Blizzard is suing to prevent Valve from owning the DoTA trademark. Blizzard wishes to keep it from being trademarked, and thus they wish to keep it open to the public.
Just so everyone knows, Guinsoo (2nd person to maintain DOTA), the person that The "Sheep Stick" item was named after now works for Riot Games and develops League of Legends.
Icefrog (3rd person to maintain original DOTA) works for Valve and is working on producing DOTA 2.
Do either of these people have rights to DOTA? Does Blizzard? In my opinion none of them do. It should be left as a community mod name. However Valve is trying to trademark the name because they have Icefrog who was the last DOTA developer.
This has been an ongoing thing for over a year. This lawsuit is not recent.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
First of all, according to how games and intellectual property work, Blizzard effectively did "create" DotA.
It was created using Blizzard's map editor and cannot function without Warcraft 3. Anything created with Blizzard's tools and for Blizzard products is effectively owned by Blizzard.
If you actually read through the legal filing, it has a great deal of sound logic behind it.
Blizzard explains that DotA has been synonymous with Warcraft 3, and Blizzard, since creation. Due to this, Valve's usage of the word is actually using Blizzard's goodwill as its own, which is completely wrong.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
There was a guy two pages back that thought that. So much for "BS", huh?
Pathetic Blizzard lashing out at Valve with a lawsuit that is just going to earn it more bad press (like a chinese centered panda expac wasnt bad enough).
Started playing DotA at its inception here (and before that The 3-corridors War3 Mod) and it was always a fan driven process. Even though it changed hands a few times, Blizzard dint have jack shit to do with DotA. Even the game creating bot scripts on BNet were player made.
If Blizzard really did give a rat's ass about DotA, they would have released a non-RTS platform that was engineered solely for DotA (or similar MOBA kind of maps) years ago. But all they did was push the book in WoW's direction and caused dev houses to develop their own MOBA styled game platfroms (HoN, LoL and other DotA clones) since the War3 engine doesnt have any great provisions for this kind of single hero based action gameplay. And now after all these years, they want to start claiming that DotA is their trademark?
I truly wish Blizzard pushes this bogus lawsuit with all their backbone and loses bigtime. They would end up giving DotA2 / Valve free publicity while earning more bad rep for having become a greed driven corporation which hungers for every nickel and dime.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
There was a guy two pages back that thought that. So much for "BS", huh?
And yet here you are, with nothing to say its NOT BS., please explain where valves triyng to trick people into thinking blizzards involved? or endorses there products?
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
There was a guy two pages back that thought that. So much for "BS", huh?
People will easily think Blizzard has something to do with a game called DOTA, blizzard asked a modder using the SC2 engine to not call his mod "World of Starcraft" for obvious reason, blizzard has no issue with what he ws making just the name and the mod continues to be built under a different name.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
Sad to see Blizz taking the IP route, don't they feel they make enough money? Very hard for me to feel any sympathy for them. Muscle flexing that turns into bullying might put people off from buying their brand's, I hope they feel strong enough for their rep to take a hit like that.
The version of DOTA blizzard has made they've called "Blizzard DOTA" not DOTA - form the name it clearly explains who has made it and what it is. Valve trying to use "DOTA2" as a name try to imply ownership of the DOTA brand and genre.. something they are not entitled to even if icefrog is on the team, like some one who worked on Diablo calling their game Diablo4.
The version of DOTA blizzard has made they've called "Blizzard DOTA" not DOTA - form the name it clearly explains who has made it and what it is. Valve trying to use "DOTA2" as a name try to imply ownership of the DOTA brand and genre.. something they are not entitled to even if icefrog is on the team, like some one who worked on Diablo calling their game Diablo4.
Except blizzard owns the diablo name, they dont own DOTA.
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
First of all, according to how games and intellectual property work, Blizzard effectively did "create" DotA.
It was created using Blizzard's map editor and cannot function without Warcraft 3. Anything created with Blizzard's tools and for Blizzard products is effectively owned by Blizzard.
If you actually read through the legal filing, it has a great deal of sound logic behind it.
