As a company you would have 2 choices i think. Here's your game about to release and by and large is getting absolutely reamed by the gaming community for being a shallow grindfest.
choice 1: You have an internal build that is a super massive magical patch that fixes everything and makes your game the best game ever. Do you release it and show everyone that you game rocks and salvage your word of mouth, even though it may spoil the game a bit? Or heck you could even just make an announcement saying "we've heard your complaints, we'd like to assure you that the build currently in open beta is feature incomplete we have thousands of quests internally that haven't been pushed live as our internal team has tested them and we didn't not want to ruin teh game for our beta players"
choice 2: Your a super arrogant company that really doesn't care what anyone thinks. You give your playerbase absolutely no information and count 100% on the fact that you have a long running IP that you figure the people in your home country of japan will eat up no matter what and that anyone outside of japan can mostly just bite, the ones that like your IP will play anyway no matter how crappy the game is.
Which seems more likely in this case?
There is no magical beta patch that makes the game good. What you see now is final and barring minor changes is what you get at release. it's too late to shove out a ton of stuff.
The tutorial quests are not for my class so I wasn't able to take them.
Yes there are books and things to read but tool tips where you can mouse over UI elements and get a popup after waiting on an item a few seconds if really simple and kinda the defacto standard. Why not have it?
Reading these books is a pain, why have a few lines of test and not just a pop up book or something that displays all the txt in a scrollable window? UI seems antiquated at best.
How about a tutorial on some basics. Like combat? Read some of the books and guides in the game which by the way are quite well hidden. Still nothing explains how casting combat really works. I start the game with 3 abilities on my hotbar. Can I mouse over them and get a description of them no? Even in the convoluted UI that lets me get to them through some menu selects I still only get a generic description like, this does fire damage. Very little detail and all the elemental attacks have the same description.
How does that attack work? I hit tab till I target what I want to attack, I hit enter to show my spells, I hit # to select a spell, I get a popup on the screen says area effect, I click it nothing happens. I got not clue what all this means and the combat manual didn't explain it at all. So I did through a lot of trial and error figure out how to cast a spell. tab to target, enter to get ability list, number to select spell, hit enter to cast. Maybe you gotta hit enter twice. Watch the stamina bar to see it showing your spell casting.
How about class progression? Does my character ever learn new spells? What about the conjurer guild I ran and talked to all the npcs, not very useful. They need some faction before you can get anything from them. How do I get faction with them? None of the levequest in the adv guild had faction with them.
Why can you take levequests that are no doable? Even worse how do you remove them from your list? Didn't seen an option to delete them. Saw a little symbol with an x but clicking on it does nothing.
Not being able to jump is a sin but even worse every time My finger hits space because of the burning need to jump I pop into text entry and stop moving.
The map isn't scrollable or scalable. If you want to have a fog use a fog but really making the map unscrollable is a pain.
Teleport shows several things with no description and if you click them it says you have no teleport?? Why list it if you can't use it?
Retainers are a nice idea but how the heck do you call them? I bought one and read through the info. I go to the menu and select retainer and it shows my retainer. I click on the retainer name and nothing happens. Aren't I supposed to be able to use the retainer? The guide mentioned bells and I've run all over the starting city and can't find anything that looks like a bell. I did find an endless area with shops so I'm guessing this is where my retainer is but finding him who knows...
I could go on an on. I've struggled to learn this much but really I can't imagine anyone spending this much time trying to figure out how to use a game? In most games you are focused on the quests, and checking out your different spells, running around leveling etc. In this game I spend a lot of time running around aimlessly, struggling to find books that tell me info about how to play the game? Doing things like getting levequests I can't do like mining? Running around trying to figure out how to get trained to be a miner. Trying to figure out how to attack something. Trying to figure out what to do when you die.
Well I really spend an inordinate amount of time trying to figure all this out. I'm far short from figuring it all out. But maybe I'm seriously biased and can't adapt after playing mmos for at least 10 years. Whatever the case, it's my opinion that this game is going to fail.
You know what's really odd, I played ffxi and I don't recall any of this difficulty... I played it a long time ago and the UI was different but I really don't remember having any problem picking the game up.
