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TERA: Guild Wars 2 vs TERA

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  • joocheesejoocheese Member Posts: 845

    Originally posted by Josexph

    So people are talking about how you get rooted in combat in Tera. This must e class specific, because while playing a priest I am constantly moving around, and Only stop when I have to cast a few spells. I have yet to try all of the classes, but from what I have played there is no just stopping, you must continue moving.



    Anyone able to enlighten me?

    Nothing against Tera, I'm very happy for the simple fact that they are trying new things and like GW2 breaking the mmo mold imposed by wow. Having said that, comparing the combat style of both games, i have to say that GW2 is more action based and more dynamic. In Tera, you have to stop running, cast, and then keep running. In GW2 you can keep running while casting. Making it for me not just a better game to play but a much more fun experience. But that's me.

  • keinohrkeinohr Member Posts: 60

    I disagree with Luke's opinion about the combat. If you played games like Vindictus, C9, Cabal Online, 2Moons, DCUO, etc. you'll get a similar feeling in Tera. It is an Action oriented Combat System. GW2 is in between WoW and Tera.

     


  • Lethal920Lethal920 Member Posts: 112
    Two games should be able to be compared without someone boiling over and slinging nasty comments at everyone and the game they aren't defending. We should be happy that developers are growing and trying something new right? Some people need to grow up.

    image
  • ultimateduckultimateduck Member EpicPosts: 1,310

    Both games look uninteresting. 

     

    The art for Tera is rediculous.  I absolutely hate the overly elaborate, 9 foot long sword and armor that looks like something GWAR would wear if they were all gay (not that there's anything wrong with that).

     

    GW2 looks ok, but not great.  I'm not getting the hype at all... at least I can look at it without wanting to vomit.  I just can't get into anything that is so instanced.

     

    For me, it's all about Dominus (a real 3 sided PvP game) and Diablo 3 (sticking to the classics here).

  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by joocheese

    Originally posted by Josexph

    So people are talking about how you get rooted in combat in Tera. This must e class specific, because while playing a priest I am constantly moving around, and Only stop when I have to cast a few spells. I have yet to try all of the classes, but from what I have played there is no just stopping, you must continue moving.



    Anyone able to enlighten me?

    Nothing against Tera, I'm very happy for the simple fact that they are trying new things and like GW2 breaking the mmo mold imposed by wow. Having said that, comparing the combat style of both games, i have to say that GW2 is more action based and more dynamic. In Tera, you have to stop running, cast, and then keep running. In GW2 you can keep running while casting. Making it for me not just a better game to play but a much more fun experience. But that's me.

    People who play TERA know this is not completely true.

  • PurgatusPurgatus Member Posts: 342

    What Really got me was this line

     

    "Dodging seemed to be a token gesture in Guild Wars 2; monsters swiftly caught up with me when I ran out of stamina after 3 jumps.  Because of this, the difficulty of monsters seemed punishing"

    ???

    ???

    What? Dodging is absolutly vital in GW2. In fact its a core combat mechanic. You don't dodge to run away. You dodge to avoid attacks......like.....you know......in TERA. Not to mention that the dodges can be modified via traits. 

    Both games have merits, but this seems like an uninformed opinion that doesn't serve either game very well.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Originally posted by Purgatus

    What Really got me was this line

    "Dodging seemed to be a token gesture in Guild Wars 2; monsters swiftly caught up with me when I ran out of stamina after 3 jumps.  Because of this, the difficulty of monsters seemed punishing"

    ???

    ???

    What? Dodging is absolutly vital in GW2. In fact its a core combat mechanic. You don't dodge to run away. You dodge to avoid attacks......like.....you know......in TERA. Not to mention that the dodges can be modified via traits. 

    Both games have merits, but this seems like an uninformed opinion that doesn't serve either game very well.

    Yeah dodging isn't used as a crutch or a tool for "running away" in GW2, it's used as a ping-pong to dodge attacks in between skill cooldowns that allow you to mitigate damage or stun/CC etc. in some way.

