No, there are a number of items leading to this alleged exodus of players.
Cash Shop - Expensive items in cash shop is one thing, the other is the leaked mail indicating that Eve might sell more than just fluff items in the cash shop.
License fees for third party sites - CCP has acknowledged that the proposal will be changed but still it caused alot of angry people.
CCP not listening to their players and their CSM (those player representetives) and in another leaked mail saying that it is not what the players say is what it is important but rather what they do.
Incarna and the captains quarters. Many see it as a useless fluff feature with the main purpose to push the cash shope and are actually turning it of.
Put all these factors together and you got an angry mob, as was evident in the recent Jira protests.
I think it's more about "CCP Not doing EXACTLY what the players are telling them too do", rather than "CCP listening to the players".
Ive seen a lot of "vets" using their character age to somehow be more important than everyone else. I say good riddance to those lot.
That's just silly because there have been many good articles on this subject.
Several years ago, CCP began making decisions that many players felt were not in the best interest of the game they played.
It started with much less attention on Null sec activates ( the speed nerf might have been the first shot across the bow ), and moved first toward a focus on hi-sec, and then towards a focus on projects outside of EVE.
Players have accepted the rational for all of this and stayed loyal to this company, and all they are asking is that the integrity of the player driven economy be maintained.
Statements like this, "I think it's more about "CCP Not doing EXACTLY what the players are telling them to do" show complete lack of understanding of an unfortunate situatuion.
I think you're misunderstanding what I said.
I'm trying to reply to this, but I'm not sure how. What I stated is what I have seen in the last week. Or atleast what's taking the forefront:
People calling themselves Vets and demanding CCP to do things their way or they will unsub their 8 accounts.
Statements like this, "I think it's more about "CCP Not doing EXACTLY what the players are telling them to do" show complete lack of understanding of an unfortunate situatuion.
No, its dead on target. There is one poster on here specifically that has pretty much explefies this point, sadly I can't remember his name and don't have time to go find it till after work. His statements go some like this, "They haven't added to EVE in 2 years"," Nothing new for the space side recently," and several similiar statements. The reality is that those are only true when you add "that I want" after them. This has been the common theme for a lot of the gameplay changes, including the speed nerf. People bitched because it wasn't what they exactly wanted, not whether or not it made the game more enjoyable overall which for the speed nerf it did.
Id' call my self a vet. I've now played the game over six years, I've seen worse rages over the years and about more simple things like nano frigates, or when they changed the specifications of the torpedoes.
It will blow over, it always does. It's just a small percentage of players that are unhappy right now. Myself I don't have a problem with Incarna, but some complain that the loading time is slow. My guess is it's because they got outdated systems, and of course it's always easer to blame somebody else rather than themselves.
Statements like this, "I think it's more about "CCP Not doing EXACTLY what the players are telling them to do" show complete lack of understanding of an unfortunate situatuion.
No, its dead on target. There is one poster on here specifically that has pretty much explefies this point, sadly I can't remember his name and don't have time to go find it till after work. His statements go some like this, "They haven't added to EVE in 2 years"," Nothing new for the space side recently," and several similiar statements. The reality is that those are only true when you add "that I want" after them. This has been the common theme for a lot of the gameplay changes, including the speed nerf. People bitched because it wasn't what they exactly wanted, not whether or not it made the game more enjoyable overall which for the speed nerf it did.
True, but the wheels didn't come off the car until CCP went after a core game mechanic. The players may not have liked those changes, but they did accept them. You can't expect people to not have an opinion about things that effect there game play, and you can't expect people to like things they don't. In the end, however, they supported them and continued to play.
It wasn't until CCP came after a core game mechanic that people began un-subbing and protesting in game. This is a long way from do exactly what we say or else.
Originally posted by NicoliPeople bitched because it wasn't what they exactly wanted, not whether or not it made the game more enjoyable overall which for the speed nerf it did.
Oh yeah, I can't even count the threads on e-forums praising blob warfare as a result of speed changes. The game is so much better...
However, speed changes was a huge failure but that is not the point. The important about speed changes and Quantum Rise expansion is that it was a point when CCP started revamping EVE Online to cater to new, more profitable audience.
CCP shifted and revamped their priorities and production cycles in order to achieve standards required to please the new crowd, crowd where CCP believes the money are in.
Same intentions behind speed changes are behind Incarna and cash shop.
Is that bad move? That depends on revenue only and little on your personal affection. You cannot say that CCP does not listen to players, they do, it just might happen it won't be you as they cannot please everybody.
EVE has changed once again as it did many times before.
No, there are a number of items leading to this alleged exodus of players.
