dont care if anyone forms there "opinions" they turn into knowledge, thus becomming facts. And i was never talking about opinions in the first place, i was talking about common knowledge. Does runescape have better graphics then guild wars 2? there. Does guild wars 2 have better combat then TERA? obviously not. Thus forming the absolute answer.
That is completely based on opinion. Some prefer TERA's combat while others prefer GW2's combat. Each system has its own advantages/disadvantages.
Assuming that all the votes are from people who actually tried both TERA's combat and GW2's combat, it seems that there are clearly more people preferring GW2's combat.
I appreciate the attempt at objectivity to be sure and I don't doubt that many people will feel the same way to you, unfortunately as I said it's all "Anecdotes of weekend past" the Ice Titan fight sounds alright, but I've seen better. As I said, when the game releases I'll revisit whether or not I'm wrong - Until then you're really not at the level of exposure required to make an accurate judgement of the game.
I was honestly surprised TERA got so many votes, I suppose at least some people vote honestly.
What is it with Tera fans like you? You're the second one that's suggested because YOUR favorite game is not winning on a poll, that people are lying? And you call me emotionally invested. I suggest you don't look if it bothers you quite so much.
Haha, you're becoming a little pathetic here - Now it's my favorite game? Even if TERA was winning I would maintain that people who have voted on the poll have not played both games making their candicacy for the poll pointless.
My eyes are wide open, if TERA's end game was bad I would quit - You've already decided that GW2 is the greatest by playing for two days and that TERA is terrible.
I would gladly play GW2 if it is improved considerably before release - I'm not a fan of TERA, I look objectively at both systems and say that one appears to be better to me. Please don't try so hard..
Haven't played TERA yet, but the combat looks great. Only thing stopping me is the $15 a month.
Don't see what the big deal is, GW2 is charging 60 USD so you would have to play for three months for a 40USD P2P game at $15 dollars a month to be more expensive. If you decide that you don't like GW2 in the first month you've wasted more money than you would of trying out a P2P game, if you decide that you don't like a P2P game you can cancel your sub while you're still on your free month.
I can see how this is a problem if you like the game and want to play long-term though, or if you've been playing F2P games before this.
That is completely based on opinion. Some prefer TERA's combat while others prefer GW2's combat. Each system has its own advantages/disadvantages.
Assuming that all the votes are from people who actually tried both TERA's combat and GW2's combat, it seems that there are clearly more people preferring GW2's combat.
I am sorry if that upsets you so much .
The funny thing about online polls in general, and particularly polls like the one in this thread, is that the only thing they tell you is how the people who have voted on the given poll have voted. That's it. The results are in no way statistically valid for anything, and any conclusions you might like to draw are completely meaningless for pretty much anything.
I was honestly surprised TERA got so many votes, I suppose at least some people vote honestly.
What is it with Tera fans like you? You're the second one that's suggested because YOUR favorite game is not winning on a poll, that people are lying? And you call me emotionally invested. I suggest you don't look if it bothers you quite so much.
Haha, you're becoming a little pathetic here - Now it's my favorite game? Even if TERA was winning I would maintain that people who have voted on the poll have not played both games making their candicacy for the poll pointless.
My eyes are wide open, if TERA's end game was bad I would quit - You've already decided that GW2 is the greatest by playing for two days and that TERA is terrible.
I would gladly play GW2 if it is improved considerably before release - I'm not a fan of TERA, I look objectively at both systems and say that one appears to be better to me. Please don't try so hard..
Well I read your post and you didn't say that people who voted didn't play both. That's not what you maintained. You said that those who voted for TERA voted honestly, and those who voted GW2 voted dishonestly.
If you're gonna try to say that people didn't vote honestly in general, then the whole poll is pointless. People played Tera but not GW2, and GW2 but not Tera. It goes both ways. And I can agree with that idea, not the whole TERA voters are the honest ones. This entire poll is really bad IMO
ANYWAYS.....
On a sidenote, I did play both. Played tera up to about 33 and a few chars on GW2. I can say that TERA's combat is better simply because it can be more involved and active with the aiming and whatnot.
Sad thing is that for the time i played in tera all those mechanics were never required. It was a step up from levelling in WoW but not much. I was on autopilot half awake killing things in tera, dodge the red eyes attack, attack attack, dodge the slow attack, repeat.
Meanwhile pretty much from the getgo in GW2 I had to be involved even with less complicated combat mechanics. You had to dodge attacks or you got wrecked even as a lowbie. I had to dance around and back off to wait for heal to be on CD quite often. I couldn't autopilot a damn thing.
