Just added an update to my thread in the dev corner. Essentially I have gotten all the licenses for game engine crap down and gotten through the documentation for said programs. Am starting to work out the game engine to support my game. Gonna take a really long time, although having really easily integratable low level graphics/physics/etc. stuff is gonna help as opposed to writing my own shit.
Of course I am working alone and only about 8 hours a day cause I have school also to deal with. Not that I can learn anything useful there but whiny parents want me to get a degree.
You guys might be able to play my game I've been talking about in alpha version summer of next year. Poor graphics though. I can always update them later when the important part, the game, is done.
I gave up years ago. Thats prolly why I can stomach games lik WoW, SWTOR, Rift etc.
I'm about there as well. Although I couldn't stomach Rift for a multitude of reasons. I do resubscribe to EQ every now and then in order to see some depth (even with the changes in recent years).
The non old school MMO gamers out number us and the gaming companies are listening to them, it does appear that our time has passed. Diablo style MMO's are going to be the future...ugh.
Games like WOW and SWTOR are what drives investors to put money toward a production type. As long as these games are cash cows, we will continue to see them.
It's like the Horse and Buggy industry went around and bought up all the small companies making this new thing called an automobile, and quickly threw a horse back in front of it. Just because it was more profitable and less risky. This is one of my main reasons in hoping that WOW and SWTOR become finacially strained. Ten years ago we saw games that had great potential but the limited computing power was the main reason they couldn't become something special. Now today, we have an industry that does everything in its power to limit the game and only push the graphics power a computer has.
You can't tell me that a world cannot be made that would be virtually endless in scope. In 2001, playing on a 33k dialup connection and a PC 1/100th the speed and memory of my PC now, I was playing with friends in large scale worlds. Games like IL-2 and Operation Flashpoint. Yet today these games are limited in scale. The industry has not kept up with the tech, and sadly I blame WOW and its many clone attempts for a lot of it.
Rather than build a large-scale model railway; they instead have opted to keep making the model train and painting it different colours each year: Now with Steam! Choo-Choo!
"Whats it do?" "You can move it around and stuff, looks cool doesn't it?" "Don't i have a track or controls and stuff too?" "People don't want that, play with the f'ing train will you, it's got Thomas the Tank Engine on it!"
Today, I truly feel is the proper time to finally give up ALL hope for anything even close to a real MMO ever releasing again. UO, EQ, DAoC-- these are dead dreams. The only hope I have that remains will be the tiny glint in the eye of a small indie dev team or person who works on cracking older MMO's to update them (Everquest remake?). Perhaps a restoration of faith if Darkfall 2.0 server wipe ever comes to pass (and even then, Darkfall isn't anything special at all...just a PvP game...) and if I see early signs of Everquest 3 being an Everquest 1 remake.
Yea I know, these dreams ACTUALLY died a loooong time ago with the release of awful expansions which severely altered the old games, but today I finally lay it to rest. There is no hope for the future: only corporate profit.
Time to hit myself in the brain with a shovel repeatedly until I become the LCD, so I can play this vomit.
For the last decade I've held on to hope that someone somewhere would release a sandbox MMO like UO, or a big huge sandbox PvE world like Everquest. (I know many of you believe EQ1 is a themepark, but it had few quests originally but a massive world to explore. It was a sandbox for many of us.) At the very least, a MMO that isn't ez-mode. Sadly, this hope is now gone. What little I had left the past few years has dried up.
I honestly don't think it's ever going to happen now. The idea of a DAoC 2, UO 2, Everquest 1 remake (Vanguard fail?): these things are something that simply won't happen. Ever. It's nothing the Tera video did, but the simple fact...it was so boring I almost died watching it. My hope is gone now, entirely... it just won't happen. The best we can hope for is Vanguard and Darkfall...which is sad
Soo u will realise to trust only blizzard products.
All others just simply exist to make our life bad.
