For me, its just whichever one comes out next. Looks like that'll be TSW, then Tera a month later. Hopefully, TSW will be good enough that I'll forget all about Tera for a while, but I won't be counting on it. Just going to wait and see.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Planetside II will be probably a success.....too many mmorpgs out there with just boring pvp and without any new ideas. Wished that such a game would have a StarWars theme, that would rock.
Planetside II will be probably a success.....too many mmorpgs out there with just boring pvp and without any new ideas. Wished that such a game would have a StarWars theme, that would rock.
this is what I dont get with the WH40K mmo, they should have looked at planetside and thought "hey we could do that with 7 factions"
GW2 is easily the most promising game in years because its pretty much the only AAA game that is changing up the themepark wow-clone formula. Anet is one of very few credible developers who realize that people don't want to play the same reskinned game for eternity.
Its also the only choice for people who like competitive or daoc 3 realm pvp.
Planetside 2 is number two for me. I would say PS1 was the best mmo type game I have played over the past 10 years because it was the only one that had 0 PVE and PVP that was based on skill and everyone was competitve from lvl 1.
I just worry that $OE will once again make design decisions that turn a good functioning game into an unplayable mess.
Hey I'm going to play GW2 too, but how are TSW, firefall, archeage etc.. WOW clones?
You miss the point, they aren't AAA titles. They definitely aren't WoW clones. The biggest thing going for GW2 is that its potentially going to be a highly polished product and its progressive (not revolutionary, revolutionary never succeeds). We haven't really had that, the few titles that hinted at it have either been more of the same (SWTOR), or suffered from financial pressures and have been released when effectively in a beta state (WAR, AoC etc).
1)Arche age - sandpark, nuff said (too bad there's no ETA on english version)
2) GW2 - If all else fail, it's b2p
3) TSW - so far their classless system, background lore and viral recruiting campaign have caught my attention (need a 30min gameplay video to official jump on this)
4)WoD - <----forum pic (too bad the dev going to slow down to a halt)
4)Planetside 2 - ccp ditch us with their dust514 T_T
An important part of DAOC community was knowing your enemy. I'm not sure fortnightly battles against 2 groups of random people is the same. I'm looking forward to GW2, but.... more for the PVE, the PVP they are putting me off a bit with refering to WvWvW as "casual PVP", compare to TSW where they call it "end game PVP" or planetside 2 which you know if it's anything like the first will be a huge load of RVR fun. I mean ArenaNet love their e"sports" they invented arena PVP, they're called ArenaNet for christ sake.
I dunno, I mean the way they are doing it is for 2 weeks you'll be fighting a 3 way battle, your server versus 2 other servers.
The winner(s) will move on to fight other servers in the next 2 weeks that won their own battles, the losers fighting losing from another server matching etc.
So I think you'll learn to know and remember server names, be all like "Oh this week we are fighting Charr Nipples, that server is known for l33t sauce, they smoked us last time" etc. etc.
Project Copernicus by 38 Studios. They are about to release their single player RPG called Kingdoms of Amular: Reckoning, and have been working on their MMO for a while now. With Todd McFarlane doing the art ( he created the art for Spawn ), and RA Salvatore doing the story ( he wrote the Drizzt series ), they have a good core on their hands.
I am really curious how Ragnar Tørnquists ideas work out in an MMO. It's very much his game and he did a good job with his two earlier games, The Longest Journey and Dreamfall.
Technically it's built on the 3+ year in use engine from AoC which has had some massive updates the last few years. It looks really great and should be quite stable.
The game mechanics are looking very interesting with a very interesting skill system and a combat system that brings a little from FPS and a little from MMOs. You can always move and some attacks are dodgeable by movement. The PvP should also be interesting with the ability to save several builds and changing between them whenever out of combat. The warzone persistent PvP should also be good with it's tree faction warfare.
Well yeah, but it's not the same community wise as fighting 2 factions on your own server forever.
The gw2 thing will probably be better for this "balance" thing post wow players are obsessed with, but I don't think it will be as good community wise. Also the way arenanet keep calling it "casual pvp" is starting to get on my nerves somewhat.
1)Arche age - sandpark, nuff said (too bad there's no ETA on english version)
2) GW2 - If all else fail, it's b2p
3) TSW - so far their classless system, background lore and viral recruiting campaign have caught my attention (need a 30min gameplay video to official jump on this)
4)WoD - <----forum pic (too bad the dev going to slow down to a halt)
4)Planetside 2 - ccp ditch us with their dust514 T_T
5)Age of wushu - If TSW fail then this
You wanna put any money on that? I'll put the £9 I won't be spending on a sub fee, that GW2 will not fail.
