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SWG Level system...

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  • ElnatorElnator Member Posts: 6,077


    Originally posted by Fadeus
    Originally posted by carnikar
    Originally posted by Fadeus Originally posted by carnikarYeah the devs sort of sciped on testing what they called the "new player experience" during the CU beta. From what i read your best bet is to find some higher CL people to group with and get lots of XP that way, solo play was not liked much by SEO.Maximum experience comes from grouping at your own level.Reading the galaxies forums let me to belive grouping whit higher level players was the best way to get XP tough good to see they at lest left that part in.

    You actually take a penalty for grouping more then like 5 above you. Someone that never tried it made a bad assumption and somehow it spread like a weed over all the forums. I have already proved it wrong everytime I tried it in game, it don't work. They should have tried it before they posted it. And yes, I would have been real dissapointed if they had kept it where you could pl by grouping with higher level people.



    This is all true.
    But grouping with higher level people, while slower than grouping with people your own level, is still faster than solo. :) So if you want to group with that CL80 buddy of yours or with your CL80 guildmates you'll still do better than you would alone.

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  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Elnator
    This is all true.
    But grouping with higher level people, while slower than grouping with people your own level, is still faster than solo. :) So if you want to group with that CL80 buddy of yours or with your CL80 guildmates you'll still do better than you would alone.

    Grouping should always be faster then solo, that was an inherent flaw in the game originally.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Fadeus
    Originally posted by Elnator
    This is all true.
    But grouping with higher level people, while slower than grouping with people your own level, is still faster than solo. :) So if you want to group with that CL80 buddy of yours or with your CL80 guildmates you'll still do better than you would alone.

    Grouping should always be faster then solo, that was an inherent flaw in the game originally.


    Oh I agree... it's definitely a good thing. Just pointing out that any group is better than no group. But, you can still solo if you want to and get decent xp. It's not a HUGE difference in XP per kill either way, it's just faster in a group.

    Currently Playing: Dungeons and Dragons Online.
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  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Elnator
    Originally posted by Fadeus
    Originally posted by Elnator
    This is all true.
    But grouping with higher level people, while slower than grouping with people your own level, is still faster than solo. :) So if you want to group with that CL80 buddy of yours or with your CL80 guildmates you'll still do better than you would alone.

    Grouping should always be faster then solo, that was an inherent flaw in the game originally.


    Oh I agree... it's definitely a good thing. Just pointing out that any group is better than no group. But, you can still solo if you want to and get decent xp. It's not a HUGE difference in XP per kill either way, it's just faster in a group.


    Unfortuntely farming faction is still best solo and nothing but a senseless gray slaughtering massacre. I feel like Manson after making Captain.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Fadeus
    Originally posted by Elnator
    Originally posted by Fadeus
    Originally posted by Elnator
    This is all true.
    But grouping with higher level people, while slower than grouping with people your own level, is still faster than solo. :) So if you want to group with that CL80 buddy of yours or with your CL80 guildmates you'll still do better than you would alone.

    Grouping should always be faster then solo, that was an inherent flaw in the game originally.


    Oh I agree... it's definitely a good thing. Just pointing out that any group is better than no group. But, you can still solo if you want to and get decent xp. It's not a HUGE difference in XP per kill either way, it's just faster in a group.


    Unfortuntely farming faction is still best solo and nothing but a senseless gray slaughtering massacre. I feel like Manson after making Captain.


    I get faction in space. Killing the star destroyer is mad faction :) As are Gunboats and the Corvette :)

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  • PAPAKAPPAPAKAP Member Posts: 9
    omg next time yall go to kill a star destroyer let me know i want some of that action hehe

    Star Wars Galaxies
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  • ElnatorElnator Member Posts: 6,077


    Originally posted by PAPAKAP
    omg next time yall go to kill a star destroyer let me know i want some of that action hehe

    Will do Move :) You finally get Master Pilot ya freak? :) SD is in Deep Space.

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  • WuduLarchWuduLarch Member Posts: 140



    Originally posted by Jodokai

    To say SOE "hasn't learned" is false. When Everquest 2 came out every crafter except Provisioners needed another crafter to make what they needed. SOE took that out. In SWG they are taking out Battle Fatigue so you don't have to rely on an Entertainer (and didn't I hear you complain about that too Wepps?).



