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I hate you people

maskedweaselmaskedweasel Member LegendaryPosts: 12,197

Okay, maybe not "you people" specifically, meaning MMORPG.com members.  Maybe not even the silent majority of game-players going about their day fulfilling their in-game objectives and interacting in their closed circle of players.

 

We subject ourselves to these communities rife with players who are jaded, expletive, retaliatory, childish, and a slew of other adjectives,  and not only do we subject ourselves to them, but when we feel a game lacks enough of this community involvement - WE portray a number of those adjectives as well voicing our displeasure.

 

Whether they're incessantly babbling about WoW being the first MMO in the newest up and coming title or sending you 3 voice messages after a Gears of War 3 match to tell you how much skill you -don't- have because you used a sawed off shotgun to kill them,  this kind of community is prevalent everywhere.  Is this the kind of community we're complaining we need more of?

 

While combating this, we also have a predominent selfish tendancy in online gaming now.  Even when being forced to be completely reliant on other players to accomplish certain tasks,  a great majority of the community employs the "love'em and leave'em" strategy.   Join the group, converse as little as possible, and leave as soon as you get the reward.  How does this breed any kind of good community?  

 

I'm not saying you have to be social, I'm not even saying you have to stick around for a few quests... but when you group it would be great to acknowledge that other players exist... maybe coordinate with them, or work as a team.  

 

So at the end of the day, I don't want to play with you people.  I want a community,  but not if I'm stuck with players like you - random online gamer.  You make me happy single player games still exist. 

 

Am I alone in this?



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Comments

  • DarkPonyDarkPony Member Posts: 5,566

    It be all true.

    *trots off solemnly, looking for a steep cliff face*

  • OziiusOziius Member UncommonPosts: 1,406

    You may not be alone, but I'm not with you as I'm not sharing this experience. I play with a Guild and rarely do PUG groups, so mayhaps that's why? 

  • MMOSareDEADMMOSareDEAD Member Posts: 47

    No you're not alone and MMO communities will only get worse over time, as the devs keep targetting younger and younger audiences.

    The problem isn't young people. The problem is young people who learned about social interaction on the internet. These people know nothing of common courtesy and mutual respect. They're hopeless and have irreversibly taken over the MMO scene.

  • Joshua69Joshua69 Member UncommonPosts: 953

    there are times when people talk to me in groups, or even ask for help with a quest. I have to catch myself when I just shrug it off as, "everyone can solo wtf". I hate that I have gotten that way and so, I try to be friendly whenever possible.

  • SebaliSebali Member UncommonPosts: 395

    its hard to develop a community when the games themselves maike it so easy to avoid others.

     

    WoWs LFG tools started the downfall tehre. then the xfers and lastly the cross faction xfers totally killed any semblence of community the game once had.

    Rifts weekly server xfers killed them there.

     

    sorry, those are the only 2 games i've played for any extended period of time since SWG. SWG had great communities. WoW was pretty good at tyhe start.

     

    nowadays there is no reason to get to know, or even be nice to people you game with. outside of your own guild that is.

    the players were given tons of rope and then hung themselves with it rather quickly

  • wolvie3131wolvie3131 Member UncommonPosts: 196

    Sad to say it pretty much is all true.

    *dons Nostalgia glasses* back in the day you could play a game and enjoy it with other people. You didnt have johnny come latley know it all's declaring you a fail because you did not have this skill, that armor or played how you wanted to play the game.

    now all you hear is LoL fail armor is fail nubzboi etc etc  come back when you L2P .

    Community in games is fail cause you cant punch a fool in the face when they act stupid ( did I do that right?)

    Dont get me wrong I am all for playing the game within its peramiters but I want to do it how I want to do it as I am paying my sub. I'll do what My class is required to do in a group raid setting, but never have I tld another person how to play, their game.

    the words Fail and calling everything under the sun "gay" just makes me want to pull my own teeth out with a dull spoon.

  • TalthanysTalthanys Member Posts: 458

    People suck. A person can be thoughtful and amiable and intelligent, but people suck. Remove any veneer or personal responsibility (such as the internet's cloak of anonymity) and you see them for what they are.

