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Guild wars 2 Time spent not rewarded?

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  • aesperusaesperus Member UncommonPosts: 5,135

    To the OP:

    Time spent is rewarded in this game. It's just different than most MMOs. Gear isn't neccesarily 'meaningless' it's just not a gear treadmill like in most MMOs. It scales, and the most important thing will be how you modify the gear, as opposed to whether or not you got that epic sword. You can refer to the first game to see a good example of how this works.

    There will probably be farming once this game goes live, but (like the first game) it won't generally be for gear. It'll be things like gold, influence, & crafting resources. While you can buy some of this w/ the cash shop, it remains to be seen how efficient that will really be. So far, gold seems to be incredibly easy to earn in beta. If this stays true, then the motivation to use the cashshop as a gold mint will basically be 0 (unless you really like setting your money on fire).

    Also, the coolest stuff you will be able to get (aside from costumes) will be from the dungeons in this game. So someone who rolls a PvP character (auto-lvl 80) or someone boosted to 80, will not really have access to these items, until they take the time to make a PvE character with access to that content.

    Remain skeptical, but I wouldn't listen to most of the QQing going on atm. It's been blown waay out of proportion.

  • mazutmazut Member UncommonPosts: 988

    Originally posted by Mephster

    Time spent and getting rewarded just got tossed out the window with the cash shop. Now people can easily reach a certain goal by purchasing boosters. We live in a microwave society, it has to be done now so we'll pay for it now instead of earning it.

    Said the guy whos head popped like a popcorn and was served to the fat kid on the 3th row in the cinema...

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Originally posted by DeserttFoxx

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    [Mod Edit]

    Yes, success should come from your own two hands.

    If you lose then its your fault, not your gear's fault. <--(Generously optimal situation in world where Necromancer don't exist)

    If you win then it is due to your own skill as a player <--(Generously optimal situation in which your opponent is of equal skill, and you're not a cheap bastard who plays a Necromancer)

    Seriously, Necro's stacking vamp skills, soul reaping, and NtD need to get out.

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731


    Originally posted by aesperus
    Really? That's your example of being flamed?
    It isn't anyone else's job to convince you what to play. Why are we (people who are looking forward to the game) suddenly responsible for your impression of said game?
    Honestly, I've found the GW community to be generally better than most games I've played. They're overly willing to help others, they just don't enjoy dealing with trolls, or idiots. They're even open to constructive criticism about the GW franchise (which Anet also seems to be listening to). And for that they get flamed to no end.
    There is pleanty of info out there about this game. Go and check it out for yourself in your own free time. Noone but you is responsible for your your own happiness. Go and see for yourself if you think this is a game you are willing to enjoy.

    Yeah, as I said, you missed the context in which I made the initial post.
    But for the record, I do agree with what you said.

  • SoandsosoSoandsoso Member Posts: 533

    Originally posted by Loke666

    Originally posted by Soandsoso

    I guess all these anti-microtransaction people are also against collector editions.

    That extra $10 buys you ingame items that give you an edge over someone who didn't purchase it.

    Early game access, free mounts, extra bags, stat items etc etc.

    Just saying....

    For some reason are those 2 very different things...

    Yeah, we had threads about that before. ;)

    How so? Doesn't that extra money spent on the collectors items give you an advantage over the people that didn't spend the money?

    I see absolutely no difference between them what so ever.

  • VidirVidir Member UncommonPosts: 963

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. maybe i am not apart of the generation that find everyone being equal all the time to be fun. I think if i spend 40 hours a week farming dungeons while some guy logs on for 2 hours a day just to explore, /dance on a mail box and maybe pvp for 30minutes before he goes for his dinner with the wife and kids, we should not be equal.

     

    It seems like the concensus i am getting from all these news videos are, people love the idea of everything being equal, and the only diversity comes from costume looks. Im not sure when MMOs became about playing barbie, but i want to do a lot more then just dress of my character to set myself apart from the rest.

     

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    [Mod Edit]

     GW2 will appeal to all those millions of people that hit the cancel button as soon as they hit max level and when the not so fun gear grind end game starts.

  • ZoyitaZoyita Member Posts: 119

    Guys not to troll or anything im just curious and want to say something. :3

    My Bf he tried GW1 a few months ago for the first time. He didnt grind himself to the max lvl and yeah he got a toon max lvl he could use for PvP. Also he bought on the CASH SHOP, some extra skills bundle. How come buying skills on the cash shop does not represent buying an advantage with real money? i hope you cant buy skills with real money on GW2, even the skill sucks still an advantage.