Tera has this great active combat system in place, but doesn't use it for the first 33 levels (even on bosses like sinestral manor was kind of boring and didn't require full extent of Tera's combat mechanics). GW2 has a less active-but_still-pretty-active combat system and requires you to use it practically from level 1.
Haven't played TERA yet, but the combat looks great. Only thing stopping me is the $15 a month.
Don't see what the big deal is, GW2 is charging 60 USD so you would have to play for three months for a 40USD P2P game at $15 dollars a month to be more expensive. If you decide that you don't like GW2 in the first month you've wasted more money than you would of trying out a P2P game, if you decide that you don't like a P2P game you can cancel your sub while you're still on your free month.
I can see how this is a problem if you like the game and want to play long-term though, or if you've been playing F2P games before this.
In response to your previous quote I agree. It is definately all subjective and I hope Tera provides you with many months of uninhibited joy . I think of it as a sad occasion when someone doesn't like a game rather than a happy one. Unless of course they are addicted to video games and sacrifice other avenues of life for them.
In reply to this post though you do ALSO have to buy the box for Tera as well as the monthly fee's. GW2's pricing is the same as every other non-MMO game on the market and is the standard. Because of that I don't really consider it a waste even if it didn't hold my attention all month (which it will assuredly, having played it). Other games I buy are desperate to hold my attention that long. Skyrim held my attention for a few weeks at most and I don't feel I wasted my money on it. The entire Uncharted series, I can beat all three games in two weeks tops. Still those are some of my favorite adventure games on the planet.
GW2 will likely hold my attention for years. In fact this will probably be the longest game I've ever played for $60.
Haven't played TERA yet, but the combat looks great. Only thing stopping me is the $15 a month.
Don't see what the big deal is, GW2 is charging 60 USD so you would have to play for three months for a 40USD P2P game at $15 dollars a month to be more expensive. If you decide that you don't like GW2 in the first month you've wasted more money than you would of trying out a P2P game, if you decide that you don't like a P2P game you can cancel your sub while you're still on your free month.
I can see how this is a problem if you like the game and want to play long-term though, or if you've been playing F2P games before this.
All Mainstream outlets are selling tera for 50 usd. There was one random seller for 40 I saw.
But your math is wrong there. If Tera is 50 bucks, you would have to pay for one month for it to be more expensive. 50+15=65
If tera is 40 bucks, you would have to pay for 2 months, 40+30=70.
So at best if you buy tera and dont like it you wasted 40 bucks, gw2 you wasted 60. However if you later wanna go back and give the game another shot due to changes in opinion or changes in the game tera is gonna charge you 15 and gw2 is free.
I own both games and am currently playing Tera. I did play the beta weekend of Guild Wars 2.
First off Tera overall is nothing new or fresh. It is the same game as every other mmorpg out there. The only plus side is the awesome graphics of the game. I don't think Tera is a bad game but it is simply to much of the same thing and I think that is where Guild Wars 2 betters it. Guild Wars 2 is a fresh look at mmorpgs. Sure it has Dynamic Quests but that is the entire game which is unlike every other mmorpg out. The game itself feels alive where Tera does not.
However the big question here is combat. Tera claims to be a action mmorpg. It is not. When you can hold left click to auto attack I don't feel that as being an action game. If you want a action mmorpg I suggest playing C9, Raiderz, DCUO, Vindictus, Dragon Nest. Those are real action games. Guild Wars 2 isn't a action mmorpg but has more actual action involved than Tera does in it's combat. In Tera you can literally sit in one spot and hold left mouse down and never do anything else especially if you have a healer. In Guild Wars 2 you can't do that. You have to move a lot especially if your melee and you find yourself dodging quiet a bit.
Let us not forget that each class in Guild Wars 2 has several different play styles making them much more flexible and just overall more fun. Where in Tera each class has 1 roll and thats it. Tera is your classic trinity game and doesn't do what it claims to do all that well. So I vote for Guild Wars 2. If your one of those people who all you care about is graphics then go with Tera. Otherwise Guild Wars 2 is the better pick.
also greenmangaming.com has been selling guild wars 2 for a discounted price.
Not sure how pricing and combat mix, but Tera's box price includes a month of gameplay. So two months of Tera will equal roughly the box price of GW2.
In any case, I bought single player games in the past for this price that lasted a weekend.
