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UPDATED: Now 39 positive reviews so far, Bioware did something right!

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  • BigMangoBigMango Member UncommonPosts: 1,821

    Originally posted by Sovrath

    Originally posted by nerovipus32

    i play mmo's to interact with other players, if i want a cinematic experience i'll play a single player game.

    Well, then you are in luck!

    I, as a soloer, have bene grouping more in SWToR than I have in a long time. The heroic missions and flashpoints have been very instrumental in this.

    Not only have I had many groups but they have been long sessions as many of the people in the group had other heroic missions as well.

     

    Yes, plus on a pvp server we are constantly fighting the other faction players in the PVE areas (but not too much, as to not ruin the PVE - everything is in the right balance), it's a welcome distraction from pve.

    But I can understand nerovipus, there should be much more freedom. TOR is nevertheless on the right track with several parts of the game.

  • fenistilfenistil Member Posts: 3,005

    Originally posted by omome

    Originally posted by fenistil

    @OP

     

    Now show me big AAA game hyped beyond imagination NOT getting positive reviews....

     

     

    /eot

    This game was the number one most anticipated game on this site for about a year:

    http://www.mmorpg.com/gamelist.cfm/game/446/Final-Fantasy-XIV.html

    True but if only totally broken and unfinished (SE admitted that it was way too early for release) games get reviews that are not 85-90 then imo something is wrong. 

    There is just a limit of how much good spin you can do on a game.

    Well unless you think that 99% of AAA games are so great that they do deserve highest praises.

  • ropeniceropenice Member UncommonPosts: 588

    Originally posted by moosecatlol

    This game is the epitome of ignorant American mediocrity, I'd love to explain it, but every time I even drop hints everyone starts yelling,  "LOL POLITICS", when in reality it's just as much politics as it is the future of gaming.

    Umm...politics, really? Politics affects the lives of everyone in large and small ways, while we are talking about a game. They are not even close to being similar. And for "ignorant American mediocrity" that is an ignorant statement. No country is perfect, but America and Americans have been the source of many of the greatest advancements in history (as other countries have too). Every society has a mainstream that will balance out to have "mediocrity', especially ones with stability and security. Besides they would be right to tell you to keep politics out of a gaming forum, as it is a lame comparison.

  • WorstluckWorstluck Member Posts: 1,269

    Originally posted by ropenice

    Originally posted by moosecatlol

    This game is the epitome of ignorant American mediocrity, I'd love to explain it, but every time I even drop hints everyone starts yelling,  "LOL POLITICS", when in reality it's just as much politics as it is the future of gaming.

    Umm...politics, really? Politics affects the lives of everyone in large and small ways, while we are talking about a game. They are not even close to being similar. And for "ignorant American mediocrity" that is an ignorant statement. No country is perfect, but America and Americans have been the source of many of the greatest advancements in history (as other countries have too). Every society has a mainstream that will balance out to have "mediocrity', especially ones with stability and security. Besides they would be right to tell you to keep politics out of a gaming forum, as it is a lame comparison.

     

    Heh don't bother responding to posts like that ropenice, it's troll bait.

     

    Good reviews or bad ones, most people could care less.  I personally, and the people I see playing the game are having fun, and that's really what matters.  The game is fun, if you like RPG games and you enjoy Star Wars.  Is it the second coming of WoW?  Nah, but I do enjoy slicing up some Jedi.

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  • sibs4455sibs4455 Member UncommonPosts: 369

    Originally posted by nerovipus32

    I remember one guy from gamespot getting fired because he gave a game a negative review, he  just said it how it was..but im sure the people who made the game had paid for a positive review..since then i pay no attention to big site reviews.

    The video review that the guy gave is still on youtube, he told it how it really was and ended up getting fired from his job, you see the games company did not like the review and threatened to stop all advertising revenue.

    What made me and most other gamers cringe was that they did a re-review and gave it a decent grade, how sad.

  • BigCaliGuruBigCaliGuru Member UncommonPosts: 103

    Originally posted by sibs4455

    Originally posted by nerovipus32

    I remember one guy from gamespot getting fired because he gave a game a negative review, he  just said it how it was..but im sure the people who made the game had paid for a positive review..since then i pay no attention to big site reviews.

    The video review that the guy gave is still on youtube, he told it how it really was and ended up getting fired from his job, you see the games company did not like the review and threatened to stop all advertising revenue.