Oh well I've seen enough of this game. With LoTR being free to play I just finished reinstalling it and played for an hour. Wow, just wow, LoTR was like a breath of fresh air after this experience. haha kinda like if you chew and eat an asprin and then drink water. Wow the water taste a million times better after
Anyway for you hard core types that can slog your way through this and find enjoyment in this game, You are amazing and have my admiration. I failed.
Well after fighting through the UI issues and the lag issues I was able to play the game. It still seems way more painful to play then it needs to be but I was able to progress a bit.
I think the game is workable if they fix the bugs but still not a very good game. In my opinion the design is rather poor with a lot of things that just are way more difficult then they need to be. that said there is some good lore and if you take the time to read all the npc stuff it does seem like it would be a pretty involved game.
thats what i was thinking too:
- complete UI rewrite for PC gamers - UI works fine for PC, you just have to figure out how to use it.
- config menu inside the actual game - YES, this would be nice
- finish genre standard stuff: - not genre standard, player desired
bank - already has one, a BETTER bank than even WoW because you can call it up anywhere there is a bell and there are tons of them all over the place.
auction house - hmm market retainer/bazarr and player bazarr, one for in cities, the other travels where ever you go, thats like 2 auction houses in one. And they are going to add market zonje search functions with launch or shortly after, they already said they were.
ingame help and tooltips - in game help and tooltips are there already, all over the place. If you dont see them your not looking in the right spot, but they are there, for EVERYTHING. Honestly, after my 6th character I already am getting tired of seeing all the help thats there. My opinion it needs to be toned down, not up.
but also this could help:
- guide players at least for the starter areas - plenty of guide, its called READING IS FUNDAMENTAL - seriously they tell you how to do everything, right down to how to swing your pickaxe.
- reduce amount of loot, itemtypes in loot - sell it if it is too much, why are you hording what your not going to use? Put on your bazarr or vendor it. If your not using it for crafting why aren't you vendoring it, you will need the cash to pay those that do craft to fix your stuff.
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!) - Recipe list you can browse would be great yes, as for the fire crystals your not killing the right mobs is all not every mob drops every type of shard/crystal. Hell I've only been in Beta 8 days now and I already have that trended out.
- npc crafting interaction - NPC crafting interaction?? like you want them to craft for you? no clue what your on about there. Clarify?
i think i played a different game then, your sure its ffxiv your talking about ?
figure out an UI ? WTF? an UI is there to guide and help a user if he has to figure it out , its broken. Usability is not rocket sience. it is 2010 there are tons of books out there to read and learn. its completly crippled by the ps3 controller scheme i guess.
i called it genre std. stuff because its defacto standard because it works. "i want to open a can, use canopener" if your going to invent shit to do this different then you better can justify it or reduce the steps required to do so.
bank without drag&drop better ? just spread the bank to more places - done. in what way is a retainer better than a global auction house , except for a passive "seeking" function ?
where are the tooltips ? do you know what a tooltips is ?
bored. stopping now. useless. this game is a crap job. i love the ff universe and im sad that this game turned out like shit, i hope square enix destroys more of its ips and goes down soon so others can make good games with it.
Sorry it appears I am unable to help you. The UI does in fact work as it is, and without lag (well except the crafting / inventory part). If you can't get it to work 'for you' then that is something nobody can help you with. It does not need to be completely rewriten as you put it though, as it does in fact work for others as it is. And yes I know you called it a genre standard, again though I can't help you there either. A standard means its a standard, and since...yeah just going to say I can't help you here, not worth my time and effort to explain this one again.
As for the bank without a drag and drop, yeah that goes right back to why you think the UI needs to be rewritten. Mouse, mouse, mouse, mouse, mouse, mouse, mouse, mouse....you seeing it yet?? Your a mouse person, your going to HATE this game from all angles because it wasn't designed around your mouse. If you want to have any hope of enjoying this game drop the mouse issue all the way. It works perfectly fine for a keyboard person. It also works perfectly fine for a controller person. It just doesn't work for the clickity clickity mouse person.
And yes, I think this system is better than a WoW type bank system. With this one I can call up my retainer right where I'm going to be crafting to get my mats and go right to work. If I forget one item I just call them back again, no need to run back to the bank, then back to the forge, then back to the bank, then back to the forge. What I would like to see instead of a bank is a mail system where i can do orders and send the items via messanger directly to the customer - Aion mail system was the best for this. I could do cheap to the mailbox or express right to them where ever they were at. Now that would be very nice here.
