I think Defiant as well. I like their science oriented mentality and their tenacity in finding solutions with their technology. Instead of waiting for the gods to save their behinds like the Guardians. My dilemma on the other hand is about which class to choose between the 2 that i liked but it does not concern this thread.
Guardians have way prettier starting zones, but I'm not sure I'd be into the whole "for the gods!" thing. I've played mainly as a Defiant during the betas so far, will be trying guardian for the open beta.
However, I like the Defiant races a lot better for looks. The Kelari are not as much "dark elves" as they are "fae" or possibly "evil fae" in my opinion... and with enough tweaking, you can make them look pretty damn badass. No matter what the wife and I decide though, I will definitely be making a kelari alt, just so I can recreate this character:
Defiant - I like the female races better on that side (well except the Bahmi).
I was going to go Guardian at first, but I think the female elves are hideous and the female humans have some weird crap going on with their upper lip (it like... covers their teeth). You may say that I am shallow, but I like my characters to look good and that bothered the hell out of me.
Sorry for the picture spamming, but I've found that it -is- possible to make the Bahmi females look pretty decent - It takes a lot of tweaking though. But, I came up with this during the last beta:
I went through pretty much all the races with the character creator, for both genders, and generated appearances that I liked - And then screenshotted it with the settings, so I could recreate them for live. The above is a cropped version of one of those screenshots.
I have always prefered the darker side of games so I will likely choose Defiant, even if this game is Defiant heavy on the population it wont matter as I am more into PvE than PvP so from my standpoint and play style having the more populated faction is a good thing, right?
Guardian, because my wife said so! She was tired of, to quote her, 'tribal crap' and wanted to play on the 'good' side. I know, but FOR THE HORD err GUARDIANS!
Guardians being the good guys is a common misconception, there is no good or bad just different ideologies.
guardians are religious & believe the gods will save them & believe the defiants are heretics.
Defiants put there faith in their technology & science & having an open mind towards that sort of thing.
Im rolling Defiant because I dont like the whole guardian holier than thou vibe I get from them, & I would always put my money on science any day (dont wana have a science vs religion discussion, would rather poke my eyes out with blunt pencil, just saying is all).
well the defiants are heretics because they have turned their back on the gods, and in the world of telara the gods are real.
I have always prefered the darker side of games so I will likely choose Defiant, even if this game is Defiant heavy on the population it wont matter as I am more into PvE than PvP so from my standpoint and play style having the more populated faction is a good thing, right?
I prefer the Defiant side, and will only focus on PvE and simply dabble in PvP. But If the Defiant side is too heavilly populated it will make it more difficult to gather crafting mats, and get the better rewards from Rifts. So I am at least considering a switch to Guardian side. Even though for Headstart I will first roll a series of Defiant characters.
I really like the Defiant in RIFT, which is odd because I usually go in for the holy smiting races but there is something that irritates me about the piety the Guardians express in RIFT - it is a more real religious zealotry than most games portray and it jars with my sense of fairness. Defiant for the win.
My choice has nothing to do with the religious beliefs or politics of each side.
I simply prefer the Defiant areas. Freemarch is so much nicer than that ugly fairy forest.
Just further proof of how subjective these things are. To me, Silverwood is a more attractive, immersive and laid out zone than Freemarch. Freemarch wasn't bad, but Silverwood looks and feels more interesting, to me anyway!
Guardian. Faster Warfront queue times. More appealing (to me) early game zones. There are things I like about both sides, so population imbalance was probably the biggest reason. 3 minute queue times was much better than 25 minutes. Even if things equalize a little more at launch, still expect an advantage there for Guardians.
Defiant - I like the female races better on that side (well except the Bahmi).
I was going to go Guardian at first, but I think the female elves are hideous and the female humans have some weird crap going on with their upper lip (it like... covers their teeth). You may say that I am shallow, but I like my characters to look good and that bothered the hell out of me.