    What made me and most other gamers cringe was that they did a re-review and gave it a decent grade, how sad.

         I can give a rats rear what the big sites think about the game. Personaly (The thing that matters is) I enjoyed the game.

    Me, myself, the person who pays the monthly sub. The person who pays the internet bill, and electricity. I like the SWTOR.......

    When the big sites start paying my bills, or other players then maybe I'll care what they think.

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  • stealthbrstealthbr Member UncommonPosts: 1,054

    It's funny how some of you are so absolute in saying voice-overs, companions, crew skills, cinematic storytelling, etc. aren't innovative because they have been done to an EXTREMELY minute degree in other MMO's such as EQ2 or AoC and when it's about the game you idolatrize, such as Guild Wars 2, ArcheAge, or whatever, it doesn't really matter if the game's innovations have been done elsewhere. You casually remain oblivious. Way to be partial.

  • Vato26Vato26 Member Posts: 3,930

    Originally posted by stealthbr

    It's funny how some of you are so absolute in saying voice-overs, companions, crew skills, cinematic storytelling, etc. aren't innovative because they have been done to an EXTREMELY minute degree in other MMO's such as EQ2 or AoC and when it's about the game you idolatrize, such as Guild Wars 2, ArcheAge, or whatever, it doesn't really matter if the game's innovations have been done elsewhere. You casually remain oblivious. Way to be partial.

    Really?  Voice overs "EXTREMELY minute degree" in AoC?  lol

    Way to be partial.

  • RaventreeRaventree Member Posts: 456

    I think the best thing about SWToR is that it brought the single player experience that we enjoy to an MMORPG game.  You wouldn't play a single player game in which you just skipped boring text and tried to level for the sake of leveling and that is why a lot of MMOs just aren't that fun.  When you actually have a story and a reason to DO the quests, it really feels less like tedious grinding and more like playing an enjoyable game.  It is really the Bioware experience brought to the MMO genre.

    Add to that the fact that you have all of the basic MMO themepark standards and you end up with a very satisfying game.

    I think the high scores are warranted.  If they weren't, then there wouldn't be so many of them.  There is a certain group of people that were hating SWToR before it even came out because it wasn't a sandbox or because they were afraid it would take away subscriptions from their game of choice.  They were hoping that the scores would all be terrible so they could gloat.  That didn't happen so they are now trying to attack the scoring system by saying that all of the reviewers were paid off.  Whatever.  You will never make these people happy. 

    Currently playing:
    Rift
    Played:
    SWToR, Aion,EQ, Dark Age of Camelot
    World of Warcraft, AoC

  • CraioCraio Member Posts: 24

    Originally posted by Sovrath

    Originally posted by sgel


    Originally posted by keithian


    Originally posted by sgel

    8/10 for Innovation... heheh... sure.. give me more positive reviews.. ... please..

    Dont see whats funny. The companion system, crafting system, voice overs for an entire MMO, are innovative. Having quests that people just dont see a wall of text and hit accept and role play instead is innovative..because no MMO has done that across an entire game. The only thing close was AOC tortage and that was 20 levels that lasted a couple of days which didn't have choices like we have in SWTOR.

    Companion system is not new. Crafting system.. erm.. what about it ?... Voice Overs sure.... that's bringing a single-player story telling system into an MMO.. it's not new.. they just used it in the entire game... does that deserve EIGHT OUT OF TEN?!

    The companion system seems to allow a story interaction between you and your companion. If there are other games that do this could you please list them as I don't know of any off hand. Aika has a sort of father/mother child relation with the 'pet'

    the crafting system takes a bit of the tedium out of crafting by assigning that tedium to your companion. I don't know of any games out there that do this. EVE Online, Fallen Earth both let's you queue and come back later

    On standard voice over is not new. but applying theatrical elements to scenes, including voice overs and then allowing some choice in how you intereact with many of these scenes is new. Think Aika has that aswell, maybe not fully voiced but still theatrical and multiple choice

    Of course each quest isn't going to be ground breaking but I've had many quests that were minor quests but that gave me some element of choice in how it turned out. Tabula Rasa had such 'quests' in which you needed to make a decision and that choice affected how the mission ended.

    This would also be pretty new in an mmo. Unless of course there is another mmo out there that incorporates this?

    Ok, not 100% sure regarding Aika since it's been a while since i last played.

