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my friend stopped playing SW:ToR until after launch because he was tired of getting booted from groups. He did beta, but he is going with a new class so he gets a fresh start. He is getting kicked from groups because he is not going through the group dialogue choices fast enough! He said because he is watching the cutscenes play out and it is taking longer than the others people get upset and are kicking him from the group. How sad is that?
He is also upset that he is getting screwed on lightside points due to never winning rolls. That is another thing that is making him upset and the reason he is going to wait until after launch when he has more friends that he can play with that will take their time and not rush through the game or strip him of a chance to become attuned to the lightside.
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im curious if your playing due to your post, that you cancelled the preorder but got the early access?
Well, tell him to not being upset about that, he still has his lightside points even if he loses the rolls
Nope...I am not playing. I will not play this game, or should I say I will not play this game in its current state.
The thing that sux with mmo's is that you must group with people that are not your friends from time to time or maybe most of the time, it sux.
I'm afraid that your friend's experience will not be an isolated case. Unfortunately, the quality of a game's community tends to be inversely proportional to the size of the player base (eg. WoW). Success has its downsides ...
This happened in Guild Wars too. Really, it just comes with the territory of playing an MMO - The quality of people you'll be surrounded with will be a little less than pleasurable.
Well or more so, that there are trappings in place in themepark MMOs that turn other players into hostile problems.
ArenaNet are dead on when they say that other players often become a nusance.
I can't group with other people on corosaunt because once I am grouping with someone and we need to collect quest items, we need to collect double up the amount. or triple. or quadrouple. Other players keep me from completing the story and the long respawn rates on mobs, quest items and world objects frustrate the experience.
It's standard themepark problems that we've seen since WoW. Somehow they feel more annoying in TOR though.
Yeah, one would guess someone with a reasonable amount of exposure to the game would know about that ...
Ah well. Give him a hug and tell him it's alright; The group conversation didn't accidentily his points anyway.
My brand new bloggity blog.
Yeah, that was expected, cause I had that issue in beta too, though I didn't get kicked very often. More or less people were getting irate because I wanted to watch the scenes. This was from those that have run a particular flashpoint multiple times before I showed up.
As for the light and dark side points debacle. Those you don't lose out on even when grouped. You will always get the same amount whether solo or in a group, and regardless of who won the roll. {Basically if you choose the answer that would give you light side points, but the winning roll goes to a player that chose the dark side answer, you still get all light side}
The numbers that pop up during group conversations are social points. {with the icon that looks like 3 people} If you win the roll and your character speaks you get 15points, but if you lose the roll you only get 1-5 points. Or if you win the major story points you can get up to 100 points. Social points will require tons of grouping or basically farming of flashpoints or grouping through regular questing to earn a ton of, and are only for getting the social sets of gear.
Players rushing through conversations and getting irate over a new player wanting to watch the cutscene has always been one of my major complaints from beta too, but unfortunately, the way TOR is set up, I don't see how it can be avoided. Other than waiting to play a flashpoint or doing elite quests with friends only ~ that will let you watch the cutscenes without being kicked...
As long as there are no forced restrictions on who can play online games, you will always have immature people playing them.
- Earl Nightingale
It's a byproduct of the game's design. Making groups watch cutscenes and giving them the option to skip it...whenever you do that, they are almost always going to want to skip it. Especially a significant time after release. If you think it's bad now, wait a few months .
Like another poster said, this issue was in Guild Wars as well.
Are you team Azeroth, team Tyria, or team Jacob?
Did you not read any of the other comments in this thread??? People who are SWTOR fans (at least by their previous posts) have said this very thing happens... How is it hearsay, when these people just confirmed it? Reading is fundamental buddy
Didn't ya hear, nobody likes to read or even listen to posts or quests anymore...le sigh
Im sorry i just skipped right through your commentary... what did you say? ; )
Its also in Magicka.
Ridiculously uncool. I've run Esselles and Black Talon probably close to 80 times each through all the beta time. And, I ran it again last night.
No way am I going to kick someone for playing and enjoying the game.
Bad form.
Only thing I can recommend is joining a guild.. maybe even an RP guild where story and such is always important aspect of the game.
Lets refrain from personal attacks and baiting guys.
After Factions launched it felt like people were more in a hurry, yes, but you couldn't be kicked from groups, and you couldn't see who skipped cutscenes and who did not.
Sorry, trying skip through the dialogue.
Hmm. What are my choices?
-Politely Move on(Lightside)
-Say some thing witty (Neutral) <
-Flame away (Darkside)
Response: Your friend needs to play with people that share his play style and ones he can trust not to kick him from groups. Also, you never miss out on lightside/darkside points. Stop spreading misinformation to confuse people.
-Azure Prower
http://www.youtube.com/AzurePrower
This sort of thing will happen. Though really, it's a sign that you probably don't want to group with those folks anyway.
When teaming up, specify that you want to go through everything. Get others on the team who want to do the same thing. Let the Speedy types zip along.
If you are holding out for the perfect game, the only game you play will be the waiting one.
That's because it didn't happen. No way am I going to believe that anyone would kick a person out of the group for letting the dialogue play out, particularly just after launch when many people haven't seen the content. I tend to doubt this will ever happen, being that people playing this game know that dialogue is just a natural part of it. However, if it does happen, it's definitely not going to happen right after launch, but rather months down the road after people have been through the content a few times.
I call shenanigans.
i look at it like this way, your friend just needs to stop grouping up with dumb idiots like that, and if people are just immature and be like that its just sad to begin with. Whats the point of playing this game if your not gonna experience the cutscenes. Just tell him dont quit and dont let idiotcy force him to do what would be fun for him.
This happens wheater you like to believe it or not. Not just in TOR either, like other posters have said its happened in GW also. As the game get a month or so out youll have people re-rolling playing with new people then this problem will get much worse.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
I'm sure this is happening, I've seen things like this in GW, as well as many online Co-op games, simply getting kicked is weaksauce compared to some of the crap I've seen given toward people watching cutscenes in group play.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson