That s what I am trying to explaing to Egomancer for ages, but the guy is so clueless in Business and Customer relationship that can't see the obvious.................(unless the plan is just to sell the client, and forgert about the subscriptions, which makes him a smart ass and a conman)
One of the best summations of the situation so far
+-+-+-+-+-+ "MMOs, for people that like think chatting is like a skill or something, rotflol" http://purepwnage.com
-+-+-+-+-+-+ "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Considering the servers have been down 90% of the time since release I think they have been conning people from the moment they charged the pre orders. These people are scum if money was never an issue for them then beta woulda been free and people would have recieved the advertised product. This game is a scam and selling a client for a mmorpg that doesnt even have servers 90% of the time is low if not illeagal.
The problem lies in many areas. I get people on the mourning board saying that my being banned was correct. But they dont know the whole story as they are recent fanboys, not those that beta tested the first round of the game with Tiamat back in 2002. At that time Dave, the pulblisher was much more involved in the forums, and he alienated and deleted with reckless abandon. sure we stayed, we like Dan (tiamat), and wanted him to succeed but the beta never evolved (lag, dynamic loading, graphical glitches, npcs missing, in fact the beta has regressed from the early stages), and we still hung on. Then the forum wipe, the billing issues, the charging of the fans of the game for an alpha product (no, I didnt preorder as I knew it was alpha, but I did not know how to tell fans of the concept, as I was a mod. Made a mod by Dan, when I never asked for the position. I guess it was offered after one of the many deletions of my account by Dave, as I dared to speak my mind)and the mmorpg posters inundating the forums.
I guess what i am trying to say is the fans that are supporting the game now, have no idea of the poor pr practices and deceipt that have gone on for three years. Sorry Dano, you got connected with the wrong people, both in CT, and in Romania...
Now you put water into a cup, it becomes the cup, You put water into a bottle, it becomes the bottle, You put it in a teapot, it becomes the teapot. Now water can flow or it can crash! Be water, my friend. ~Bruce Lee
Originally posted by Nattydread The problem lies in many areas. I get people on the mourning board saying that my being banned was correct. But they dont know the whole story as they are recent fanboys, not those that beta tested the first round of the game with Tiamat back in 2002. At that time Dave, the pulblisher was much more involved in the forums, and he alienated and deleted with reckless abandon. sure we stayed, we like Dan (tiamat), and wanted him to succeed but the beta never evolved (lag, dynamic loading, graphical glitches, npcs missing, in fact the beta has regressed from the early stages), and we still hung on. Then the forum wipe, the billing issues, the charging of the fans of the game for an alpha product (no, I didnt preorder as I knew it was alpha, but I did not know how to tell fans of the concept, as I was a mod. Made a mod by Dan, when I never asked for the position. I guess it was offered after one of the many deletions of my account by Dave, as I dared to speak my mind)and the mmorpg posters inundating the forums. I guess what i am trying to say is the fans that are supporting the game now, have no idea of the poor pr practices and deceipt that have gone on for three years. Sorry Dano, you got connected with the wrong people, both in CT, and in Romania...
natty i waz "away" on wipe forums day but that waz made by draakan no? couse tiamat have been on medical vacation and i know ( not 100% sure) that draakan get power to make any that publisher order on tiamat medical vaction time
Originally posted by ste2000 Back on topic.................... Egomancer: "Mourning is not in Beta, all features are implemented and working"Well, I don't want to say anything, because I said already enough on the subject, and I don't want to be accused to have an hidden agenda or being a liar and a troll.But if you want confirmation on the status of the game, just read with your own eyes a recent thread on Mourning forum, on how "complete" this game is. (according to a Fanboy, Mourning is still in Alpha, not even proper Beta). http://www.realmsoftorment.net/forums/showthread.php3?s=1bfbc6b34133efa27ca9e8ae9ba76c12&threadid=20786And I though that Mourning being in Beta, was just in my imagination.................Also, in forum Mourning:
wel devs say wee release the game "when is done" and on april get the big beta on after some weeks come publiser and say u have too release the game on curent state remeber that publisher give moeny too dev soo is hes game the romanian dev team are contracted just to make a product
Originally posted by Nattydread The problem lies in many areas. I get people on the mourning board saying that my being banned was correct. But they dont know the whole story as they are recent fanboys, not those that beta tested the first round of the game with Tiamat back in 2002. At that time Dave, the pulblisher was much more involved in the forums, and he alienated and deleted with reckless abandon. sure we stayed, we like Dan (tiamat), and wanted him to succeed but the beta never evolved (lag, dynamic loading, graphical glitches, npcs missing, in fact the beta has regressed from the early stages), and we still hung on. Then the forum wipe, the billing issues, the charging of the fans of the game for an alpha product (no, I didnt preorder as I knew it was alpha, but I did not know how to tell fans of the concept, as I was a mod. Made a mod by Dan, when I never asked for the position. I guess it was offered after one of the many deletions of my account by Dave, as I dared to speak my mind)and the mmorpg posters inundating the forums.