Blizzard explains that DotA has been synonymous with Warcraft 3, and Blizzard, since creation. Due to this, Valve's usage of the word is actually using Blizzard's goodwill as its own, which is completely wrong.
So if I create an app for the iPhone, Apple suddenly owns it?
Yeah, but nope.
The modding tool jargain refers to if someone creates a mod using said tools and engine, and tries to then sell said mod, and specifically said mod, without Blizzard's permission. In otherwords, it only applies to copyright over the mod so far as that it makes use of Blizzard's assets, but it does not impact ownership of the trademark.
The trademark falls outside of Blizzard's claim, and ownership falls with those who originally created the mod. seeing as IceFrog now works for Valve, Valve has a much stronger claim to the trademark than Blizzard, who has been enjoying exploitive profit of said trademark over the years -- why do you think Blizzard hasn't tried to trademark it, because they don't have any claims to ownership.
As it is, Blizzard's use of DotA creates consumer confusion against DotA2.
First of all, according to how games and intellectual property work, Blizzard effectively did "create" DotA.
It was created using Blizzard's map editor and cannot function without Warcraft 3. Anything created with Blizzard's tools and for Blizzard products is effectively owned by Blizzard.
If you actually read through the legal filing, it has a great deal of sound logic behind it.
Blizzard explains that DotA has been synonymous with Warcraft 3, and Blizzard, since creation. Due to this, Valve's usage of the word is actually using Blizzard's goodwill as its own, which is completely wrong.
So if I create an app for the iPhone, Apple suddenly owns it?
Yeah, but nope.
The modding tool jargain refers to if someone creates a mod using said tools and engine, and tries to then sell said mod, and specifically said mod, without Blizzard's permission. In otherwords, it only applies to copyright over the mod so far as that it makes use of Blizzard's assets, but it does not impact ownership of the trademark.
The trademark falls outside of Blizzard's claim, and ownership falls with those who originally created the mod. seeing as IceFrog now works for Valve, Valve has a much stronger claim to the trademark than Blizzard, who has been enjoying exploitive profit of said trademark over the years -- why do you think Blizzard hasn't tried to trademark it, because they don't have any claims to ownership.
As it is, Blizzard's use of DotA creates consumer confusion against DotA2.
This.
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
Not seeing why Blizzard is the bad guy here? They are just trying to prevent Valve from trademarking the name, which I think is fine. Just because the 3rd developer of orginal DOTA was hired by Valve should not give them automatic rights to the DOTA title. DOTA should stay an open title. To me DOTA is equivelent to MOBA right now. It descibes the type of game.
And many people could easily think DOTA2 was by Blizzard. I played DOTA years ago. I would log into WC3 to play DOTA. So for there to be a sequel I would think of it being a Blizzard product before Valve even though I knew it was created by fans.
I know differently, but that could be the assumption by many.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
The problem is you're commenting on something you don't understand. Blizzard didn't create DoTA, just like Bethesda didn't make most of the Oblivion/Skyrim mods that are most popular, but it was made with those tools and their game. That's THEIR technology, whether or not you want to accept it. Also, Blizzard does indeed own DOTA-Allstars. Look it up. As for your Counterstrike argument, it's irrelevant. That a company didn't do something doesn't mean they couldn't. There are plenty of hackers that will never see jail time because the people they hacked have instead decided to hire them. I'm not saying modding is the same as hacking at all, but it's still a relevant analogy.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
The problem is you're commenting on something you don't understand. Blizzard didn't create DoTA, just like Bethesda didn't make most of the Oblivion/Skyrim mods that are most popular, but it was made with those tools and their game. That's THEIR technology, whether or not you want to accept it. Also, Blizzard does indeed own DOTA-Allstars. Look it up. As for your Counterstrike argument, it's irrelevant. That a company didn't do something doesn't mean they couldn't. There are plenty of hackers that will never see jail time because the people they hacked have instead decided to hire them. I'm not saying modding is the same as hacking at all, but it's still a relevant analogy.
and making it with there tools doesnt give them ownership over your ideas, it just doesnt, its a fact.