Sorry for the picture spamming, but I've found that it -is- possible to make the Bahmi females look pretty decent - It takes a lot of tweaking though. But, I came up with this during the last beta:
I went through pretty much all the races with the character creator, for both genders, and generated appearances that I liked - And then screenshotted it with the settings, so I could recreate them for live. The above is a cropped version of one of those screenshots.
She is pretty decent looking, reminds me a lot of the orcs from lineage 2 (Which were hot from a pixel standpoint).
My god has horns.... nah, I don't think he is real either.
Originally i was going to play Guardian. but now im going defiant. I found a guild i wanted to join thats rolling defiant and it was a good enough offer that it swayed my opinion.
going defiant i like the Bahmi race alot, they have some cool casting animations and melee animations. Usually don't like bigger races but liked this one, look pretty slick in robes.I always play male characters tho.
Both factions can be called religious because they both believe in the gods but the defiant are taking their fate into their own hands and fighting back with technology rather than gifts from the said gods. The guardians fight with the gods blessings. They don't wait around for them but rather conduct crusades against their enemies. From a good/evil standpoint the defiant are good and the guardians are evil. Of course that is purely subjective to how you percieve things. Also horde in wow were never evil. At least not the playable horde.
You can't compare this with real life, since gods in Rift really exist. So it's now matter of believing or not. Of course you believe in something, that is there. But the Defiants don't listen to the gods and act against their dogmata.
You can't compare this with real life, since gods in Rift really exist. So it's now matter of believing or not. Of course you believe in something, that is there. But the Defiants don't listen to the gods and act against their dogmata.
You can compare it to being opressed by religion/religious fanatics in real life. The arrogance of the religious zealots highly parallels real life, so once again an easy comparisson.
My god has horns.... nah, I don't think he is real either.
You can't compare this with real life, since gods in Rift really exist. So it's now matter of believing or not. Of course you believe in something, that is there. But the Defiants don't listen to the gods and act against their dogmata.
Very true its just another reason why i like them. Though they did get their buts kicked once by the guardians.
I have always prefered the darker side of games so I will likely choose Defiant, even if this game is Defiant heavy on the population it wont matter as I am more into PvE than PvP so from my standpoint and play style having the more populated faction is a good thing, right?
But If the Defiant side is too heavilly populated it will make it more difficult to gather crafting mats, and get the better rewards from Rifts. So I am at least considering a switch to Guardian side. Even though for Headstart I will first roll a series of Defiant characters.
Ah valid point, can't be having rifts too crowded, Guardians are just idk, too pretty.
Guardian, because my wife said so! She was tired of, to quote her, 'tribal crap' and wanted to play on the 'good' side. I know, but FOR THE HORD err GUARDIANS!
Guardians being the good guys is a common misconception, there is no good or bad just different ideologies.
guardians are religious & believe the gods will save them & believe the defiants are heretics.
Defiants put there faith in their technology & science & having an open mind towards that sort of thing.
Im rolling Defiant because I dont like the whole guardian holier than thou vibe I get from them, & I would always put my money on science any day (dont wana have a science vs religion discussion, would rather poke my eyes out with blunt pencil, just saying is all).
well the defiants are heretics because they have turned their back on the gods, and in the world of telara the gods are real.
Only because the gods failed them so many times before.
I'm not sure if I'll even play this game, but if I did I would roll Defiant.
They are more about taking their fate into their own hands rather than letting some higher beings decide it for them - and really even if you were a God, the more ethical thing to is leave the races to solve their own problems, like a parent letting a child find it's way in the world...unless it was the God's fault that the RIFTs are forming now. I'm not too familiar with RIFT's lore; if that were the case, I could see playing a character on either side whose priority was to get the Gods to take responsibility for their actions. That still sounds more like a Defiant position though.
I'm not sure if I'll even play this game, but if I did I would roll Defiant.
They are more about taking their fate into their own hands rather than letting some higher beings decide it for them - and really even if you were a God, the more ethical thing to is leave the races to solve their own problems, like a parent letting a child find it's way in the world...unless it was the God's fault that the RIFTs are forming now. I'm not too familiar with RIFT's lore; if that were the case, I could see playing a character on either side whose priority was to get the Gods to take responsibility for their actions. That still sounds more like a Defiant position though.