  • XxjagoxXXxjagoxX Member Posts: 148

    I give the game a positve review also.

    But if i tell you all how i really feel

    I will get another temp band, im sure.

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  • stealthbrstealthbr Member UncommonPosts: 1,054

    Originally posted by Vato26

    Originally posted by stealthbr

    It's funny how some of you are so absolute in saying voice-overs, companions, crew skills, cinematic storytelling, etc. aren't innovative because they have been done to an EXTREMELY minute degree in other MMO's such as EQ2 or AoC and when it's about the game you idolatrize, such as Guild Wars 2, ArcheAge, or whatever, it doesn't really matter if the game's innovations have been done elsewhere. You casually remain oblivious. Way to be partial.

    Really?  Voice overs "EXTREMELY minute degree" in AoC?  lol

    Way to be partial.

    Excuse me? Have you even played Age of Conan? Tortage is the ONLY fully-voiced area in the ENTIRE GAME. This is EXTREMELY minute when compared to SWTOR, which is entirely voiced period. Try again.

  • DrakxiiDrakxii Member Posts: 594

    Originally posted by stealthbr

    Originally posted by Vato26


    Originally posted by stealthbr

    It's funny how some of you are so absolute in saying voice-overs, companions, crew skills, cinematic storytelling, etc. aren't innovative because they have been done to an EXTREMELY minute degree in other MMO's such as EQ2 or AoC and when it's about the game you idolatrize, such as Guild Wars 2, ArcheAge, or whatever, it doesn't really matter if the game's innovations have been done elsewhere. You casually remain oblivious. Way to be partial.

    Really?  Voice overs "EXTREMELY minute degree" in AoC?  lol

    Way to be partial.

    Excuse me? Have you even played Age of Conan? Tortage is the ONLY fully-voiced area in the ENTIRE GAME. This is EXTREMELY minute when compared to SWTOR, which is entirely voiced period. Try again.

    SWTOR is NOT fully voiced no matter how much they want to say that.  There are many quests were you "talk" to consoles instead of npcs.

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by Guileplayer

    OOOOOO i am loving this hate! i can feel their anger bursting out of my screen!!! Its really an exciting feeling!! Keep it up i am loving your pain haha. We have what 1 million subs now? it will only get bigger i think. It will be mad funny if SWTOR reaches around 1.5 to 2 million by the end of February or early march. I would love to see these haters blood boil and go even more crazy. The sodium level in their body might be out of control ROFL.

    At times it can be entertaining. At others times it is simply way beyond old.

     

    I usually stop by the boards each night when I get thru playing(2Am to 4AM EST), and everytime there is a rehashing of the same shit by basically the same folks. It is pretty sad when you know which folks are going to bitch simply by their screen name. What is even worse is when someone from the supposed "smart" player base misunderstands something, and then runs a flame based upon their misinformation. The kid flaming TOR for 350k "subs" was the latest I saw.

     

    If the mods here would enforce the TOS, on this site, I could quit getting "vacations" when I tell these individuals to "Go Fuck Yourself".  There comes a point when you are simply trolling a games message board, and for a number of these haters, that point was passed long ago.

     

    The scary thing is that if TOR does manage to grow, the hate is just going to get worse. Then again,  I suppose if it doesnt spawn another cyber stalking Rodo, it doesnt hurt to point fingers & laugh.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • stealthbrstealthbr Member UncommonPosts: 1,054

    Originally posted by Drakxii

    SWTOR is NOT fully voiced no matter how much they want to say that.  There are many quests were you "talk" to consoles instead of npcs.

    Tutorial missions (Gain a crafting profession), mini-games (Space missions), bounties from the Bounty Board, and bonus Dailies (Run Flashpoint X, Y, or Z to gain reward). I guess it's 99% voiced, which makes absolutely no difference to my point at all.

  • MortuiCMortuiC Member Posts: 1

    I'm sorry but critic reviews are NOT a good indicator to how successfull a game is/will be. Examples like WAR or AoC which got 86 and 80 on metacritic respectively, with more reviews than SWToR currently have (obviously) have populations that have imploded in on themselves. Even stuff like LoTRo, I would regard in this category, with, once again 86 metascore - even though its popular now, it needed F2P to keep it running and reach that relative success.

    Player retention is a much better indicator if something was pulled off correctly with MMO's and thats what is need to be watched to gauge success. That's what I'm wondering mostly about anyway; when you finish a class story and have done all the raid/instance content that your class can do, what is left over...