    Non-combat professions are dead and the economy is in shambles. If the game makes it another year I will be amazed. RIP SWG.
  • ElnatorElnator Member Posts: 6,077


    Originally posted by WuduLarch

    Originally posted by Jodokai
    To say SOE "hasn't learned" is false. When Everquest 2 came out every crafter except Provisioners needed another crafter to make what they needed. SOE took that out. In SWG they are taking out Battle Fatigue so you don't have to rely on an Entertainer (and didn't I hear you complain about that too Wepps?).

    Non-combat professions are dead and the economy is in shambles. If the game makes it another year I will be amazed. RIP SWG.



    Spoken like a true hater who hasn't played the game in a while.
    Just a tip there heroboy... non combat profs are doing just fine. It took them a bit to adjust to the new rulesets and all but things are humming along nicely again. They do need some love but they aren't broken or anything, it's just tough to gather resources on some of the more dangerous planets if you aren't careful. (Then again... it's sort of supposed to be).

    As to the economy? It's fine on Lowca and Bria and from what I understand several other servers as well from the folks who actually play the game from various servers who post here have stated that the economy is fine.

    Why do people bother coming to the SWG forums if they don't like the game? That's what baffles me. Just a clue: If you don't like it, don't play it. If you don't play it then stop trying to post about it because you don't know what you're talking about.

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  • JU571NJU571N Member Posts: 1


    Originally posted by TribeofOne
    this game confused me. I just recently got SWG the total exp. The combat exp and the skill exp..hell the whole game was confusing. I could be fighting the newbie critters around town and get more exp that i did when doing misssion and fighting things my level or 1/2 levels higher. I couldnt find doctors any where so I was usually playing with major wounds all the time. its just a mess. :(


    Originally posted by Yeebo
    The newbie experience in this game needs a complete revamp. The game is complex, unintuitive, and poorly documented. The community in the game rocks, and it really made me want to like the game. I will say that I had a lot of fun riding around in my red landspeeder, and the dancing is pretty fun (puts dancing in any other MMORPG to shame really). Now if they could just get the rest of the game up to par . . .

    I agree with the above posters. The game is very complex (I've never had a problem figuring out an MMO), poorly documented, just overall not newb friendly at all. It feels like they just drop you out of a ship into the game and say "Have fun!". The only thing that makes me want to stay is space combat. I don't see myself finishing my first month, much less continuing to pay monthy for this game. Maybe it was different pre CU.

  • haxxjoohaxxjoo Member Posts: 924



    Originally posted by Elnator

    Why do people bother coming to the SWG forums if they don't like the game? That's what baffles me. Just a clue: If you don't like it, don't play it. If you don't play it then stop trying to post about it because you don't know what you're talking about.



    They come for the friendships they have made.  Also it is star wars and is a genre people cannot get enough of especially for an MMO.

    As for the second line.  Most of us believe the developers do not play the game and have no idea what they are talking about... So... should they not post on the forums...

    As Obi-wan says who is more foolish the fool or the fool that follows them?  By responding to flames, trolls, etc. you are falling right into the trap. 

    Can you backup the statement with any metrics or statements showing crafters as a whole are doing well since the cu.  He may have made a completely opinion based post but your response is nothing more then your conjecture not based on any factual evidence supporting it.  Not that either one of you is right or wrong but you both have an opinion.  If you asked a droid engineer or architect they would probably say crafting is at an all time low.  A chef or armorsmith might say they are booming. 

    Lets not take examples and make cannon out of opinion.  Put out the figures soe.  Show us some basic numbers and that will tell you how healthy crafting is. 

  • ElnatorElnator Member Posts: 6,077


    Originally posted by haxxjoo

    Originally posted by Elnator

    Why do people bother coming to the SWG forums if they don't like the game? That's what baffles me. Just a clue: If you don't like it, don't play it. If you don't play it then stop trying to post about it because you don't know what you're talking about.


    They come for the friendships they have made. Also it is star wars and is a genre people cannot get enough of especially for an MMO.
    What friendships? They say they hate the game. Everyone here posts in other forums. They dont come here posting "hey john! How goes man?!?!" No, they post "This game sucks, SOE sucks, Everything about SWG sucks! I'm never paying another penny!!!"... My point is: Then why come to this forum, you KNOW it's going to be mostly people who are enjoying the game.

