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Star Wars: The Old Republic: No General Valor Rollback But...

24

Comments

  • NyQuil81NyQuil81 Member Posts: 101

    Originally posted by Clocksimus

    "You  played our broken design as it was not intended to be played because it was broken so now we are going to punish you for it."

    Am I wrong in seeing this as what they are basically saying?   Punishing players for their horrible choice in game design is what the bottom line appears to be.

    This wasn't a glitch or something players had to break ingame to gain an advantage.  This was released content that wa very poorly or not tested at all.




     

    This kind of "when the cat's away the mice will play" attitude is bothersome.  I suppose these folks would also support rioting during an emergency situation.  Just because you CAN do something, doesn't mean you should.  It's called making decent and responsible decisions.

  • pupurunpupurun Member UncommonPosts: 561

    "We have made the decision not to enact a mass 'rollback' of Valor points for all players in the game, or even on Ilum. This would unfairly penalize some players who may not have been present during this event. Rest assured though, anyone and everyone who is found to have exploited the situation to an unreasonable degree will be investigated and actions taken as needed. Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained."

    So in other words: They can tell who was on Ilum on the specific dates.They can also tell which players WERE NOT ON ILUM on the specific dates.How could they penalize unfairly some players since they can tell exactly WHICH players were present on illum and used this exploit. So why the hell don't they target a specific group of players and roll them back to their valor level before the date? Their words are so contradicting....

  • NyQuil81NyQuil81 Member Posts: 101

    Originally posted by pupurun

    "We have made the decision not to enact a mass 'rollback' of Valor points for all players in the game, or even on Ilum. This would unfairly penalize some players who may not have been present during this event. Rest assured though, anyone and everyone who is found to have exploited the situation to an unreasonable degree will be investigated and actions taken as needed. Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained."

    So in other words: They can tell who was on Ilum on the specific dates.They can also tell which players WERE NOT ON ILUM on the specific dates.How could they penalize unfairly some players since they can tell exactly WHICH players were present on illum and used this exploit. So why the hell don't they target a specific group of players and roll them back to their valor level before the date? Their words are so contradicting....

    It's actually not contradictory.  They say they aren't enacting a mass rollback, which would affect the valor of everyone.  Thats what a mass rollback is, one done across the board.  They're simply stating they don't have to do that, thereby punishing innocent players, since they can tell who did exactly what and when, and do precisely targetted small-batch roll-backs that will affect only those who gamed the system.

  • elvenwolfelvenwolf Member UncommonPosts: 146

    I usually don't post limiting myself to read , and usually other people already said what i think but in this case  i think is so blatant people were breaking rules and really as someone said, if you find a trouble in the bank vault and steal the money, taking profit from a problem in system, you can expect to have troubles for that.

    And as somone already said, probably the people responsable for that bad design will pay in their own way.

    But see people saying "Seeing the system was flawed i did take advantage of it, too bad for the system" make really think about what kind of people sit behind that screen, really when people think to be safe and anonymous you really see what they are capable of.

    I hope Bioware take time to read such metrics and discover who abused the system and i hope they'll pay in some way.

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by Painlezz

    This is a great example of why PvP in MMORPG is horrible and the players to take part in it are in general douchebags.  This "exploit" or whatever you want to call it involved camping on other players and killing them over and over and over giving them zero option but to log out of the game.

     

    The fact that anyone would do that shows how stupid PvP is and the players who are involved in it.


     

     You are absolutely right! And people keep wondering why PVP has such a negative reputation in MMO's. o.0

  • Marcus-Marcus- Member UncommonPosts: 1,012

     

    Originally posted by JeroKane



    Originally posted by Painlezz



    This is a great example of why PvP in MMORPG is horrible and the players to take part in it are in general douchebags.  This "exploit" or whatever you want to call it involved camping on other players and killing them over and over and over giving them zero option but to log out of the game.

     

    The fact that anyone would do that shows how stupid PvP is and the players who are involved in it.






     

     You are absolutely right! And people keep wondering why PVP has such a negative reputation in MMO's. o.0

     

    Yes, because people who PvE would never exploit the system, correct?