I guess what i am trying to say is the fans that are supporting the game now, have no idea of the poor pr practices and deceipt that have gone on for three years. Sorry Dano, you got connected with the wrong people, both in CT, and in Romania...
natty i waz "away" on wipe forums day but that waz made by draakan no? couse tiamat have been on medical vacation and i know ( not 100% sure) that draakan get power to make any that publisher order on tiamat medical vaction time
no draakan is a mod and doesn't prower to wipe forms only a adim can do that. so it was done by ego or dave
Originally posted by ste2000 Back on topic.................... Egomancer: "Mourning is not in Beta, all features are implemented and working"Well, I don't want to say anything, because I said already enough on the subject, and I don't want to be accused to have an hidden agenda or being a liar and a troll.But if you want confirmation on the status of the game, just read with your own eyes a recent thread on Mourning forum, on how "complete" this game is. (according to a Fanboy, Mourning is still in Alpha, not even proper Beta). http://www.realmsoftorment.net/forums/showthread.php3?s=1bfbc6b34133efa27ca9e8ae9ba76c12&threadid=20786And I though that Mourning being in Beta, was just in my imagination.................Also, in forum Mourning:
wel devs say wee release the game "when is done" and on april get the big beta on after some weeks come publiser and say u have too release the game on curent state remeber that publisher give moeny too dev soo is hes game the romanian dev team are contracted just to make a product
ether way this game should never have release like this there are a max about 7 people now and almost no new people sign up anymore they can't even fake caring about what people think or feel and i really just think there just making this game for the fun of it.
remeber that publisher give moeny too dev soo is hes game the romanian dev team are contracted just to make a product
If I was an investor i'd be digusted with your unoriginal bug ridden piece of poo you guys call Mourning. The product is crap so what does that say about the Romanina dev team?
mmorpg is a potential gold mine and thus so many jumped on it
Best way to make a successful mmorpg is simply by making it based on a popular series,movie,book or such
SWG- bug ridden to hell at launch and long after .Half the professions were totally useless and what happened it sold hundreds of thousands of copies and was a long queue to get a copy at launch.
WoW- copy and paste of other mmorpg.One of the worst end game content atm and it has what 2 m subs!
Now of course MxO can be pointed as an example but think the last 2 movies and the crappy enter the matrix game did it severe dmg so it could not pull ppl based on hype.
Other way is to make a sequel to a popular mmorpg.
EQ2 and L2 both sold hundreds of thousands of copies each and yet did not live up to the originals.
The old way(which is what a seasoned mmorpg player wants) is to actually make an original idea and a good game out of it like DAoC,UO,EQ1 and to some extent CoH did and get sales for actually bringing a good original product to the public and base off the merit.
Sadly if you do not fall into of this categories you become a mourning and have to cut corners and make as much as you can as fast as you can to cover cost.
I think we are going to see more of mourning type of practise in the near future sadly.
The product is crap so what does that say about the Romanina dev team?
well dunno if 30 - 35 ppl can doo more
If you have 30 to 35 people then you have bigger problems then I thought. Also why wouldn't you know the exact number? Why do you say 30 to 35, you have trouble counting?
Take no thought of who is right or wrong or who is better than. Be not for or against. Bruce Lee
Well, obviously you guys have great fun digging around in the past.
This game is still under development, that's right. It's also right that there have been a few neckbraking major bugs which made this game temporarily unplayable. And it's also right failures happend on advertising not declaring this game still to be in development.
But like every coin has two sides, also this game has two sides, which some of you don't see.
Some things have changed. Server uptime is 99% the last two weeks.
Major bugs have been solved like character development stuck, crafting and others.
Actually, this game still does not all the promised features, but it is in a playable state. Of course, someone who sucks on own fantasy and can't roleplay will loose interest currently very soon, as there is no still no content that could compensate this lack.