As for the poster above, sorry to burst your bubble, but GW2 is nothing new either. It's GW1 with the PvE of warhammer and the PvP of DAoC. Innovations are punished by players so developers opt for evolutions. And both Tera and GW2 are evolution of previous concepts, with their own twists.
I own both games and am currently playing Tera. I did play the beta weekend of Guild Wars 2.
First off Tera overall is nothing new or fresh. It is the same game as every other mmorpg out there. The only plus side is the awesome graphics of the game. I don't think Tera is a bad game but it is simply to much of the same thing and I think that is where Guild Wars 2 betters it. Guild Wars 2 is a fresh look at mmorpgs. Sure it has Dynamic Quests but that is the entire game which is unlike every other mmorpg out. The game itself feels alive where Tera does not.
However the big question here is combat. Tera claims to be a action mmorpg. It is not. When you can hold left click to auto attack I don't feel that as being an action game. If you want a action mmorpg I suggest playing C9, Raiderz, DCUO, Vindictus, Dragon Nest. Those are real action games. Guild Wars 2 isn't a action mmorpg but has more actual action involved than Tera does in it's combat. In Tera you can literally sit in one spot and hold left mouse down and never do anything else especially if you have a healer. In Guild Wars 2 you can't do that. You have to move a lot especially if your melee and you find yourself dodging quiet a bit.
Let us not forget that each class in Guild Wars 2 has several different play styles making them much more flexible and just overall more fun. Where in Tera each class has 1 roll and thats it. Tera is your classic trinity game and doesn't do what it claims to do all that well. So I vote for Guild Wars 2. If your one of those people who all you care about is graphics then go with Tera. Otherwise Guild Wars 2 is the better pick.
also greenmangaming.com has been selling guild wars 2 for a discounted price.
You never did play tera did you? I can tell by what you posted and anyone that has played would agree with me.
I can understand you being a fan of GW2 and all but geez dude.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Just got Tera, going to play it while waiting for GW2, and perhaps it will last longer than I think. It's really quite good after all, and there's not much else to play right now.
Played couple tera beta weekends, mage to 18 or so... Got bored with the same grind gameplay from the rest of the asian mmo's that they present; it's just another treadmill. Combat was really slow with animations that lock you in place, unintuitive spells and abilities.
I own both games and am currently playing Tera. I did play the beta weekend of Guild Wars 2.
First off Tera overall is nothing new or fresh. It is the same game as every other mmorpg out there. The only plus side is the awesome graphics of the game. I don't think Tera is a bad game but it is simply to much of the same thing and I think that is where Guild Wars 2 betters it. Guild Wars 2 is a fresh look at mmorpgs. Sure it has Dynamic Quests but that is the entire game which is unlike every other mmorpg out. The game itself feels alive where Tera does not.
However the big question here is combat. Tera claims to be a action mmorpg. It is not. When you can hold left click to auto attack I don't feel that as being an action game. If you want a action mmorpg I suggest playing C9, Raiderz, DCUO, Vindictus, Dragon Nest. Those are real action games. Guild Wars 2 isn't a action mmorpg but has more actual action involved than Tera does in it's combat. In Tera you can literally sit in one spot and hold left mouse down and never do anything else especially if you have a healer. In Guild Wars 2 you can't do that. You have to move a lot especially if your melee and you find yourself dodging quiet a bit.
Let us not forget that each class in Guild Wars 2 has several different play styles making them much more flexible and just overall more fun. Where in Tera each class has 1 roll and thats it. Tera is your classic trinity game and doesn't do what it claims to do all that well. So I vote for Guild Wars 2. If your one of those people who all you care about is graphics then go with Tera. Otherwise Guild Wars 2 is the better pick.
also greenmangaming.com has been selling guild wars 2 for a discounted price.
You never did play tera did you? I can tell by what you posted and anyone that has played would agree with me.
I can understand you being a fan of GW2 and all but geez dude.
Yeah I kind of agree. Either that or played Tera horribly wrong. You CAN simply hold down the mouse button and win your way through a lot of levels (as a plate class anyway), but man would that take FOREVER. The auto attacks for for MP generation for your actual good damage skills.
TERA has some quirks I don't like. When people said active dodging, I expected every class to have that but from what I played, not all of them do. And then there's the no attack while moving thing.
GW2 just has way more layers of complexity where TERA has just the targeting system, the skills and the dodge for some classes.
TERA has some quirks I don't like. When people said active dodging, I expected every class to have that but from what I played, not all of them do. And then there's the no attack while moving thing.