I will roll Guardian most likely, mainly due to knowing Defiant population will be outnumbering the Guardians. I found a few looking dwarf looks that appeal to me, but the Bahmi appeals to me more.
See I'm the opposite, if I were a God, I'd give the people a reason to believe in me, not ignore them until their darkest hour. As a parent sure you have to let a child find its way to a point, but you give that child proper guidance and when they are in trouble you step in to help because your parenting instincts kick in.
I'm not sure if I'll even play this game, but if I did I would roll Defiant.
They are more about taking their fate into their own hands rather than letting some higher beings decide it for them - and really even if you were a God, the more ethical thing to is leave the races to solve their own problems, like a parent letting a child find it's way in the world...unless it was the God's fault that the RIFTs are forming now. I'm not too familiar with RIFT's lore; if that were the case, I could see playing a character on either side whose priority was to get the Gods to take responsibility for their actions. That still sounds more like a Defiant position though.
I will roll Guardian most likely, mainly due to knowing Defiant population will be outnumbering the Guardians. I found a few looking dwarf looks that appeal to me, but the Bahmi appeals to me more.
See I'm the opposite, if I were a God, I'd give the people a reason to believe in me, not ignore them until their darkest hour. As a parent sure you have to let a child find its way to a point, but you give that child proper guidance and when they are in trouble you step in to help because your parenting instincts kick in.
Well, apparently most people in the RIFT universe already seem to have reasons to believe the Gods exist - having faith they will do something to directly intervene is something else. The parent child analogy is limited when it's higher being and lower being...but it's not only about growing out of a child-like dependence, but also realizing the ethical ramifications. The races have to learn to take responsibility for themselves and make their own choices. They seem capable enough in doing so. Intervening freely in their affairs, even if it's just when they are in trouble, only impedes their ability to find their own way, and undermines their free will.
There could be a dialogue opened between the races and the gods and a collective decision made on the matter, which would be a more ethical approach, but from the look of things in the RIFT universe there is no direct communication between the them, so it's either unethical godly intervention or the races solve their problems themselves.
Comments
I think Defiant as well. I like their science oriented mentality and their tenacity in finding solutions with their technology. Instead of waiting for the gods to save their behinds like the Guardians. My dilemma on the other hand is about which class to choose between the 2 that i liked but it does not concern this thread.
Are Guardians more like good side?
is there much difference in their cities and camps etc. I mean guardians have shiny castles and Defiants some dark caves as in war/wow
If there is a bad side its the Guardians at least thats how the story lays it out. I'll be a Defiant.
The first thing you see of the Defiants after obtaining control over your char is, how they kill a Guardian and steal his soul. I'd call this evil :P
Should I choose Guardian then if I want to be on "good" side, since I have always played bad side, Destro in WAR and Horde in WoW
Guardians have way prettier starting zones, but I'm not sure I'd be into the whole "for the gods!" thing. I've played mainly as a Defiant during the betas so far, will be trying guardian for the open beta.
However, I like the Defiant races a lot better for looks. The Kelari are not as much "dark elves" as they are "fae" or possibly "evil fae" in my opinion... and with enough tweaking, you can make them look pretty damn badass. No matter what the wife and I decide though, I will definitely be making a kelari alt, just so I can recreate this character:
http://machineborn.guildportal.com - Now recruiting players!
Sorry for the picture spamming, but I've found that it -is- possible to make the Bahmi females look pretty decent - It takes a lot of tweaking though. But, I came up with this during the last beta:
I went through pretty much all the races with the character creator, for both genders, and generated appearances that I liked - And then screenshotted it with the settings, so I could recreate them for live. The above is a cropped version of one of those screenshots.
http://machineborn.guildportal.com - Now recruiting players!
I have always prefered the darker side of games so I will likely choose Defiant, even if this game is Defiant heavy on the population it wont matter as I am more into PvE than PvP so from my standpoint and play style having the more populated faction is a good thing, right?
well the defiants are heretics because they have turned their back on the gods, and in the world of telara the gods are real.