And I never said the retainer system was better than an AH, I said there are two bazarr functions already built in and that they are going to enhance the markets with a search function. Personally I like the realism side better than a generic AH, but I like the ease of selling on an AH over this system. Either will work.
Dont know what tooltips are?? Hahaha your funny, was that a lame attempt at trying to call me stupid or something?? No, no, I know what they are...do you? I just find it funny as hell that so many people have trouble with the help in this game. I mean they actually walk you character right up to the person that starts the help system out, and that person tells you exactly what to do on the first things. Then they put in all kinds of tutorial levequests for just all kinds of stuff that walks you thru the rest. You did take the tutorial levequests right? You went to the Aethercrystal and read the tuorial there, browsed the books at the guilds? talked to anyone at all??? Oh thats right, tooltips!! You want it as a popup right in the freakin middle of your screen so you dont actually have to go looking for it, sorry I thought I was discussing this with someone that had at least some small measure of personal motivation. And sorry if this last paragraph sounds condisending, but honestly why do people expect help to be handed to them when they aren't even willing to try and help themsleves first?
yes your a fanboy.
man face it, people dont want to figure out an UI, they want to play the game. and the input device for pc is a mouse. anyways id call it shit even on a ps3 or xbox. too many steps for anything. and broken.
It's at times like these that I sit and repeat my MMO gaming mantra:
"Never, but never, ever subscribe to a brand new MMO; give it 10 months and let others pay to be post-beta testers."
I absolutely agree. Well said.
fully agree!! Well said!
almost every mmo that has released in a beta state has failed, so giving 10 months doesn't improve anything at all. You might have less bugs but you'll also be logging onto established and half-empty servers.
Strange you couldnt' do the tutorial levequests, I could have swron there were two for 'Desciple of War and Magic' which means all combat type classes without resctriction. There should have also been one more tutorial levequest for each gathering class, each of those also walks you thru how to gather and locate the nodes.
As for pop up tooltips, yes you can mouse over almost every icon and get that now. No they are not detailed as to how much damage or what % buff/debuff like other games, but crunching the numbers isn't what this game is about so I wouldn't expect that if I were you. As for the elements, moon phases, the gods, all that is in the books you can read in the guilds. The Thurm guild has the gods books, Conjurer has the moon phases and elements if I remember correctly.
The popup green button when you cast a spell, well thats how you make it a single target or AoE spell. You can slect it every time you cast it or just click/enter thru it and it will go with whatever you last selected. If the green button has arrows on the outside edge its AoE, if not it isn't. I believe that info is in the game help guide you can read on the aethercrystal in each of the starting cities. Gaining skills and class progression is also covered in this book.
Levequests, they are active on your list until you do them, then they are grey'd out as inactive until thier timer is up (they hold the place so you can't get more that your allowed). Once thier timer is up they can be 'exchanged' for new ones, or the same one again if you like. All you do is go back to the person who gives out levequests and pick the ones you want. If you have a full list (active or inactive) it will pop up a list and ask you which ones you want to exchange. You can do a 1 for 1 exchange, or you can do multiple for 1 exchange (this nets more xp/money for doing only 1 instead of 2 or 3).
Hahah they space bar jump, yeah I still do that every now and then too, annoying but other than that? And I agree completely on the map sucking big time. If there is any place a mouse needs to be allowed to be used, its on the map. Let me scroll it, back out, zome in, anything but what it is now.
Summoning retainers is actually rather easy, you just need to be either in a market zone or near a bell. The bells are like ones you find on the front desk of a hotel, not much bigger, and stand on a small pedistal. Each starting location (where you buy one) has a bell (advanturers guild). You will also notice when your at a bell that annoying ! in a bubble pops up at the top of your screen just like when your at an Aethercrystal. And yeah, those bells are all over the place, every city has them in thier shops row too. Once you get that ! just access it like you do every other time it pops up and you will get your retainer.