    I have a question, how playing the Pve side will help me on the PvP side?, how will affect my PvP character.

    Thanks in advance!.

  • GWFandaddyGWFandaddy Member Posts: 180

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. maybe i am not apart of the generation that find everyone being equal all the time to be fun. I think if i spend 40 hours a week farming dungeons while some guy logs on for 2 hours a day just to explore, /dance on a mail box and maybe pvp for 30minutes before he goes for his dinner with the wife and kids, we should not be equal.

     

    It seems like the concensus i am getting from all these news videos are, people love the idea of everything being equal, and the only diversity comes from costume looks. Im not sure when MMOs became about playing barbie, but i want to do a lot more then just dress of my character to set myself apart from the rest.

     

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    [Mod Edit]

    Holy shit!  You're right!  By spending our time in game working away, doing stuff, and not being rewarded for it, Anet is trying to make slaves of us all.  Humanity Unite, against the evil corrupt overlords!

    On a less sarcastic note, welcome to the world of Anet.  If you had any experience in GW, you'd know the focus is on builds and skill, not on gear.  Why is this so hard for the uninitiated to come to grips with?  It's not like a philosophy that is entirely alien.  Look at sports for instance.  I can see it now.  The Giants are kicking mucho ass because the defense were in the dwarven mines, and each got a Sacker of Tom Brady shoulder pad drop, and Eli Manning equipped his precision of Zeus  wrist band that has +30% accuracy and -90 to throw an interception.  No, both teams are equally equipped, and then it's up to player skill to determine the winner.

  • MaephistoMaephisto Member Posts: 632

    Dont know if anyone covered this or not, but there will be some level of a gear grind.  You will have to search for not only better looking gear, but gear from different sets that provide different extremes in point distributions (horizontally equal to the lvl 80 gear you already have though).  For example there may be a set of armor that concentrates more on crit chance while still having the same amount of points effecting stats.

    Info is from one of TB's recent GW2 vids.

    image

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. maybe i am not apart of the generation that find everyone being equal all the time to be fun. I think if i spend 40 hours a week farming dungeons while some guy logs on for 2 hours a day just to explore, /dance on a mail box and maybe pvp for 30minutes before he goes for his dinner with the wife and kids, we should not be equal.

     

    It seems like the concensus i am getting from all these news videos are, people love the idea of everything being equal, and the only diversity comes from costume looks. Im not sure when MMOs became about playing barbie, but i want to do a lot more then just dress of my character to set myself apart from the rest.

     

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    [Mod Edit]

    Kinda sucks to be you huh. Damn those adults that spend 40 hours a week working at thier jobs and only have 2 hours a night to play games. Its just not fair at all they should have even a chance to compete with you that spends 40 hours a week playing games and 2 hours a night leeching off someone elses paycheck.

     

    Come on, lets just cut the crap here shall we. No way anyone who plays 10 hours a week is going to compete with some fool that plays a game as thier job. I dont care how you lock the gear grind up in it or not. They wont have the skill unlocks, the experience in playing, or anything else. Sure in PvP in this game, if you suck at PvP - no skillz - then yeah, you wont have leet gear to carry your ass to victory. That will suck if your one of them that has no chance to win based on your own personal skills. Maybe that is why this rant came from you? Not the time involved thing, but the ' I should win all the time cause I gots the best gear! ' attitude? DO you really NEED the gear to give you a chance to win? Are you that bad at playing.

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by DeserttFoxx

    So i ask, is time spent playing the game not rewarded?

    time invested will rewarded for some achievements / appearance gear / titles -- and other fluff rewards

  • Smitt3kSmitt3k Member Posts: 21

    OP, It sounds like this just isn't a game for you.

     

    I rather win/lose based on my skill as a player vs the skill of my opponent. I find it frustrating to get beat by a keyboard turning f-tard only because they have a far superior statistical advantage because of  Uber Grind Gear 3000 +1.

     

    Screw that. Meet me on the battlefield and lets see who has the skill to walk away. This is much more rewarding and fun than having such an unfair advantage over people because I spent x amount of time grinding y for z.

  • gladosrev2gladosrev2 Member CommonPosts: 203

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. maybe i am not apart of the generation that find everyone being equal all the time to be fun. I think if i spend 40 hours a week farming dungeons while some guy logs on for 2 hours a day just to explore, /dance on a mail box and maybe pvp for 30minutes before he goes for his dinner with the wife and kids, we should not be equal.