    That + kiting mobs and other movement skills (speed boosts, teleports, leaps etc.) it's not EASY but possible to defeat most enemies in GW2 without taking a point of damage, even as a melee character.

    But it's not easy.

    Dodge needs to be viewed as just another skill in your toolbox, not an end-all solution for avoiding damage.

    But one piece of many in your build.

  • JosexphJosexph Member Posts: 121

    Originally posted by joocheese

    Originally posted by Josexph

    So people are talking about how you get rooted in combat in Tera. This must e class specific, because while playing a priest I am constantly moving around, and Only stop when I have to cast a few spells. I have yet to try all of the classes, but from what I have played there is no just stopping, you must continue moving.



    Anyone able to enlighten me?

    Nothing against Tera, I'm very happy for the simple fact that they are trying new things and like GW2 breaking the mmo mold imposed by wow. Having said that, comparing the combat style of both games, i have to say that GW2 is more action based and more dynamic. In Tera, you have to stop running, cast, and then keep running. In GW2 you can keep running while casting. Making it for me not just a better game to play but a much more fun experience. But that's me.

    Ah, so in guild wars 2 every spell is just cast and run. I see, ok I was a bit confuses when people where saying you couldn't move in Tera. Though this all depends on class. As a preist, I have many instant cast spells, so essentially I can just continue moving also. But as a lancer...there really isn't a point to it. 

  • UniversumUniversum Member Posts: 39
    Looks like I've got some reading to do... *goes back to page one*
  • jarriharakkajarriharakka Member UncommonPosts: 11

    i wish tera had gripped me to buying it (bought the 5€ beta access thingy) but i just cannot do another game with quest hubs where you go through the game by picking up walls of text -quests to do and go back and forth on it until it's time to move to next hub. loved the combat (especially melee) however.

    i would have liked bit more adultlike graphics for my next game and little more fully clothed females to be more believable but ill have to settle for this new spin on questing mechanics instead.

  • joocheesejoocheese Member Posts: 845

    Originally posted by Josexph

    Originally posted by joocheese

    Originally posted by Josexph

    So people are talking about how you get rooted in combat in Tera. This must e class specific, because while playing a priest I am constantly moving around, and Only stop when I have to cast a few spells. I have yet to try all of the classes, but from what I have played there is no just stopping, you must continue moving.



    Anyone able to enlighten me?

    Nothing against Tera, I'm very happy for the simple fact that they are trying new things and like GW2 breaking the mmo mold imposed by wow. Having said that, comparing the combat style of both games, i have to say that GW2 is more action based and more dynamic. In Tera, you have to stop running, cast, and then keep running. In GW2 you can keep running while casting. Making it for me not just a better game to play but a much more fun experience. But that's me.

    Ah, so in guild wars 2 every spell is just cast and run. I see, ok I was a bit confuses when people where saying you couldn't move in Tera. Though this all depends on class. As a preist, I have many instant cast spells, so essentially I can just continue moving also. But as a lancer...there really isn't a point to it. 

    of the professions that I played, yes. I enjoyed the combat in Tera, but after playing the GW2 BWE, I think I'm stuck on GW2 lol

  • JosexphJosexph Member Posts: 121

    Originally posted by jarriharakka

    i would have liked bit more adultlike graphics for my next game and little more fully clothed females to be more believable but ill have to settle for this new spin on questing mechanics instead.

    you and me both man. So far loving the game, but still finding me asking "why does everyone want to play a god damn little Lolli looking animal girl". But, I'm very surprised on how well I've looked passed it haha.

  • SinakuSinaku Member UncommonPosts: 552

    Here is my thing.

    GW2 I have played 2 hours of, so I can't give a proper description or arguments to why I do or don't like it. It has many things going for it that I have read (not played) that sound very very cool. GW2 cash shop is a turn off for me ( I would much rather P2P for a game to know that everyone is on a equal playing for than to have any future chance for it to be ruined by someone with a pocket so deep it reaches into the bowels of Hell). Also I wasn't too impressed with the combat, but have also read you have to spend time with it to feel how really in depth and difficult it is. Difficulty, I like that. Time, I didn't really have with the beta.

