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Predictions on TORs subs a year out

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Comments

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by musicmann


    Originally posted by ComfyChair


    Originally posted by Snaylor47



    Originally posted by cinos



    Originally posted by Snaylor47



    Originally posted by Master10K


    800,000 seems to be  realistic figure. Too many people have been quiting, because their friends or guild mates are quiting and a lot of people are just using it as filler until one of the big 3 come out. Most noteably GW2.

    What are you talking about GW2 is a filler till AA.

    Well they could be waiting a while then. Game doesn't even have a publisher yet. :p

    What are you talking about?

     

    AA is a filler till Planet Side 2.

     

     

    Planet side 2 is a filler until Command and conquer: generals 2.

    and so on and so forth.

    AA won't see massive success. Calling that right here, right now. It's a sandbox. They just aren't *that* successful. I'll happily accept your adoration and awe for my amazing skills of prediction when that turns out to be true when it releases, or you could just accept the alternative that anyone could predict it'll be a niche game. It's like how all the TERA fans are adamant that a F2P-esque Korean grinder, that wasn't even successful in Korea, will go toe to toe with GW2. It'll be a great game for those interested though from what i've seen.

    Planetside 2 isn't really an MMORPG, so it's not directly in competition with them, but it will be well worth people's time. I'll certainly give it a go.



    Wrong, it's a sandpark. From what i have seen, AA looks to bring back that true open world mmorpg feel that's been missing for a long time.

     

    I don't think AA will be massive, maybe 1m max, more if Asia sells well, most MMO players have been spoon fed for too long and couldn't deal with having to actually make too many decisions in a game, it will depend how themeparky it feels. It will though have far greater retention figures than SWTOR.
  • leojreimrocleojreimroc Member UncommonPosts: 371

    People seem to be forgetting that the game hasn't released worldwide yet.  As they add new regions, the subcriptions should hold steady.   People who leave since they don't like the game will be replaced by new players.

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by RefMinor

    Originally posted by musicmann

    Originally posted by ComfyChair


    Originally posted by Snaylor47


    Originally posted by cinos


    Originally posted by Snaylor47


    Originally posted by Master10K

    800,000 seems to be  realistic figure. Too many people have been quiting, because their friends or guild mates are quiting and a lot of people are just using it as filler until one of the big 3 come out. Most noteably GW2.

    What are you talking about GW2 is a filler till AA.

    Well they could be waiting a while then. Game doesn't even have a publisher yet. :p

    What are you talking about?

     

    AA is a filler till Planet Side 2.

     

     

    Planet side 2 is a filler until Command and conquer: generals 2.

    and so on and so forth.

    AA won't see massive success. Calling that right here, right now. It's a sandbox. They just aren't *that* successful. I'll happily accept your adoration and awe for my amazing skills of prediction when that turns out to be true when it releases, or you could just accept the alternative that anyone could predict it'll be a niche game. It's like how all the TERA fans are adamant that a F2P-esque Korean grinder, that wasn't even successful in Korea, will go toe to toe with GW2. It'll be a great game for those interested though from what i've seen.

    Planetside 2 isn't really an MMORPG, so it's not directly in competition with them, but it will be well worth people's time. I'll certainly give it a go.



    Wrong, it's a sandpark. From what i have seen, AA looks to bring back that true open world mmorpg feel that's been missing for a long time.

     

    I don't think AA will be massive, maybe 1m max, more if Asia sells well, most MMO players have been spoon fed for too long and couldn't deal with having to actually make too many decisions in a game, it will depend how themeparky it feels. It will though have far greater retention figures than SWTOR.

    I agree....AA starting with 200k subs, then dropping to 150k is pretty good.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • shayneforushayneforu Member UncommonPosts: 69

    I predict 90 billion subs

  • nomssnomss Member UncommonPosts: 1,468

    With GW2, TSW, Wild Star and so many more, very tough competition.

  • korent1991korent1991 Member UncommonPosts: 1,364

    around 150k to 200k tops... with 50k of them not being constantly active subs.

    "Happiness is not a destination. It is a method of life."
    -------------------------------

    image
  • korent1991korent1991 Member UncommonPosts: 1,364

    Originally posted by LadyNoh

    Originally posted by ComfyChair


    Originally posted by Snaylor47


    Originally posted by cinos


    Originally posted by Snaylor47


    Originally posted by Master10K

    800,000 seems to be  realistic figure. Too many people have been quiting, because their friends or guild mates are quiting and a lot of people are just using it as filler until one of the big 3 come out. Most noteably GW2.

    What are you talking about GW2 is a filler till AA.

    Well they could be waiting a while then. Game doesn't even have a publisher yet. :p

    What are you talking about?

     

    AA is a filler till Planet Side 2.

     

     

    Planet side 2 is a filler until Command and conquer: generals 2.

    and so on and so forth.

    AA won't see massive success. Calling that right here, right now. It's a sandbox. They just aren't *that* successful. I'll happily accept your adoration and awe for my amazing skills of prediction when that turns out to be true when it releases. It'll be a great game for those interested though from what i've seen.

    Planetside 2 isn't really an MMORPG, so it's not directly in competition with them, but it will be well worth people's time. I'll certainly give it a go.

    Yeah all your games have no release dates. TSW does, thanks.

    We don't actually need a release date for GW2 since the 2nd beta test is coming up this month so it means it's really really close :D yay! :D Tho, if TSW comes before GW2 I'll probably play it as well. 

    "Happiness is not a destination. It is a method of life."
    -------------------------------

    image
  • MavacarMavacar Member Posts: 328

    Why... do... people... care?

  • WicoaWicoa Member UncommonPosts: 1,637

    Originally posted by Mavacar

    Why... do... people... care?