    Would, like yourself, prefer community, but I've not met many (people or recent communities) that are worth my time. They exist, certainly, but not in great numbers and perhaps not to a level I'd prefer.

    image

  • Kaelano1Kaelano1 Member Posts: 375

    Originally posted by maskedweasel

    Okay, maybe not "you people" specifically, meaning MMORPG.com members.  Maybe not even the silent majority of game-players going about their day fulfilling their in-game objectives and interacting in their closed circle of players.

     

    We subject ourselves to these communities rife with players who are jaded, expletive, retaliatory, childish, and a slew of other adjectives,  and not only do we subject ourselves to them, but when we feel a game lacks enough of this community involvement - WE portray a number of those adjectives as well voicing our displeasure.

     

    Whether they're incessantly babbling about WoW being the first MMO in the newest up and coming title or sending you 3 voice messages after a Gears of War 3 match to tell you how much skill you -don't- have because you used a sawed off shotgun to kill them,  this kind of community is prevalent everywhere.  Is this the kind of community we're complaining we need more of?

     

    While combating this, we also have a predominent selfish tendancy in online gaming now.  Even when being forced to be completely reliant on other players to accomplish certain tasks,  a great majority of the community employs the "love'em and leave'em" strategy.   Join the group, converse as little as possible, and leave as soon as you get the reward.  How does this breed any kind of good community?  

     

    I'm not saying you have to be social, I'm not even saying you have to stick around for a few quests... but when you group it would be great to acknowledge that other players exist... maybe coordinate with them, or work as a team.  

     

    So at the end of the day, I don't want to play with you people.  I want a community,  but not if I'm stuck with players like you - random online gamer.  You make me happy single player games still exist. 

     

    Am I alone in this?

    You're defining people and life in general. Be glad you grew up insulated and are just now tired of it. It doesn't get better outside of gated communities. Carry on.

  • kakasakikakasaki Member UncommonPosts: 1,205

    Hence why I avoid most people in games. Don't get me wrong, I'll be friendly enough if someone needs help. Heck, I play healers aloty and i don't mind helping out the random person soloing a hard quest by healing them even when they dont ask for help (most of the time I don''t even get a thank you). Sad to say communities seem to be an endangered species in most MMOs...

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by MMOSareDEAD

    No you're not alone and MMO communities will only get worse over time, as the devs keep targetting younger and younger audiences.

    The problem isn't young people. The problem is young people who learned about social interaction on the internet. These people know nothing of common coutesy and mutual respect. They're hopeless and have irreversibly taken over the MMO scene.

     

    I think that might have quite a bit of merit to it.  The average age of online gamers is late twenties to early thirties,  (pretty much my age right now)  but perhaps its that the majority of their social interactions was online.  That would explain a lot! image



  • BeackerBeacker Member UncommonPosts: 440

    I have to agree with you there OP. Heck I prefer this forum because I feel like people are nicer here than on the starwars forums. That is just a flame fest over there if people do not like your views or style.

  • CeridithCeridith Member UncommonPosts: 2,980

    The gaming community is polarized. You can't state any opinion that isn't purely neutral (which is pretty impossible) without being labeled as a hater or fanboy by someone.

    I can't tell you the amount of times I've seen posters give an honest personal opinion stating why they personally do or do not like a particular aspect or a game, or why they have a positive or reserved outlook for an upcoming game or feature, only to be labeled as either a fanboy or a hater because of it.

    Those labels should be reserved for those people who fall under the extremes, who either see a game or developer than can do no wrong (fanboy) or think that everything in a game or that a developer does is pure crap (hater). It seems to me though that those who are quickest to label others, then to actually be the opposite of what they are accusing.

  • BeackerBeacker Member UncommonPosts: 440

    Gaming on the internet is a lot like having road rage. Hide behind thier computer or car but if it came down to real life and face to face these trolls would have nothing to say.

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by maskedweasel

     You make me happy single player games still exist. 

     

    Am I alone in this?

    Nope not at all and I am also happy that single player games still exist.

