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Will GW2 Sell "Well" Over 2 Million Copies?

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  • MagnetiaMagnetia Member UncommonPosts: 1,015

    Originally posted by nerovipus32

    guild wars 1 sold six million so expect at least the same amount sold for guild wars 2.

    I love GW but let's be clear that 6 million includes its expansions and boxes sold for people who wanted more slots (before they introduced a cash shop and let people buy more slots - gasp, the people actually wanted a cash shop.)

    Funny thing now that I think about it. GW1 didn't have a cash shop for some time until after release. They sold people things they wanted like extra character slots and more bank space. Eventually they gave us the material bank slot. I love that material bank.

    Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  • dimmit77dimmit77 Member Posts: 294

    If they include the Asian market then around 300.000 to 600.000 at first week  

  • DOGMA1138DOGMA1138 Member UncommonPosts: 476

    500-600K

     

  • SlampigSlampig Member UncommonPosts: 2,342

    Originally posted by Keogh

    Do you think GW2 will sell well over 2 Million copies its first week of release?

    If it doesn't sell at least twice as many as SWTOR its a failure.

     

    ...ok...

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • Kyuz0oKyuz0o Member Posts: 80

    I`ll bet it`ll be over 9000!

    No seriously i bet anything they`ll do very well.

    image

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by Keogh

     

    If it doesn't sell at least twice as many as SWTOR its a failure.

     

    if BW removes the monthly fees SWTOR becomes the second mammoth of mmos. Since GW2 dont have monthly fees i have my hopes taht place is reserved for ANET.

    Note i said the second mammoth. WoW is still the first mammoth





  • NaqajNaqaj Member UncommonPosts: 1,673

    Another thing to remember, GW2 launches also in Korea, TOR did not iirc.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    In its lifetime it will probably sell over ten million boxes/clients.

    GW1 is just over 8 million now. 

    Playing: Nothing

    Looking forward to: Nothing 


  • InFaVillaInFaVilla Member Posts: 592

    It strongly depends on how well the beta goes. If it is a laggy  and buggy mess: expect less than a million.

  • VaultarVaultar Member Posts: 339

    I find it amusing how the "14 trillion" got the most votes just because it's the most stupidest prediction :).

    To make this poll far more realistic u would change the ranges to something like:

    <500,000

    1m

    2m

    3m

    4m+

     

     

     

    Looking forward to EQL and EQN.

  • tom_goretom_gore Member UncommonPosts: 2,001

    Originally posted by Keogh

    If it doesn't sell at least twice as many as SWTOR its a failure. 

    What?

     

  • aguliondewaguliondew Member Posts: 95

    Originally posted by rojo6934

    Originally posted by Keogh

     

    If it doesn't sell at least twice as many as SWTOR its a failure.

     

    if BW removes the monthly fees SWTOR becomes the second mammoth of mmos. Since GW2 dont have monthly fees i have my hopes taht place is reserved for ANET.

    Note i said the second mammoth. WoW is still the first mammoth

     

    I can see GW2 selling 1-2million is the first month. I do not see any mmorpg being able to get more than that even SWTOR sold 2million in the first month. Wow was able to sell 4million units in its first year. Their are not to many people willing to invest in a mmorpg. PC gaming will not be more popular than console gaming anytime soon. Maybe after people see the next generation of consules will PC gaming may become more popular.

    As far as GW2 being a failure if it does not sell more than SWTOR their is not way to determine that yet. We do not know how much money Arenanet/NCsoft are spending on that GW2 or how much money they will make in the cash shops. I expect 30% of GW2 playbase to use the cash shops just like the DConline players when it became f2p.

    It cost Blizzard 100million to produce wow and 50million a year for upkeep during the first 4 years of wow (http://www.1up.com/news/world-warcraft-cost-blizzard-200m). Blizzard said that the game would be considered a sucess if it only had 500,000 players by the end of the first year :P (http://www.youtube.com/watch?v=pI2oieLb60k). Even thought wow is slowly losing alot of its playbase it will still be here just like EQ. Some players have invested so much time into the game that they will not consider leaving it. Wow keeps inventing new things to stop it players from becoming to bored, but the players that finally leave wow will not comeback to it.

  • OnomicOnomic Member Posts: 196

    i would guess around a mill, i realy doubt they will match swtor advertisement and ip to sell more copies then em.

  • spaceportspaceport Member Posts: 405
    1,5 million in the first month.

    image
    "Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."
    otacu

  • IPolygonIPolygon Member UncommonPosts: 707

    I have been monitoring sales on steam for quite a while and it looks like it's still alive and kicking. Of course we don't know how many copies are sold each day, but you can see an obvious trend in the steam community. If that's any indication on how GW2 could do on release, I'd say it's first week will be impressive. Remember, the steam community is not really known for playing MMOs, but represents a portion of the pc gaming community.

  • Superduper69Superduper69 Member Posts: 363

    One gazillion, bazillion, falfillion......

    http://www.youtube.com/watch?v=cKKHSAE1gIs

  • gothagotha Member UncommonPosts: 1,074

    My MMo freinds are into guild wars but non of my non MMO video game friends are.

  • MajinashMajinash Member Posts: 1,320

    Originally posted by Keogh

    If it doesn't sell at least twice as many as SWTOR its a failure.

     

    I agree with this, 3.9million is a total failure.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • Cod_EyeCod_Eye Member UncommonPosts: 1,016

    Originally posted by IPolygon

    I have been monitoring sales on steam for quite a while and it looks like it's still alive and kicking. Of course we don't know how many copies are sold each day, but you can see an obvious trend in the steam community. If that's any indication on how GW2 could do on release, I'd say it's first week will be impressive. Remember, the steam community is not really known for playing MMOs, but represents a portion of the pc gaming community.

    I use steam and plenty of friends I know use steam and play MMO's also we all are buying GW2, so I'm not sure how you follow your logic that the steam community isnt known for playing MMO's.

  • XzenXzen Member UncommonPosts: 2,607

    Where is the "I have no idea" option?

  • ConnmacartConnmacart Member UncommonPosts: 723

    All I can say for certain is that they will at least sell 1 copy 

  • BossalinieBossalinie Member UncommonPosts: 724

    Originally posted by Connmacart

    All I can say for certain is that they will at least sell 1 copy 

    /thread

  • IPolygonIPolygon Member UncommonPosts: 707

    Originally posted by biggarfoot

    Originally posted by IPolygon

    I have been monitoring sales on steam for quite a while and it looks like it's still alive and kicking. Of course we don't know how many copies are sold each day, but you can see an obvious trend in the steam community. If that's any indication on how GW2 could do on release, I'd say it's first week will be impressive. Remember, the steam community is not really known for playing MMOs, but represents a portion of the pc gaming community.

    I use steam and plenty of friends I know use steam and play MMO's also we all are buying GW2, so I'm not sure how you follow your logic that the steam community isnt known for playing MMO's.

    It's quite simple: MMOs rarely take the spot of global top sellers.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    You offer no choices below 2 million copies. Which is insane.

    I don't think GW2 will sell anywhere near that many copies in the first week.

  • SpezzSpezz Member Posts: 141

    Devs:-  We're happy with over a million... WE REACHED A MILLION  *makes a video of the team celebrating*

     

    Fanboys:-  1million collectors editon, 14 trillion normal and 7 of them were mine and I use the spare to clean my bodily fluids after playing the game.

     

    Haters:- less than a million but the same will suck and no-one will subscribe... 

     

    Me:- I think it'll start with 2million max and grow from there.

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