     

  • LexinLexin Member UncommonPosts: 701

    Dev fault but also players fault for exploiting it.

    image

  • jerlot65jerlot65 Member UncommonPosts: 788

    Originally posted by cheyane

    Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained.

    That is good to know

    Have you seen their in game metrics program?  It is pretty nifty.  they can get instant real time numbers on just about thing happening on the servers and organize it by just about any criteria you could think of.

    image
  • mainvein33mainvein33 Member Posts: 406

    Originally posted by toddze

    Originally posted by Clerigo


    Originally posted by Painlezz

    The way I see it is you really cant mix and match PvP and PvE, and get anything more than a mediocre mess.

    For challenging PvE you need strict class roles. For example a tank is a tank. Back in EQ and XI if your a tank your sole purpose was to take damage. And you could take it like a champ, but you couldnt dish it out, so you better bring a DPS friend along.  Each class had their defined role DPS, tank healing support. it works great for challenging PVE encounters. But when you try to throw PvP in it you have to smudge the roles turning everything in a mess.

    Ive always thought the answer to this was add PvP gear that could balance it. But that PvP gear has to be worthless in PvE encounters. For a tank you would have to have something to boost your DPS a lot, while lowering DEF.   I have yet to see anything like that implemented correctly.



    Look at the PvP system in DCUO and you have your basic balance PvE gear is useless in PvP and vice versa. Tanks in PvP debuff, shiled and cc immune the enitre team so much they become a target to kill.  The system is also RPS based so even weak hitting healers will hit a tank like a truck since they have a natural advantage over them. Despite this  most tanks still wear DPS gear so they  hit harder.. Its not impossible to balance PvP and PvE just difficult.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Msenge

    Originally posted by Kaez

    For those of you suggesting that this is BW's fault and they should suck it up, I ask you this question: If a bank leaves the vault door open by accident, does that mean you can take the money? And if you do, will you not be held accountable? Really, use your f'ing heads!

    I'm not generally saying your essential point is wrong...but in your bank example wouldn't the bank/bank employee that left the vault open face punishment as well?  So you're suggesting Bioware/some Bioware employees should be punished as well as those that participated in the Ilum snafoo?

     

    It's a 50/ 50 situation. Both parties are responsible for the situation.

    And you don't think BW are being punished?  They are taking a PR caning to the rep of their shiney new game. This, alongside the other issues, ha been a distaster for them.

    I had no idea this game would be so entertaining after launch TBH :)

  • IkedaIkeda Member RarePosts: 2,751

    I posted in the other thread and I still think it's valid.

    If something is not explicitly banned, it will be attempted.

    Lord British was invincible and was killed because of oversight.  SOME person at Bioware programmed those turrets to have health.  PERIOD.  Anything with enough health can be killed with enough resources.

    It was a n00b move by Bioware.  Plain and simple.

    ... and if a bank vault was left open, there would be people who would do the right thing.  But you'd better believe they'd fire the teller, the supervisor, the manager, and possibly the district manager.  Then you'd have a security review, the you'd have all new training, and then the bank would figure out if they could make it human-proof somehow.

    You think that's happening at Bioware?  It saddens me that I can't see it with all these issues plaguing the game.  How the hell was item duping, commendation duping, and the like not caught on the PTR.  People weren't doing their jobs, following the book, and they left the vault wide the hell open.

  • DaddyDarkDaddyDark Member Posts: 138

    Originally posted by Kaez

    For those of you suggesting that this is BW's fault and they should suck it up, I ask you this question: If a bank leaves the vault door open by accident, does that mean you can take the money? And if you do, will you not be held accountable? Really, use your f'ing heads!

     

    You obviously not using your own intellect to the full... Taking money from the bank is agains the law, right? But the goal of the open world PvP is to kill enemy players by all means possbile within the original code  and it is legit. Your little allegory sukz. We are supposed to rob the bank in the case, but yeah the dors were open - shame on you, not us.   There is no kind hearted film director to make the republic win cause they have blue eyes and evoks ))) you will have to actually fight for it.