GW2 just has way more layers of complexity where TERA has just the targeting system, the skills and the dodge for some classes.
ALL the classes have their own way of dealing with incoming damage. Either it be via dodging, blocking, teleporting, backwards leaps or simply moving out of the way.
It's balanced like that, mobs versus players, players versus players, ranged versus melee.
In no game can one move around like a spaz with impunity. Something has got to give. There has to be some form of counter balance.
Action games having animation lock is a staple. The big selling point of this game is that it plays like an action game. The action feels tactical, fluid.
Animation locking:
SOME skills in TERA and mainly the main ranged skills for ranged classes.
Glyphs allow for more mobility.
Everything else: Locked in animation. Whilst in animation you can direct the attack with your mouse/directional keys. Certain skills of warriors, berserkers, archers, slayers, lancers (think of the combo follow up, if one missed the mob with the first of the chain) and I don't know what else. I'd need to play all the classes past 30 just to debunk some of the b.s. that's being spread around but I won't do that. What for?
Escape animation by dodging/blocking. As far as I got with sorcerer the dodge to cancel animation wasn't implemented for that particular class (balance designs).
Oh and GW2 ALSO deals with impunity in its own way via cooldowns and CC. There is some animation lock as well for certain skills. *gasp* I know, right?
I'm sorry you didn't like it. I hope you have bucketloads of fun elsewhere.
IMO TERA's combat far exceeds GW2's. It's the difference between a real action based combat game and a terrible tab target game trying to rip off action based combat. Though I'm sticking with PSO2 due to personal preference.
Static, traditional trinity based combat with an action/aiming gimmick - TERA
Something new and different, a new model all together - GW2
You decide.
TERA is just your usual trinity based whack-a-mole health bar race (tanking, dps, healing) with a action/aiming gimmick designed to fool you into thinking combat revolves around anything other than grinding levels and gear.
Honestly when I read this I was just going to insult you for your narrow-mindedness - But, I'll just say that :
"You use the same rotation of skills in TERA"
You use an even smaller rotation of skills in Guild Wars.
Err.. I think his point was that you had to use them at all to be viable. The fact that you use "smaller" rotations in GW2 is actually a PRO, not a con. I believe you misunderstood... and even then, I was never required to do any rotations whatsoever in order to kick ass and take names, whether or not they will be discovered to be viable in the future.
"Trinity based combat"
Believe it or not, people like Trinity combat and it provides more meaningful PvP
In your opinion. People are loving GW2 PvP just fine.
"Over the top animations, anime, animation lock"
Personal preference buddy, animation lock balances the game and it's how an action game is supposed to play - I'm sorry if you don't like it.
Oh I see where this is going already. See further quotes in yellow as I dismantle your post.
"Rely on Gear, Levels, Potion"
I'm not that big a fan of Gear grind, but everybody has the same level cap I don't see how people are going to have a level advantage over other people in the end game - And potions? Does GW2 not have potions?
Umm.. no. If you mean health and mana potions, no they don't. Not at all.
GW2 also has gear, that give benefits - It's just less obvious.
What you mean is "I want it to be less obvious so it is.." Only hey, it's not. The only reason it's less obvious it's because it's less ACCURATE.
"Nearly every attack can be done on the move."
I prefer realism and balance in my games to being able to shoot lazers out my eyes as I'm sprinting.
Do you not say at the end of this post "Everything you've wrote is ... personally biased?" Why did you even bother responding to this one if you're just countering a fact with an opinion?
"GW2 doesn't have infinite dodge/blocks like in TERA and we have traits/perks"
TERA has a traits system, it's called Glyphs less extensive than GW2 or most other MMO's to be sure. Infinite blocks? You mean the classes designed for melee combat, people can still attack you from behind and other classes do not have infinite amount of dodges.
*cough* "I prefer realism and balance in my games" to being able to deflect swords like they're marshmallows if I'm not being struck from behind."
"No tanks, no healers, no DPS rotation"
So every Boss is gonna be limited, because there isn't a character that can take big hits and there isn't a character that can land big heals - So all the bosses will deal limited AoE damage and deal limited single target damage. This isn't the kind of PvE I want to play, but hey if that's what you like go for it.
This is again, entirely an opinion of what is better than something else. What happened to your stance against biased comments? Not only that, but have you seen every boss. Some of the ones already placed in the Ascalonian Catacombs go directly for certain players and it's up to the group to figure out how to keep everyone alive. Did you play the beta?
