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If Bethesda had their go at this IP, it would have made history and changed the way mmos are developed and played. Bioware will make a great game but it will be far from legendary. Story is great but freedom and "adventure" is even better. Being able to tell a story and give a sense of "freedom" is what Bioware lacks in all of their titles. Most of their games are very fun to play all the way through but only once. They always try to make up for their linear design by adding side quests that have multiple solutions, dialog or story, but the end content always ends up being the same. This is a big problem when you create a linear game. You can in many ways make it seem as if you have control of the direction of your path but at the end of the day it is very hard to create multiple end stories. Bethesda games have countless hours of reply value because even though there are story based objectives, the entire experience feels adventurous and gives the player a true sense that they have a little control over their destiny.
I believe Bethesda could have made a better game based upon their ability to "improve" their game design with each title. Bioware is using the same format that has seemingly worked for their linear RPGs. Tor is an mmorpg not an rpg. If you honestly believe story alone is going to provide longevity for this title, I highly disagree. Bioware needs to focus on creating a world that is engaging enough to want to play over and over again based upon unpredictable events and adventurous opportunities, not assuming their pre-determined paths will be enough to make us want to run the same scenario but with different answers or story direction.
Tor will be fun, it may even become the mmo of choice (for a while) but stop deceiving yourselves into believing that it will be revolutionary. They have your money now, feeding us mediocrity and everyone screams "hell yah" because it is Star Wars. I am very excited to see a polished Star Wars mmo being produced in our modern day, but this one has not utilized the full opportunity for greatness. Oh, well...
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Ok, so you are a Bethesda fanboy and?
I have my own theory. If George Lucas had made this game, the dialog would be FUNNY!
Future: WoD, SWTOR, Arche Age, Tera (maybe), GW2.
Present: None.
Past: Eve, RIFT, UO, bunch of F2P crap.
I haven't seen anybody say SWTOR will be revolutionary. Worthless topic is worthless.
UM actually ToR is a LucasArts Game. Bio are only the producers for say along with EA. So any grief about it not being up to Par should be directed at LucasArts not Bio.
TY
if Bethesda had made TOR it would have far more bugs
Bethesda turned FO to crap, and managed to make every TES game worse than the previous one.
They don't have my money. They don't have any money yet, they just have the promise of money if a product gets delivered. What's the point of this thread? To say Bethesda is a better company for gaming? Arguable. And we already have a million, "SWTOR Won't Be Revolutionary" threads, so it can't be that.
For the rest about engagement of the game in the long run beyond the story aspect, I guess we won't know until it comes out, right? You can made assumptions and form opinions based on that, of course, but it would be an uninformed opinion. I can assume that maybe it's like WoW (as everyone seems to be saying), and if that's the case then cool. WoW had a lot to do and not a whole lot of story. Still an uninformed opinoin.
Specifically at title I'd be in heaven.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
If Bethesda did TOR, I would probably fall asleep playing. Their games are boring to me.
Ea buying Bethesda? it would be the facepalm of the century.
Buddy, Bioware are the game developers. Lucas arts owns the IP and more than likely consults Bioware.
Bethesda is alright, but they don't make better or more engrossing content. Their games usually have a lot of bugs that the community ends up fixing for them, and their design decisions aren't always stellar. The only reason Bethesda games have the longevity they do is because of the mods people create for them.
In an MMO where mods can't be created, bethesda would be at a loss and would otherwise be forced to create attractive content repeatedly. Open ended gameplay can be fun, but open ended gameplay with nothing to do isn't fun for the kinds of players MMOs are supposed to attract... which is a lot of players, essentially.
In an MMO bethesda wouldn't be able to hide behind the community for content to keep players busy or to fix their mistakes. In comparison, BioWare puts out plenty of games, eventhough they may have bugs as well, they get fixed pretty quickly without the community coming to the rescue, and they also provide plenty of content along the way. I see BioWare being in a better place for MMO development than Bethesda, even if Bethesda is currently working on a title.
Every fanboi out there has said that the story driven part of this mmo with be revolutionary. It's supposed to be the next.. other side of the pillow. The best thing since sliced bread and so on. Worthless troll post is worthless.
How many delicate flowers have you met in Counterstrike?
I got a case of beer and a chainsaw waiting for me at home after work.
nvr heard of that company
Of course it's a big step forward from the current textbased, decisionless questing, unless you rather keep doing that for leveling for the next 5 years?
Well, for those who adore the current tradtional textbased quest leveling, there're enough MMO's around that still have that, but the majority of the MMO gamers who played SWTOR for an amount of time hugely preferred SWTOR's way of doing quests above the current way of questing.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Considering I felt that Bethesda, except for the visuals, made a pigs ass out of Fallout, and only Obsidian's New Vegas version made the venture worth a crap. And considering I felt that even their last Elder Scrolls game was lacking in quality, I disagree.
Making a post about a hypothetical situation that will never actually happen, claiming as fact that one company who has never done a Star Wars game or an MMO so is completely untested, could do a better job than a company that has arguably made one of the best single player Star Wars based RPGs ever, makes you look more than a bit of a narcissistic prat. Especially so when even people who are beta testing this game have yet to see all of it, yet you somehow feel you are an expert on every facet of said unreleased game. So please, from now on leave the fortune telling to the experts.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Sometimes, I think people read what they want to read. We have more people telling us that "fanbois" are saying it will be revolutionary than we have actual "fanbois". Maybe everyone is reading one specific post out there saying its revolutionary. I've been here quite a bit and read most threads on TOR.... I don't see anything about it being revolutionary. I think this "revolutionary fanboi" talk is some sort of preemptive strike because people can't handle how popular TOR is.
1. I like Bioware a lot. I like their games.
2. I like Bethesda a lot. I like their games.
3. Both companies are flawed in certain areas concerning game design and direction, none are perfect.
4. Between the two, Bethesda in "my opinion" would have done this title justice, first go especially if EA fronted the bill.
Well im not a fanboi. could care less if it fails or passes. Have a watched the trailers and they look good.... till they show the garbage that is gameplay and not cgi. Maybe Bio should just make a movie after tor fails. They cant be any worse that the new movies
How many delicate flowers have you met in Counterstrike?
I got a case of beer and a chainsaw waiting for me at home after work.
It entirely depends on what your preference is.
If you hate/dislike themepark MMO gameplay and favor sandbox MMO, then Bethesda is what you're looking for.
If you can enjoy themepark MMO's as well, then Bioware is definitely the one that does the title more justice.
After all, they have shown to be quite good with the scifi and Star Wars concept and atmosphere.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Quite honestly, no. I prefer a game without CRIMINAL SCUM(S) thank you very much.
When did you start playing "old school" MMO's. World Of Warcraft?
I would bet that the story driven quest will in the end really just be a bar that goes back and forth and will effect light or dark side. just like a faction rep grind. If it isnt like that now... give it time bet it turns into that. The everyone will be doing what they did in wow (fast text) or aoc with its voiced quests and just skip to the end to see what they get.
How many delicate flowers have you met in Counterstrike?
I got a case of beer and a chainsaw waiting for me at home after work.
Except Bioware doesn't make the movies, like most other studios, it's contracted out ;P