Cash Shop - Expensive items in cash shop is one thing, the other is the leaked mail indicating that Eve might sell more than just fluff items in the cash shop.
License fees for third party sites - CCP has acknowledged that the proposal will be changed but still it caused alot of angry people.
CCP not listening to their players and their CSM (those player representetives) and in another leaked mail saying that it is not what the players say is what it is important but rather what they do.
Incarna and the captains quarters. Many see it as a useless fluff feature with the main purpose to push the cash shope and are actually turning it of.
Put all these factors together and you got an angry mob, as was evident in the recent Jira protests.
I think it's more about "CCP Not doing EXACTLY what the players are telling them too do", rather than "CCP listening to the players".
Ive seen a lot of "vets" using their character age to somehow be more important than everyone else. I say good riddance to those lot.
That's just silly because there have been many good articles on this subject.
Several years ago, CCP began making decisions that many players felt were not in the best interest of the game they played.
It started with much less attention on Null sec activates ( the speed nerf might have been the first shot across the bow ), and moved first toward a focus on hi-sec, and then towards a focus on projects outside of EVE.
Players have accepted the rational for all of this and stayed loyal to this company, and all they are asking is that the integrity of the player driven economy be maintained.
Statements like this, "I think it's more about "CCP Not doing EXACTLY what the players are telling them to do" show complete lack of understanding of an unfortunate situatuion.
I think you're misunderstanding what I said.
I'm trying to reply to this, but I'm not sure how. What I stated is what I have seen in the last week. Or atleast what's taking the forefront:
People calling themselves Vets and demanding CCP to do things their way or they will unsub their 8 accounts.
I hope I explained what I was on about.
Thanks
I see what you were saying now......my bad When I understand what you were saying I agree with you
it is like this every year lol!not many will leave and those that do only leave because summer is out once school time resume eve sub will resume like all other game
2500 accounts is 37.500 $/euros less per month. How much have they made selling 52 monocles?
Don't believe it unless you've seen actual numbers. You know what you've done but you only know what other people say they've done and many of them lie.
Exactly, we have no hard numbers of actual cancelled subs, we will however get hard numbers if their cash shop is doing well. Using a soft count provided by a forum post on how many are quiting can not be verified, how many of those who say they are leaving actually are?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
2500 accounts is 37.500 $/euros less per month. How much have they made selling 52 monocles?
Don't believe it unless you've seen actual numbers. You know what you've done but you only know what other people say they've done and many of them lie.
Exactly, we have no hard numbers of actual cancelled subs, we will however get hard numbers if their cash shop is doing well. Using a soft count provided by a forum post on how many are quiting can not be verified, how many of those who say they are leaving actually are?
Another mistake is to assume every "canceled" account translates to a monthly income loss to CCP.
If the majority of those "leaving" are indeed vets... then they are most likely paying for their monthly gametime via PLEX, not via cash.
I haven't given CCP any real money for over 1 year now, and my account is topped off through the end of this year. Paying for PLEX through isk earned in game isn't very hard. A lot of those accounts who say they are "leaving" probably haven't given CCP any real money in quite some time either.
Originally posted by Morden I really dont get what the big deal is.
I think it's the very sudden realization that CCP isn't necessarily that different from other game publishers. What CCP has done isn't really that big a deal compared to the rest of the industry. Cash Shop prices are a bit steep, but they are selling totally vanity items. Why shouldn't they be expensive? It's just such a departure from CCP's previously seen behavior. In short, "OMG! They are as greedy as some of us players!"
** edit ** grammar
I can not remember winning or losing a single debate on the internet.
I think it's the very sudden realization that CCP isn't necessarily that different from other game publishers. What CCP has done isn't really that big a deal compare to the rest of the industry. Cash Shop prices are a bit steep, but they are selling totally vanity items. Why shouldn't they be expensive? It's just such a departure from CCP's previously seen behavior. In short, "OMG! They are as greedy as some of us players!"
I would say a very small vocal minority will actually leave. I've been reading several EVE blogs and was following one in particular because he made some great arguments about this whole deal, but when he posted Saturday saying he was going to patch EVE just so he could see what the big deal with CQ was, I burst out laughing. So mr bigbad blogger who supported the riots and was claiming to be leaving EVE forever is now resubscribed and enjoying it according to his latest posts.
There is another side to this question. How many people aren't signing up because of this? Eve and WOW are the only games I can think of that have grown their population over time. Eve is the only game I know of that gives you the exact number of people playing at any given time so there is a tool to measure the trend of the population (not the population itself obviously, but you can tell what the trend is). Someone already mentioned that there was a slow decline, now on top of this a fast (and possibly/likely short) bleed as well. But what about the people this turns off from even trying? Without people coming in the slow bleed increases. This may have no impact at all on new people, we have no idea, all that can be done is to continue following the trend of players online.