I prefer Holy Trinity I prefer defined roles and I prefer proper teamwork being required to take down an epic boss, not a bunch of lone wolfs jumping about healing themselves while they spam out their skills.
So you prefer them, but it's not ok for Spock or anyone else to be biased? When you yourself are? Most of what he said was actually based on fact. You responded with the intention of discrediting him, but never got to that part. Also, in the absense of counter-facts to support your arguments, you actually provide misinformation about GW2. Teamwork is actually a huge part of the game and I saw that more times than I could count just in one weekend in comparison to any Trinity based game I've played.
Everything you've wrote is either incorrect or personally biased
*cough* *HACK* Must be coming down with something! I won't insult you for your narrow mindedness either since it's against the rules, but well...... you see what I'm getting at.
Thanks Eir_S, my white knight.
TERA is the exact same Trinity based MMO combat we have seen since 2004 with an action/aiming gimmick. Nothing more, nothing less. That isn't opinion, it is fact.
It brings nothing new to the table other than a dodge/block button and the fact that you can miss an attack if you are the absolute worst FPS player in existance, as due to animation locking the pace of combat is slower than any FPS that requires accurate mouse aiming.
AoC's combat was more original and innovative than anything TERA is doing, and even that was still just a gimmick for melee players that required you to press 3-4 buttons to do an attack instead of 1.
Here's your "Is PvP combat innovative or not?" test -
If two players are fighting, and one of them has another player acting as their "pocket healer" who will win?
And here is your "Is PvE combat innovative or not?" test -
Do you need to have a Tank and Healer in your group to do non-soloable content?
Unlike many of these votes. I'm someone who was waiting for both games in equal anticipation and have played both games to pretty good extent. I got to 20 in the GW2 beta and lvl 16-18 several times through out the 5 betas for Tera. Having played both, I find GW2 to be far superior in combat. Setting placement of skills, the rotation, orientation, location all matter in GW2. Not to mention the combinations of teamwork you can do on the fly by just looking at what's set on the ground. Everything is just more fluid and visual in GW2. You really don't need to memorize skill animations as with most mmos. Also because all of the area of effects are shown right on the floor, you're able to cooridinate attacks and plan much better.IE you can set traps on the floor that are marked for everyone to see, so a mesmer can teleport an enemy straight on to it while and elementalist can start casting on that same spot before the enemy even gets there, so the foes gets there instantly and dies just as quick. I can't think of another game you can do all that in with such ease. That's just a small noob example.
Whereas Tera is more or less the same as your tradition MMO, except you don't have to click, you aim instead. While there are different reticles that provide different functionalities, they're not really add much more than point and click. To be honest, the combat mechanics is no different from other action MMOs such as Dragons Nest. The difference is Tera is set in a persistant world whereas other Action MMOs are heavily instanced.
For me the fact that at Tera you gotta stay still to do skills puts me out of the game. Im a bit tired of that.
I played GW2 beta and was surprised how the combat system works, always moving, dodging, jumping and doing skills at same time, it turns it very fluid and was what i most liked. Its harder at beginning but it has a lot more action going arround, and makes it much better IMO.
Interesting point about some skills "stopping" your movement. I have been hearing a lot of complaints in GW2 about ranged being overpowered vs. melee, and wonder if that's the single biggest reason. If you can kite everything, why have melee for the most part? That could also by why TERA chose to restrict the movement on many abilities (Some you can move and execute).
First off... there is no melee vs. ranged. Everyone is Melee and Ranged. The reason this is important is because you actually have two weapon sets you are supposed to be swapping between. Good players will have a melee set and a ranged set equipped.
Next Melee does significanlty more damage than range.
Lastly you combine this with the fact that every melee weapon has some form of "Jump to" and "Slow down" ability.
The complaints about ranged vs. melee in regards to ranged being better came from PvE complaints. Melees were complaining that ranged is safer. The problem here is many forgot they were ranged as well.
On the flip side you have many ranged players complaining in PvP that Melee does way more damage than ranged giving melee an unfair advantage.
What both complaints boil down to is this, many simply haven't figured things out yet. A lot of people ran in trying to play the game as if it were as limiting as TERA. The reality is ranged professions can use melee weapons well and melee professions can used ranged weapons well and both need to utilize them both to be effective in most situations. If you go melee only you have chosen to gimp yourself and vice versa.
Anet is also going to look into balancing as well becuase this is just a beta.
GW2 is like WoW..tab, press buttons, tab again. Graphics are dated, combat too. TERA is far far better, has the best mmo's graphics ever, best combat, best PvP.