Well yeah, but it's not the same community wise as fighting 2 factions on your own server forever.
The gw2 thing will probably be better for this "balance" thing post wow players are obsessed with, but I don't think it will be as good community wise. Also the way arenanet keep calling it "casual pvp" is starting to get on my nerves somewhat.
I don't see why it won't be good community-wise, because you will always be fighting for your server, with the same people you have been fighting with, seeing the same names. Also ArenaNet are only calling it "casual PvP" because it's not competitive and it can't be competitive because it won't be balanced. Just because it's called that won't mean that anyone and their Grandma will be able to hop in there and rack up huge kills (though they will make good meat shields).
I went with TSW, Archeage doesn't suit my tastes at all, Copernicus...man I was really looking forward to this but the decision to roll out the same tired races as usual, well it was a huge disappointment even if I should not be surprised given R.A.Salvatore's literary heritage, going to be skipping this one despite my original interest.
GW2 - a possible maybe, I hated GW so I'm dubious I'll like this either, but will wait & see what the reception turns out like.
Some people we all be excited over The Secret World while others just mention its by Funcom and therefor will fail(no opionion one way or the other myself). Next will be the people excited about Guild Wars 2 thinking its the second coming of Christ(and others just thinking it will be fun) some will be disappoited its not the greatest thing ever, others will enjoy it, and some will move on to being excited about Archage. There people will be that sandbox games was where it was always at with some saying only foolish companies made themepark games. Finally when that game doesnt prove to be the last game you ever need people will anticpate whatever smaller mmo is coming out or Titan. Either way, I will eventually end up playing all of em for some period of time.
Where is the "Nothing" option? Seriously nothing MMO interest's me anymore... It's all the same ol same ol boring crap that has been done over and over. Titles might be different but at the core it's the same exact crap and people still buy into it.
Some people we all be excited over The Secret World while others just mention its by Funcom and therefor will fail(no opionion one way or the other myself). Next will be the people excited about Guild Wars 2 thinking its the second coming of Christ(and others just thinking it will be fun) some will be disappoited its not the greatest thing ever, others will enjoy it, and some will move on to being excited about Archage. There people will be that sandbox games was where it was always at with some saying only foolish companies made themepark games. Finally when that game doesnt prove to be the last game you ever need people will anticpate whatever smaller mmo is coming out or Titan. Either way, I will eventually end up playing all of em for some period of time.
I will not play any MMO that doesnt have crafting.
Best I can tell Secret World doesnt have crafting. I dont think GW2 does either.
I find it intresting how people deman more from their MMOs and yet get excited about games with almost no feature list.
Please do not respond to me, even if I ask you a question, its rhetorical.
From what i have seen of Secret World, it looks a very closed game. In that, although not on rails, all the content is still provided for you, in terms of puzzles and events.
It certainly doesn't look a game where you can do anything out of the ordinary, provide a niche for yourself or be any different from the others around you. Different setting, more abstract method of questing. Although its actually the next big thing to be released (april), it really looks like a Tabula Rasa, Auto Assault, Matrix Online type affair.
Comments
For me, its just whichever one comes out next. Looks like that'll be TSW, then Tera a month later. Hopefully, TSW will be good enough that I'll forget all about Tera for a while, but I won't be counting on it. Just going to wait and see.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
im also looking forward to WoD, what with EVE being my 2nd favourite MMO, but thats a loooooooong way off, definetely not this year
Planetside II will be probably a success.....too many mmorpgs out there with just boring pvp and without any new ideas. Wished that such a game would have a StarWars theme, that would rock.
That one was easy.... GUILD WARS 2 ,of course!
this is what I dont get with the WH40K mmo, they should have looked at planetside and thought "hey we could do that with 7 factions"
You miss the point, they aren't AAA titles. They definitely aren't WoW clones. The biggest thing going for GW2 is that its potentially going to be a highly polished product and its progressive (not revolutionary, revolutionary never succeeds). We haven't really had that, the few titles that hinted at it have either been more of the same (SWTOR), or suffered from financial pressures and have been released when effectively in a beta state (WAR, AoC etc).
1)Arche age - sandpark, nuff said (too bad there's no ETA on english version)
2) GW2 - If all else fail, it's b2p
3) TSW - so far their classless system, background lore and viral recruiting campaign have caught my attention (need a 30min gameplay video to official jump on this)
4)WoD - <----forum pic (too bad the dev going to slow down to a halt)
4)Planetside 2 - ccp ditch us with their dust514 T_T
5)Age of wushu - If TSW fail then this
TSW, April cant come soon enough!