I cannot trust Blizzard anymore after seeing the travesty they called "Starcraft 2". It was NOTHING, and looked nothing, like Starcraft 1. Not to mention the MASSIVE bleedover from WoW in terms of artstyle (overly massive muscles + overly massive shoulderpads anyone?).
Let's not forget the horrible incarnation of the Diablo franchise they're trying to pass off as Diablo #3. Aboslutely nothing like Diablo 2, with heavy WoW undertones throughout it, and now they've tacked on an RMT auction house to REALLY rake in the money whilst ruining the experience for their players. No, Thank, You!
Blizzard is dead, and will not be trusted any longer.
The Theory of Conservative Conservation of Ignorant Stupidity: Having a different opinion must mean you're a troll.
Today, I truly feel is the proper time to finally give up ALL hope for anything even close to a real MMO ever releasing again. UO, EQ, DAoC-- these are dead dreams. The only hope I have that remains will be the tiny glint in the eye of a small indie dev team or person who works on cracking older MMO's to update them (Everquest remake?). Perhaps a restoration of faith if Darkfall 2.0 server wipe ever comes to pass (and even then, Darkfall isn't anything special at all...just a PvP game...) and if I see early signs of Everquest 3 being an Everquest 1 remake.
Yea I know, these dreams ACTUALLY died a loooong time ago with the release of awful expansions which severely altered the old games, but today I finally lay it to rest. There is no hope for the future: only corporate profit.
Time to hit myself in the brain with a shovel repeatedly until I become the LCD, so I can play this vomit.
For the last decade I've held on to hope that someone somewhere would release a sandbox MMO like UO, or a big huge sandbox PvE world like Everquest. (I know many of you believe EQ1 is a themepark, but it had few quests originally but a massive world to explore. It was a sandbox for many of us.) At the very least, a MMO that isn't ez-mode. Sadly, this hope is now gone. What little I had left the past few years has dried up.
I honestly don't think it's ever going to happen now. The idea of a DAoC 2, UO 2, Everquest 1 remake (Vanguard fail?): these things are something that simply won't happen. Ever. It's nothing the Tera video did, but the simple fact...it was so boring I almost died watching it. My hope is gone now, entirely... it just won't happen. The best we can hope for is Vanguard and Darkfall...which is sad
What I really really don't get is why you only respond to the negative replies and actually don't seek help for your cause. There are people like Master10k who come and post things that would fit your pleas and they go ignored. If you want DAoC 2, look no further than GW2.
I cannot trust Blizzard anymore after seeing the travesty they called "Starcraft 2". It was NOTHING, and looked nothing, like Starcraft 1. Not to mention the MASSIVE bleedover from WoW in terms of artstyle (overly massive muscles + overly massive shoulderpads anyone?).
Let's not forget the horrible incarnation of the Diablo franchise they're trying to pass off as Diablo #3. Aboslutely nothing like Diablo 2, with heavy WoW undertones throughout it, and now they've tacked on an RMT auction house to REALLY rake in the money whilst ruining the experience for their players. No, Thank, You!
Blizzard is dead, and will not be trusted any longer.
What. Have you never played a blizzard game before wow? Their art style has always been like that, having a RMAH is nothing different to what people did anyway (how is it ruining anyone's experience? Diablo is NOT AN MMO, It's more like evening the playing field - and you don't have to use it if you don't want to, again, there is no leaderboard or competition between players for you to lose by not using the AH, are you one of those people that complains about people using cheats in single player games?)
SC2 is a great thing for esports, the storyline is terrible compared to the original but its look is to promote more clarity for spectators.
Stop pulling things out of your arse. Blizzard have never been innovators, but making stuff up is disingenuous.
On topic, mmos with depth exist, go play them instead of whining about them having no players. imo MMOG are becoming more action oriented has tech improves, you see rpg mechanics in every genre, and the player limit and world persistence increasing too.
imo every game will be mmo in some way eventually...
I gave up years ago. Thats prolly why I can stomach games lik WoW, SWTOR, Rift etc.