     

    It seems like the concensus i am getting from all these news videos are, people love the idea of everything being equal, and the only diversity comes from costume looks. Im not sure when MMOs became about playing barbie, but i want to do a lot more then just dress of my character to set myself apart from the rest.

     

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    [Mod Edit]

    Dressing up in a cool and personal way is way better then increasing a few meaningless integer and floating point variables in the background. So you want to have 559 vitality while the second best guy has 557. That is soo cool.. not.

    I would rather wear an epic sword that glows in the night. Even if it had 10 less power than the Omnipotent Stick of Doom dropped from some insanely hard, triple gated, 100-person raid boss, once in a year.

    You also have achievements and of course, most important thing, you get better at playing the game, that's how you will differ from a newbie who may wear the same gear, but can't play the content half as well as you ;)

    FInally games like Tf2 or any other shooter, have way more lasting appeal than any MMO - because of the equal grounds.

    My Guild Wars 2 First Beta Weekend "reviewette" : http://www.mmorpg.com/discussion2.cfm/post/4944570/thread/349125#4944570

  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by Zoyita

    I have a question, how playing the Pve side will help me on the PvP side?, how will affect my PvP character.

    Thanks in advance!.

    in GW1, the PVE side primarily gives you access to more variety of clothing fashion styles

  • MalaksbaneMalaksbane Member Posts: 148

    Originally posted by DeserttFoxx

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

     

    Since when is fun or having a good time not a reward?

    It is a game, not a job, some people choose to play games for amusement, or to challenge themselves, of for social interaction. These people do not want to spend their free tiime completing mind-numbing, repetitve tasks,within the context of this genre referred to as, grind. These people sometimes choose to play a game like Guild Wars because that offers them grind-free, sometimes challenging, game.

     

    If that is not what you want in a game, there are plenty of grinder MMO's to choose from.

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by Malaksbane

    Since when is fun or having a good time not a reward?

    Not sure, but you will find it difficult to motivate players to do much of anything unless rewards are involved.

    Don't remember the phenomenon being as widespread before WoW, but it's possible my memory is faulty.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • pacovpacov Member Posts: 311

    Originally posted by DeserttFoxx

     

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    In GW1 people who wore obsidian armor(most expensive and hardest to obtain) had respect amongst the community because

    A) It showed that they had experience

    B) Showed that they were rich

    C) Stand out against the crowd

    D) Gave pride to the player for all of the above

    The only reason there is no E is that I can't say that they feel more powerful.. but yes if higher gear had better stats than I could add it in.. "Showing Off" is not all about the stats

     

    image
  • PilnkplonkPilnkplonk Member Posts: 1,532

    As GW2 is a skill-based game which claims to posess quite a bit of depth, your time spent IS rewarded... in the improvement of your actual skill at playing the game... which counts in both PvP and PvE..

    To continue my analogy from another thread, by the op's logic tennis is a game which does not reward the time spent...because you do not get a bigger racket every month you train. I'm sure y'all will find this logic as ridiculous as I do.

  • blognorgblognorg Member UncommonPosts: 643

    I'm not sure as you why people keep making posts complaining about how Guild Wars isn't their type of game. Isn't the answer to simply not play it. I mean, I followed SW:TOR for a while before its release, but I didn't blast forums, exclaiming how it needs to conform to me... I just didn't play it. Playing a game, and being disappointed is one thing, but complaining about a game's features before its release is mind-numbingly stupid. There is so much exposure on games (especially big ones) these days that there's really no excuse to be disappointed, unless the developer is just spouting of lies prelaunch. Even then, there are always reviews, and a multitude of other sources post-release. The other option is not buy it based on what is discovered before hand. I really don't see the need for complaining at any time.

     

    To be honest, I really, really like that this game doesn't have five years of virtical content. If I wanted that, I would play WoW, or pretty much any other MMO, but I don't have the time or patience for that. I think that pretty much exclusively playing game for several years is gross. Besides, GW2 will still have buckets of progression. It will probably take weeks (if not longer, for me) to hit the max level, then I'll either dick around, do some PvP or roll an alt. Then I will put it down and enjoy some other games until an expansion hits. If that approach doesn't sound appealing, then don't worry; there are donzens of MMOs that will keep you girnding out gear/levels/etc.

  • William12William12 Member Posts: 680

    Welcome to the new generation OP where people want to be equal without actually putting the time in and its not just MMOs its our culture now.   Kids in the last decade have been raised to believe they're winners even if the team lost 20 years ago when I played football, baseball, hockey, basketball we were not given trophys for losing.    What this has to do with MMOs ?  The culture people want without actually having to do anything to get it.

     

     

    Here's my question though.