    Good people are a blessing the bad people are just like poison in the well.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


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    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SetsunSetsun Member UncommonPosts: 286

    thats a matter of perspective imo. i made several friends playing mmos but never created any 'bonds'.

    i guess i can call it friends with the same goals, we work together to achiev something but thats it.

    i always been social and friendly but never felt the need, i guess, to be in a community.

    the trolls and the 'im a man because i gank' sort of people is what you have to keep away if u want to have fun with friends in games at its fullest.

    im a hardcore arena pvper but never felt the need to ' omfg u suxx pve scrub, ima corpsecamp u fo' life' sort of attitude.

  • Goatgod76Goatgod76 Member Posts: 1,214

    Originally posted by maskedweasel

    Okay, maybe not "you people" specifically, meaning MMORPG.com members.  Maybe not even the silent majority of game-players going about their day fulfilling their in-game objectives and interacting in their closed circle of players.

     

    We subject ourselves to these communities rife with players who are jaded, expletive, retaliatory, childish, and a slew of other adjectives,  and not only do we subject ourselves to them, but when we feel a game lacks enough of this community involvement - WE portray a number of those adjectives as well voicing our displeasure.

     

    Whether they're incessantly babbling about WoW being the first MMO in the newest up and coming title or sending you 3 voice messages after a Gears of War 3 match to tell you how much skill you -don't- have because you used a sawed off shotgun to kill them,  this kind of community is prevalent everywhere.  Is this the kind of community we're complaining we need more of?

     

    While combating this, we also have a predominent selfish tendancy in online gaming now.  Even when being forced to be completely reliant on other players to accomplish certain tasks,  a great majority of the community employs the "love'em and leave'em" strategy.   Join the group, converse as little as possible, and leave as soon as you get the reward.  How does this breed any kind of good community?  

     

    I'm not saying you have to be social, I'm not even saying you have to stick around for a few quests... but when you group it would be great to acknowledge that other players exist... maybe coordinate with them, or work as a team.  

     

    So at the end of the day, I don't want to play with you people.  I want a community,  but not if I'm stuck with players like you - random online gamer.  You make me happy single player games still exist. 

     

    Am I alone in this?

    I have been playing PAYDAY: The Heist and what irritates me is...well...it s  a GAME, yet...SO MANY want to take it all so seriously.

     

    Either they drop from the group, or drop YOU from the group if your Reputation isn't high enough....as if that equates skill...all it shows is you play more.

    If not that...it's like about 10 minutes ago. I was playing and we were in the diamond vault under Police SWAT team assault. I was the only one left because the rest of them thought running for it with low health was a good plan instead of systematically working together taking out Police units. Since I was the only one left...I was down to 15% health and they are crying for me to run for it. Now what do you think the outcome is gonna be from that? Kicked me because I rather take out police and move slowly ahead tryign to find hostages to free my team memebrs and still have a chance at winning. Guess that wasn't good enough for them.

     

    SO TIRED of the ADD rat race players. In FPS's, MMO's, etc. I have thoroughly enjoyed gaming since pen & paper D&D, through Atari and on to XBox 360 and my PC...but I am losing that love. And I think more than due to age, it is due to the trash communities involved. KILL it for me.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by maskedweasel

    Originally posted by MMOSareDEAD
    No you're not alone and MMO communities will only get worse over time, as the devs keep targetting younger and younger audiences.
    The problem isn't young people. The problem is young people who learned about social interaction on the internet. These people know nothing of common coutesy and mutual respect. They're hopeless and have irreversibly taken over the MMO scene.
     
    I think that might have quite a bit of merit to it.  The average age of online gamers is late twenties to early thirties,  (pretty much my age right now)  but perhaps its that the majority of their social interactions was online.  That would explain a lot! 



    Devs are targeting the same demographic. You're just getting older and moving into a different demographic.

    I can not remember winning or losing a single debate on the internet.