SWTOR -- one month and bored to tears. I could have taken the rest of the garbage in the game if the stories were good. But they weren't good. They were drivel. They an insult to Youth Science Fiction.
I've been trying Rift on the "Free 1-20 demo..." But... I just don't know... It's not grabbing me.
As if SWTOR doesn't have depth WAT ARE U SMOKING???
SWTOR has all the depth u want for: story, pvpz, skillz, character building, wat more do u want???
Here is a hint: stop whining and play the game!!!
If they so simple, then why don't u own at them??
lol. SWTOR is a 30-hour story (which includes about 15 hours of voice-acting) and a bunch of "kill 15 XXXXXXXX" quests padding you up to 50-hours of quest time and you're at level cap twiddlling your thumbs... That's not depth... A broken crafting system is not depth. A broken PvP system is not depth... A skill tree system with minor flexibility is not depth...
You want DEPTH, play LOTRO. It takes about two months for a FAIRLY HARD CORE MMO player to make cap. And you're not spending 50% of your time listening to someone explain why you need to kill 15 rhakghouls. And the next quest giver to explain why you need to kill 25 rhakgouls... And the third... And the fourth... And the fifth... Compare that to a 50-hour hard-core week in SWTOR. And that's NOT skipping the VA. Skip the VA and it's under 24 hours hard-core.
And crafting. LOTRO has a far, far better and useful crafting system. Which includes building the best weapons and items in the game -- legendaries.
And raiding. SWTOR raiding is a joke. The raid tools are inadequate and frequently break leaving you wondering who is dying and who isn't since you can't monitor health when they break...
Get out and play some other MMOs. SWTOR is a GIMMICK. It's not even a good MMO. Just a gimmick. And one that fails to impress a lot of us.
Hmmm... here is a list of games coming out soon that seem to me to have depth:
1. ArcheAge
2. Dominus
3. World of Darkness
4. The Repopulation
5. Origins of Malu
Don't give up hope just yet. That's just a handful of games that I queried that have more depth than the average current MMO. There may even be more in games like TSW, GW2, WildStar, Pathfinder Online, Neverwinter, etc.
Agreed. There are some interesting things coming, and I even think there might be some vast improvements coming to themeparks with games such as TSW and GW2.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
I cannot trust Blizzard anymore after seeing the travesty they called "Starcraft 2". It was NOTHING, and looked nothing, like Starcraft 1. Not to mention the MASSIVE bleedover from WoW in terms of artstyle (overly massive muscles + overly massive shoulderpads anyone?).
Let's not forget the horrible incarnation of the Diablo franchise they're trying to pass off as Diablo #3. Aboslutely nothing like Diablo 2, with heavy WoW undertones throughout it, and now they've tacked on an RMT auction house to REALLY rake in the money whilst ruining the experience for their players. No, Thank, You!
Blizzard is dead, and will not be trusted any longer.
What. Have you never played a blizzard game before wow? Their art style has always been like that, having a RMAH is nothing different to what people did anyway (how is it ruining anyone's experience? Diablo is NOT AN MMO, It's more like evening the playing field - and you don't have to use it if you don't want to, again, there is no leaderboard or competition between players for you to lose by not using the AH, are you one of those people that complains about people using cheats in single player games?)
SC2 is a great thing for esports, the storyline is terrible compared to the original but its look is to promote more clarity for spectators.
Stop pulling things out of your arse. Blizzard have never been innovators, but making stuff up is disingenuous.
On topic, mmos with depth exist, go play them instead of whining about them having no players. imo MMOG are becoming more action oriented has tech improves, you see rpg mechanics in every genre, and the player limit and world persistence increasing too.
imo every game will be mmo in some way eventually...
Diablo 1, Diablo 2, Starcraft 1, and Warcraft series. That "overly bulky childish" artstyle started with World of Warcraft. I even have the original game manuals with their art inside it they used to make those games, and NONE of it was like it is now.
