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http://www.guildwars2.com/en/the-game/professions/engineer/
Masters of mechanical mayhem, engineers tinker with explosives, gadgets, elixirs, and all manner of deployable devices. They can take control of an area by placing turrets, support their allies with alchemic weaponry, or lay waste to foes with a wide array of mines, bombs, and grenades.
Like elementalists, engineers use a single weapon set at a time, but they complement this weapon set by equipping special utility and healing kits. These kits provide the engineer with special weapons and backpacks loaded with a full set of skills to replace their current weapon skills.
Weapon Kits—These are utility skills that equip a new weapon in the engineer's hands when activated. For example, the flamethrower kit creates a short-range AOE weapon the engineer can use to overwhelm foes. The flamethrower has skills like Immolate to damage nearby enemies, Air Blast to defend from ranged attacks, and Backdraft to suck enemies into range of the weapon's powerful attacks.
Backpack Kits—When activated, these special utility kits equip a backpack that replaces the engineer's current weapon skills with a set of more specialized skills. For example, a bomb kit puts a backpack on engineers that allows them to deploy bombs with a variety of effects including smoke, concussion, and fire.
Turrets—An engineer can deploy turrets: immobile allied devices that help defend and control an area. When a turret is deployed, the skill in that slot is replaced with its overcharged version. For example, an engineer can deploy a Thumper Turret to cause AOE damage, and then activate the overcharge version of that skill for a big thump attack that knocks down nearby enemies. An engineer can interact with deployed turrets, packing them up and moving them around. This removes the turret—and the option to overcharge it—triggering a short recharge before that turret can be deployed again. Only one of each type of turret can exist at a time.
Tool Belt—An engineer tool belt is a set of special skills above the weapon skill bar. It enhances the effectiveness and functionality of the engineer's utility and heal skills. The tool belt can add a self-destruct skill to turrets or a detonation option to all mines. When paired with the grenade kit, the tool belt allows a grenade barrage; with the med kit, it adds a self-healing skill.
Comments
Awesome!!
Yet I find it strange that they wanted to wait with mesmer till the last, I'd have expected that they would reveal the mesmer and keep the mystery new profession to the last. Anyway, looking good
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Dude, I thought the same thing when I saw this on my facebook wall, either way though I'm glad to see the final mysteries slowly fading away.
This just cured my hangover.
http://www.hbo.com/game-of-thrones/index.html
Not my type of class but it has some interesting mechanics.
I have always said the engineer or tinkering type class has been missing from the GW story and hoped one would be put into GW2. Now we have one!! WOOHOO!
True, I think it will definitely be adding to the game world and story, and also scratching an itch of some MMOers.
Reminds me of the Soldier class from Borderlands. Love that game by the way.
Anyway, the class looks pretty solid. I'm probably going to try out every class which I usually don't do. The action oriented combat is probably the reason for that. It makes even the classes I normally wouldn't mess with more appealing.
WOOOOOOOOOOT!!!!!!!!!!
You took the words right out of my mouth! The Borderlands part too
Oh and btw, the Pistol/Shield combo, EFF YEAH!
scribble scribble scribble
Every engineer seems to be able to have 5 turrets down at the same time, and put down several mines, and they're ranged fighters..
This profession could be a horror to face when trying to take a keep in WvWvW... just imagine: every keep, EVERYWHERE, will be packed with rifle-wielding engineers, and a crapload of mines and turrets.
I think we're going to see a battle of skill between Thieves and Engineers. This profession is going to make WvWvW crazy, but it should be a blast.
Haha they got flashbangs? what the... xD
Looks pretty neat. Might give the class a try.
"If I had a d*ck, I'd go get laid. But we can do that next best thing... Let's kill people."
Nice. I predicted this class in 2009 and I was spot on.
This looks... mm... err... interesting
Looks badly like the engineer of warhammer online though... could have been, a little, I mean, more... original, or inovating, maybe... not to say I disliked the engineer of WAR, didn't I.
It's just one step from the sublime to the ridiculous.
C9 impatient awaiter
Enginner will get the job done when it comes to crowd control
I like suporter classes...that will be my main.
QFT
I'm hoping other MMO's start leaning more toward action oriented combat and play styles, like DCUO *he said hesitantly* and what Blade and Soul appears to be (but not so embelished I think)
I guess from an AOE perspective? I'm not to knowledgable when it comes to the original Guild Wars.
Totally agree Kaynok. This profession looks so much fun. Probably more stationary/defensive than others but looks like you can go crazy blowing things up/blasting things!
^re: war engi: This was a good class in that game but this incarnations seems more dynamic as above as the engi in war could get into a tight corner if not helped by other classes in pvp.
New list: Ranger > Engi > Necro > Guardian > Thief... and Warrior and Elementalist are seriously awesome too. All very interesting choices.
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Guardian and engineer will do some serious crowd control. Also ranger and thief placing traps. That team would be untouchable.
Guild Wars 2 Youtube Croatian Maniacs
My Guild Wars titles
Gotta love how good the Skritt are at being massacred: Guards! Guards! : D
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
This is gonna be my main i CC!!!
Lets hope its more fun than the Warhammer Engineer.
Definitely going to make a Sylvari Engineer now.
Damn, I've seen those videos. Especially the grenade kit, it makes the Engineer look like some serious OP class
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."