And also, i did look up Dota allstars, and funny thing, not a damn thing about vlizzard owning it, seems like the kind of info youd find on there wiki page.
Ill say it again, just because you make a mod with someones mod tools, DOESNT give them the right to the name or content.
By that logic you cant make mods for any established IPs, since blizzard would then own the trademarks for those.
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
The problem is you're commenting on something you don't understand. Blizzard didn't create DoTA, just like Bethesda didn't make most of the Oblivion/Skyrim mods that are most popular, but it was made with those tools and their game. That's THEIR technology, whether or not you want to accept it. Also, Blizzard does indeed own DOTA-Allstars. Look it up. As for your Counterstrike argument, it's irrelevant. That a company didn't do something doesn't mean they couldn't. There are plenty of hackers that will never see jail time because the people they hacked have instead decided to hire them. I'm not saying modding is the same as hacking at all, but it's still a relevant analogy.
Again, use of modding tools/game engine only limits sale of said mod for profit within the engine creator's consent. It's the same as if someone were to make a game using the CryEngine, Unreal engine, Source engine, etc. You only need consent in these cases if you plan to actually sell said the game if it uses said game engine and/or assets due to the terms of the modding EULAs.
The trademark of said mods are still fully within the ownership of the creators of said mods, and in this case Blizzard has no claim to the DotA trademark beyond the fact that they've partially squatted on it and profited off of other people's work.
A lot of you aren't reading this correctly. Blizzard is actually, most likely, the good guy here. They're not suing to own the DoTA trademark, they're suing to PREVENT Valve from doing so. DoTA is a project that's community-based and bigger than either of those companies and thus affects FAR more than just Valve and Blizzard products. It's in everyone's best interest that Blizzard wins their suit. Valve are the greedy bastards trying to own something they don't.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
The problem is you're commenting on something you don't understand. Blizzard didn't create DoTA, just like Bethesda didn't make most of the Oblivion/Skyrim mods that are most popular, but it was made with those tools and their game. That's THEIR technology, whether or not you want to accept it. Also, Blizzard does indeed own DOTA-Allstars. Look it up. As for your Counterstrike argument, it's irrelevant. That a company didn't do something doesn't mean they couldn't. There are plenty of hackers that will never see jail time because the people they hacked have instead decided to hire them. I'm not saying modding is the same as hacking at all, but it's still a relevant analogy.
Again, use of modding tools/game engine only limits sale of said mod for profit within the engine creator's consent. It's the same as if someone were to make a game using the CryEngine, Unreal engine, Source engine, etc. You only need consent if you plan to actually sell the game if it uses someone else's game engine and/or assets.
The trademark of the mod is still fully within the ownership of the creators of said mod, and Blizzard has no claim to it beyond the fact that they've partially squatted on it and profited off of other people's work.
No, using an engine created as a platform for creating new games is not the same as using modding tools of an existing game to create a new one. And even if it was, there is still licensing involved in all of the above. When you develop a game using one of the engines you mentioned, you are licensing the use of that engine and in doing so, the creators of the engine give up certain rights in exchange for profit from the people that buy use of it. So even using your own example, Blizzard is still in the right, because Blizzard is clearly saying they never gave up any rights and were both licensing and promoting DoTA under their company's banner. So in the end, it's still not the same thing.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
That seems a bit odd, while dota was a mod it wasn´t really made by Blizzard.
They could possibly sue because the game more or less look like WC3 though but if you can sue for that we would see plenty of MMOs in trouble.
Meh, I never got this American idea hat you should sue people for as many things as possible (like spilling hot coffee in your own lap and crap), I hope Blizzard loses this one.
DOTA was a wonderfully made mod and the right to the name and mod specific things should be to Eul and Guinsoo.
Maybe because you never actually read what she was suing because. McDonald's made sure their coffee was excessively hot per company policy. Meaning hotter than coffee normally and much easier to burn you severly.
Damn at least do a bit of reseach before you bring out some old blah Americans this Americans that..
