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Guild Wars 2: The Final Two

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  • kokaska71kokaska71 Member UncommonPosts: 11

    Reading this post brought this pic to mind

     

     

    image           

     

    Just my two cents worth :)

    image
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  • mafia514mafia514 Member Posts: 148

    The problem is we still dont know what profession is this i mean u can see is this one will fit on the professions page but what this guys is supposed to do (as class)

    image

  • DubhlaithDubhlaith Member Posts: 1,012

    How could you write this and *not* mention the mesmer? Very nearly everyone is in agreement that mesmer is the scholar class and the GW1 class that has yet to be mentioned.


    Also obvious is that the other class not yet announced will use both rifles and pistols and not bows. Probably a steampunk (note: one word) sort of class, but we really do not have more to go on. I think "engineer" is the wrong direction to go, being that we have a whole race of engineer-type people who invent and use technology and innovation instead of brute force or magic. It almost certainly will not have traps, either, being that rangers exist and use traps as a major class mechanic.


    I think they are saving mesmer for next, and this new class for last, which will be something very much outside the box, that none of us are touching on properly yet.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007

    WTF? No subscription fee?

  • LydonLydon Member UncommonPosts: 2,938

    Skar? Lol. Anyway, I'm gunning for Enginner and Mesmer.

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Dubhlaith

    Also obvious is that the other class not yet announced will use both rifles and pistols and not bows. Probably a steampunk (note: one word) sort of class, but we really do not have more to go on. I think "engineer" is the wrong direction to go, being that we have a whole race of engineer-type people who invent and use technology and innovation instead of brute force or magic. It almost certainly will not have traps, either, being that rangers exist and use traps as a major class mechanic.



    I think they are saving mesmer for next, and this new class for last, which will be something very much outside the box, that none of us are touching on properly yet.

    It's obvious that the last class is going to be Sparks.

    ... a comment that only makes sense if you read Girl Genius Online, I suppose. :(

    edit:  I keep meaning to make some clever comment about how we both have red haired avatars, but I couldn't think of a clever comment to make.  So you'll have to settle for this.

  • PNM_JenningsPNM_Jennings Member UncommonPosts: 1,093

    Originally posted by zonzai

    One of the two remaining professions is the mesmer and the other is something completely new - an engineer type is probably a good guess.

    GW2 MESMER


    Originally posted by papastln06

    Reading this post brought this pic to mind

     

     

    image           

     

    Just my two cents worth :)

    Mesmer-like, and cannoneer/sapper/engineer/whatever you want to call it. End of story as far as I'm concerned.

  • BecharaBechara Member UncommonPosts: 32

    What about a class similar to Heimerdinger from League of legends.  A class that drops turrets, but alse implements guns.  This would bring another from of battlefield control.

  • Xix13Xix13 Member Posts: 259

    No doubt about a mesmer class.  It's so Guild Wars-ish as to be nearly a foregone conclusion.

    For the other profession, I know they have a charr silhouette, but an engineer-type profession would fit in really well for the little gnome guys (ah, I forget the name... my bad).

    I think we're looking at mesmer for the lore, and engineer to empower the gnomes.

    -- Xix
    "I know what you're thinking: 'Why, oh WHY, didn't I take the BLUE pill?'"

  • Talon_ActualTalon_Actual Member Posts: 28

    Ok - I was shocked when I read this article this morning.

    -- The coma splice in sentence two was disappointing.

    -- Then the weird typo for the Charr. Is there no copy editing on this site?

    Also - I would assume that all Norn have the ability to shapeshift. Have we heard otherwise????

    The overall impression of this piece was that you lifted somone's post from the forums, some random person who has no real experience with Guildwars, Guildwars2, or the English language. Is this guest contributor week?

     

  • turokkturokk Member UncommonPosts: 44

    Theres an article that says, that one is going to wear Light amor and the other one Medium armor. just pointing that out

  • JubbaJubba Member Posts: 18

    i would love to see the return of a dervish type profession(in an expansion once we reconnect tyria to elona possibly)

  • DwarvishDwarvish Member Posts: 208

    Originally posted by DraganBlack

    Originally posted by Meowhead

    Heck, his special profession ability is 'He hits harder and harder until you spend your hitting-people-in-the-face-harder gauge on a special attack for your weapon that will hurt even MORE.'