    During GW2 beta weekend (and with the lack of prepurchasing I had to play on a friends character) I was playing my Tera head start. 

    Tera grabbed me at first with such a fluid combat system, as it did many. What hooked me, however, was the in depth story quests (while even though killing 10 of this or that it turns into something much deeper that is hard for me to explain).

    I have long awaited Tera, or any game that was similar to it, to be release.

    Tera beat GW2 to the release and that is what made me pay much more attention, I had little info of GW2 and the little I did have wasn't as appealing as the plethora of information En Masse was throwing my way. Oh, did I forget to mention, En Masse are badasses! Best customer support ever! I have never seen a company put more time, effort, and emotion in a game that they weren't the initial developers of. They have really made it their own.

    Final conclusion, I am not prepurchasing GW2. Tera is my main MMO occupant.

    Will I play GW2? That remains to be seen. Maybe after release and a trial? 



     

  • PurgatusPurgatus Member Posts: 342

    Originally posted by BadSpock

    Originally posted by Purgatus

    What Really got me was this line

    "Dodging seemed to be a token gesture in Guild Wars 2; monsters swiftly caught up with me when I ran out of stamina after 3 jumps.  Because of this, the difficulty of monsters seemed punishing"

    ???

    ???

    What? Dodging is absolutly vital in GW2. In fact its a core combat mechanic. You don't dodge to run away. You dodge to avoid attacks......like.....you know......in TERA. Not to mention that the dodges can be modified via traits. 

    Both games have merits, but this seems like an uninformed opinion that doesn't serve either game very well.

    Yeah dodging isn't used as a crutch or a tool for "running away" in GW2, it's used as a ping-pong to dodge attacks in between skill cooldowns that allow you to mitigate damage or stun/CC etc. in some way.

    That + kiting mobs and other movement skills (speed boosts, teleports, leaps etc.) it's not EASY but possible to defeat most enemies in GW2 without taking a point of damage, even as a melee character.

    But it's not easy.

    Dodge needs to be viewed as just another skill in your toolbox, not an end-all solution for avoiding damage.

    But one piece of many in your build.

    Exactly. And its still a tool you need to use at the right time. You don't dodge every attack, but only those you know most dangerous. This requires you to think and adapt to the enemy.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    The biggest plus of Tera is its combat... and the only thing that gets it above GW2 is the fact thats its still Trinity based.   I have allways like the trinity mechanic in groups.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • FisudFisud Member Posts: 6

    I think as any busyness, your personal opnion goes accordingly with what you "have"to say so you get that extra bonus by the end of the month... from what you guys said, you made seem that TERA is inferior to gw2 in any way other then combat... and since many ppl are already givin up on tera because they cant really get the combat system right, if anybody takes in consideration what you said here, they will all go for gw2... thats BS...

    I haven't plaid gw2, but most of the TERA comunity did, and thats a topic well discussed on zone chat... and most, not to say, like 80-90% of ppl really didn't thought all that of gw2, everyone is saying that its just over-hyped, didn't really met anyones expectations... and thats the word from the players... not from some so called "expert" that gets cash to say this or that...

    I like this site/comunity alot, so please, don't make me (and others) hate you to promote 1 mmo... sadly most ppl don't take their own conclusions, they just folow what the ppl they think are experts say... be fair, or you're just taking profit of this comunity...

  • UnlightUnlight Member Posts: 2,540

    Originally posted by Alot

     




    Originally posted by helthros



    Originally posted by xenpt



     


    1st play the game, i always play the games before i give my feedback i don´t launch in the air things that aren´t true. You are entitle to your opinion but with true valid points not false statements.    


     Care to post where I'm incorrect or mistaken? One question I have for people that played GW2 - Can you play the game and get by just fine never pressing the tab-key? Would that put me at a disadvantage to someone that is using tab targetting?