    Obviously you have altaholics, but I'd say they're in a minority. 

    With regards to innovation, I'd say crafting was innovative, but they've in a sense just made it easier to do, as in, less of a timesink. Really what crafting needs, is a system were the stuff that your basic noob is crafting is still being used in crafting at max level; I'm not exactly sure about craftings current state, but it doesn't quite sound like what I would think constitutes a healthy crafting system. 

    VO to this extent is innovation for this particular genre, but to be honest, the combat mechanics do not match the delivery of the quest. In other words, the receival and handing in of the quest are the best bits generally. 

    Companions, I feel, do not promote grouping, and whilst not all grouped content can be done with them...I dunno, I guess I just don't like them. GW1 had them without the scripting and w/e and they were okay for a co-op online RPG, but I think NPC substitute buddies goes against what a MMO is about in some ways.

    I don't feel this game is worthy of the 9's and to an extent the 8.5's, but rather an 8/10 as an upper limit. 9's and 8.5's imply nearing perfection, but I wouldn't say enough has been done to differentiate it from its peers. 

     

  • CryrothCryroth Member UncommonPosts: 51

    Originally posted by keithian

    Originally posted by sgel

    8/10 for Innovation... heheh... sure.. give me more positive reviews.. ... please..

    Dont see whats funny. The companion system, crafting system, voice overs for an entire MMO, are innovative. Having quests that people just dont see a wall of text and hit accept and role play instead is innovative..because no MMO has done that across an entire game. The only thing close was AOC tortage and that was 20 levels that lasted a couple of days which didn't have choices like we have in SWTOR.

    Wizard101 with a lower budget(im sure) and  its a family game have voice over true all quest. plus a more interesting storyline for the most part.

  • Omni1rbbOmni1rbb Member Posts: 83

    Originally posted by Teala

    And when this game is around 150k - 300k subs, where will all that praise be then?

    The praise will still be coming because 150k -300k subs is pretty damn successfull!

    I know around here anything with less than 5 million subscirbers is a considered a complete failure, but that's a very negative view of things.

     

     

  • kaliniskalinis Member Posts: 1,428

    tor will get bigger, Contrary to some of the opinions people have to remember it was a limited release, That and they havent released in australia, newzealand, south american or any of asia yet.

    No tellign what hte final numbers will be when the officially release in all these countries. This game is alot of fun its why it gets good reviews

    Contrary to sentiment on this board this game is a full fledged mmo. So i cant wait tor is becoming the next wow on these forums with all this hate while millions play it. 

    Oh and i do see 2 million subs , They have almost 2 million signed up now. While they may lose a few when the free month is up they wont lose many and as they relase in other re gions this game will gane subs. 

    no i dont think it will ever hit wow numbers but i can see it getting up to the 4-5 million range.

    i ran into 2 players last nite in flashpoint playing with nephew who hadnt ever played an mmo before and where having a blast and who loved bioware games and thats why they started playing tor.

    what most people on this forum forget is there are alot of bioware fans never touched an mmo gonna give tor a try because its bioware and alot of them will stick around.

    While i think some reviews are overly positive i think an 80-85 is a good score and accurate score for tor. its not a broken mess and its very polished so even with its minor issues its a fun enjoyable game that runs very well. 

  • ArawulfArawulf Guest WriterMember UncommonPosts: 597

    Originally posted by Teala

    And when this game is around 150k - 300k subs, where will all that praise be then?

    Flame baiting is against the rules here.   The sub numbers are completely off topic and has absolutely nothing to do with the OP or the subject at hand.

    The positive reviews are indicating that it's a solid game.  It certainly doesn't prove the game is for everybody, but it certainly does what it aimed to do - like it or not.

  • Vato26Vato26 Member Posts: 3,930

    Originally posted by Qazaam

    Originally posted by Teala

    And when this game is around 150k - 300k subs, where will all that praise be then?

    The positive reviews are indicating that it's a solid game.  It certainly doesn't prove the game is for everybody, but it certainly does what it aimed to do - like it or not.

    No.  It's showing that EA shelled out a lot of cash to those game site "reviewers".

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by kalinis

    tor will get bigger, Contrary to some of the opinions people have to remember it was a limited release, That and they havent released in australia, newzealand, south american or any of asia yet.