If you are talking about Mourning, you should respect these changes if you don't want to be called an ignorant. Things have changed and will change during the next year. There is no need only to talk about the past. Also talk about the now and then.
Originally posted by MerlinStyx If you are talking about Mourning, you should respect these changes if you don't want to be called an ignorant. Things have changed and will change during the next year. There is no need only to talk about the past. Also talk about the now and then.
So you want to talk about the present and the future?
Enlight us, because we are still in the dark. (and while you do that, try to put yourself in the shoes of all the people that bought the game in good faith thinking it was a finished game, and when they logged in they found out that the game wasn't finished at all, it was full of bugs and without content. Lets see how many positive things you will come up with, talking on the disappointed player perspective)
There is not excuse not to stick a big bold Beta warning before you buy the game, since everyone acknowledge that the game is still in Beta. (Fanboys, Devs and the player comunity). The only explanation not to do so, is that the devs want to con as many people as possible to buy the client, at least that s what it looks like.
That s what matter to us. The honesty and transparency of the devs business practice, that s what counts. Anything else is just redundant and not interesting.
When you guys will understand that this is not just about the game but it is about a prtinciple and the safeguard of customer rights? Life is not a game, and if we let companies take the piss out of the customers once, they will keep doing it, because they will know that no one would object or complaint about it.
Now you can choose to be a sheep and throw your 20 dollars out of the window and forget about the whole thing, or fight for what is right or wrong. I will choose the second option any time.
Of course you don't mind the $20, you are a fanboy, you love the game. But what about the average Joe, that has $20 monthly budget and will spend all his budget on an unfinished product? How do you think they will feel? What if every crazy dev, wake up tomorrow, and start to release half finished games and charge for it? If no one care about wasting their money, why not? Nobody will complaint.
Mourning is a bad example for the MMORPG industry, and it has to go. So if the devs insists with their dodgy practises, normal people will find another way to punish them.
It s up to them to chance their attitude, it is not up to us to put up with their dodgy product and stinky attitude.
You really can't blame the people running Mourning for all of this. You need to take a hard look at games like AC2 and Horizons. The trend to release unfinished games started with AC2 and lets hope is ending with Mourning. Before AC2 all games at least went retail with content and the idea of what they would be doing. AC2 started the trend where what was done in beta ended up getting a complete over haul with live. It is being proven gamers will not go for this type of unprofessional behavior.
So let us hope this stops with games like Mourning and the developers start finishing the games before they go retail. Don't mistake what I say, we all understand how mmorpg work and things can be added and changed during the life of the product. Just not in the way AC2 and Horizons has. Also not to end up releasing a product so unfinished like Mourning is is a slap in the face to all gamers.
This is of course imho.
Take no thought of who is right or wrong or who is better than. Be not for or against. Bruce Lee
Well, obviously you guys have great fun digging around in the past.
To forget the past would be as ignorant as your assuming that the future will be better.
But like every coin has two sides, also this game has two sides, which some of you don't see.
Don't worry we see the big picture not your rosey outlook on the future.
Some things have changed. Server uptime is 99% the last two weeks.
Congradulations it only took 3 months of realease to get the server stable so you say, but I heard this one like 50 times already. Since there are major parts of the game yet to be added the client is 1 patch away from neckbreaking bugs again.
Major bugs have been solved like character development stuck, crafting and others.
Sure buddy, sure.
Actually, this game still does not all the promised features, but it is in a playable state. Of course, someone who sucks on own fantasy and can't roleplay will loose interest currently very soon, as there is no still no content that could compensate this lack.
Get real why would anyone buy and play a game with no content anyone can play one of those crappy free mmorpg's (which have alot more content by the way) and roleplay all day long. Who would want to roleplay with people who like to be abused and ripped off by the company they support?
If you are talking about Mourning, you should respect these changes if you don't want to be called an ignorant. Things have changed and will change during the next year. There is no need only to talk about the past. Also talk about the now and then.
I respect nothing about this game. You are the one who is obviously ignorant, you must be from a place where buissness runs from your borders to think that the companies involved in this game deserve any more support from customers. This game has lied cheated and stole form it's customer base not the smartest thing to do when the life blood of a mmorpg is subscriptions.