     

    I never pressed the tab key while playing GW2, and only two or three times I clicked a target because I wanted to focus on one specific mob.

    I used it quite a bit at the beginning, then occasionally later, after I started noticing that my 'locking' skills would automatically select for me, whatever I had centered on my reticle.  Never really needed to hit Tab after that because the game was reacting to where I was aiming.  Actually a bit of a surprise to me.  I thought prior to the BWE, that Tab-targeting really was done in the traditional sense.

    So yeah, Tab-targeting became pretty much optional for combat, *after* I learned the system.  Which is great since I can use that hotkey for something useful now -- like screenshots.

  • sonoggisonoggi Member Posts: 1,119

    i'll be honest here, and mean absolutely no offense, but i think GW2's combat is a little beyond some people, whereas TERA's combat is simple and easy to get into. i can see the appeal.

    GW2's combat requires strategizing, because you have more than just the twitch factor. each ability has at least two functions. so not only do you have to aim and manage cooldowns, but you also need to decide which function of your ability to use on whom. now add the dodge mechanic on top of that. learning to dodge in GW2 is an art in itself.

    take the Flashing Blade skill for the guardian. it's a teleport and a debuff (blind). do you blink to someone that's kiting you so you can stab them more, or do you spam the skill to debuff others for your team?

    TERA's combat involves less thinking. PVE is subpar, and the style is atrocious (imo). there is no real pvp currently. a BG and ganky world pvp? no thanks.

     

    and also, like someone else added. i never used tab-targetting in GW2 due to its smart-targetting system >.<


     

  • KehdarKehdar Member UncommonPosts: 441

    After playing both games i tend to agree with this article, 

    Questing and exploring GW2 wins. 

    On questing I'm still unsure if it will matter after you run the same events over and over, but atm they are better. 

    In exploration Tera is really lacking, i mean the envirment is gorgeous and rich but there is no point in exploring, no chests, no achievements, no rare mobs spawning in secret area. 

     

    Combat Tera wins.

    "If I mess up a dodge in TERA and lose a chunk of life, it’s my own fault, but even doing things perfectly in Guild Wars 2 can swiftly see my health pool depleted."

    I had the exact same feeeling. The combat just felt wrong to me, the dodge was more a 1 second invulnerability than a real dodge. I didn't get damaged cause i was invulnerable while rolling not cause i actually dodged the blow.

     

    Graphics Tera wins imo but this is more a personal taste.

  • dreldrel Member Posts: 918

    I haven't played TERA-game just doesn't appeal to me. Another Korean clone all looking alike.

    The one big difference I see between TERA and GW2 is in TERA, you stand still to cast spells, fire a bow, etc.  In GW2 you continually move firing weapons or casting spells.  GW2 doesn't appear as static as does TERA.

    I'm casting my vote for GW2.

  • ConnmacartConnmacart Member UncommonPosts: 723

    Originally posted by Fisud

    I think as any busyness, your personal opnion goes accordingly with what you "have"to say so you get that extra bonus by the end of the month... from what you guys said, you made seem that TERA is inferior to gw2 in any way other then combat... and since many ppl are already givin up on tera because they cant really get the combat system right, if anybody takes in consideration what you said here, they will all go for gw2... thats BS...

    I haven't plaid gw2, but most of the TERA comunity did, and thats a topic well discussed on zone chat... and most, not to say, like 80-90% of ppl really didn't thought all that of gw2, everyone is saying that its just over-hyped, didn't really met anyones expectations... and thats the word from the players... not from some so called "expert" that gets cash to say this or that...

    I like this site/comunity alot, so please, don't make me (and others) hate you to promote 1 mmo... sadly most ppl don't take their own conclusions, they just folow what the ppl they think are experts say... be fair, or you're just taking profit of this comunity...