Oh and yeah I love LoTRO, I'm one of those lifers on that one, unfortunately they recently dumbed down the crafting to a point I no longer enjoy it as much as I used to. Thats why I'm interested in FFXIV, they have a very nice, indepth crafting system that I'm hoping will pick up where LoTRO left off when they 'simplified' it.
Hope this helps.
EDIT: oh and to that other person, no I'm not a fanboi. I am however someone who is willing to TRY and learn a new game instead of expecting everything handed ot me on a silver platter. You dont agree, I get that, thats your choice. Me, I prefer to pick up a challenge in life and try to overcome it, not everyone is like that. Some like governement handouts, its ok...thats the way of the future I hear.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
It's at times like these that I sit and repeat my MMO gaming mantra:
"Never, but never, ever subscribe to a brand new MMO; give it 10 months and let others pay to be post-beta testers."
I absolutely agree. Well said.
fully agree!! Well said!
almost every mmo that has released in a beta state has failed, so giving 10 months doesn't improve anything at all. You might have less bugs but you'll also be logging onto established and half-empty servers.
Again, the irony is that not a single MMO has EVER release feature complete, EVER. So your statement is just down right silly.
Remember WoW? How they sold twice as many boxes as they had server space? How they had Queues to log in from day one? How it had no racial abilities, how you fell through the world all the time?
No? You guys dont' remember this? Rose colored glasses must be in style again.
Comments
I feel like FFXIV is getting a lot of confusion around it, here I'll help clear some things up.
To get a system that can run the game "pretty well" you would only need to spend 400-600 dollars at most, and in the 600 range it would run it pretty much flawlessly. Go ahead and spend 1k and you'll be running it at max settings, however thats not exactly needed to enjoy the game.
I run the beta with minimal lag on a Dual Core 2.33 with a 9400 Nvidia card and only 1G of ram. I'm sure most of the people who think they can't run this actually could if they optimized settings.
Server location would only add about .3 miliseconds to actual latency depending on your location. Go ahead and ping some servers in Japan and then ping a few in your local country and you'll see what I mean. You won't notice a difference.
I hope this helps clear up some confusion about the game. Thanks!
And what did you expect?? The messiah?
A game is just a game, some like it and some dont... that all. Strange that for me this is exactly what i was expected. A good and different game. And stop judging a game for is flaws because everyone single one mmo has flaws at first....
Void, you're pretty damn stupid and gullible, aren't you? Someone has to buy their product, I guess. Thanks to people like you, companies will always have at least some cash in their pocket.
So you did play in the Japanese PS2 beta of FFXI? Are you sure? The japanese beta and release of FFXI was a biggest mess... The game become playable 1 years later.. Still the game is still there.
Well said! Glad you brought up the point that us non-Japanese gamers weren't even the first to sample the original incarnation of the FFXI beta. I'm still surprised that Japan is even letting us play the FFXIV beta.
Yep and look what happen now... they all whine because they dont have their precious polish xxx years game at the release. This is the only and real mistake SE has done...
thats what i was thinking too:
- complete UI rewrite for PC gamers
- config menu inside the actual game
- finish genre standard stuff:
bank
auction house
ingame help and tooltips
but also this could help:
- guide players at least for the starter areas
- reduce amount of loot, itemtypes in loot
- clean up recipes, show recipes somewhere (OMG give out fire crystals you morons!)
- npc crafting interaction
mind you its 2010, we built your car with the steering wheel at the backseat, but we will come back to you eventually in 2012 then its where it should be ... pls stay with us
this only works for fanboys
Compared to FF X, this game just doesn't cut it. I was really exicted when the game was announced. I played beta and was sorely disappointed in the lack of content .
Is the game fixable as the above posts indicate. Probably, but I would add the game be able to be played not just on Windows 7, but also with Windows XP and Vista.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
I absolutely agree. Well said.
Ing the Conqueror
BS thread title.
What did you expect? When you saw the first gameplay movies you could see they were going for same fell and style like FFXI.
If you hated FFXI you will hate FFXIV too. It all come down to this (as ususal) people have unrealistic expectations about games.
www.rocklynn.se
Okay i played this game some more and i found something interesting, at least for spell casters apparently you only have to select the enemy once, after that it's pretty simple. click the number for the spell you want then press enter. Theres still the delay between cool down and when you can actually cast the spell but knowing that you can hit enter instead of clicking the monster made combat a breeze in most cases.
