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Ok TESO is a WoW Clone

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Comments

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Requiamer

    Originally posted by MMOExposed

    But can anybody explain to me how it's a WoW Clone?

    Why don't you read the data and find by yourself, you need someone to draw you a picture or something?

    Why don't you read it, doesn't seem that you have.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • GroovyFlowerGroovyFlower Member Posts: 1,245

    Its at least not  TRUE  TES game TESO is something else then solo rpg series TES IS FAMOUS for, some names are glued on the MMO thats from TES series thats all.

  • UhwopUhwop Member UncommonPosts: 1,791

    Originally posted by Distopia

    Originally posted by Uhwop

    If the scans are real, then I would say yes it is.

    And for no other reason then because the devs in the article chose to make it a point to compare just about every feature of the game with with WoW, and state that they will function the same.

    If you tell me you're making a product, and you choose to compare your product to another existing product, and tell me that it will function like that other product, I have no choice but to come away with the impression that you're atttempting to emulate that other product.  In that regard, yes, you made a clone.

    You and I obviously view WOW comparisons differently when they're made in mainstream articles. WOW is simply the face of the MMO to the broader gaming public, they could say well it's like DAOC, but how many outside of the older MMO space are going to be able to relate to that message and understand it?

     Please link me to an article were the developers for an upcoming MMO compare every feature of thier game to WoW and state that it will function just like WoW. 

    Even when theier features are and do resemble WoW, they don't tell you that. 

    Everything I read was just excuses for why the game will play exactly like wow, and that we should "give it a chance" because it's got the ES name on it.   That may be ok for you, but not me.

    If you're trying to sell me crap then tell me it's crap, don't try and sell me crap and say it's roses; I know the difference.

    They could just make Morrowind with online play, and every single fan of ES would immediately know how to play it.  Or do you really think you're not intelligent enough to "understand how to play" it if it didn't have "world of warcraft controls"?

    BTW:  I played DAoC.  RVR is the only diffierence between WoW and DAoC.  Everything about how those to games are played are the same.  Were do you think Blizzard got the idea for instanced small team based BG's and the 40vs40 alterac valley?  Blizzard didn't just copy EQ, they also copied DAoC.  And blizzard never referenced their mechanics to any other MMO, other then to say that they "looked at what worked and what didn't" or "what was fun and what wasn't" and refined those aspects to create a better experience then previous MMO's offered. 

  • PyrateLVPyrateLV Member CommonPosts: 1,096

    I wouldnt say its a WoW  Clone as "clone" would mean a copy of WoW.

     

    However, I do see it as a Themepark Clone.

    Its basically going to be a Frankenstien Monster of EQ, DAOC, WoW, WAR, RIFT, SWTOR and all the other Themeparks with an Elder Scrolls skin

     

    Been there, done that for the last 12 years

    Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
    Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
    Playing: Skyrim
    Following: The Repopulation
    I want a Virtual World, not just a Game.
    ITS TOO HARD! - Matt Firor (ZeniMax)

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by JimyHumuHumu

    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    its a single player game. there are no mmo terms for single player games.  

    Except the sandbox term also extends to single player games, other than that you are correct

  • Ambros123Ambros123 Member Posts: 877

    Originally posted by MMOExposed

    Originally posted by JimyHumuHumu

     Its not a wow clone per se. Its just a term that people use for 'omgyetanotherthemeparkgame' games with publishers afraid of losing money on possible innovative/non-standard things. 

     

    so its not a wow clone, its just another themepark game and to make things worse, its using the name of worlds biggest and proably most famous sandbox single player series. To me it comapares to something like... they make a Fifa Online game thats not about football but basketball, with fifa's name on it. its that weird :P

     

    edit: the game is everything that its single player series arent. Thats its biggest problem, and thats what all this fuss is about. It wouldnt be that bad if they used some other IP, but people who play and like TES like it for what is it.  Last thing i want to play now is another wow/swtor with different skins.

     

    Two things...



    1) TES is not a Sandbox. It's open world RPG, not Sandbox. Themepark MMORPG been doing that for years, going back to EQ1.