    Because Care Bears CARE!

     

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by shayneforu

    I predict 90 billion subs

    Agreed

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • TheMinnTheMinn Member Posts: 397

    I'm not a troll but I no longer sub to TOR an I never will, again.

     

    I did the beta for 3 month before release. Obviously it was fun....I was able to play a new MMO and it was great because it was new

    A month after launch...no thanks. There is nothing new about it. Granted I enjoyed how focused it was with the story but eventually I stopped caring.

    I'm not a troll. I prefer RIFT. Yes its a FANTASY setting like all but I just couldnt get into TOR. I hated how I had to heal after every fight with an opponent. And also the LFG system is the worst, ever. Enjoy the game. If u like it good =) But man...I never should have played TOR. it really sucks.

    Disclaimer: i own all Non-MMO bioware games

     

    I just think they used 'star wars' to sell it which is true. Galaxies (which i played) is tons better.

  • HricaHrica Member UncommonPosts: 1,129

    I love this game, my whole family does....but as Game Informer puts it, ..it's a great SINGLE player game.

    The Hero engine can't handle a lot of pvp...so that is out

    PVE is GOOD, but I find myself doing it with just my wife.

    Great single player game.

     

    BUT...GW2, and WoW's expansion will suck the life from this single player game that I really like.

    and with EA's track record...when subs get under 500k, they will pull out/fire and start a new project..which is sad

  • demzdemz Member Posts: 25

    I just cannot see them being successful in the long term. Well, not a HUGE success. This is still Star Wars I guess. The game itself is terrible. It took a lot of what was wrong with MMOs and slapped on voice acting. To a lot of people there is a draw to the SW universe though. Even SWG survived after the update, albeit lightly. 

     

    As long as any  future gaming company takes away from SWtOR that such extreme sharding is a terrible idea, rails need to be hidden much, much (much, much, much, much) better and voice acting needs to be used appropriately I will thank the game for contributing to the evolution of MMOs. All my opinion of course. I just do not see the whole MMO aspect of it. The sheer fact that other people are playing does not make an MMO. On a single server everyone should share the same world. Probably my biggest issue. 

  • KholeKhole Member CommonPosts: 136

    How is TOR going to keep subs when most of the games coming out are B2P or F2P? 

    The age of subscriptions are coming to an end and EA  is going to find out that this is going to hurt them if they don't change their model to something more fittng of the times.

  • demzdemz Member Posts: 25

    Originally posted by Khole

    How is TOR going to keep subs when most of the games coming out are B2P or F2P? 

    The age of subscriptions are coming to an end and EA  is going to find out that this is going to hurt them if they don't change their model to something more fittng of the times.

    I hope that is not true. I cannot argue that things are headed that way but F2P is a huge ripoff in the long run. It is just a way to make you spend more money in the long run. How many f2p mmos actually kept any promises about excluding bonuses that "break" the game. None as far as I can tell. The whole damn thing is a slippery slope if you ask me lol. 

    Companies just need to make games worthy of subscriptions. I have a hard time believing Blizzard was the last that could pull it off. Of course there are still other sub games out there but there is already talk of them going f2p. Then again if the financial incentive is to pump out absolute crap with purchasable bonuses we are all screwed. 

  • AdalwulffAdalwulff Member, Newbie CommonPosts: 1,152

    Originally posted by Khole

    How is TOR going to keep subs when most of the games coming out are B2P or F2P? 

    The age of subscriptions are coming to an end and EA  is going to find out that this is going to hurt them if they don't change their model to something more fittng of the times.

     

    I wouldnt say subscriptions are ending, more like evolving, just as the items shops and F2P have.

    Anybody who makes a sub based game these days, better have a way to deliver continuous content. Or some other crack carrot.

    image
  • chaintmchaintm Member UncommonPosts: 953

    I didn't read one post on this thread , just from the title alone I can guess.... "DOOMSAYER" . should be your nick ;) lol

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • gervaise1gervaise1 Member EpicPosts: 6,919

    Originally posted by Khole

    How is TOR going to keep subs when most of the games coming out are B2P or F2P? 

    The age of subscriptions are coming to an end and EA  is going to find out that this is going to hurt them if they don't change their model to something more fittng of the times.

    I agree. And I think what that means for SWTOR is that there will be a relatively small nucleus of permanent subscribers plus others depending on EA's marketing the month before. The quarterly content drops will help but they won't offer enough new content to keep people engaged - people will simply drop in quarterly  or maybe even yearly, play the new stuff and then leave.

      

  • Jason2444Jason2444 Member Posts: 372

    Originally posted by Sukiyaki

    Originally posted by Jason2444


    Originally posted by kalinis

    1.2 is an estimation based on some usage graphs, Really no one knows until ea or bioware releases more figures, id actually expect there numbers to go up since they just released in asia/pacific regions.

    They released an ENGLISH version in asia/pacific...

    Its like you are implying it would be inadquate to release an english version of a game in the specified Oceanic regions and that would somehow affect "the numbers" negatively or rather not positively.

    Yeah I guess Australia, New Zealand, Singapore and Hong Kong which all have English as (at least one of) their official language(s), will face great issues with an English client. It may suprise you but they speak English for almost exactly the same historical reasons as you and other U.S Americans do.

    Considering the game is available to over 800 million people in europe and america, what makes you think making it available to 28 million more will make a difference?

     

    Clearly it hasn't since there are only 3 oceanic servers

    MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
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    Worst MMO Companies: Electronic Arts

  • fadisfadis Member Posts: 469

    I think it's safe to say at least 10.4% are wrong.

     

    Should also be noted, I think most of us were considering "subs" to be the # of accounts that were paying each month - not the EA definition of "active subscribers."

     

     

     

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