Overall this game, at least in my opinion plays better then 11 did. It felt closer to what i expect in an MMO. After about 3 hours of 11 i was ready to set it down and say this needs a controller. 14 however i can actually play this with K/M and enjoy it. Maybe i'm an oddity but thats how i feel about this game. I would still be playing it now after learning a few things (like where my other spells were and that enter key) but they kicked me out for emergency server maintenance, heres hoping it's to fix the server side lag i get in towns.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Odd, I have a e6600 2.4 with a gtx260 and 4gb of ram and i have everything turned down and there are significant issues. There is another thread where a guy has a quad core and a gtx 460 and has significant issues. There is a thread in which people state their performance and think they dont have issues because it only drops to 10 fps...
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The servers being in Japan may affect ping by 3 ms on a perfect day for someone on the west coast. For other days and different locations it's much worse. Otherwise you just have to blame SE for having cheap servers or bad code because everyone is having lag. I was at least giving them the benefit of the doubt saying it was just the server location.
Drop the next-gen marketing and people will argue if the game itself has merit.
i think i played a different game then, your sure its ffxiv your talking about ?
figure out an UI ? WTF? an UI is there to guide and help a user if he has to figure it out , its broken. Usability is not rocket sience. it is 2010 there are tons of books out there to read and learn. its completly crippled by the ps3 controller scheme i guess.
i called it genre std. stuff because its defacto standard because it works. "i want to open a can, use canopener" if your going to invent shit to do this different then you better can justify it or reduce the steps required to do so.
bank without drag&drop better ? just spread the bank to more places - done. in what way is a retainer better than a global auction house , except for a passive "seeking" function ?
where are the tooltips ? do you know what a tooltips is ?
bored. stopping now. useless. this game is a crap job. i love the ff universe and im sad that this game turned out like shit, i hope square enix destroys more of its ips and goes down soon so others can make good games with it.
these rants are so funny.
Could you imagine someone in real life ranting like this. =D
My wife does it sometimes and it isn't so entertaining.
Anyways I disagree with you OP. Sorry it isn't the game for you.
Sorry it appears I am unable to help you. The UI does in fact work as it is, and without lag (well except the crafting / inventory part). If you can't get it to work 'for you' then that is something nobody can help you with. It does not need to be completely rewriten as you put it though, as it does in fact work for others as it is. And yes I know you called it a genre standard, again though I can't help you there either. A standard means its a standard, and since...yeah just going to say I can't help you here, not worth my time and effort to explain this one again.
As for the bank without a drag and drop, yeah that goes right back to why you think the UI needs to be rewritten. Mouse, mouse, mouse, mouse, mouse, mouse, mouse, mouse....you seeing it yet?? Your a mouse person, your going to HATE this game from all angles because it wasn't designed around your mouse. If you want to have any hope of enjoying this game drop the mouse issue all the way. It works perfectly fine for a keyboard person. It also works perfectly fine for a controller person. It just doesn't work for the clickity clickity mouse person.
And yes, I think this system is better than a WoW type bank system. With this one I can call up my retainer right where I'm going to be crafting to get my mats and go right to work. If I forget one item I just call them back again, no need to run back to the bank, then back to the forge, then back to the bank, then back to the forge. What I would like to see instead of a bank is a mail system where i can do orders and send the items via messanger directly to the customer - Aion mail system was the best for this. I could do cheap to the mailbox or express right to them where ever they were at. Now that would be very nice here.
And I never said the retainer system was better than an AH, I said there are two bazarr functions already built in and that they are going to enhance the markets with a search function. Personally I like the realism side better than a generic AH, but I like the ease of selling on an AH over this system. Either will work.
Dont know what tooltips are?? Hahaha your funny, was that a lame attempt at trying to call me stupid or something?? No, no, I know what they are...do you? I just find it funny as hell that so many people have trouble with the help in this game. I mean they actually walk you character right up to the person that starts the help system out, and that person tells you exactly what to do on the first things. Then they put in all kinds of tutorial levequests for just all kinds of stuff that walks you thru the rest. You did take the tutorial levequests right? You went to the Aethercrystal and read the tuorial there, browsed the books at the guilds? talked to anyone at all??? Oh thats right, tooltips!! You want it as a popup right in the freakin middle of your screen so you dont actually have to go looking for it, sorry I thought I was discussing this with someone that had at least some small measure of personal motivation. And sorry if this last paragraph sounds condisending, but honestly why do people expect help to be handed to them when they aren't even willing to try and help themsleves first?
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
As a company you would have 2 choices i think. Here's your game about to release and by and large is getting absolutely reamed by the gaming community for being a shallow grindfest.
choice 1: You have an internal build that is a super massive magical patch that fixes everything and makes your game the best game ever. Do you release it and show everyone that you game rocks and salvage your word of mouth, even though it may spoil the game a bit? Or heck you could even just make an announcement saying "we've heard your complaints, we'd like to assure you that the build currently in open beta is feature incomplete we have thousands of quests internally that haven't been pushed live as our internal team has tested them and we didn't not want to ruin teh game for our beta players"
choice 2: Your a super arrogant company that really doesn't care what anyone thinks. You give your playerbase absolutely no information and count 100% on the fact that you have a long running IP that you figure the people in your home country of japan will eat up no matter what and that anyone outside of japan can mostly just bite, the ones that like your IP will play anyway no matter how crappy the game is.
Which seems more likely in this case?
There is no magical beta patch that makes the game good. What you see now is final and barring minor changes is what you get at release. it's too late to shove out a ton of stuff.
fully agree!! Well said!
The tutorial quests are not for my class so I wasn't able to take them.
Yes there are books and things to read but tool tips where you can mouse over UI elements and get a popup after waiting on an item a few seconds if really simple and kinda the defacto standard. Why not have it?
Reading these books is a pain, why have a few lines of test and not just a pop up book or something that displays all the txt in a scrollable window? UI seems antiquated at best.
How about a tutorial on some basics. Like combat? Read some of the books and guides in the game which by the way are quite well hidden. Still nothing explains how casting combat really works. I start the game with 3 abilities on my hotbar. Can I mouse over them and get a description of them no? Even in the convoluted UI that lets me get to them through some menu selects I still only get a generic description like, this does fire damage. Very little detail and all the elemental attacks have the same description.
How does that attack work? I hit tab till I target what I want to attack, I hit enter to show my spells, I hit # to select a spell, I get a popup on the screen says area effect, I click it nothing happens. I got not clue what all this means and the combat manual didn't explain it at all. So I did through a lot of trial and error figure out how to cast a spell. tab to target, enter to get ability list, number to select spell, hit enter to cast. Maybe you gotta hit enter twice. Watch the stamina bar to see it showing your spell casting.
How about class progression? Does my character ever learn new spells? What about the conjurer guild I ran and talked to all the npcs, not very useful. They need some faction before you can get anything from them. How do I get faction with them? None of the levequest in the adv guild had faction with them.
Why can you take levequests that are no doable? Even worse how do you remove them from your list? Didn't seen an option to delete them. Saw a little symbol with an x but clicking on it does nothing.
Not being able to jump is a sin but even worse every time My finger hits space because of the burning need to jump I pop into text entry and stop moving.
The map isn't scrollable or scalable. If you want to have a fog use a fog but really making the map unscrollable is a pain.
Teleport shows several things with no description and if you click them it says you have no teleport?? Why list it if you can't use it?
Retainers are a nice idea but how the heck do you call them? I bought one and read through the info. I go to the menu and select retainer and it shows my retainer. I click on the retainer name and nothing happens. Aren't I supposed to be able to use the retainer? The guide mentioned bells and I've run all over the starting city and can't find anything that looks like a bell. I did find an endless area with shops so I'm guessing this is where my retainer is but finding him who knows...
I could go on an on. I've struggled to learn this much but really I can't imagine anyone spending this much time trying to figure out how to use a game? In most games you are focused on the quests, and checking out your different spells, running around leveling etc. In this game I spend a lot of time running around aimlessly, struggling to find books that tell me info about how to play the game? Doing things like getting levequests I can't do like mining? Running around trying to figure out how to get trained to be a miner. Trying to figure out how to attack something. Trying to figure out what to do when you die.
Well I really spend an inordinate amount of time trying to figure all this out. I'm far short from figuring it all out. But maybe I'm seriously biased and can't adapt after playing mmos for at least 10 years. Whatever the case, it's my opinion that this game is going to fail.