    2) like when has Sandbox MMO ever been innovating? Sandbox MMO innovate less than Themepark MMO do. So I have no idea how anybody can link the two (Sandbox & Innovation ) together.

    EVE Online... why not the most enjoyable game and very unforgiving but it does have it's sizeable fanbase and sure as hell a lot more innovative than the majority of games out there.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Xzen


    Originally posted by Distopia


    Originally posted by DSWBeef



    Originally posted by Xzen



    Originally posted by JimyHumuHumu


    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    Philosophy of MMO Game Design

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by JimyHumuHumu


    Originally posted by Xzen


    Originally posted by JimyHumuHumu


    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    its a single player game. there are no mmo terms for single player games.  

     

    Yes there is... We call it Solo gameplay. Aka questing and exploring. Themepark 101

    Philosophy of MMO Game Design

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Uhwop

    Originally posted by Distopia


    Originally posted by Uhwop

    If the scans are real, then I would say yes it is.

    And for no other reason then because the devs in the article chose to make it a point to compare just about every feature of the game with with WoW, and state that they will function the same.

    If you tell me you're making a product, and you choose to compare your product to another existing product, and tell me that it will function like that other product, I have no choice but to come away with the impression that you're atttempting to emulate that other product.  In that regard, yes, you made a clone.

    You and I obviously view WOW comparisons differently when they're made in mainstream articles. WOW is simply the face of the MMO to the broader gaming public, they could say well it's like DAOC, but how many outside of the older MMO space are going to be able to relate to that message and understand it?

     Please link me to an article were the developers for an upcoming MMO compare every feature of thier game to WoW and state that it will function just like WoW. 

    Even when theier features are and do resemble WoW, they don't tell you that. 

    Everything I read was just excuses for why the game will play exactly like wow, and that we should "give it a chance" because it's got the ES name on it.   That may be ok for you, but not me.

    If you're trying to sell me crap then tell me it's crap, don't try and sell me crap and say it's roses; I know the difference.

    They could just make Morrowind with online play, and every single fan of ES would immediately know how to play it.  Or do you really think you're not intelligent enough to "understand how to play" it if it didn't have "world of warcraft controls"?

    BTW:  I played DAoC.  RVR is the only diffierence between WoW and DAoC.  Everything about how those to games are played are the same.  Were do you think Blizzard got the idea for instanced small team based BG's and the 40vs40 alterac valley?  Blizzard didn't just copy EQ, they also copied DAoC.  And blizzard never referenced their mechanics to any other MMO, other then to say that they "looked at what worked and what didn't" or "what was fun and what wasn't" and refined those aspects to create a better experience then previous MMO's offered. 

    Well first DAOC and WOW handled dungeons and things like that completely different, quests as well.

    You really didn't hit on the point I was making though, this isn't about what every company does, just how I view the comparison of WOW when speaking to the public.

    Now for your question plenty of devs have used WOW to explain features in their games in public venues. It's been going on for years.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by MMOExposed

    Originally posted by Xzen

    Originally posted by Distopia


    Originally posted by DSWBeef


    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Xzen


    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by Distopia



    Originally posted by DSWBeef



    Originally posted by Xzen



    Originally posted by JimyHumuHumu


    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

     

    That's what I said. Any THEMEPARK with those features would now be a sandbox. But without those features , it's still a THEMEPARK.



    Like in my World of Warcraft example,



    World of Warcraft in its current form is a THEMEPARK MMO to most people, but if Blizzard added a major patch tomorrow that allow players to build on the world, and change the world, it would be a sandbox now. But without those features being added from the patch, it would have been a THEMEPARK. TES is in the same boat. Yeah you can add sandbox features to it to make it a sandbox,


    But why would you need to do that, if it's already a sandbox like so many people claim?




    TES is a open world RPG. Not Sandbox. All MMO should have open worlds(Sandbox and Themepark). That doesn't define a sandbox.



    Most of the gameplay elements from TES, are the same solo quest and venture elements found in standard THEMEPARK solo gameplay.