So, I'll ask YOU if YOU have ever played any of Blizzard's games other than WoW & Starcraft 2? Obviously they've fired all of their "talent" and gone with some pretty piss poor art talent & graphical designers, because the direction they've gone since Diablo 2 is attrocious.
The Theory of Conservative Conservation of Ignorant Stupidity: Having a different opinion must mean you're a troll.
Diablo 1, Diablo 2, Starcraft 1, and Warcraft series. That "overly bulky childish" artstyle started with World of Warcraft. I even have the original game manuals with their art inside it they used to make those games, and NONE of it was like it is now.
So, I'll ask YOU if YOU have ever played any of Blizzard's games other than WoW & Starcraft 2? Obviously they've fired all of their "talent" and gone with some pretty piss poor art talent & graphical designers, because the direction they've gone since Diablo 2 is attrocious.
This is a childish argument, in retrospect, i dont see much difference between sc2, diablo 2 paladins and the LoD cutscene where he instagibs that guy or orcs and paladins from warcraft 2, metzen or what was that guy had always a specific art style, what we can talk about is how this has been caricatured in the games over the course of time.
SC2 is surprisingly good considering the overall decay of blizz, it still has the esport AND lets make 12 battlecruisers and LEVEL EVERYTHING singleplayer flair, which is good, i hope diablo 3 will be as good, but so far it seems it will be just wow 2 for 1-8 players
I cannot trust Blizzard anymore after seeing the travesty they called "Starcraft 2". It was NOTHING, and looked nothing, like Starcraft 1. Not to mention the MASSIVE bleedover from WoW in terms of artstyle (overly massive muscles + overly massive shoulderpads anyone?).
Let's not forget the horrible incarnation of the Diablo franchise they're trying to pass off as Diablo #3. Aboslutely nothing like Diablo 2, with heavy WoW undertones throughout it, and now they've tacked on an RMT auction house to REALLY rake in the money whilst ruining the experience for their players. No, Thank, You!
Blizzard is dead, and will not be trusted any longer.
What. Have you never played a blizzard game before wow? Their art style has always been like that, having a RMAH is nothing different to what people did anyway (how is it ruining anyone's experience? Diablo is NOT AN MMO, It's more like evening the playing field - and you don't have to use it if you don't want to, again, there is no leaderboard or competition between players for you to lose by not using the AH, are you one of those people that complains about people using cheats in single player games?)
SC2 is a great thing for esports, the storyline is terrible compared to the original but its look is to promote more clarity for spectators.
Stop pulling things out of your arse. Blizzard have never been innovators, but making stuff up is disingenuous.
On topic, mmos with depth exist, go play them instead of whining about them having no players. imo MMOG are becoming more action oriented has tech improves, you see rpg mechanics in every genre, and the player limit and world persistence increasing too.
imo every game will be mmo in some way eventually...
Diablo 1, Diablo 2, Starcraft 1, and Warcraft series. That "overly bulky childish" artstyle started with World of Warcraft. I even have the original game manuals with their art inside it they used to make those games, and NONE of it was like it is now.
So, I'll ask YOU if YOU have ever played any of Blizzard's games other than WoW & Starcraft 2? Obviously they've fired all of their "talent" and gone with some pretty piss poor art talent & graphical designers, because the direction they've gone since Diablo 2 is attrocious.
Actually...that art style did not start with World of Warcraft.
Warcraft 3 is one of the few games I play nowadays, and that art style existed all the way back in W3 Reign of Chaos back in 01.If I remember correctly, Starcraft had that art style too.
Granted, I agree with the art styles. Actually, its more of the fact that the series became more kid friendly.
Originally, the Warcraft series was pretty dark. For those of you who played W1 and W2, you know what I mean. Orcs were the driving force behind W1 and W2, and were downright brutal and terrifying. I mean, these orcs kicked some serious ass. They raped and pillaged everything.