  • nyxiumnyxium Member UncommonPosts: 1,345

    What EA & BW need is a real Death Star. Then anyone who dares to breathe a word of complaint or criticism gets disintegrated.  Fear will keep them in line, fear of this battle station. Old Tarkin was onto something.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by DaddyDark



    Originally posted by Kaez



    For those of you suggesting that this is BW's fault and they should suck it up, I ask you this question: If a bank leaves the vault door open by accident, does that mean you can take the money? And if you do, will you not be held accountable? Really, use your f'ing heads!





     

    You obviously not using your own intellect to the full... Taking money from the bank is agains the law, right? But the goal of the open world PvP is to kill enemy players by all means possbile within the original code  and it is legit. Your little allegory sukz. We are supposed to rob the bank in the case, but yeah the dors were open - shame on you, not us.   There is no kind hearted film director to make the republic win cause they have blue eyes and evoks ))) you will have to actually fight for it.

     

    Sure BW screwed the pooch, but taking advantage of that fact is a personal choice.

    Shame on everyone who participated in the sordid and, frankly, embarrassing mess I watched on live feed.

  • czechzombieczechzombie Member Posts: 27

    Poor SWTOR fanboys..

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by vesavius

    Originally posted by DaddyDark




    Originally posted by Kaez



    For those of you suggesting that this is BW's fault and they should suck it up, I ask you this question: If a bank leaves the vault door open by accident, does that mean you can take the money? And if you do, will you not be held accountable? Really, use your f'ing heads!





     

    You obviously not using your own intellect to the full... Taking money from the bank is agains the law, right? But the goal of the open world PvP is to kill enemy players by all means possbile within the original code  and it is legit. Your little allegory sukz. We are supposed to rob the bank in the case, but yeah the dors were open - shame on you, not us.   There is no kind hearted film director to make the republic win cause they have blue eyes and evoks ))) you will have to actually fight for it.

     

    Sure BW screwed the pooch, but taking advantage of that fact is a personal choice.

    Shame on everyone who participated in the sordid and, frankly, embarrassing mess I watched on live feed.


     

    Again I have to repeat what has already been repeated a lot in this thread, this was not a bug.  There was nothing players did that broke the game rules in the EULA/ToS.  Players were not  "robbing a bank with it's doors left open"  because in this world there is no law against walking into a bank with it's doors left open and taking what you want.

     

    IF you played their game as it was designed by them at release, you become at fault.  You basically ccould only winin this situation if you didn't play?  So best way to avoid BW screwing you is to wait 3-4months after they release content to make sure you don't get punished for "abusing" poorly designed content.

    What you  people defend BW don't understand is that they aren't  going to punish everyone.  If you  took too much money from that bank vault with open doors you will be punished but if you took not so much but still took  your fair share you will be left alone.

    The problem was system wide and therefore anyone that touched this content abused the system.  Some people play MMO's  1-3 hours a day and some people play 4-8 hours a day and now the 1-3 hour guy will be safe from punishment but the 4-8 hours guy will be punished for doing the exact same thing  Mr 1-3hr did but because their life makes for different playtimes he is more at fault.

    If they wanted to punish people they should have sucked it up and mass rollback or do nothing at all and say sorry we will never release such poorly tested content again.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Clocksimus



    Originally posted by vesavius






    Originally posted by DaddyDark












    Originally posted by Kaez







    For those of you suggesting that this is BW's fault and they should suck it up, I ask you this question: If a bank leaves the vault door open by accident, does that mean you can take the money? And if you do, will you not be held accountable? Really, use your f'ing heads!













     





    You obviously not using your own intellect to the full... Taking money from the bank is agains the law, right? But the goal of the open world PvP is to kill enemy players by all means possbile within the original code  and it is legit. Your little allegory sukz. We are supposed to rob the bank in the case, but yeah the dors were open - shame on you, not us.   There is no kind hearted film director to make the republic win cause they have blue eyes and evoks ))) you will have to actually fight for it.

    Sure BW screwed the pooch, but taking advantage of that fact is a personal choice.

    Shame on everyone who participated in the sordid and, frankly, embarrassing mess I watched on live feed.

    Again I have to repeat what has already been repeated a lot in this thread, this was not a bug.