GW2 is like WoW..tab, press buttons, tab again. Graphics are dated, combat too. TERA is far far better, has the best mmo's graphics ever, best combat, best PvP.
More people that know nothing about GW2 TRYING SO HARD to state facts, when garbage is the only thing that comes out of their mouths. Read the reviews... Tera is the one being labeled as more of the same, while GW2 is being labeled as the different choice.
GW2 is like WoW..tab, press buttons, tab again. Graphics are dated, combat too. TERA is far far better, has the best mmo's graphics ever, best combat, best PvP.
Have you ever played either game?
While I admit the graphics in TERA are amazing, the art style is not so different from Lineage or Aion or any other over-the-top Eastern grinder.
Beyond that, well... We'll just have to agree to disagree because I actually have played TERA longer than I have played GW2 (two beta weekends for TERA vs. one for GW2) and I was bored to tears by TERA, maybe because I mostly played a Lancer?
Comments
It won't stop you once it become F2P in like a month?
That is completely based on opinion. Some prefer TERA's combat while others prefer GW2's combat. Each system has its own advantages/disadvantages.
Assuming that all the votes are from people who actually tried both TERA's combat and GW2's combat, it seems that there are clearly more people preferring GW2's combat.
I am sorry if that upsets you so much .
Looking forward to EQL and EQN.
I appreciate the attempt at objectivity to be sure and I don't doubt that many people will feel the same way to you, unfortunately as I said it's all "Anecdotes of weekend past" the Ice Titan fight sounds alright, but I've seen better. As I said, when the game releases I'll revisit whether or not I'm wrong - Until then you're really not at the level of exposure required to make an accurate judgement of the game.
Hi
Haha, you're becoming a little pathetic here - Now it's my favorite game? Even if TERA was winning I would maintain that people who have voted on the poll have not played both games making their candicacy for the poll pointless.
My eyes are wide open, if TERA's end game was bad I would quit - You've already decided that GW2 is the greatest by playing for two days and that TERA is terrible.
I would gladly play GW2 if it is improved considerably before release - I'm not a fan of TERA, I look objectively at both systems and say that one appears to be better to me. Please don't try so hard..
Hi
Don't see what the big deal is, GW2 is charging 60 USD so you would have to play for three months for a 40USD P2P game at $15 dollars a month to be more expensive. If you decide that you don't like GW2 in the first month you've wasted more money than you would of trying out a P2P game, if you decide that you don't like a P2P game you can cancel your sub while you're still on your free month.
I can see how this is a problem if you like the game and want to play long-term though, or if you've been playing F2P games before this.
Hi
The funny thing about online polls in general, and particularly polls like the one in this thread, is that the only thing they tell you is how the people who have voted on the given poll have voted. That's it. The results are in no way statistically valid for anything, and any conclusions you might like to draw are completely meaningless for pretty much anything.
Just sayin' ;-)
Well I read your post and you didn't say that people who voted didn't play both. That's not what you maintained. You said that those who voted for TERA voted honestly, and those who voted GW2 voted dishonestly.
If you're gonna try to say that people didn't vote honestly in general, then the whole poll is pointless. People played Tera but not GW2, and GW2 but not Tera. It goes both ways. And I can agree with that idea, not the whole TERA voters are the honest ones. This entire poll is really bad IMO
ANYWAYS.....
On a sidenote, I did play both. Played tera up to about 33 and a few chars on GW2. I can say that TERA's combat is better simply because it can be more involved and active with the aiming and whatnot.
Sad thing is that for the time i played in tera all those mechanics were never required. It was a step up from levelling in WoW but not much. I was on autopilot half awake killing things in tera, dodge the red eyes attack, attack attack, dodge the slow attack, repeat.
Meanwhile pretty much from the getgo in GW2 I had to be involved even with less complicated combat mechanics. You had to dodge attacks or you got wrecked even as a lowbie. I had to dance around and back off to wait for heal to be on CD quite often. I couldn't autopilot a damn thing.
Tera has this great active combat system in place, but doesn't use it for the first 33 levels (even on bosses like sinestral manor was kind of boring and didn't require full extent of Tera's combat mechanics). GW2 has a less active-but_still-pretty-active combat system and requires you to use it practically from level 1.
In response to your previous quote I agree. It is definately all subjective and I hope Tera provides you with many months of uninhibited joy . I think of it as a sad occasion when someone doesn't like a game rather than a happy one. Unless of course they are addicted to video games and sacrifice other avenues of life for them.