Once W3 hit, it took alot of the grit behind the Warcraft series and sucked it out. At the end of W3, all of the races ally with one another to repel a demon attack. Blizz decided to backtrack on the orcs and made them a pansy shamanistic culture and said "hey hey, those orcs in W1 and W2 were not the real orcs, they were just bloodlusted and under control of some Demon!" Yeah, right.
Now orcs and the horde is generally really lame, and the story is generally lame.
Once Blizz decided to do that, most of the darkness and the grittiness of Warcraft was taken away. W3 is considerably lighter in tone than W2, and thats not a good thing. The W3 story, while well written, sucks compared to W2. Thats one of the main drawbacks of W3 and World of Warcraft just amplified that.
Now the Warcraft series has become really lame, especially with Mists of Pandaria. What a joke.
This happened to another series too. STAR WARS ANYONE? When you make things light and kid-friendly, it kills the drama of the story. Lucas made the same mistake with the Prequels, thats why the Classic Ep4-6 are the superiors. They are dark, deep and exciting.
Anyway. This guy doesnt know what he's talking about lol. Obviously never played W3.
What. Have you never played a blizzard game before wow? Their art style has always been like that,
Yeah the Japanamation avatar guy loving the cartoony artstyle of Diablo 3 and Starcraft 2
Diablo 1
Diablo 2
Diablo 3
Starcraft 1
Starcraft 2
Less grim and dirty, more happyass Japanime sugar covered crap! Guess you are another one of the tweens telling old folks about how our games have not changed...
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii. --In MMORPG's l007 is the opiate of the masses. --The absence of evidence is not the evidence of absence! --CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.
Originally posted by fiontar I don't think you've done enough research on GW2. Being Buy to Play is very minor compared to the innovation in game design.
Indeed. GW2 is the upcoming game I'm most enthusiastic about*, and I can definitely say that my enthusiasm would be 100% identical if the game was going to have a $15/month sub fee. It's nothing to do with it being B2P and everything to do with what they are aspiring to do.
* enthusiastic, but sensibly so, I've been around the block a few times and I'm not going to announce that some upcoming game will be the best thing ever until I play it. "Most enthusiastic" = "I'm following this game's development more keenly than any other", not "I'm a fanboi and getting into fanboi fights with fanbois of other unreleased games."
Comments
Just added an update to my thread in the dev corner. Essentially I have gotten all the licenses for game engine crap down and gotten through the documentation for said programs. Am starting to work out the game engine to support my game. Gonna take a really long time, although having really easily integratable low level graphics/physics/etc. stuff is gonna help as opposed to writing my own shit.
Of course I am working alone and only about 8 hours a day cause I have school also to deal with. Not that I can learn anything useful there but whiny parents want me to get a degree.
You guys might be able to play my game I've been talking about in alpha version summer of next year. Poor graphics though. I can always update them later when the important part, the game, is done.
I'm about there as well. Although I couldn't stomach Rift for a multitude of reasons. I do resubscribe to EQ every now and then in order to see some depth (even with the changes in recent years).
The non old school MMO gamers out number us and the gaming companies are listening to them, it does appear that our time has passed. Diablo style MMO's are going to be the future...ugh.
Games like WOW and SWTOR are what drives investors to put money toward a production type. As long as these games are cash cows, we will continue to see them.
It's like the Horse and Buggy industry went around and bought up all the small companies making this new thing called an automobile, and quickly threw a horse back in front of it. Just because it was more profitable and less risky. This is one of my main reasons in hoping that WOW and SWTOR become finacially strained. Ten years ago we saw games that had great potential but the limited computing power was the main reason they couldn't become something special. Now today, we have an industry that does everything in its power to limit the game and only push the graphics power a computer has.
You can't tell me that a world cannot be made that would be virtually endless in scope. In 2001, playing on a 33k dialup connection and a PC 1/100th the speed and memory of my PC now, I was playing with friends in large scale worlds. Games like IL-2 and Operation Flashpoint. Yet today these games are limited in scale. The industry has not kept up with the tech, and sadly I blame WOW and its many clone attempts for a lot of it.