    Really you are going to claim that most of the Tera players pre-purchased GW2? Of course Tera players are going to trash talk another game in Tera chat. It's like going to a harley davidson site and ask opinions on the new honda bike.

  • UnlightUnlight Member Posts: 2,540

    Originally posted by Fisud

    I think as any busyness, your personal opnion goes accordingly with what you "have"to say so you get that extra bonus by the end of the month... from what you guys said, you made seem that TERA is inferior to gw2 in any way other then combat... and since many ppl are already givin up on tera because they cant really get the combat system right, if anybody takes in consideration what you said here, they will all go for gw2... thats BS...

    I haven't plaid gw2, but most of the TERA comunity did, and thats a topic well discussed on zone chat... and most, not to say, like 80-90% of ppl really didn't thought all that of gw2, everyone is saying that its just over-hyped, didn't really met anyones expectations... and thats the word from the players... not from some so called "expert" that gets cash to say this or that...

    I like this site/comunity alot, so please, don't make me (and others) hate you to promote 1 mmo... sadly most ppl don't take their own conclusions, they just folow what the ppl they think are experts say... be fair, or you're just taking profit of this comunity...

    Here's a telling fact:  NO other game was being discussed in GW2's zone chat except for GW2.

  • DreadstoneDreadstone Member UncommonPosts: 125







    Originally posted by ultimateduck





    Both games look uninteresting. 













    The art for Tera is rediculous.  ...





     GW2 looks ok, but not great.  ...





    For me, it's all about Dominus (a real 3 sided PvP game) and Diablo 3 (sticking to the classics here).

    OK, I guess this post highlights how different people are and how much we need different games.  For me, I'm stunned that anyone would pick either Dominus or Diable 3 in comparison to Tera or GW2 in a discussion about the looks of a game.

    What I've seen of Dominus so far looks like WoW with Mech Warriors and I can't believe the 'old' graphics of Diablo 3.

    In fact, Blizzard's comments on the Diablo forums defending the graphics is the first thing that has caused me concern about what's eventually coming in Titan.

    "We're not particularly interested in pushing graphical limits with Blizzard games. Our intent is always to provide a timeless stylized aesthetic, while allowing for a broad range of machines to view the game with similar results. The art style for Diablo III is specifically intended to appear as a moving painting, which in general avoids very crisp textures or hard lines."

    http://us.battle.net/d3/en/forum/topic/4662716705?page=2#35



    I definitely hope this is a statement that will not apply to Titan.  

    For me there is no contest.  I'd definitely take either Tera or GW2 over Dominus or Diablo 3 for looks!

     



     

  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by Unlight

    Originally posted by Fisud

    I think as any busyness, your personal opnion goes accordingly with what you "have"to say so you get that extra bonus by the end of the month... from what you guys said, you made seem that TERA is inferior to gw2 in any way other then combat... and since many ppl are already givin up on tera because they cant really get the combat system right, if anybody takes in consideration what you said here, they will all go for gw2... thats BS...

    I haven't plaid gw2, but most of the TERA comunity did, and thats a topic well discussed on zone chat... and most, not to say, like 80-90% of ppl really didn't thought all that of gw2, everyone is saying that its just over-hyped, didn't really met anyones expectations... and thats the word from the players... not from some so called "expert" that gets cash to say this or that...

    I like this site/comunity alot, so please, don't make me (and others) hate you to promote 1 mmo... sadly most ppl don't take their own conclusions, they just folow what the ppl they think are experts say... be fair, or you're just taking profit of this comunity...

    Here's a telling fact:  NO other game was being discussed in GW2's zone chat except for GW2.

    Wait, joke or what? What zone chat in GW2? :p

    Only good thing of having a limited Local chat. People who stand idling in towns and outposts tend to talk about the most random things.

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by ultimateduck

     

     

     For me, it's all about Dominus (a real 3 sided PvP game) and Diablo 3 (sticking to the classics here).

    http://massively.joystiq.com/2012/04/30/pitchblack-games-dominus-abruptly-shutting-down/

    :/

    Let's internet

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