To say not to talk about the past that is laughable there is a quote I dunno who said it or the exact words but it goes somthing like this. "Those who forget the mistakes of the past are doomed to repeat them in the future" It's over man your game will never make it look around why would any substantle player base choose your game over whats out there?
Originally posted by D0ZeR You really can't blame the people running Mourning for all of this. You need to take a hard look at games like AC2 and Horizons. The trend to release unfinished games started with AC2 and lets hope is ending with Mourning. Before AC2 all games at least went retail with content and the idea of what they would be doing. AC2 started the trend where what was done in beta ended up getting a complete over haul with live. It is being proven gamers will not go for this type of unprofessional behavior. So let us hope this stops with games like Mourning and the developers start finishing the games before they go retail. Don't mistake what I say, we all understand how mmorpg work and things can be added and changed during the life of the product. Just not in the way AC2 and Horizons has. Also not to end up releasing a product so unfinished like Mourning is is a slap in the face to all gamers. This is of course imho.
I am not saying that Mourning is the only one.
Of course AC2, Horizons (and you forgot Anarchy) have been release early because of publisher pressure. But none of those games has had so many things wrong as Mourning (Game incomplete, early and double billings, fanbase treated like idiots and devs not willing to apologies and get their act together).
This is a trend that has to stop. We started with games launched without content (AC2, Horizons, AO), now we are at the stage that people have to pay for Beta (Mourning). What next, release a game in pre-Alpha and charging for it?
The consumer has the power to change things, and this is the time to act, and send a message to the companies that such behaviour is simply not acceptable.
I would surmise in the scheme of mmorpgs, that Mourning is flying below the radar, essentially in ambivalence.... three or four care, they spent their money, they want some sort of return, but alas, the devs never post, occasionally on irc, but the rabid fans (this round, they too will give up and go away) hope to hear something is actually going to happen. Snert passes on the wishes of the developers, but he is the biggest pawn, as he is still there... The dev team is a band of thieves, trying to sell what they can to the next legion of dreamers.... lol............
Originally posted by Tarl I would surmise in the scheme of mmorpgs, that Mourning is flying below the radar, essentially in ambivalence.... three or four care, they spent their money, they want some sort of return, but alas, the devs never post, occasionally on irc, but the rabid fans (this round, they too will give up and go away) hope to hear something is actually going to happen. Snert passes on the wishes of the developers, but he is the biggest pawn, as he is still there... The dev team is a band of thieves, trying to sell what they can to the next legion of dreamers.... lol............
Yup that pretty much sums it up
+-+-+-+-+-+ "MMOs, for people that like think chatting is like a skill or something, rotflol" http://purepwnage.com
-+-+-+-+-+-+ "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Xantho probably no one talks anymore, because there is nothing else to say about that game. Or probably because everyone moved to something more worthwhile than Mourning and now only the 6-7 Ultra Fanboys are left to populate the forum.
Smart people moved on already, now it s time for the rest of you to let this game die in peace.
I got this email from MMORPG saying mourning is live. I went 2 mourning web-site looked good , PAID the money start 2 play but wait a min u cant really play cause u have to wait for a patch 2 fix the bug. next day it seemed fine then the server crashed and u have 2 wait another 24hr before server is up and running. This game is still in BETA which i didnt know and i feel like i have been ripped off, paying for a full game but instead we pay for a beta game.. with in one week i canceled it , maximum players thay had hit 20 . Is there a way we can SUE them for Fales Advertizing ????
Comments
+-+-+-+-+-+
"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
-+-+-+-+-+-+
"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
sorry
CENTER]
Take the Hecatomb TCG What Is Your Doom? quiz.[/CENTER]
don't click this link...
All those who have been scammed could get together and start a class-action lawsuit. It might get the point across to these guys.
The problem lies in many areas. I get people on the mourning board saying that my being banned was correct. But they dont know the whole story as they are recent fanboys, not those that beta tested the first round of the game with Tiamat back in 2002. At that time Dave, the pulblisher was much more involved in the forums, and he alienated and deleted with reckless abandon. sure we stayed, we like Dan (tiamat), and wanted him to succeed but the beta never evolved (lag, dynamic loading, graphical glitches, npcs missing, in fact the beta has regressed from the early stages), and we still hung on. Then the forum wipe, the billing issues, the charging of the fans of the game for an alpha product (no, I didnt preorder as I knew it was alpha, but I did not know how to tell fans of the concept, as I was a mod. Made a mod by Dan, when I never asked for the position. I guess it was offered after one of the many deletions of my account by Dave, as I dared to speak my mind)and the mmorpg posters inundating the forums.