     

    You don't have to repeat it. It has been read and understood. I have even acknowledged that BW screwed up big time. What i say still stands though.

    I dislike a lack of self accountability as a trait. You can tell a lot about a person in how they choose to play their games.

  • Marcus-Marcus- Member UncommonPosts: 1,012

    Originally posted by Clocksimus




     

    Again I have to repeat what has already been repeated a lot in this thread, this was not a bug.  There was nothing players did that broke the game rules in the EULA/ToS.  Players were not  "robbing a bank with it's doors left open"  because in this world there is no law against walking into a bank with it's doors left open and taking what you want.

     

    IF you played their game as it was designed by them at release, you become at fault.  You basically ccould only winin this situation if you didn't play?  So best way to avoid BW screwing you is to wait 3-4months after they release content to make sure you don't get punished for "abusing" poorly designed content.

    What you  people defend BW don't understand is that they aren't  going to punish everyone.  If you  took too much money from that bank vault with open doors you will be punished but if you took not so much but still took  your fair share you will be left alone.

    The problem was system wide and therefore anyone that touched this content abused the system.  Some people play MMO's  1-3 hours a day and some people play 4-8 hours a day and now the 1-3 hour guy will be safe from punishment but the 4-8 hours guy will be punished for doing the exact same thing  Mr 1-3hr did but because their life makes for different playtimes he is more at fault.

    If they wanted to punish people they should have sucked it up and mass rollback or do nothing at all and say sorry we will never release such poorly tested content again.

    It may not have been a bug, and Bioware really screwed this up, but, do you think that maybe the folks spawn camping the "graveyard" for hours on end and watching the valor points just flying up their screen, may have said to themselves, hmm, this really doesn't seem right...

     

    Or is it that way to much to ask for in this age of i want my stuffs, and i want it now?

     

    Please don't make it sound like the people doing this were doing the right thing.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by Marcus-

    It may not have been a bug, and Bioware really screwed this up, but, do you think that maybe the folks spawn camping the "graveyard" for hours on end and watching the valor points just flying up their screen, may have said to themselves, hmm, this really doesn't seem right...

     

    Or is it that way to much to ask for in this age of i want my stuffs, and i want it now?

     

    Please don't make it sound like the people doing this were doing the right thing.


     

    Spawn camping is a common  situation in PvP  (even in PvE, waiting for the quest mob to respawn?)  and systems are put in place to limit the severity of spawn camping.  In PvE this is remedied by  respawn rates and PvP with protected or inacessable respawn locations where players can safely spawn and decide to quit if they so desire.

    With said systems absent player can simply write it off as BW being "hardcore" on PvP with a very much none-carebear, anything goes, If you want you QQ  bring that crap to your mother, you mad brah?, etc etc attitude.

    What I'm saying is that it's wrong to admit BW is at fault and then blame the players for playing the game. In PvP you play  to win.  You can be a good sport and let the other guy get back on his feet (and this happened in a few cases) but you are not obligated to by any means.

  • stragen001stragen001 Member UncommonPosts: 1,720

    Everyone that participated and earned Valor from zerging the spawpoints should have that Valor removed. They were exploiting a bug in the game which is against the t&c's. Everyone that was doing it had to know that it wasnt working as intended and therefore a bug. 

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • Marcus-Marcus- Member UncommonPosts: 1,012

    Originally posted by Clocksimus



    Originally posted by Marcus-







    It may not have been a bug, and Bioware really screwed this up, but, do you think that maybe the folks spawn camping the "graveyard" for hours on end and watching the valor points just flying up their screen, may have said to themselves, hmm, this really doesn't seem right...

     

    Or is it that way to much to ask for in this age of i want my stuffs, and i want it now?

     

    Please don't make it sound like the people doing this were doing the right thing.






     

    Spawn camping is a common  situation in PvP  (even in PvE, waiting for the quest mob to respawn?)  and systems are put in place to limit the severity of spawn camping.  In PvE this is remedied by  respawn rates and PvP with protected or inacessable respawn locations where players can safely spawn and decide to quit if they so desire.