    As for the second line. Most of us believe the developers do not play the game and have no idea what they are talking about... So... should they not post on the forums...
    As Obi-wan says who is more foolish the fool or the fool that follows them? By responding to flames, trolls, etc. you are falling right into the trap.


    You would be wrong. SOE has a long standing policy that their developers MUST play the game. I know this because I used to be in their Guide program eons ago for EQ and Smedley was actually a Senior guide who I worked with during Beta :) Verant hired him to run Customer Service then he got promoted and eventually was placed in charge of SWG. He keeps the same policy toward Devs that Verant had regarding EQ: They must play the game.

    Can you backup the statement with any metrics or statements showing crafters as a whole are doing well since the cu. He may have made a completely opinion based post but your response is nothing more then your conjecture not based on any factual evidence supporting it. Not that either one of you is right or wrong but you both have an opinion. If you asked a droid engineer or architect they would probably say crafting is at an all time low. A chef or armorsmith might say they are booming.
    Lets not take examples and make cannon out of opinion. Put out the figures soe. Show us some basic numbers and that will tell you how healthy crafting is.


    Metrics? You're joking right?
    All I can say is what the crafters in my PA tell me:
    1) Droid engineers do quite well. Selling everything from Astromechs to Flight Computers to harvesting droids. The medic droid market fell off as did the tank droid market but astromechs, flight computers, harvesting droids and crafting droids sell very well for them.
    2) Chef's do extremely well still.
    3) Bio Engineer in our guild is doing very well selling pets, bio engineered cloth for tailors, etc.
    4) We don't currently have a Tailor but I can't immagine that they got hurt at all since Teras Kasi still run armorless and new players need +defense clothing now since they can't use armor either.
    5) Armorsmiths do EXTREMELY well. Especially if they take the time to buy or get faction to make faction armor, which sells for insane prices.
    6) Our Entertainers, as I have said before, still enjoy the game though everyone is a bit irked about the removal of BF.... Still not sure why they pulled that stunt.


    So, no, I can't give statistics or anything but the crafters who are in our guild have all said that they are doing fine. And other players who post here that actually have crafters of their own have posted multiple times that they are fine as well.. So the anecdotal data indicates that Crafters, while things got a bit harder, are doing OK.

    And anyone who plays can tell you the economy is fine.


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  • haxxjoohaxxjoo Member Posts: 924




    Originally posted by Elnator

     

    You are totally freaking physco about this game man.  All I said was a long standing joke about the devs of swg.  If you don't believe people post on those boards to speak with friends you are a real jerk off.  My posts there beyond an occassional gripe have been on joke threads with friends.  I am a swg hater.  Stop catergorizing everyone because you need to believe that we are all out to get you and bring you down.

    Secondly as I stated those are opinions and I clearly said your OPINION is different from the other posters.  Stating droid engineers are going fine is your opinion.  Just as the de who posted in the swg forums who said he is losing his shirt.  I do not have an opinion either way on the economy but we haven't seen a metric from soe on professions, money, players, or the economy in months.  They should have one out all the time to diagnosis the game.

    Frankly, I do believe the cu caused inflation on goods and services.  (higher prices).  I believe the mission nerfs where effective in reducing the flow of credits into the game.  You can interpret data differently and SOE's opinion may differ from mine, yours, gods, a dogs, etc.  It is all real irrelevant.  What matters is 1 thing and 1 thing only.  Is SWG making a profit or not.  Period end of story.  Is it yielding a good ROI. 

    But anyways, keep on playing and having fun.  I am playing another game having fun.  I just cannot stand soe's customer service and development process.  I'd give swg or another sony product a try again if they changed there philosophy on those 2 issues. 

    The bottomline is they lied time and again and botched stuff everytime.  I am not paying for that.  Arguing agaist that is pointless.  That is where the hate you feel comes from.  It isn't personal like you take it. 

  • JodokaiJodokai Member Posts: 1,621

    Uh El, you know I love you man, and most of the time I agree with you, BUT:

    DE's are not doing well.  Probots (biggest money makers) are borked to hell and back, and if your BE friend is selling Tissue to a Tailor, that's pretty low since the bonuses don't work anymore.