I dont play Eve so for me this is a non issue. However it will be interesting to see that, if CCP introduces non-fluff items in the item shop, alot of people will leave or not.
The only thing it wil change for me is that I for sure wont resub where as I was thinking about to resub once station walking becomes more fleshed out and a mini game in itself.
I dont play Eve so for me this is a non issue. However it will be interesting to see that, if CCP introduces non-fluff items in the item shop, alot of people will leave or not.
The only thing it wil change for me is that I for sure wont resub where as I was thinking about to resub once station walking becomes more fleshed out and a mini game in itself.
I do believe that, if they should introduce items like ships, modules, etc, into the shop, THAT's when people just throw in the towell and leave. I sure would.
Perpetuum is REALLY enjoying an influx from this. The Devs over there are really happy with the players coming on over. Restarted my account over there. There's no initial cost and it's $10/month or less. The community is very active and unlike EvE, with it's skill queue, in Perpetuum you continually earn skill points as long as the account is active, both on and off line. There is no requirement to have a skill loaded up to do so. Interesting times indeed.
the rage got build over time, incarna and the item shop drama was the last drop for many ppl, since apocriblabla CCP dint make a decent xpac, ofc there was allot of fixes and improvements BUT that got miss valued by bad implemented features and stuff like that, CCP lately got good vs bad rapport where bad is perceived like predominant
From my corp of 140+ not one person decided to leave because of this, and most just think it's funny to see a bunch of people crying in Jita.
Though some funny things did happen. Some dude was buying tons of shuttles and just leaving them outside one of the stations so it'd be hard to get in, people wasting ammo, loads of sarcasm. It'll pass.
As for those leaving, seems that internet spaceships for them is REALLY serious business.
------- Check out my side project http://lfger.com/ - a mobile lfg tool for any game, any time. -------
There will be a dip at first, but eventually people will realize the sky hasn't fallen and many of those leaving won't be able to resist coming back, because even with all the new and up coming titles out there, none of them will deliver the same experience as EVE does.
I hear http://www.perpetuum-online.com/ is very similar to eve online and provides almost the same experience for a cheaper subscription fee.
Comments
I think you're misunderstanding what I said.
I'm trying to reply to this, but I'm not sure how. What I stated is what I have seen in the last week. Or atleast what's taking the forefront:
People calling themselves Vets and demanding CCP to do things their way or they will unsub their 8 accounts.
I hope I explained what I was on about.
Because one side doesn’t understand it’s a business, and the other that it’s a game.
No, its dead on target. There is one poster on here specifically that has pretty much explefies this point, sadly I can't remember his name and don't have time to go find it till after work. His statements go some like this, "They haven't added to EVE in 2 years"," Nothing new for the space side recently," and several similiar statements. The reality is that those are only true when you add "that I want" after them. This has been the common theme for a lot of the gameplay changes, including the speed nerf. People bitched because it wasn't what they exactly wanted, not whether or not it made the game more enjoyable overall which for the speed nerf it did.
Id' call my self a vet. I've now played the game over six years, I've seen worse rages over the years and about more simple things like nano frigates, or when they changed the specifications of the torpedoes.
It will blow over, it always does. It's just a small percentage of players that are unhappy right now. Myself I don't have a problem with Incarna, but some complain that the loading time is slow. My guess is it's because they got outdated systems, and of course it's always easer to blame somebody else rather than themselves.
True, but the wheels didn't come off the car until CCP went after a core game mechanic. The players may not have liked those changes, but they did accept them. You can't expect people to not have an opinion about things that effect there game play, and you can't expect people to like things they don't. In the end, however, they supported them and continued to play.
It wasn't until CCP came after a core game mechanic that people began un-subbing and protesting in game. This is a long way from do exactly what we say or else.
Oh yeah, I can't even count the threads on e-forums praising blob warfare as a result of speed changes. The game is so much better...
However, speed changes was a huge failure but that is not the point. The important about speed changes and Quantum Rise expansion is that it was a point when CCP started revamping EVE Online to cater to new, more profitable audience.
CCP shifted and revamped their priorities and production cycles in order to achieve standards required to please the new crowd, crowd where CCP believes the money are in.
Same intentions behind speed changes are behind Incarna and cash shop.
Is that bad move? That depends on revenue only and little on your personal affection. You cannot say that CCP does not listen to players, they do, it just might happen it won't be you as they cannot please everybody.
EVE has changed once again as it did many times before.