    Awesome description of the adrenaline mechanic^^

     

    As for the last 2 professions: one is obviously the Mesmer, given how often it was mentioned in the books, the concept art and so on.

    The other one will most likely be a Gunner/Engineer, but I hope ANet will find a better name for the profession as I like neither of the 2 names


     

       Very much agree with #1, Mesmer/ Illusionist class.. As mentioned they are in the storyline and the Queen is/was a Mesmer.  Its just to good a class to drop.  Light armor works here :)

     

     #2 not a clue but an engineer type could be interesting.

      I don't realy care what both classes turn out to be....as long as one is a Mesmer type.

  • MMOExposedMMOExposed Member RarePosts: 7,400

    Originally posted by RameiArashi



    The last scholar is obviosly mesmer. Its GuildWars unque profession they aren't going to drop it.  The human queen is a mesmer according to Ede of Destiny  And Arenanet has said that they released the easier to play professions first,  Guardian and Thief are the first of the more complex professions. Mesmer definetely fits as a more complex profession.

    Arenanet said at one time that there was at least once professsion that uses bows but not guns (ranger),  at least one that uses both (warrior & thief) and at least one that uses guns bot not bows. That last one has yet to be revealed.  I don't see how an engineer is useful in combat though.


     

    Mesmer isnt Unique to GW. Everquest has it before GW was ever thought of. Its called a MESMERiser

    Philosophy of MMO Game Design

  • CursedseiCursedsei Member Posts: 1,012

    Norn already can turn into their totemic animals, it would be rather, put bluntly, retarded, for Arena.net to force a race of animal-shifting giants who could all do it, to have to be one specific class just to do it. It's also been disproven multiple times should one bother to read the books, though it shouldn't have to be in the first place.

     

    One WILL be a magic class, and as Arena.Net has stated the Mesmer style will be with it. Mesmers still exist, so if we aren't getting a pure Mesmer class, we will be getting one with a heavy bent for mind-breaking and aweing.

     

    As for the "gadgeter", Asuran characters already get Golems, Charr do not, and will never because Golems are powered by Magic, something the Charr still have a hatred for from their time dealing with the Flame Legion Shamans and their "false gods". So no, nothing that fancy. The most the Charr have shown in advances of technology is their key city, the Black Citadel, flamethrowers, and the like.

    http://wiki.guildwars2.com/wiki/Classes

     

    Based upon the discriptions, you have elemental and necrotic magic, with one slot open. So it guarantees a mental-based system for magic to be the 3rd light armor reveals major focus.

    You can also see a gun-based class is missing as well. Rangers are still very much a pet-oriented class, and Assassins are more the quick-hitters and stealthy type. What isn't there is a long-ranged focus "Sniper" class which focuses on rifle-based skills, which are lacking from the Ranger. And a "Sniper" is my guess for the medium armored class.

  • MilkopilkoMilkopilko Member Posts: 28

    Warriors can already do charged shots and stuff with rifles, so i doubt sniper. And I think sniper would overlap the scout kind of playstyle that the thief has anyway

  • djazzydjazzy Member Posts: 3,578

    Originally posted by MMOExposed

    Originally posted by RameiArashi



    The last scholar is obviosly mesmer. Its GuildWars unque profession they aren't going to drop it.  The human queen is a mesmer according to Ede of Destiny  And Arenanet has said that they released the easier to play professions first,  Guardian and Thief are the first of the more complex professions. Mesmer definetely fits as a more complex profession.

    Arenanet said at one time that there was at least once professsion that uses bows but not guns (ranger),  at least one that uses both (warrior & thief) and at least one that uses guns bot not bows. That last one has yet to be revealed.  I don't see how an engineer is useful in combat though.