On the other hand I agree that Blizzard doesn't any right to the name, but since it was created using their builders, it could infact be won by them(Not sure about EULA of the builder) Then again, it also is a bigger name than MOBA as they are currently interchangable.
First of all, according to how games and intellectual property work, Blizzard effectively did "create" DotA.
It was created using Blizzard's map editor and cannot function without Warcraft 3. Anything created with Blizzard's tools and for Blizzard products is effectively owned by Blizzard.
If you actually read through the legal filing, it has a great deal of sound logic behind it.
Blizzard explains that DotA has been synonymous with Warcraft 3, and Blizzard, since creation. Due to this, Valve's usage of the word is actually using Blizzard's goodwill as its own, which is completely wrong.
So if I create an app for the iPhone, Apple suddenly owns it?
Yeah, but nope.
The modding tool jargain refers to if someone creates a mod using said tools and engine, and tries to then sell said mod, and specifically said mod, without Blizzard's permission. In otherwords, it only applies to copyright over the mod so far as that it makes use of Blizzard's assets, but it does not impact ownership of the trademark.
The trademark falls outside of Blizzard's claim, and ownership falls with those who originally created the mod. seeing as IceFrog now works for Valve, Valve has a much stronger claim to the trademark than Blizzard, who has been enjoying exploitive profit of said trademark over the years -- why do you think Blizzard hasn't tried to trademark it, because they don't have any claims to ownership.
As it is, Blizzard's use of DotA creates consumer confusion against DotA2.
This.
That is an awful comparison.
Are characters, items, textures, etc in your iphone game made by Apple? What about in DotA / WC3?
Also, you need to actually read the legal feeling before you continue spouting nonsense...Everything you're questioning / raging about is clearly stated in the filing.
So the argument is: Does Icefrog or the original creators have intellectual rights to their own work or does Blizzard claim rights as it was created using their engine?
Does photoshop own all your creations made using it's software?
I think Blizzard is bullshitting on this one, & it is the original players that created it who own the rights to the DOTA name if anyone does.
Legally though, depends who put in the papers 1st.
and making it with there tools doesnt give them ownership over your ideas, it just doesnt, its a fact.
And also, i did look up Dota allstars, and funny thing, not a damn thing about vlizzard owning it, seems like the kind of info youd find on there wiki page.
Ill say it again, just because you make a mod with someones mod tools, DOESNT give them the right to the name or content.
By that logic you cant make mods for any established IPs, since blizzard would then own the trademarks for those.
"DOTA All-stars" does not claim ownership of DOTA, just says this is a version of DOTA, trying to claim the name DOTA2 implies ownership of DOTA and that DOTA2 is a sequal in same way, and the only way you can make a sequal is to have owned the original.
Comments
Blizzard is suing to prevent Valve from owning the DoTA trademark. Blizzard wishes to keep it from being trademarked, and thus they wish to keep it open to the public.
This is bad how...?
Just so everyone knows, Guinsoo (2nd person to maintain DOTA), the person that The "Sheep Stick" item was named after now works for Riot Games and develops League of Legends.
Icefrog (3rd person to maintain original DOTA) works for Valve and is working on producing DOTA 2.
Do either of these people have rights to DOTA? Does Blizzard? In my opinion none of them do. It should be left as a community mod name. However Valve is trying to trademark the name because they have Icefrog who was the last DOTA developer.
This has been an ongoing thing for over a year. This lawsuit is not recent.
Blizzard is claiming there trying to trick people into thinking blizzards involved in DOTA2, which is BS, no where have they ever gave the impression that blizzard had anything to do with it, or endorsed it, how is that being the good guy?
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
First of all, according to how games and intellectual property work, Blizzard effectively did "create" DotA.
It was created using Blizzard's map editor and cannot function without Warcraft 3. Anything created with Blizzard's tools and for Blizzard products is effectively owned by Blizzard.
If you actually read through the legal filing, it has a great deal of sound logic behind it.
Blizzard explains that DotA has been synonymous with Warcraft 3, and Blizzard, since creation. Due to this, Valve's usage of the word is actually using Blizzard's goodwill as its own, which is completely wrong.