    Now all that being said, the Economy is pretty much the same as always on the 3 servers I play on. El plays on a different one, so that makes 4 servers that are fine, with this cross section, I'd say it's pretty much safe to say the economy is in the same state as pre-CU (good or bad is a matter of opinion).

  • ErillionErillion Member EpicPosts: 10,329

    Been Droid Engineer for 2 years now.

    NEVER did I sell more. 40 % of the server used the respec to become Bounty hunter - therefore I am selling HUNDREDS of crates of BH droids. Also bombs. Crafting droids always are in demand. Lately more entertainer droids and harvest droids. Lots of space chips and flight computers and astromech droids. Droid Batteries. Droid repair kits. Interplanetary survey droids for special customers.

    About prices ... same as ever on Naritus. Actually people pay much less than before because they can search the whole galaxy for the best prices and quality.

    Have fun

    Erillion

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Wepps
    Originally posted by Torak
    I'm pretty new to SWG, been playing about a week. I don't know how it was in the past (before the CU) but in the instructions it says I should be able to win nearly all my engagements.
    Quote from the Total Experience Manual...
    Blue: slightly below your skill level. Blue targets will put up a fight, but you should win nearly all of these battles. Be warned: if you take on two or three blue targets you could get yourself in serious trouble.
    Not so that I've seen. I'm a CR9 Marksman (pistol IV). With a pistol I can not kill a blue. Even though I have the best pistol I can find (guild set me up with gear and maney) I use knee, prone and all the attack abilities. What ever I do I get smacked. Its getting frustrating. I understand I'm new but a blue is a blue isnt it? (level 8 creature) I should, according to the manual be able to take these guys out with little difficulty.
    I also don't understand the progression. I went from CR 5 to CR 9 when I hit Pistol IV. Now I need 125,000 pistil xp to be able to take Novice Smuggler. Does that mean I dont increase in CR until that happens?
    So confused lol. The new Rage of the Wookie stratagy guide is no help at all beside the maps / NPC locations and skill paths. It doesn't tell me Jack about how anything works.


    I love to recount this story, but about a week ago my Master Bounty Hunter/Master Rifleman CL80 started getting PONED by level 71 green rebels. And I have the best weapons in the game.

    /shrug

    I guess I was always being pwned, just in the background :P


    The level 71 green rebels that pwnd you probably had gold chevrons around them, which means they're group targets, not solo. They're harder than they con because they are designed for a group to take on. It's one of the stupider things they brought over from EQ2.

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  • ElnatorElnator Member Posts: 6,077


    Originally posted by haxxjoo

    Originally posted by Elnator

    You are totally freaking physco about this game man. All I said was a long standing joke about the devs of swg. If you don't believe people post on those boards to speak with friends you are a real jerk off. My posts there beyond an occassional gripe have been on joke threads with friends. I am a swg hater. Stop catergorizing everyone because you need to believe that we are all out to get you and bring you down.
    Secondly as I stated those are opinions and I clearly said your OPINION is different from the other posters. Stating droid engineers are going fine is your opinion. Just as the de who posted in the swg forums who said he is losing his shirt. I do not have an opinion either way on the economy but we haven't seen a metric from soe on professions, money, players, or the economy in months. They should have one out all the time to diagnosis the game.
    Frankly, I do believe the cu caused inflation on goods and services. (higher prices). I believe the mission nerfs where effective in reducing the flow of credits into the game. You can interpret data differently and SOE's opinion may differ from mine, yours, gods, a dogs, etc. It is all real irrelevant. What matters is 1 thing and 1 thing only. Is SWG making a profit or not. Period end of story. Is it yielding a good ROI.
    But anyways, keep on playing and having fun. I am playing another game having fun. I just cannot stand soe's customer service and development process. I'd give swg or another sony product a try again if they changed there philosophy on those 2 issues.
    The bottomline is they lied time and again and botched stuff everytime. I am not paying for that. Arguing agaist that is pointless. That is where the hate you feel comes from. It isn't personal like you take it.


    I'm not freaking 'psycho' about the game. I just hate it when someone bashes a game for no reason other than they don't like it. It's ok not to like a game. It's ok to state why you don't. What gets irritating is when people make blanket statements about a game that they *no longer play* that aren't true.

    I know numerous DE's who are all doing fine. I don't know ANY That are having trouble. Erillion pretty much summed up what most of them said. The probot droids don't sell well anymore but tons of other droid types are selling better and more than make up for it.