I prefer the Defiant side, and will only focus on PvE and simply dabble in PvP. But If the Defiant side is too heavilly populated it will make it more difficult to gather crafting mats, and get the better rewards from Rifts. So I am at least considering a switch to Guardian side. Even though for Headstart I will first roll a series of Defiant characters.
I really like the Defiant in RIFT, which is odd because I usually go in for the holy smiting races but there is something that irritates me about the piety the Guardians express in RIFT - it is a more real religious zealotry than most games portray and it jars with my sense of fairness. Defiant for the win.
Just further proof of how subjective these things are. To me, Silverwood is a more attractive, immersive and laid out zone than Freemarch. Freemarch wasn't bad, but Silverwood looks and feels more interesting, to me anyway!
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
Guardian. Faster Warfront queue times. More appealing (to me) early game zones. There are things I like about both sides, so population imbalance was probably the biggest reason. 3 minute queue times was much better than 25 minutes. Even if things equalize a little more at launch, still expect an advantage there for Guardians.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
She is pretty decent looking, reminds me a lot of the orcs from lineage 2 (Which were hot from a pixel standpoint).
My god has horns.... nah, I don't think he is real either.
Originally i was going to play Guardian. but now im going defiant. I found a guild i wanted to join thats rolling defiant and it was a good enough offer that it swayed my opinion.
going defiant i like the Bahmi race alot, they have some cool casting animations and melee animations. Usually don't like bigger races but liked this one, look pretty slick in robes.I always play male characters tho.
Both factions can be called religious because they both believe in the gods but the defiant are taking their fate into their own hands and fighting back with technology rather than gifts from the said gods. The guardians fight with the gods blessings. They don't wait around for them but rather conduct crusades against their enemies. From a good/evil standpoint the defiant are good and the guardians are evil. Of course that is purely subjective to how you percieve things. Also horde in wow were never evil. At least not the playable horde.
You can't compare this with real life, since gods in Rift really exist. So it's now matter of believing or not. Of course you believe in something, that is there. But the Defiants don't listen to the gods and act against their dogmata.
You can compare it to being opressed by religion/religious fanatics in real life. The arrogance of the religious zealots highly parallels real life, so once again an easy comparisson.
My god has horns.... nah, I don't think he is real either.
Very true its just another reason why i like them. Though they did get their buts kicked once by the guardians.
Ah valid point, can't be having rifts too crowded, Guardians are just idk, too pretty.
Only because the gods failed them so many times before.
I'm not sure if I'll even play this game, but if I did I would roll Defiant.
They are more about taking their fate into their own hands rather than letting some higher beings decide it for them - and really even if you were a God, the more ethical thing to is leave the races to solve their own problems, like a parent letting a child find it's way in the world...unless it was the God's fault that the RIFTs are forming now. I'm not too familiar with RIFT's lore; if that were the case, I could see playing a character on either side whose priority was to get the Gods to take responsibility for their actions. That still sounds more like a Defiant position though.
I will roll Guardian most likely, mainly due to knowing Defiant population will be outnumbering the Guardians. I found a few looking dwarf looks that appeal to me, but the Bahmi appeals to me more.
See I'm the opposite, if I were a God, I'd give the people a reason to believe in me, not ignore them until their darkest hour. As a parent sure you have to let a child find its way to a point, but you give that child proper guidance and when they are in trouble you step in to help because your parenting instincts kick in.
Well, apparently most people in the RIFT universe already seem to have reasons to believe the Gods exist - having faith they will do something to directly intervene is something else. The parent child analogy is limited when it's higher being and lower being...but it's not only about growing out of a child-like dependence, but also realizing the ethical ramifications. The races have to learn to take responsibility for themselves and make their own choices. They seem capable enough in doing so. Intervening freely in their affairs, even if it's just when they are in trouble, only impedes their ability to find their own way, and undermines their free will.
There could be a dialogue opened between the races and the gods and a collective decision made on the matter, which would be a more ethical approach, but from the look of things in the RIFT universe there is no direct communication between the them, so it's either unethical godly intervention or the races solve their problems themselves.