There was a guy two pages back that thought that. So much for "BS", huh?
Pathetic Blizzard lashing out at Valve with a lawsuit that is just going to earn it more bad press (like a chinese centered panda expac wasnt bad enough).
Started playing DotA at its inception here (and before that The 3-corridors War3 Mod) and it was always a fan driven process. Even though it changed hands a few times, Blizzard dint have jack shit to do with DotA. Even the game creating bot scripts on BNet were player made.
If Blizzard really did give a rat's ass about DotA, they would have released a non-RTS platform that was engineered solely for DotA (or similar MOBA kind of maps) years ago. But all they did was push the book in WoW's direction and caused dev houses to develop their own MOBA styled game platfroms (HoN, LoL and other DotA clones) since the War3 engine doesnt have any great provisions for this kind of single hero based action gameplay. And now after all these years, they want to start claiming that DotA is their trademark?
I truly wish Blizzard pushes this bogus lawsuit with all their backbone and loses bigtime. They would end up giving DotA2 / Valve free publicity while earning more bad rep for having become a greed driven corporation which hungers for every nickel and dime.
And yet here you are, with nothing to say its NOT BS., please explain where valves triyng to trick people into thinking blizzards involved? or endorses there products?
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
People will easily think Blizzard has something to do with a game called DOTA, blizzard asked a modder using the SC2 engine to not call his mod "World of Starcraft" for obvious reason, blizzard has no issue with what he ws making just the name and the mod continues to be built under a different name.
I'm having a little trouble deciphering what you were trying to write here but if you're saying what I think you are, you're incorrect. Blizzard is associated with DOTA because DOTA is a mod made from a Blizzard game and Blizzard tools. But Blizzard never cared, in some ways it was met with their blessing. But now Valve is trying to trademark something they don't have a right to, and that's when the game has changed. Valve doesn't have to imply Blizzard has anything to do with their product, because it does by design. DOTA 2 is made with a new engine, it's its own game, which it's trying to trademark the new game with the game of the first one, which is made using Blizzard's technology, in order to cement its popularity in the community. It's very clear that it at the very, VERY least, falls in a legal grey area.
What Valve should have done is trademark their new game under a new name. But they know very well there will be many people that will play and worship DOTA 2 based just on the name, because of their experience with the first game.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
maybe a fool would assume that something with the name DoTA has something to do with blizzard, but rational epopel wouldnt, since blizzard didnt create DoTA.
Just because someone makes a mod for your game, doesnt mean you have any right to the mod, if that was so why would valve have hired the counterstrike modders? they could have just taken the name counterstrike, since they owned it since it was a mod for there game.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Many comments here don't seem to know that the creater of Dota is working on dota 2, has he really less right to own HIS trademark than Blizzard?
Sad to see Blizz taking the IP route, don't they feel they make enough money? Very hard for me to feel any sympathy for them. Muscle flexing that turns into bullying might put people off from buying their brand's, I hope they feel strong enough for their rep to take a hit like that.
The version of DOTA blizzard has made they've called "Blizzard DOTA" not DOTA - form the name it clearly explains who has made it and what it is. Valve trying to use "DOTA2" as a name try to imply ownership of the DOTA brand and genre.. something they are not entitled to even if icefrog is on the team, like some one who worked on Diablo calling their game Diablo4.
Except blizzard owns the diablo name, they dont own DOTA.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
So if I create an app for the iPhone, Apple suddenly owns it?
Yeah, but nope.
The modding tool jargain refers to if someone creates a mod using said tools and engine, and tries to then sell said mod, and specifically said mod, without Blizzard's permission. In otherwords, it only applies to copyright over the mod so far as that it makes use of Blizzard's assets, but it does not impact ownership of the trademark.
The trademark falls outside of Blizzard's claim, and ownership falls with those who originally created the mod. seeing as IceFrog now works for Valve, Valve has a much stronger claim to the trademark than Blizzard, who has been enjoying exploitive profit of said trademark over the years -- why do you think Blizzard hasn't tried to trademark it, because they don't have any claims to ownership.
As it is, Blizzard's use of DotA creates consumer confusion against DotA2.