Thanks
I see what you were saying now......my bad When I understand what you were saying I agree with you
Ah, point taken.
Your stance wasn't clear to me from your post and as I can see BizkitNL has clarified.
it is like this every year lol!not many will leave and those that do only leave because summer is out once school time resume eve sub will resume like all other game
I really dont get what the big deal is.
Exactly, we have no hard numbers of actual cancelled subs, we will however get hard numbers if their cash shop is doing well. Using a soft count provided by a forum post on how many are quiting can not be verified, how many of those who say they are leaving actually are?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Another mistake is to assume every "canceled" account translates to a monthly income loss to CCP.
If the majority of those "leaving" are indeed vets... then they are most likely paying for their monthly gametime via PLEX, not via cash.
I haven't given CCP any real money for over 1 year now, and my account is topped off through the end of this year. Paying for PLEX through isk earned in game isn't very hard. A lot of those accounts who say they are "leaving" probably haven't given CCP any real money in quite some time either.
Ups, made an error with previous Account-Users numbers.
Sorry for reposting.
Users: 1985
Accounts: 4484
Accounts/User: 2,25
Accounts - Users
43 - 1
31 - 1
27 - 1
20 - 1
17 - 1
16 - 1
12 - 2
11 - 1
9 - 7
8 - 5
7 - 12
6 - 20
5 - 50
4 - 142
3 - 371
2 - 688
1 - 681
I think it's the very sudden realization that CCP isn't necessarily that different from other game publishers. What CCP has done isn't really that big a deal compared to the rest of the industry. Cash Shop prices are a bit steep, but they are selling totally vanity items. Why shouldn't they be expensive? It's just such a departure from CCP's previously seen behavior. In short, "OMG! They are as greedy as some of us players!"
** edit **
grammar
I can not remember winning or losing a single debate on the internet.
Then you go play it and open your wallet.
Edited cause I had my coffee.
I would say a very small vocal minority will actually leave. I've been reading several EVE blogs and was following one in particular because he made some great arguments about this whole deal, but when he posted Saturday saying he was going to patch EVE just so he could see what the big deal with CQ was, I burst out laughing. So mr bigbad blogger who supported the riots and was claiming to be leaving EVE forever is now resubscribed and enjoying it according to his latest posts.
There is another side to this question. How many people aren't signing up because of this? Eve and WOW are the only games I can think of that have grown their population over time. Eve is the only game I know of that gives you the exact number of people playing at any given time so there is a tool to measure the trend of the population (not the population itself obviously, but you can tell what the trend is). Someone already mentioned that there was a slow decline, now on top of this a fast (and possibly/likely short) bleed as well. But what about the people this turns off from even trying? Without people coming in the slow bleed increases. This may have no impact at all on new people, we have no idea, all that can be done is to continue following the trend of players online.
I dont play Eve so for me this is a non issue. However it will be interesting to see that, if CCP introduces non-fluff items in the item shop, alot of people will leave or not.
The only thing it wil change for me is that I for sure wont resub where as I was thinking about to resub once station walking becomes more fleshed out and a mini game in itself.
My gaming blog
I don't play EvE
It was on my radar of games to buy after i tried out the free trial
I think I'll just go wait and see mode for now to see how they handle this situation heh.
I do believe that, if they should introduce items like ships, modules, etc, into the shop, THAT's when people just throw in the towell and leave. I sure would.
Perpetuum is REALLY enjoying an influx from this. The Devs over there are really happy with the players coming on over. Restarted my account over there. There's no initial cost and it's $10/month or less. The community is very active and unlike EvE, with it's skill queue, in Perpetuum you continually earn skill points as long as the account is active, both on and off line. There is no requirement to have a skill loaded up to do so. Interesting times indeed.
the rage got build over time, incarna and the item shop drama was the last drop for many ppl, since apocriblabla CCP dint make a decent xpac, ofc there was allot of fixes and improvements BUT that got miss valued by bad implemented features and stuff like that, CCP lately got good vs bad rapport where bad is perceived like predominant
BestSigEver :P
From my corp of 140+ not one person decided to leave because of this, and most just think it's funny to see a bunch of people crying in Jita.
Though some funny things did happen. Some dude was buying tons of shuttles and just leaving them outside one of the stations so it'd be hard to get in, people wasting ammo, loads of sarcasm. It'll pass.
As for those leaving, seems that internet spaceships for them is REALLY serious business.
-------
Check out my side project http://lfger.com/ - a mobile lfg tool for any game, any time.
-------
I hear http://www.perpetuum-online.com/ is very similar to eve online and provides almost the same experience for a cheaper subscription fee.