    I don't see how you can say bonuses aren't working. They show up on my character sheet just fine. The things that don't seem to work are resists. Melee defense, ranged defense, ranged accuracy, etc all work fine and are in pretty high demand.

    I don't take the hate personally. And I've never taken issue with anyone who's fed up with SWG's dev team's practices. They do screw stuff up a lot and it is annoying. It doesn't really bother me long term though because everything they break eventually gets fixed. I guess I grew a thick skin for broken patches back in my UO days.... now THOSE were some messed up patches LOL!!!! EQ's were pretty harsh too, especially for those of us who played bards. Every time they tweaked any spell that had a bard effect based on it they'd break the bard song..... god that was annoying.

    What I get irked about is when someone who no longer plays the game takes every whine they read on the official forums as gospel. It's not. 90% of the whining on the official forums is blown way out of proportion. Yes, Probots are badly nerfed and it's annoying but there are tons of other droids selling very well. Yes, the resists appear to be broken on BE'd clothes but the bonuses to various skills are not. Hopefully the resists will get fixed soon.

    Erillion IS a DE and has stated flat out that he's not experienced any loss in business and, in fact, is doing better because so many folks are buying BH droids (hehe damn respec BH's!!!). Many of us *who play the game* have stated that the economy is FINE and prices aren't inflated. Yet people who DONT PLAY are trying to tell us otherwise.

    I can understand not liking a game. I feel the same way about Horizons. I flat out state if I post there that I don't like it because it stank at launch and didn't follow through on 90% of it's promises but that it's probably better now and to ask someone who plays. I make a concious effort not to bash any game that I don't play and when I DO make a statement to qualify it with the fact that I no longer play and my information is old. I try very hard to remember to do that. I just wish more people did.

    Even in the General forum where we got into it over AC and the idea of re-engineering the entire graphics interface I never bashed the GAME but merely pointed out that it's lost a hell of a lot of customers over the year and hasn't shown growth since 2001 and has declined steadily since. I never claimed to know what the current conditions are in game now, since I don't play it.

    I don't care if ya like or don't like SWG, I just get bent when people bash a game, any game, that they don't play or when the bashing is unmerrited (as in the case of the guys bashing Irith, which isn't even past Beta 1 yet).

    Personally I could care less if you like me or not. I don't post on Message boards to make friends I post to learn about other games, discuss what I do know and have interesting discussions and debates about things that interest me. There are very few people online who I would call a "friend" and all of them are people whom I've known for a very very long time. Everyone on these boards, and even some folks in my PA on Lowca are just acquaintances at this point. Fond acquaintances for the most part but not 'friends' in the way I think of a friend.

    Anyway, I'm not taking any of this personally and I hope nobody else is either. It's a debate of ideas and I just wish folks who don't know what they're talking about when talking about SWG would zip it and admit that they don't play and don't know what the game is like. Making statements like "The game is dead" or "The economy sucks" or "The game has lost half it's players" is just plain stupid and is actually all those statements are flat our wrong.

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  • IcoGamesIcoGames Member Posts: 2,360

    Clicky

    I tend to agree with the above article.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • WuduLarchWuduLarch Member Posts: 140



    Originally posted by Elnator


     

    Anyway, I'm not taking any of this personally and I hope nobody else is either. It's a debate of ideas and I just wish folks who don't know what they're talking about when talking about SWG would zip it and admit that they don't play and don't know what the game is like. Making statements like "The game is dead" or "The economy sucks" or "The game has lost half it's players" is just plain stupid and is actually all those statements are flat our wrong.


    None of this is personal, and it should not be taken as such. You are right, this is a debate of ideas, or opinions.

    I DO play the game. I have two active accounts. My main is a BE. For me, the game is dying and the economy is failing. I am having to sell items for less than the cost of production which means I won't be in business too much longer. Finding non-combat equipment is getting harder everyday. It is not looking good from my perspective. But your results may vary.

    I feel that since I am paying for and logging in on a regular basis, I am entitled to express my opinions about the game and opinions these are. I have no documented proof that things are as bad as they seem to me or as rosy as they seem to you. Opinions are like butt-holes, everyone has one and they all stink.