This.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Not seeing why Blizzard is the bad guy here? They are just trying to prevent Valve from trademarking the name, which I think is fine. Just because the 3rd developer of orginal DOTA was hired by Valve should not give them automatic rights to the DOTA title. DOTA should stay an open title. To me DOTA is equivelent to MOBA right now. It descibes the type of game.
And many people could easily think DOTA2 was by Blizzard. I played DOTA years ago. I would log into WC3 to play DOTA. So for there to be a sequel I would think of it being a Blizzard product before Valve even though I knew it was created by fans.
I know differently, but that could be the assumption by many.
The problem is you're commenting on something you don't understand. Blizzard didn't create DoTA, just like Bethesda didn't make most of the Oblivion/Skyrim mods that are most popular, but it was made with those tools and their game. That's THEIR technology, whether or not you want to accept it. Also, Blizzard does indeed own DOTA-Allstars. Look it up. As for your Counterstrike argument, it's irrelevant. That a company didn't do something doesn't mean they couldn't. There are plenty of hackers that will never see jail time because the people they hacked have instead decided to hire them. I'm not saying modding is the same as hacking at all, but it's still a relevant analogy.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
and making it with there tools doesnt give them ownership over your ideas, it just doesnt, its a fact.
And also, i did look up Dota allstars, and funny thing, not a damn thing about vlizzard owning it, seems like the kind of info youd find on there wiki page.
Ill say it again, just because you make a mod with someones mod tools, DOESNT give them the right to the name or content.
By that logic you cant make mods for any established IPs, since blizzard would then own the trademarks for those.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Again, use of modding tools/game engine only limits sale of said mod for profit within the engine creator's consent. It's the same as if someone were to make a game using the CryEngine, Unreal engine, Source engine, etc. You only need consent in these cases if you plan to actually sell said the game if it uses said game engine and/or assets due to the terms of the modding EULAs.
The trademark of said mods are still fully within the ownership of the creators of said mods, and in this case Blizzard has no claim to the DotA trademark beyond the fact that they've partially squatted on it and profited off of other people's work.
No, using an engine created as a platform for creating new games is not the same as using modding tools of an existing game to create a new one. And even if it was, there is still licensing involved in all of the above. When you develop a game using one of the engines you mentioned, you are licensing the use of that engine and in doing so, the creators of the engine give up certain rights in exchange for profit from the people that buy use of it. So even using your own example, Blizzard is still in the right, because Blizzard is clearly saying they never gave up any rights and were both licensing and promoting DoTA under their company's banner. So in the end, it's still not the same thing.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Maybe because you never actually read what she was suing because. McDonald's made sure their coffee was excessively hot per company policy. Meaning hotter than coffee normally and much easier to burn you severly.
Damn at least do a bit of reseach before you bring out some old blah Americans this Americans that..
http://www.slip-and-sue.com/the-famous-infamous-mcdonalds-coffee-spill-lawsuit-revisited/
http://www.vanosteen.com/mcdonalds-coffee-lawsuit.htm
On the other hand I agree that Blizzard doesn't any right to the name, but since it was created using their builders, it could infact be won by them(Not sure about EULA of the builder) Then again, it also is a bigger name than MOBA as they are currently interchangable.
That is an awful comparison.
Are characters, items, textures, etc in your iphone game made by Apple? What about in DotA / WC3?
Also, you need to actually read the legal feeling before you continue spouting nonsense...Everything you're questioning / raging about is clearly stated in the filing.
So the argument is: Does Icefrog or the original creators have intellectual rights to their own work or does Blizzard claim rights as it was created using their engine?
Does photoshop own all your creations made using it's software?
I think Blizzard is bullshitting on this one, & it is the original players that created it who own the rights to the DOTA name if anyone does.
Legally though, depends who put in the papers 1st.
"DOTA All-stars" does not claim ownership of DOTA, just says this is a version of DOTA, trying to claim the name DOTA2 implies ownership of DOTA and that DOTA2 is a sequal in same way, and the only way you can make a sequal is to have owned the original.