In reply to this post though you do ALSO have to buy the box for Tera as well as the monthly fee's. GW2's pricing is the same as every other non-MMO game on the market and is the standard. Because of that I don't really consider it a waste even if it didn't hold my attention all month (which it will assuredly, having played it). Other games I buy are desperate to hold my attention that long. Skyrim held my attention for a few weeks at most and I don't feel I wasted my money on it. The entire Uncharted series, I can beat all three games in two weeks tops. Still those are some of my favorite adventure games on the planet.
GW2 will likely hold my attention for years. In fact this will probably be the longest game I've ever played for $60.
http://www.wix.com/guardiansofthegarter/home
All Mainstream outlets are selling tera for 50 usd. There was one random seller for 40 I saw.
But your math is wrong there. If Tera is 50 bucks, you would have to pay for one month for it to be more expensive. 50+15=65
If tera is 40 bucks, you would have to pay for 2 months, 40+30=70.
So at best if you buy tera and dont like it you wasted 40 bucks, gw2 you wasted 60. However if you later wanna go back and give the game another shot due to changes in opinion or changes in the game tera is gonna charge you 15 and gw2 is free.
I own both games and am currently playing Tera. I did play the beta weekend of Guild Wars 2.
First off Tera overall is nothing new or fresh. It is the same game as every other mmorpg out there. The only plus side is the awesome graphics of the game. I don't think Tera is a bad game but it is simply to much of the same thing and I think that is where Guild Wars 2 betters it. Guild Wars 2 is a fresh look at mmorpgs. Sure it has Dynamic Quests but that is the entire game which is unlike every other mmorpg out. The game itself feels alive where Tera does not.
However the big question here is combat. Tera claims to be a action mmorpg. It is not. When you can hold left click to auto attack I don't feel that as being an action game. If you want a action mmorpg I suggest playing C9, Raiderz, DCUO, Vindictus, Dragon Nest. Those are real action games. Guild Wars 2 isn't a action mmorpg but has more actual action involved than Tera does in it's combat. In Tera you can literally sit in one spot and hold left mouse down and never do anything else especially if you have a healer. In Guild Wars 2 you can't do that. You have to move a lot especially if your melee and you find yourself dodging quiet a bit.
Let us not forget that each class in Guild Wars 2 has several different play styles making them much more flexible and just overall more fun. Where in Tera each class has 1 roll and thats it. Tera is your classic trinity game and doesn't do what it claims to do all that well. So I vote for Guild Wars 2. If your one of those people who all you care about is graphics then go with Tera. Otherwise Guild Wars 2 is the better pick.
also greenmangaming.com has been selling guild wars 2 for a discounted price.
Not sure how pricing and combat mix, but Tera's box price includes a month of gameplay. So two months of Tera will equal roughly the box price of GW2.
In any case, I bought single player games in the past for this price that lasted a weekend.
As for the poster above, sorry to burst your bubble, but GW2 is nothing new either. It's GW1 with the PvE of warhammer and the PvP of DAoC. Innovations are punished by players so developers opt for evolutions. And both Tera and GW2 are evolution of previous concepts, with their own twists.
You never did play tera did you? I can tell by what you posted and anyone that has played would agree with me.
I can understand you being a fan of GW2 and all but geez dude.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Played couple tera beta weekends, mage to 18 or so... Got bored with the same grind gameplay from the rest of the asian mmo's that they present; it's just another treadmill. Combat was really slow with animations that lock you in place, unintuitive spells and abilities.
Yeah I kind of agree. Either that or played Tera horribly wrong. You CAN simply hold down the mouse button and win your way through a lot of levels (as a plate class anyway), but man would that take FOREVER. The auto attacks for for MP generation for your actual good damage skills.
I picked "GW2, but both are good."
TERA has some quirks I don't like. When people said active dodging, I expected every class to have that but from what I played, not all of them do. And then there's the no attack while moving thing.
GW2 just has way more layers of complexity where TERA has just the targeting system, the skills and the dodge for some classes.
This is not a game.
ALL the classes have their own way of dealing with incoming damage. Either it be via dodging, blocking, teleporting, backwards leaps or simply moving out of the way.
It's balanced like that, mobs versus players, players versus players, ranged versus melee.
In no game can one move around like a spaz with impunity. Something has got to give. There has to be some form of counter balance.
Action games having animation lock is a staple. The big selling point of this game is that it plays like an action game. The action feels tactical, fluid.