    Philosophy of MMO Game Design

  • VorthanionVorthanion Member RarePosts: 2,749

    Originally posted by MMOExposed

    Originally posted by Xzen

    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by Distopia


    Originally posted by DSWBeef


    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

     

    That's what I said. Any THEMEPARK with those features would now be a sandbox. But without those features , it's still a THEMEPARK.



    Like in my World of Warcraft example,



    World of Warcraft in its current form is a THEMEPARK MMO to most people, but if Blizzard added a major patch tomorrow that allow players to build on the world, and change the world, it would be a sandbox now. But without those features being added from the patch, it would have been a THEMEPARK. TES is in the same boat. Yeah you can add sandbox features to it to make it a sandbox,



    But why would you need to do that, if it's already a sandbox like so many people claim?





    TES is a open world RPG. Not Sandbox. All MMO should have open worlds(Sandbox and Themepark). That doesn't define a sandbox.



    Most of the gameplay elements from TES, are the same solo quest and venture elements found in standard THEMEPARK solo gameplay.

    Wouldn't features of both make it a sandpark?  You can't be a full blown sandbox by offering one or two sandbox features.  That's like calling GW2 a FPS because it has quasi twich combat.

    image
  • SoulOfRazielSoulOfRaziel Member UncommonPosts: 405

    Originally posted by Vorthanion

    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by Distopia


    Originally posted by DSWBeef


    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

     

    That's what I said. Any THEMEPARK with those features would now be a sandbox. But without those features , it's still a THEMEPARK.



    Like in my World of Warcraft example,



    World of Warcraft in its current form is a THEMEPARK MMO to most people, but if Blizzard added a major patch tomorrow that allow players to build on the world, and change the world, it would be a sandbox now. But without those features being added from the patch, it would have been a THEMEPARK. TES is in the same boat. Yeah you can add sandbox features to it to make it a sandbox,



    But why would you need to do that, if it's already a sandbox like so many people claim?





    TES is a open world RPG. Not Sandbox. All MMO should have open worlds(Sandbox and Themepark). That doesn't define a sandbox.



    Most of the gameplay elements from TES, are the same solo quest and venture elements found in standard THEMEPARK solo gameplay.

    Wouldn't features of both make it a sandpark?  You can't be a full blown sandbox by offering one or two sandbox features.  That's like calling GW2 a FPS because it has quasi twich combat.

    I totally agree with u on this one u cant specify the "type" of a mmorpg just because it have one or two features that reminds u of something.

    image

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by SoulOfRaziel


    Originally posted by Vorthanion


    Originally posted by MMOExposed



    Originally posted by Xzen



    Originally posted by MMOExposed



    Originally posted by Xzen



    Originally posted by Distopia



    Originally posted by DSWBeef



    Originally posted by Xzen



    Originally posted by JimyHumuHumu


    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

     

    That's what I said. Any THEMEPARK with those features would now be a sandbox. But without those features , it's still a THEMEPARK.



    Like in my World of Warcraft example,



    World of Warcraft in its current form is a THEMEPARK MMO to most people, but if Blizzard added a major patch tomorrow that allow players to build on the world, and change the world, it would be a sandbox now. But without those features being added from the patch, it would have been a THEMEPARK. TES is in the same boat. Yeah you can add sandbox features to it to make it a sandbox,



    But why would you need to do that, if it's already a sandbox like so many people claim?





    TES is a open world RPG. Not Sandbox. All MMO should have open worlds(Sandbox and Themepark). That doesn't define a sandbox.



    Most of the gameplay elements from TES, are the same solo quest and venture elements found in standard THEMEPARK solo gameplay.

    Wouldn't features of both make it a sandpark?  You can't be a full blown sandbox by offering one or two sandbox features.  That's like calling GW2 a FPS because it has quasi twich combat.

    I totally agree with u on this one u cant specify the "type" of a mmorpg just because it have one or two features that reminds u of something.

     

    Than why is TES a sandbox?

    Philosophy of MMO Game Design

  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by SoulOfRaziel

    Originally posted by Vorthanion


    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by MMOExposed


    Originally posted by Xzen


    Originally posted by Distopia


    Originally posted by DSWBeef


    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    To be fair TES does lean very far twords being a sandbox. The only thing it needs to fit into the category is the ability to generate content in some way as a part of gameplay and not through mods.