Rather than build a large-scale model railway; they instead have opted to keep making the model train and painting it different colours each year: Now with Steam! Choo-Choo!
"Whats it do?"
"You can move it around and stuff, looks cool doesn't it?"
"Don't i have a track or controls and stuff too?"
"People don't want that, play with the f'ing train will you, it's got Thomas the Tank Engine on it!"
Pretty much sums up my feelings as well.
I cannot trust Blizzard anymore after seeing the travesty they called "Starcraft 2". It was NOTHING, and looked nothing, like Starcraft 1. Not to mention the MASSIVE bleedover from WoW in terms of artstyle (overly massive muscles + overly massive shoulderpads anyone?).
Let's not forget the horrible incarnation of the Diablo franchise they're trying to pass off as Diablo #3. Aboslutely nothing like Diablo 2, with heavy WoW undertones throughout it, and now they've tacked on an RMT auction house to REALLY rake in the money whilst ruining the experience for their players. No, Thank, You!
Blizzard is dead, and will not be trusted any longer.
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
Why 3? Why do you need a party of 4?
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
What I really really don't get is why you only respond to the negative replies and actually don't seek help for your cause. There are people like Master10k who come and post things that would fit your pleas and they go ignored. If you want DAoC 2, look no further than GW2.
What. Have you never played a blizzard game before wow? Their art style has always been like that, having a RMAH is nothing different to what people did anyway (how is it ruining anyone's experience? Diablo is NOT AN MMO, It's more like evening the playing field - and you don't have to use it if you don't want to, again, there is no leaderboard or competition between players for you to lose by not using the AH, are you one of those people that complains about people using cheats in single player games?)
SC2 is a great thing for esports, the storyline is terrible compared to the original but its look is to promote more clarity for spectators.
Stop pulling things out of your arse. Blizzard have never been innovators, but making stuff up is disingenuous.
On topic, mmos with depth exist, go play them instead of whining about them having no players. imo MMOG are becoming more action oriented has tech improves, you see rpg mechanics in every genre, and the player limit and world persistence increasing too.
imo every game will be mmo in some way eventually...
<Welcome to my world>
I'll probably get a temporal ban for this, but I swear to God it is a honest question
how old are you? 13?
SWTOR is not the depth you are looking for!
If that is depth, then yeah its over.
SWTOR -- one month and bored to tears. I could have taken the rest of the garbage in the game if the stories were good. But they weren't good. They were drivel. They an insult to Youth Science Fiction.
I've been trying Rift on the "Free 1-20 demo..." But... I just don't know... It's not grabbing me.
lol. SWTOR is a 30-hour story (which includes about 15 hours of voice-acting) and a bunch of "kill 15 XXXXXXXX" quests padding you up to 50-hours of quest time and you're at level cap twiddlling your thumbs... That's not depth... A broken crafting system is not depth. A broken PvP system is not depth... A skill tree system with minor flexibility is not depth...
You want DEPTH, play LOTRO. It takes about two months for a FAIRLY HARD CORE MMO player to make cap. And you're not spending 50% of your time listening to someone explain why you need to kill 15 rhakghouls. And the next quest giver to explain why you need to kill 25 rhakgouls... And the third... And the fourth... And the fifth... Compare that to a 50-hour hard-core week in SWTOR. And that's NOT skipping the VA. Skip the VA and it's under 24 hours hard-core.
And crafting. LOTRO has a far, far better and useful crafting system. Which includes building the best weapons and items in the game -- legendaries.
And raiding. SWTOR raiding is a joke. The raid tools are inadequate and frequently break leaving you wondering who is dying and who isn't since you can't monitor health when they break...
Get out and play some other MMOs. SWTOR is a GIMMICK. It's not even a good MMO. Just a gimmick. And one that fails to impress a lot of us.