Animation locking:
SOME skills in TERA and mainly the main ranged skills for ranged classes.
Glyphs allow for more mobility.
Everything else: Locked in animation. Whilst in animation you can direct the attack with your mouse/directional keys. Certain skills of warriors, berserkers, archers, slayers, lancers (think of the combo follow up, if one missed the mob with the first of the chain) and I don't know what else. I'd need to play all the classes past 30 just to debunk some of the b.s. that's being spread around but I won't do that. What for?
Escape animation by dodging/blocking. As far as I got with sorcerer the dodge to cancel animation wasn't implemented for that particular class (balance designs).
Oh and GW2 ALSO deals with impunity in its own way via cooldowns and CC. There is some animation lock as well for certain skills. *gasp* I know, right?
I'm sorry you didn't like it. I hope you have bucketloads of fun elsewhere.
Thanks Eir_S, my white knight.
TERA is the exact same Trinity based MMO combat we have seen since 2004 with an action/aiming gimmick. Nothing more, nothing less. That isn't opinion, it is fact.
It brings nothing new to the table other than a dodge/block button and the fact that you can miss an attack if you are the absolute worst FPS player in existance, as due to animation locking the pace of combat is slower than any FPS that requires accurate mouse aiming.
AoC's combat was more original and innovative than anything TERA is doing, and even that was still just a gimmick for melee players that required you to press 3-4 buttons to do an attack instead of 1.
Here's your "Is PvP combat innovative or not?" test -
If two players are fighting, and one of them has another player acting as their "pocket healer" who will win?
And here is your "Is PvE combat innovative or not?" test -
Do you need to have a Tank and Healer in your group to do non-soloable content?
Unlike many of these votes. I'm someone who was waiting for both games in equal anticipation and have played both games to pretty good extent. I got to 20 in the GW2 beta and lvl 16-18 several times through out the 5 betas for Tera. Having played both, I find GW2 to be far superior in combat. Setting placement of skills, the rotation, orientation, location all matter in GW2. Not to mention the combinations of teamwork you can do on the fly by just looking at what's set on the ground. Everything is just more fluid and visual in GW2. You really don't need to memorize skill animations as with most mmos. Also because all of the area of effects are shown right on the floor, you're able to cooridinate attacks and plan much better.IE you can set traps on the floor that are marked for everyone to see, so a mesmer can teleport an enemy straight on to it while and elementalist can start casting on that same spot before the enemy even gets there, so the foes gets there instantly and dies just as quick. I can't think of another game you can do all that in with such ease. That's just a small noob example.
Whereas Tera is more or less the same as your tradition MMO, except you don't have to click, you aim instead. While there are different reticles that provide different functionalities, they're not really add much more than point and click. To be honest, the combat mechanics is no different from other action MMOs such as Dragons Nest. The difference is Tera is set in a persistant world whereas other Action MMOs are heavily instanced.
First off... there is no melee vs. ranged. Everyone is Melee and Ranged. The reason this is important is because you actually have two weapon sets you are supposed to be swapping between. Good players will have a melee set and a ranged set equipped.
Next Melee does significanlty more damage than range.
Lastly you combine this with the fact that every melee weapon has some form of "Jump to" and "Slow down" ability.
The complaints about ranged vs. melee in regards to ranged being better came from PvE complaints. Melees were complaining that ranged is safer. The problem here is many forgot they were ranged as well.
On the flip side you have many ranged players complaining in PvP that Melee does way more damage than ranged giving melee an unfair advantage.
What both complaints boil down to is this, many simply haven't figured things out yet. A lot of people ran in trying to play the game as if it were as limiting as TERA. The reality is ranged professions can use melee weapons well and melee professions can used ranged weapons well and both need to utilize them both to be effective in most situations. If you go melee only you have chosen to gimp yourself and vice versa.
Anet is also going to look into balancing as well becuase this is just a beta.
More people that know nothing about GW2 TRYING SO HARD to state facts, when garbage is the only thing that comes out of their mouths. Read the reviews... Tera is the one being labeled as more of the same, while GW2 is being labeled as the different choice.
Have you ever played either game?
While I admit the graphics in TERA are amazing, the art style is not so different from Lineage or Aion or any other over-the-top Eastern grinder.
Beyond that, well... We'll just have to agree to disagree because I actually have played TERA longer than I have played GW2 (two beta weekends for TERA vs. one for GW2) and I was bored to tears by TERA, maybe because I mostly played a Lancer?