  • MMOAttackMMOAttack Member Posts: 37

    when behind a screen people will say anything they want because they will never be known, that person who messages you making fun of your sawed off shotgun? they probably wouldnt look you in the eyes during basic conversation because of how socially awkward they are

  • Goatgod76Goatgod76 Member Posts: 1,214

    Originally posted by MMOAttack

    when behind a screen people will say anything they want because they will never be known, that person who messages you making fun of your sawed off shotgun? they probably wouldnt look you in the eyes during basic conversation because of how socially awkward they are

    QFT. That or chickens who enjoy being internet thugs, where they can't be beaten to a pulp.

  • s1fu71s1fu71 Member Posts: 220

    I agree with the OP. Personally, I did not run into his list of complaints until I started playing WOW. (Not blaming the game at all. I just didn't see the things he mentions until then.)

    I never thought of how much the community helps with immersion until then. In UO and EQ, I took this for granted. Maybe I just got lucky? In the guilds I joined, the groups I was affiliated with were much tighter. Hell, even the occaisional random groups I picked up were friendlier.

    I'm not exactly sure what changed. I can definitely relate to the "love 'em and leave 'em" mentality for grouping. That's all I seem to experience.

    It's not about fighting, it's about balance. It's not about enlightenment, it's about balance. It's not about balance.

  • DoctrJackalDoctrJackal Member CommonPosts: 13

    Originally posted by Talthanys

    People suck. A person can be thoughtful and amiable and intelligent, but people suck. Remove any veneer or personal responsibility (such as the internet's cloak of anonymity) and you see them for what they are.

    I love you for paraphrasing Men in Black, but I have to disagree. Certain aspects of anonymity strengthen the way a person interfaces with online society similar to the way it does in reality.

    The problem we're experiencing with our social online interactions have to do with gaming culture. It's too cultivated around instant self-gratification.

  • TerranahTerranah Member UncommonPosts: 3,575

    I've had mostly good luck socializing in guilds.   I'm 42.  Most of the people I socialize with ingame are 26 to 50 years old.  It's a nice age range.  People still keep in touch going all the way back to Precu SWG, WOW, LOTRO and most recently APB, so I must have some redeeming qualitities.  

     

    I really like to RP but vent/ts has put a big crimp in that since I sometimes play female characters.  Also I'm not a big talker in vent/ts.  I do like to type though.  I love chat bubbles :)

     

     

  • Creslin321Creslin321 Member Posts: 5,359

    I tend to believe that it's the design of games that has caused them to become less social rather than the player base.

    So I'm interested to see what the community of a major game that is trying to encourage more social interaction, like GW2, will be like.  My hope is that it will have a better community feel than most of the theme parks out now.

    Are you team Azeroth, team Tyria, or team Jacob?

  • Goatgod76Goatgod76 Member Posts: 1,214

    Originally posted by s1fu71

    I agree with the OP. Personally, I did not run into his list of complaints until I started playing WOW. (Not blaming the game at all. I just didn't see the things he mentions until then.)

    I never thought of how much the community helps with immersion until then. In UO and EQ, I took this for granted. Maybe I just got lucky? In the guilds I joined, the groups I was affiliated with were much tighter. Hell, even the occaisional random groups I picked up were friendlier.

    I'm not exactly sure what changed. I can definitely relate to the "love 'em and leave 'em" mentality for grouping. That's all I seem to experience.

    I have gone back to EQ recently, and the community is STILL friendly and helpful.

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by Goatgod76

    Originally posted by s1fu71

    I agree with the OP. Personally, I did not run into his list of complaints until I started playing WOW. (Not blaming the game at all. I just didn't see the things he mentions until then.)

    I never thought of how much the community helps with immersion until then. In UO and EQ, I took this for granted. Maybe I just got lucky? In the guilds I joined, the groups I was affiliated with were much tighter. Hell, even the occaisional random groups I picked up were friendlier.

    I'm not exactly sure what changed. I can definitely relate to the "love 'em and leave 'em" mentality for grouping. That's all I seem to experience.

    I have gone back to EQ recently, and the community is STILL friendly and helpful.

    One could probably argue that, that is because the only people playing EQ now are the people who played it originally :).

    Are you team Azeroth, team Tyria, or team Jacob?

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