I guess what i am trying to say is the fans that are supporting the game now, have no idea of the poor pr practices and deceipt that have gone on for three years. Sorry Dano, you got connected with the wrong people, both in CT, and in Romania...
Now you put water into a cup, it becomes the cup,
You put water into a bottle, it becomes the bottle,
You put it in a teapot, it becomes the teapot.
Now water can flow or it can crash!
Be water, my friend.
~Bruce Lee
do u play too know if are down ?
i say are 90% up
BestSigEver :P
natty i waz "away" on wipe forums day but that waz made by draakan no? couse tiamat have been on medical vacation
and i know ( not 100% sure) that draakan get power to make any that publisher order on tiamat medical vaction time
BestSigEver :P
wel devs say wee release the game "when is done" and on april get the big beta on after some weeks come publiser and say u have too release the game on curent state remeber that publisher give moeny too dev soo is hes game the romanian dev team are contracted just to make a product
BestSigEver :P
natty i waz "away" on wipe forums day but that waz made by draakan no? couse tiamat have been on medical vacation
and i know ( not 100% sure) that draakan get power to make any that publisher order on tiamat medical vaction time
no draakan is a mod and doesn't prower to wipe forms only a adim can do that. so it was done by ego or dave
do u play too know if are down ?
i say are 90% up
i don't knoew about them but i did and they were down about 90% of the time and no one said anything or even cared and they were down for whole night
wel devs say wee release the game "when is done" and on april get the big beta on after some weeks come publiser and say u have too release the game on curent state remeber that publisher give moeny too dev soo is hes game the romanian dev team are contracted just to make a product
ether way this game should never have release like this there are a max about 7 people now and almost no new people sign up anymore they can't even fake caring about what people think or feel and i really just think there just making this game for the fun of it.
If I was an investor i'd be digusted with your unoriginal bug ridden piece of poo you guys call Mourning. The product is crap so what does that say about the Romanina dev team?
mmorpg is a potential gold mine and thus so many jumped on it
Best way to make a successful mmorpg is simply by making it based on a popular series,movie,book or such
SWG- bug ridden to hell at launch and long after .Half the professions were totally useless and what happened it sold hundreds of thousands of copies and was a long queue to get a copy at launch.
WoW- copy and paste of other mmorpg.One of the worst end game content atm and it has what 2 m subs!
Now of course MxO can be pointed as an example but think the last 2 movies and the crappy enter the matrix game did it severe dmg so it could not pull ppl based on hype.
Other way is to make a sequel to a popular mmorpg.
EQ2 and L2 both sold hundreds of thousands of copies each and yet did not live up to the originals.
The old way(which is what a seasoned mmorpg player wants) is to actually make an original idea and a good game out of it like DAoC,UO,EQ1 and to some extent CoH did and get sales for actually bringing a good original product to the public and base off the merit.
Sadly if you do not fall into of this categories you become a mourning and have to cut corners and make as much as you can as fast as you can to cover cost.
I think we are going to see more of mourning type of practise in the near future sadly.
well dunno if 30 - 35 ppl can doo more
BestSigEver :P
well dunno if 30 - 35 ppl can doo more
If you have 30 to 35 people then you have bigger problems then I thought. Also why wouldn't you know the exact number? Why do you say 30 to 35, you have trouble counting?
Take no thought of who is right or wrong or who is better than. Be not for or against.
Bruce Lee
no i dont have trouble to count just dunno the exact number , are ppl who colaborate and dunno if get payed or not doo u get my point now
BestSigEver :P
Well, obviously you guys have great fun digging around in the past.
This game is still under development, that's right. It's also right that there have been a few neckbraking major bugs which made this game temporarily unplayable. And it's also right failures happend on advertising not declaring this game still to be in development.
But like every coin has two sides, also this game has two sides, which some of you don't see.
Some things have changed. Server uptime is 99% the last two weeks.
Major bugs have been solved like character development stuck, crafting and others.
Actually, this game still does not all the promised features, but it is in a playable state. Of course, someone who sucks on own fantasy and can't roleplay will loose interest currently very soon, as there is no still no content that could compensate this lack.
If you are talking about Mourning, you should respect these changes if you don't want to be called an ignorant. Things have changed and will change during the next year. There is no need only to talk about the past. Also talk about the now and then.