You know what's really odd, I played ffxi and I don't recall any of this difficulty... I played it a long time ago and the UI was different but I really don't remember having any problem picking the game up.
Oh well I've seen enough of this game. With LoTR being free to play I just finished reinstalling it and played for an hour. Wow, just wow, LoTR was like a breath of fresh air after this experience. haha kinda like if you chew and eat an asprin and then drink water. Wow the water taste a million times better after
Anyway for you hard core types that can slog your way through this and find enjoyment in this game, You are amazing and have my admiration. I failed.
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Ethion
yes your a fanboy.
man face it, people dont want to figure out an UI, they want to play the game. and the input device for pc is a mouse. anyways id call it shit even on a ps3 or xbox. too many steps for anything. and broken.
almost every mmo that has released in a beta state has failed, so giving 10 months doesn't improve anything at all. You might have less bugs but you'll also be logging onto established and half-empty servers.
Strange you couldnt' do the tutorial levequests, I could have swron there were two for 'Desciple of War and Magic' which means all combat type classes without resctriction. There should have also been one more tutorial levequest for each gathering class, each of those also walks you thru how to gather and locate the nodes.
As for pop up tooltips, yes you can mouse over almost every icon and get that now. No they are not detailed as to how much damage or what % buff/debuff like other games, but crunching the numbers isn't what this game is about so I wouldn't expect that if I were you. As for the elements, moon phases, the gods, all that is in the books you can read in the guilds. The Thurm guild has the gods books, Conjurer has the moon phases and elements if I remember correctly.
The popup green button when you cast a spell, well thats how you make it a single target or AoE spell. You can slect it every time you cast it or just click/enter thru it and it will go with whatever you last selected. If the green button has arrows on the outside edge its AoE, if not it isn't. I believe that info is in the game help guide you can read on the aethercrystal in each of the starting cities. Gaining skills and class progression is also covered in this book.
Levequests, they are active on your list until you do them, then they are grey'd out as inactive until thier timer is up (they hold the place so you can't get more that your allowed). Once thier timer is up they can be 'exchanged' for new ones, or the same one again if you like. All you do is go back to the person who gives out levequests and pick the ones you want. If you have a full list (active or inactive) it will pop up a list and ask you which ones you want to exchange. You can do a 1 for 1 exchange, or you can do multiple for 1 exchange (this nets more xp/money for doing only 1 instead of 2 or 3).
Hahah they space bar jump, yeah I still do that every now and then too, annoying but other than that? And I agree completely on the map sucking big time. If there is any place a mouse needs to be allowed to be used, its on the map. Let me scroll it, back out, zome in, anything but what it is now.
Summoning retainers is actually rather easy, you just need to be either in a market zone or near a bell. The bells are like ones you find on the front desk of a hotel, not much bigger, and stand on a small pedistal. Each starting location (where you buy one) has a bell (advanturers guild). You will also notice when your at a bell that annoying ! in a bubble pops up at the top of your screen just like when your at an Aethercrystal. And yeah, those bells are all over the place, every city has them in thier shops row too. Once you get that ! just access it like you do every other time it pops up and you will get your retainer.
Oh and yeah I love LoTRO, I'm one of those lifers on that one, unfortunately they recently dumbed down the crafting to a point I no longer enjoy it as much as I used to. Thats why I'm interested in FFXIV, they have a very nice, indepth crafting system that I'm hoping will pick up where LoTRO left off when they 'simplified' it.
Hope this helps.
EDIT: oh and to that other person, no I'm not a fanboi. I am however someone who is willing to TRY and learn a new game instead of expecting everything handed ot me on a silver platter. You dont agree, I get that, thats your choice. Me, I prefer to pick up a challenge in life and try to overcome it, not everyone is like that. Some like governement handouts, its ok...thats the way of the future I hear.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Again, the irony is that not a single MMO has EVER release feature complete, EVER. So your statement is just down right silly.
Remember WoW? How they sold twice as many boxes as they had server space? How they had Queues to log in from day one? How it had no racial abilities, how you fell through the world all the time?
No? You guys dont' remember this? Rose colored glasses must be in style again.