I dunno, I mean the way they are doing it is for 2 weeks you'll be fighting a 3 way battle, your server versus 2 other servers.
The winner(s) will move on to fight other servers in the next 2 weeks that won their own battles, the losers fighting losing from another server matching etc.
So I think you'll learn to know and remember server names, be all like "Oh this week we are fighting Charr Nipples, that server is known for l33t sauce, they smoked us last time" etc. etc.
Wizardry online, World of Darkness (hopefully), repopulation, and maybe archage...maybe.
Project Copernicus by 38 Studios. They are about to release their single player RPG called Kingdoms of Amular: Reckoning, and have been working on their MMO for a while now. With Todd McFarlane doing the art ( he created the art for Spawn ), and RA Salvatore doing the story ( he wrote the Drizzt series ), they have a good core on their hands.
The Secret World got my vote.
I am really curious how Ragnar Tørnquists ideas work out in an MMO. It's very much his game and he did a good job with his two earlier games, The Longest Journey and Dreamfall.
Technically it's built on the 3+ year in use engine from AoC which has had some massive updates the last few years. It looks really great and should be quite stable.
The game mechanics are looking very interesting with a very interesting skill system and a combat system that brings a little from FPS and a little from MMOs. You can always move and some attacks are dodgeable by movement. The PvP should also be interesting with the ability to save several builds and changing between them whenever out of combat. The warzone persistent PvP should also be good with it's tree faction warfare.
The gw2 thing will probably be better for this "balance" thing post wow players are obsessed with, but I don't think it will be as good community wise. Also the way arenanet keep calling it "casual pvp" is starting to get on my nerves somewhat.
You wanna put any money on that? I'll put the £9 I won't be spending on a sub fee, that GW2 will not fail.
I don't see why it won't be good community-wise, because you will always be fighting for your server, with the same people you have been fighting with, seeing the same names. Also ArenaNet are only calling it "casual PvP" because it's not competitive and it can't be competitive because it won't be balanced. Just because it's called that won't mean that anyone and their Grandma will be able to hop in there and rack up huge kills (though they will make good meat shields).
I went with TSW, Archeage doesn't suit my tastes at all, Copernicus...man I was really looking forward to this but the decision to roll out the same tired races as usual, well it was a huge disappointment even if I should not be surprised given R.A.Salvatore's literary heritage, going to be skipping this one despite my original interest.
GW2 - a possible maybe, I hated GW so I'm dubious I'll like this either, but will wait & see what the reception turns out like.
Some people we all be excited over The Secret World while others just mention its by Funcom and therefor will fail(no opionion one way or the other myself). Next will be the people excited about Guild Wars 2 thinking its the second coming of Christ(and others just thinking it will be fun) some will be disappoited its not the greatest thing ever, others will enjoy it, and some will move on to being excited about Archage. There people will be that sandbox games was where it was always at with some saying only foolish companies made themepark games. Finally when that game doesnt prove to be the last game you ever need people will anticpate whatever smaller mmo is coming out or Titan. Either way, I will eventually end up playing all of em for some period of time.
Where is the "Nothing" option? Seriously nothing MMO interest's me anymore... It's all the same ol same ol boring crap that has been done over and over. Titles might be different but at the core it's the same exact crap and people still buy into it.
So my vote is none!
I will not play any MMO that doesnt have crafting.
Best I can tell Secret World doesnt have crafting. I dont think GW2 does either.
I find it intresting how people deman more from their MMOs and yet get excited about games with almost no feature list.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
gw2
GW2 does, but it's one of the things we only have little information about.
Why should I get excited about lists?
Yes but it suggest arena net see arena as the top end pvp and rvr as something for the less "l33r" pvper.
Seanm:
Tsw has crafting, I would expect gw2 also has it.
I'm curious about this now, for both games, but it does seem premature to be assuming that, just because they haven't talked about it.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
From what i have seen of Secret World, it looks a very closed game. In that, although not on rails, all the content is still provided for you, in terms of puzzles and events.
It certainly doesn't look a game where you can do anything out of the ordinary, provide a niche for yourself or be any different from the others around you. Different setting, more abstract method of questing. Although its actually the next big thing to be released (april), it really looks like a Tabula Rasa, Auto Assault, Matrix Online type affair.
I hope im very wrong though.