So you want to talk about the present and the future?
Enlight us, because we are still in the dark.
(and while you do that, try to put yourself in the shoes of all the people that bought the game in good faith thinking it was a finished game, and when they logged in they found out that the game wasn't finished at all, it was full of bugs and without content.
Lets see how many positive things you will come up with, talking on the disappointed player perspective)
There is not excuse not to stick a big bold Beta warning before you buy the game, since everyone acknowledge that the game is still in Beta. (Fanboys, Devs and the player comunity).
The only explanation not to do so, is that the devs want to con as many people as possible to buy the client, at least that s what it looks like.
That s what matter to us.
The honesty and transparency of the devs business practice, that s what counts.
Anything else is just redundant and not interesting.
When you guys will understand that this is not just about the game but it is about a prtinciple and the safeguard of customer rights?
Life is not a game, and if we let companies take the piss out of the customers once, they will keep doing it, because they will know that no one would object or complaint about it.
Now you can choose to be a sheep and throw your 20 dollars out of the window and forget about the whole thing, or fight for what is right or wrong.
I will choose the second option any time.
Of course you don't mind the $20, you are a fanboy, you love the game.
But what about the average Joe, that has $20 monthly budget and will spend all his budget on an unfinished product? How do you think they will feel?
What if every crazy dev, wake up tomorrow, and start to release half finished games and charge for it?
If no one care about wasting their money, why not? Nobody will complaint.
Mourning is a bad example for the MMORPG industry, and it has to go.
So if the devs insists with their dodgy practises, normal people will find another way to punish them.
It s up to them to chance their attitude, it is not up to us to put up with their dodgy product and stinky attitude.
You really can't blame the people running Mourning for all of this. You need to take a hard look at games like AC2 and Horizons. The trend to release unfinished games started with AC2 and lets hope is ending with Mourning. Before AC2 all games at least went retail with content and the idea of what they would be doing. AC2 started the trend where what was done in beta ended up getting a complete over haul with live. It is being proven gamers will not go for this type of unprofessional behavior.
So let us hope this stops with games like Mourning and the developers start finishing the games before they go retail. Don't mistake what I say, we all understand how mmorpg work and things can be added and changed during the life of the product. Just not in the way AC2 and Horizons has. Also not to end up releasing a product so unfinished like Mourning is is a slap in the face to all gamers.
This is of course imho.
Take no thought of who is right or wrong or who is better than. Be not for or against.
Bruce Lee
Of course AC2, Horizons (and you forgot Anarchy) have been release early because of publisher pressure.
But none of those games has had so many things wrong as Mourning (Game incomplete, early and double billings, fanbase treated like idiots and devs not willing to apologies and get their act together).
This is a trend that has to stop.
We started with games launched without content (AC2, Horizons, AO), now we are at the stage that people have to pay for Beta (Mourning).
What next, release a game in pre-Alpha and charging for it?
The consumer has the power to change things, and this is the time to act, and send a message to the companies that such behaviour is simply not acceptable.
I would surmise in the scheme of mmorpgs, that Mourning is flying below the radar, essentially in ambivalence.... three or four care, they spent their money, they want some sort of return, but alas, the devs never post, occasionally on irc, but the rabid fans (this round, they too will give up and go away) hope to hear something is actually going to happen. Snert passes on the wishes of the developers, but he is the biggest pawn, as he is still there... The dev team is a band of thieves, trying to sell what they can to the next legion of dreamers.... lol............
+-+-+-+-+-+
"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
-+-+-+-+-+-+
"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
From Mourning Forum:
Senior Member
Registered: Jan 2005
Location:
Posts: 151
no one talk's anymore it's like a ghost town
__________________
ruler of time and space.
Or probably because everyone moved to something more worthwhile than Mourning and now only the 6-7 Ultra Fanboys are left to populate the forum.
Smart people moved on already, now it s time for the rest of you to let this game die in peace.
I got this email from MMORPG saying mourning is live. I went 2 mourning web-site looked good , PAID the money start 2 play but wait a min u cant really play cause u have to wait for a patch 2 fix the bug. next day it seemed fine then the server crashed and u have 2 wait another 24hr before server is up and running. This game is still in BETA which i didnt know and i feel like i have been ripped off, paying for a full game but instead we pay for a beta game.. with in one week i canceled it , maximum players thay had hit 20 . Is there a way we can SUE them for Fales Advertizing ????