     

    But that apply to any MMO actually. Any THEMEPARK with those elements of gameplay would be a sandbox now. Imagine if World of Warcraft, added a new major patch tomorrow that allow players to build on the world and change the world. It would be sandbox now, even though it's the same game. Just with features that define a sandbox. This is why there is not true definition of a sandbox and theme park.



    TES is a THEMEPARK single player game. Not sandbox at all. Adding sandbox features to it, just like adding sandbox features to any THEMEPARK will make it more sandbox actually.

    That would qualify it as a sandbox. It would be a bad sandbox but a sandbox nonetheless.

     

    That's what I said. Any THEMEPARK with those features would now be a sandbox. But without those features , it's still a THEMEPARK.



    Like in my World of Warcraft example,



    World of Warcraft in its current form is a THEMEPARK MMO to most people, but if Blizzard added a major patch tomorrow that allow players to build on the world, and change the world, it would be a sandbox now. But without those features being added from the patch, it would have been a THEMEPARK. TES is in the same boat. Yeah you can add sandbox features to it to make it a sandbox,



    But why would you need to do that, if it's already a sandbox like so many people claim?





    TES is a open world RPG. Not Sandbox. All MMO should have open worlds(Sandbox and Themepark). That doesn't define a sandbox.



    Most of the gameplay elements from TES, are the same solo quest and venture elements found in standard THEMEPARK solo gameplay.

    Wouldn't features of both make it a sandpark?  You can't be a full blown sandbox by offering one or two sandbox features.  That's like calling GW2 a FPS because it has quasi twich combat.

    I totally agree with u on this one u cant specify the "type" of a mmorpg just because it have one or two features that reminds u of something.

    I guess you could call it a sandpark. Though it meets the criteria to be called a sandbox.

  • VorthanionVorthanion Member RarePosts: 2,749

    Originally posted by Xzen

    Originally posted by MMOExposed

    But can anybody explain to me how it's a WoW Clone?



    Been seeing this term thrown around a lot on the topic of TESO.



    Please explain how it's a WoW clone to me...

    I'm interested as well. Even though TESO is not what I want in an ES mmorgp I don't see how it's a "WoW clone".

    It would appear that any MMO that uses the same combat mechanics as WoW / EQ / DAoC / SWG / Aion / FFXI / SWTOR...etc, makes it a WoW clone.  The other argument is that if it's a themepark, it's a WoW clone.  If people are going to restort to labels, they should at least learn how to use the correct ones.

     

    The game is a themepark and it uses traditional MMO combat mechanics with tab targeting and ability bars with hot buttons.  It appears to be going the same route as GW2 in regards to questing and exploration.  It's using the Hero engine like SWTOR, so of course people are already saying it will fail just because they think TOR failed.  It has pretty nice graphics from what I see, but for some reason people are up in arms saying it should look just like Skyrim, which No MMO, even Archeage is able to do due to the technical limitations of MMOs in general.  The game will have classes which of course is perplexing current TES fans since they seem to have forgotten that older TES games also had classes as an option if you didn't want to worry about skill assortments on your own.

     

    Other than my doubts about how they will implement raids (as in raid or die end game), I'm rather looking forward to what the game proposes to offer.

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  • UhwopUhwop Member UncommonPosts: 1,791

    Originally posted by Distopia

    Originally posted by Uhwop

    Originally posted by Distopia

    Originally posted by Uhwop

    If the scans are real, then I would say yes it is.

    And for no other reason then because the devs in the article chose to make it a point to compare just about every feature of the game with with WoW, and state that they will function the same.

    If you tell me you're making a product, and you choose to compare your product to another existing product, and tell me that it will function like that other product, I have no choice but to come away with the impression that you're atttempting to emulate that other product.  In that regard, yes, you made a clone.

    You and I obviously view WOW comparisons differently when they're made in mainstream articles. WOW is simply the face of the MMO to the broader gaming public, they could say well it's like DAOC, but how many outside of the older MMO space are going to be able to relate to that message and understand it?