    No tellign what hte final numbers will be when the officially release in all these countries. This game is alot of fun its why it gets good reviews

    Contrary to sentiment on this board this game is a full fledged mmo. So i cant wait tor is becoming the next wow on these forums with all this hate while millions play it. 

    Oh and i do see 2 million subs , They have almost 2 million signed up now. While they may lose a few when the free month is up they wont lose many and as they relase in other re gions this game will gane subs. 

    no i dont think it will ever hit wow numbers but i can see it getting up to the 4-5 million range.

    i ran into 2 players last nite in flashpoint playing with nephew who hadnt ever played an mmo before and where having a blast and who loved bioware games and thats why they started playing tor.

    what most people on this forum forget is there are alot of bioware fans never touched an mmo gonna give tor a try because its bioware and alot of them will stick around.

    While i think some reviews are overly positive i think an 80-85 is a good score and accurate score for tor. its not a broken mess and its very polished so even with its minor issues its a fun enjoyable game that runs very well. 

    I dont expect TOR to do well in Asia.

     

    Warcraft was already huge there due to places like Korea actually having proffesionals get paid to play the RTS stuff. Once WoW hit, it was going in with a strong name in that part of the world. I dont see the SW IP having that type of clout over there.

     

    Although I am sure BW can pad their sub total the way WOW has. I think the going rate currently is 10M chinese subs is equal to a bag of pop bottles, plus a quart of chicken friend rice each month. Although the millions of subs look nice, you really only have dinner and a movie to show for them.

     

    Seriously, from my understanding it is like 1.5 to 2 Asian subs bring in the money that 1 NA/Eu sub does per month on average. It would be interesting to know what the actual numbers are.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • HricaHrica Member UncommonPosts: 1,129

    Originally posted by Guileplayer

    Originally posted by Teala

    And when this game is around 150k - 300k subs, where will all that praise be then?

    Where can i buy your crystal ball? please give me the address.

     He/She...dislikes Swtor..so if you get his/her Crystal ball it will keep tellng you to hate the game

     

    Game is great!

  • KarahandrasKarahandras Member UncommonPosts: 1,703

    Originally posted by Vato26

    Originally posted by Qazaam


    Originally posted by Teala

    And when this game is around 150k - 300k subs, where will all that praise be then?

    The positive reviews are indicating that it's a solid game.  It certainly doesn't prove the game is for everybody, but it certainly does what it aimed to do - like it or not.

    No.  It's showing that EA shelled out a lot of cash to those game site "reviewers".

    Or at least paying large sums of money to their advertising departments

  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by keithian
    So far in just a couple of weeks, there have been 21 positive reviews on Metacritic (80+) not including the MMORPG.com review of 87. I know, they were all paid by EA, right? Maybe it really is a good game? Now I'm sure there will be a couple of attention whore outlets that feel a need to post a 4 to get attention and drag the score down, but this pretty significant sample of reviews IMO is a sign of a successful well polished product. You don't have to like it, but can some of you (you know who you are) at least acknowledge that maybe to the 'majority' it isn't as bad as you think it is? Why would that be so hard to admit?
     
    Now I don't have as much free time as others. I can only play a couple of hours a night. I am only level 24 (Sentinel) and level 14 (Sage), but Ive done a little bit of everything so far. I've done some crafting, 3 Space Battles, 3 PVP scenarios, 2 Flashpoints, a lot of PVE, some datacron hunting, some exploring, some social kidding around stuff with those around me, etc and all I can say is that Im enjoying it just as much as when I tried WOW for the first time. 
     
    Now I will admit I sometimes hit the space bar, I HATE the UI, I agree with Elikal regarding the Day and Night cycles, there are some things that drag it down, but I have no doubt that a lot of these somewhat minor things will be improved on over time and I am not exaggerating when I say this is the most polished MMO I have ever played at release..and our guild of 50+ concurrent players (at most times) would tend to agree. 

    ALL big games are most of time reviewed good or above or those sites lose customers its simple as that, and lose advertisement. Its not even about been paid by game company its about holding the community for advertisement.

    22 reviews say nothing absolutely nothing its what the players overall think of the game, not about reviewers who wanne please there audiance.

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

    MB:Asus V De Luxe z77
    CPU:Intell Icore7 3770k
    GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
    MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
    PSU:Corsair AX1200i
    OS:Windows 10 64bit

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