     

    Mesmer isnt Unique to GW. Everquest has it before GW was ever thought of. Its called a MESMERiser

    No it didn't.

    http://everquest.allakhazam.com/wiki/EQ:Classes

    Only thing that comes close is the enchanter.

  • miramira2miramira2 Member UncommonPosts: 76

    I really hope / want the two last classes to be Mesmer and Engineer.

  • ProfanoProfano Member Posts: 6

    I'm sure about Mesmer ... and i hope for a pure buffer/debuffer class like Ritualist

    Beati Monoculi in Terra Caecorum

  • Caliburn101Caliburn101 Member Posts: 636

    The classes will be the;

    Enchanter/Illusionist (a 250 year evolution of the Mesmer)

    and the;

    Articifer (alchemist and gun using character who can make potions and black powder, gun upgrades etc.)

  • CursedseiCursedsei Member Posts: 1,012

    Originally posted by Milkopilko

    Warriors can already do charged shots and stuff with rifles, so i doubt sniper. And I think sniper would overlap the scout kind of playstyle that the thief has anyway

    Yes, just like warriors can do stuff with weapons in off-hand, which overlaps with the thief and his dual-wielding. All the classes overlap in some way, so just because one CAN use it, doesn't mean another class can't. For example:

    http://wiki.guildwars2.com/wiki/Axe

     

    And the Thief isn't a "scouting" type. He's more along the lines of guerrila fighter, and is a re-working of the Assassin style of play.

     

    And Prof, sorry to say but they aren't going to make a "Pure buff-bot" class, as it would go completely against every bloody thing they've said in all of the interviews. There is a generic set of buffs that are shared and can be applied by all of the classes (for the most part). Besides, a lot of the Ritualists I know would hate you for calling them "pure buff/debuffers".

     

    "Articifer (alchemist and gun using character who can make potions and black powder, gun upgrades etc.)"

    Won't happen. Crafting already is doing this, and there's no class that can (and ever will) make anything for use and sale, unless its through the same crafting skill everyone else can get.

  • ProfanoProfano Member Posts: 6

    Originally posted by Cursedsei

    And Prof, sorry to say but they aren't going to make a "Pure buff-bot" class, as it would go completely against every bloody thing they've said in all of the interviews. There is a generic set of buffs that are shared and can be applied by all of the classes (for the most part). Besides, a lot of the Ritualists I know would hate you for calling them "pure buff/debuffers".

    The "pure buffer/debuffer" is referred to the Ritualist of GW1 (Faction).

    Ritualist was my first option in GW, and i played in a top 100 guild so, i know what a ritualist can do.

    I know about the classes style upgrade of GW2, and still think than using immoble spirits, can be a nice enhance in pvp and pve tactics.

    Ritualist was the best pure buffer of GW, like monk was the best healer, imho.  :)

    Beati Monoculi in Terra Caecorum

  • CursedseiCursedsei Member Posts: 1,012

    Originally posted by Profano

    Originally posted by Cursedsei



    And Prof, sorry to say but they aren't going to make a "Pure buff-bot" class, as it would go completely against every bloody thing they've said in all of the interviews. There is a generic set of buffs that are shared and can be applied by all of the classes (for the most part). Besides, a lot of the Ritualists I know would hate you for calling them "pure buff/debuffers".

    The "pure buffer/debuffer" is referred to the Ritualist of GW1 (Faction).

    Ritualist was my first option in GW, and i played in a top 100 guild so, i know what a ritualist can do.

    I know about the classes style upgrade of GW2, and still think than using immoble spirits, can be a nice enhance in pvp and pve tactics.

    Ritualist was the best pure buffer of GW, like monk was the best healer, imho.  :)

    I know what you were referring to, and frankly I know a lot of ritualists who would hate to be called a "pure buffer/debuffer", as they are a very powerful solo class as well. SoS rits can be a bloody dangerous thing, and are far from just a "buff-dispenser".

  • ProfanoProfano Member Posts: 6

    Agreed ...

     

     

    WTF ... COMMANDO? O_O

    http://www.guildwars2.com/en/the-game/professions/commando/

    1th april uhm?

    Beati Monoculi in Terra Caecorum

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