    If you like the changes the CU brought, GREAT! I am truly happy that you can continue to enjoy the game. I don't feel the need to flame you for it. I won't sit here and say you are stupid because you enjoy the game the way it is. You are allowed to have your opinion. By the same token, I think those of us that don't like the CU changes should not be flamed either. If you don't like my opinion, skip my posts.

    You may, however call my intelligence into question. Why am I paying for a game that I am not enjoying? The best I can figure is that I have spent two years building a character and making friends and I can't bring myself to throw it all away yet.

    Respectfully,


     

  • JodokaiJodokai Member Posts: 1,621

    I'm on the same server as Erillon (Or Delos as his DE is known) and been a DE longer (I'm just less vocal about it). The main difference between us, is Erillon doesn't use his DE to finance his whole operation, I do. When the market takes a hit, I'll notice a lot more than Erillon ever would.

    Let's analyze DE what DE's can sell:

    Probots: Main combat droids: Can't sell due to vendor bug and combat bug.

    Harvester Droids: Should feel like a heel selling them since they actually reduce the amount that can be harvested due to a bug.

    Storage droids - I don't get out of bed for less than 10k it's just not worth my time. If I was going to make something small to turn a profit I would use power ups.

    The best sellers right now are R3's with medical stations, combat, storage, and self healing.

    And just to make sure no DE made a ton of money, experimentation has pretty much been totally removed from the profession. High quality resources are only nececary in a few things and only one of the things actually sell (bomb droids). This means that those of us who have been slaving away at DE for YEARS are no better off than a guy who ground out master DE tonight.

    Back to the topic at hand though: Has the economy taken a huge hit? Nope. Are DE's as happy now as they were before? If they are, they are either new to the profession or don't konw about all the things that aren't working.

  • ErillionErillion Member EpicPosts: 10,329



    Originally posted by WuduLarch

    I DO play the game. I have two active accounts. My main is a BE. For me, the game is dying and the economy is failing.



    Wudu .. what server are you playing on ? Do you have ever considered a character server migration ?

    Have fun

    Erillion

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Jodokai
    I'm on the same server as Erillon (Or Delos as his DE is known) and been a DE longer (I'm just less vocal about it). The main difference between us, is Erillon doesn't use his DE to finance his whole operation, I do. When the market takes a hit, I'll notice a lot more than Erillon ever would.
    Let's analyze DE what DE's can sell:
    Probots: Main combat droids: Can't sell due to vendor bug and combat bug.
    Harvester Droids: Should feel like a heel selling them since they actually reduce the amount that can be harvested due to a bug.
    Storage droids - I don't get out of bed for less than 10k it's just not worth my time. If I was going to make something small to turn a profit I would use power ups.
    The best sellers right now are R3's with medical stations, combat, storage, and self healing.
    And just to make sure no DE made a ton of money, experimentation has pretty much been totally removed from the profession. High quality resources are only nececary in a few things and only one of the things actually sell (bomb droids). This means that those of us who have been slaving away at DE for YEARS are no better off than a guy who ground out master DE tonight.
    Back to the topic at hand though: Has the economy taken a huge hit? Nope. Are DE's as happy now as they were before? If they are, they are either new to the profession or don't konw about all the things that aren't working.

    Um... question? What vendor bug? I just bought a Probot 3 days ago? (HEHE Wanted one for my house because they just look cool). I rarely use droids for combat, even when they were great for it. If I recall correctly the only vendor bug I know of was fixed 2 patches ago (roughly 4 weeks).

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    Still in: A couple Betas

  • JodokaiJodokai Member Posts: 1,621

    When you put a probot on a vendor, it loses the ability to fight. This hasn't been fixed. Also if a probot gets closer than 30m the damage is reduced. If your character is less than level 30 and you group with it, it goes down to your level, instead of you going up.

  • Ch3cksixCh3cksix Member Posts: 55

    I've been watching this thread grow and grow and still no one is talking about the Level system.

    I once read a supurb post, theorizing that the lvl systme was put in place because the devs ran out of time. So my question is, is the level system here to stay or will they ditch it when they get more time to work on the game?

    Personally, I think they couldn't get rid of that farce fast enough but that's my opnion.

    Checksix

    Ch3cksix

  • WuduLarchWuduLarch Member Posts: 140

    Everything I have read from anyone at SOE says that the level system as currently presented, is here to stay.

    Respectfully,

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