    With said systems absent player can simply write it off as BW being "hardcore" on PvP with a very much none-carebear, anything goes, If you want you QQ  bring that crap to your mother, you mad brah?, etc etc attitude.

    What I'm saying is that it's wrong to admit BW is at fault and then blame the players for playing the game. In PvP you play  to win.  You can be a good sport and let the other guy get back on his feet (and this happened in a few cases) but you are not obligated to by any means.

    If you can't see any fault with what the players did, theres no sense going any further, and its a shame that MMOs have come to this.... that being, people being defended for what i am sure they very well knew what they were doing was not within the spirit of the game..  ah well.

     

    take care.

  • tshack88tshack88 Member Posts: 48

    HERP IT'S NOT OUR FAULT THAT YOU DESIGNED THE GAME THAT WAY.  I WAS JUST PLAYING IT AS INTENDED. DERP

     

    Bullshit.  You know you were taking advantage of a pretty well broken system, aka exploiting, but use that excuse just to sound like you were ignorant to the whole thing.  Fucking gamers can never just take responsibility for doing shit they know they shouldn't be doing.

  • KaezKaez Member Posts: 80
    Ok, let's put it this way then. Whether or not you knowingly took advantage of the bug, do you or do you not feel you should be rolled back? If there's a bug in the banking system (forget the vault now lol) and you receive extra money, at some point they'll want it back. That's all I'm saying. You don't get to keep the money because the bank system had a bug.
    I agree that both sides are at fault but I find it hard to believe that some people think it makes it ok to exploit that failure. And to whomever said there's no law against taking money from an open vault, wtf are you smoking?? LOL I want to live in your country ;)
  • ClocksimusClocksimus Member Posts: 354



    Originally posted by Kaez



    Ok, let's put it this way then. Whether or not you knowingly took advantage of the bug, do you or do you not feel you should be rolled back? If there's a bug in the banking system (forget the vault now lol) and you receive extra money, at some point they'll want it back. That's all I'm saying. You don't get to keep the money because the bank system had a bug.



    I agree that both sides are at fault but I find it hard to believe that some people think it makes it ok to exploit that failure. And to whomever said there's no law against taking money from an open vault, wtf are you smoking?? LOL I want to live in your country ;)





     

    As  I said last time, they should have rollback back or suck it up and just say  we messed up big time.  What they are doing instead is writing off their mistake as the players and picking who should and shouldn't be punished.



    Your bank example is perfect and I agree they would make you give the money back but they will not exclude people  cross of action.  If you were given extra money from a bug in the system, no matter how small the amount, you will be asked to pay it back.  BW will only ask those that receieved a large enough amount to pay and not only pay but possibly have your account closed for being overpaid, even if you are willing to pay it back.



    It's complete nonsense.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by pupurun

    "We have made the decision not to enact a mass 'rollback' of Valor points for all players in the game, or even on Ilum. This would unfairly penalize some players who may not have been present during this event. Rest assured though, anyone and everyone who is found to have exploited the situation to an unreasonable degree will be investigated and actions taken as needed. Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained."

    So in other words: They can tell who was on Ilum on the specific dates.They can also tell which players WERE NOT ON ILUM on the specific dates.How could they penalize unfairly some players since they can tell exactly WHICH players were present on illum and used this exploit. So why the hell don't they target a specific group of players and roll them back to their valor level before the date? Their words are so contradicting....




     

    I think the problem is that people still had to go to Ilum for the daily quest. Some people only got 30 kills, then left and went back to warzones. Why should those people have all their valor from the warzones taken away simply because they did the daily quest?

    I think Bioware is taking the responsible approach in targeting players who obviously exploited it for valor rollbacks.

    MMO gamers are very fickle, but the rate at which Bioware addressed this should be commended. Not many MMOs would have a temp fix within hours and a full fix within a day. If they continue at the rate they have been going, SWTOR has a pretty bright future.

    I am however in the camp that thinks Ilum should be taken back to the drawing board. It just isnt working. After the fix patch it is now incredibly boring to do the daily. They should look at DAOC or Wintergrasp in WoW for some inspiration as to what gets people into world PvP.

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