    Will the aspect of just playing for fun keep millions of people playing this game ?  I doubt it. 

    The OP has a point that the GW fans ignore and don't even respond to.  People need an incentive to do things.  Why do you go to work everyday ? Because you get paid to do it.  The same could be said why do people raid in WOW or Rift or SWTOR because they're getting something for doing it.   Doing it for fun is a copout because you dont know if the game will be fun a month after launch or how long it will last before it gets repetitive.

     

    Me personally I log on and PVP in games with friends and that makes it fun enough it doesnt matter what game im playing if im doing it with people I like and its the same for gear grinds if im doing it with my guild or friends it doesnt feel like a grind at all.  That is what this generation has cost us the social aspect of games the needed grouping/guilding to get things done the need to make friends and not be an ass to everyone you meet because you dont need them to do what you want.  It's not gonna change anytime soon EQ Next will be a casual farmville MMO where you can get everything done by yourself. 

  • NaqajNaqaj Member UncommonPosts: 1,673

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. 

    [...]

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    I'm not sure why you think fun is such a bad reason to play a game? Maybe I'm not part of the generation that gets home from work to log into a game where all they do is more work.

    And gear in GW2 does affect your play in a substantial way,  it just doesn't make you stronger than anyone else.

  • NaqajNaqaj Member UncommonPosts: 1,673

    Originally posted by William12

    Here's my question though.

    Will the aspect of just playing for fun keep millions of people playing this game ?  I doubt it. 

    If it stops being fun after a while, why should they keep playing?

     

  • AnkurAnkur Member Posts: 334

    Originally posted by Naqaj

    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. 

    [...]

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    I'm not sure why you think fun is such a bad reason to play a game? Maybe I'm not part of the generation that gets home from work to log into a game where all they do is more work.

    And gear in GW2 does affect your play in a substantial way,  it just doesn't make you stronger than anyone else.

    Fun is subjective and i am really getting tired of people assuming that only because people like raiding they are surely not having fun and just working in a game. How do you know this generation of gamer is not having fun? or fun is exclusive to GW2 only?

  • William12William12 Member Posts: 680

    Originally posted by Ankur

    Originally posted by Naqaj


    Originally posted by DeserttFoxx

    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.

     

    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?

     

    Please  stop saying for fun. 

    [...]

    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?

    I'm not sure why you think fun is such a bad reason to play a game? Maybe I'm not part of the generation that gets home from work to log into a game where all they do is more work.

    And gear in GW2 does affect your play in a substantial way,  it just doesn't make you stronger than anyone else.

    Fun is subjective and i am really getting tired of people assuming that only because people like raiding they are surely not having fun and just working in a game. How do you know this generation of gamer is not having fun? or fun is exclusive to GW2 only?

    Exactly raiding IS fun to me im doing something others cant with a guild of friends and we're achieving something while doing it.   

    I said it in another post this generation has ruined MMOs they want to be handed stuff with no work and no skill.  It's why eveyr games raids are push overs now and it started with WOW before WOW raids were challenging and it ment something to beat them.  personally I don't want something given to me I want to work for it.  This generation has their hands out and wants everything given to them.

  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by DeserttFoxx
    From what i understand so far, gear means nothing in Guild wars 2, in both pvp and pve. So that means if you spend hours farming items you wont be better then a dude who say.. just created his character and was boosted to level 80. Gathering nodes are for everyone, so that means everyone can gather from a single node once before it goes away.
     
    So i ask, is time spent playing the game not rewarded? When gear doesnt matter at all, how is it any different then playing call of duty or any other fps game? Why are we doing dungeons if the gear you aquire doesnt matter at all?
     
    Please  stop saying for fun. maybe i am not apart of the generation that find everyone being equal all the time to be fun. I think if i spend 40 hours a week farming dungeons while some guy logs on for 2 hours a day just to explore, /dance on a mail box and maybe pvp for 30minutes before he goes for his dinner with the wife and kids, we should not be equal.
     
    It seems like the concensus i am getting from all these news videos are, people love the idea of everything being equal, and the only diversity comes from costume looks. Im not sure when MMOs became about playing barbie, but i want to do a lot more then just dress of my character to set myself apart from the rest.
     
    Are people really for gear not affecting anything at all besides looks? IN pvp and pve?
    [Mod Edit]

    Im all for BARBIE i think she's HOT:D

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

    MB:Asus V De Luxe z77
    CPU:Intell Icore7 3770k
    GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
    MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
    PSU:Corsair AX1200i
    OS:Windows 10 64bit

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