Agreed. There are some interesting things coming, and I even think there might be some vast improvements coming to themeparks with games such as TSW and GW2.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
Diablo 1, Diablo 2, Starcraft 1, and Warcraft series. That "overly bulky childish" artstyle started with World of Warcraft. I even have the original game manuals with their art inside it they used to make those games, and NONE of it was like it is now.
So, I'll ask YOU if YOU have ever played any of Blizzard's games other than WoW & Starcraft 2? Obviously they've fired all of their "talent" and gone with some pretty piss poor art talent & graphical designers, because the direction they've gone since Diablo 2 is attrocious.
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
This is a childish argument, in retrospect, i dont see much difference between sc2, diablo 2 paladins and the LoD cutscene where he instagibs that guy or orcs and paladins from warcraft 2, metzen or what was that guy had always a specific art style, what we can talk about is how this has been caricatured in the games over the course of time.
SC2 is surprisingly good considering the overall decay of blizz, it still has the esport AND lets make 12 battlecruisers and LEVEL EVERYTHING singleplayer flair, which is good, i hope diablo 3 will be as good, but so far it seems it will be just wow 2 for 1-8 players
Flame on!
Actually...that art style did not start with World of Warcraft.
Warcraft 3 is one of the few games I play nowadays, and that art style existed all the way back in W3 Reign of Chaos back in 01.If I remember correctly, Starcraft had that art style too.
Granted, I agree with the art styles. Actually, its more of the fact that the series became more kid friendly.
Originally, the Warcraft series was pretty dark. For those of you who played W1 and W2, you know what I mean. Orcs were the driving force behind W1 and W2, and were downright brutal and terrifying. I mean, these orcs kicked some serious ass. They raped and pillaged everything.
Once W3 hit, it took alot of the grit behind the Warcraft series and sucked it out. At the end of W3, all of the races ally with one another to repel a demon attack. Blizz decided to backtrack on the orcs and made them a pansy shamanistic culture and said "hey hey, those orcs in W1 and W2 were not the real orcs, they were just bloodlusted and under control of some Demon!" Yeah, right.
Now orcs and the horde is generally really lame, and the story is generally lame.
Once Blizz decided to do that, most of the darkness and the grittiness of Warcraft was taken away. W3 is considerably lighter in tone than W2, and thats not a good thing. The W3 story, while well written, sucks compared to W2. Thats one of the main drawbacks of W3 and World of Warcraft just amplified that.
Now the Warcraft series has become really lame, especially with Mists of Pandaria. What a joke.
This happened to another series too. STAR WARS ANYONE? When you make things light and kid-friendly, it kills the drama of the story. Lucas made the same mistake with the Prequels, thats why the Classic Ep4-6 are the superiors. They are dark, deep and exciting.
Anyway. This guy doesnt know what he's talking about lol. Obviously never played W3.
Yeah the Japanamation avatar guy loving the cartoony artstyle of Diablo 3 and Starcraft 2
Diablo 1
Diablo 2
Diablo 3
Starcraft 1
Starcraft 2
Less grim and dirty, more happyass Japanime sugar covered crap! Guess you are another one of the tweens telling old folks about how our games have not changed...
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.
Whippersnappers...
D2 was half as dark as d1, sc was always cartoonish (and using a current SC2 screenshot not a pre-beta render might help)...
Flame on!
Check out Pathfinder Online !!!
Goblinworks.com
Sorry can't like with iPhone.
"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes
Thanks for the link: Hope springs eternal in "this long, cold Winter of discontent"
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
* enthusiastic, but sensibly so, I've been around the block a few times and I'm not going to announce that some upcoming game will be the best thing ever until I play it. "Most enthusiastic" = "I'm following this game's development more keenly than any other", not "I'm a fanboi and getting into fanboi fights with fanbois of other unreleased games."
WTF
An honest review of SW:TOR 6/10 (Danny Wojcicki)