     Please link me to an article were the developers for an upcoming MMO compare every feature of thier game to WoW and state that it will function just like WoW. 

    Even when theier features are and do resemble WoW, they don't tell you that. 

    Everything I read was just excuses for why the game will play exactly like wow, and that we should "give it a chance" because it's got the ES name on it.   That may be ok for you, but not me.

    If you're trying to sell me crap then tell me it's crap, don't try and sell me crap and say it's roses; I know the difference.

    They could just make Morrowind with online play, and every single fan of ES would immediately know how to play it.  Or do you really think you're not intelligent enough to "understand how to play" it if it didn't have "world of warcraft controls"?

    BTW:  I played DAoC.  RVR is the only diffierence between WoW and DAoC.  Everything about how those to games are played are the same.  Were do you think Blizzard got the idea for instanced small team based BG's and the 40vs40 alterac valley?  Blizzard didn't just copy EQ, they also copied DAoC.  And blizzard never referenced their mechanics to any other MMO, other then to say that they "looked at what worked and what didn't" or "what was fun and what wasn't" and refined those aspects to create a better experience then previous MMO's offered. 

    Well first DAOC and WOW handled dungeons and things like that completely different, quests as well.

    You really didn't hit on the point I was making though, this isn't about what every company does, just how I view the comparison of WOW when speaking to the public.

    Now for your question plenty of devs have used WOW to explain features in their games in public venues. It's been going on for years.

     

     Im sorry, but GW2 is handling quest givers diffierently then WoW, that doesn't mean it's not a quest grinder.  No idea what you're talking about either, because when I played DAoC I would go into a town, gather a few quests, go complete them, return to the quest giver and collect my reward.  Just because there's a minor deviation in the way in which it's represented to you doesn't make it anything less then it is, quest givers giving me a quest to do something for a reward.

    And I did hit on the point.  They weren't making simple comparisons, they stated for many things that they would work exactly the same.  The only reason to do this is if the gameplay is nothing like the ES games, and because you copied what was done in another game and want to make it clear to everyone that that's how it will work. 

    If you really read the leaked pages and think that the game won't play just like WoW, then you're only arguing for the sake of arguing or you interpreted was was written instead of reading it for what it was; the devs stating that the game will play just like WoW, with some minor twists on some mechanics to try and make it seem like something new.

    In otherwords, exactly what we've been getting for the last 7 years or more.

    Please direct me to the AAA mmo that used the same mechanics as wow and after a year has managed to be more successfull then EQ in it's prime.  I'll give you a hint on were to look, there isn't one.

    No studio has been able to produce an MMO, using the same mechanics as WoW with their own little twist, and be anything more then a mediocre success.  Unless they go free to play; that sir, is a fact.

     

     

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by MMOExposed

    But can anybody explain to me how it's a WoW Clone?



    Been seeing this term thrown around a lot on the topic of TESO.



    Please explain how it's a WoW clone to me...

    Wow is just a benchmark ignorant people use who like the dumbed down variation of MMORPGs. It heralded the end or need for any future developers to produce MMOs for people with an IQ over 85.

    Wow added whack a mole components to the genre; but other than that added little some people think WoW was original but in reality it is just slick and will run on the most basic of machines for people who are poor or do not like to spend money on computers.

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • PyscoJuggaloPyscoJuggalo Member UncommonPosts: 1,114

    What a joke.  Anyone who buys a Blizzard game should be shot for supportting the abortion that has destroyed the MMORPG genre and now TES Online.

     

    What a joke, they are not going to make a MMORPG that replicates the TES experience, WHAT THE F--K IS THE POINT OF USING THE TES IP THEN?

     

    (Well I know the point, shameless marketing)

     

    --Screw this, I am going to play Pre-CU SWG....

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    --In MMORPG's l007 is the opiate of the masses.
    --The absence of evidence is not the evidence of absence!
    --CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.

  • firefly2003firefly2003 Member UncommonPosts: 2,527

    Originally posted by DSWBeef

    Originally posted by Distopia


    Originally posted by DSWBeef


    Originally posted by Xzen


    Originally posted by JimyHumuHumu

    its not a themepark. fact.

    It is an open world rpg. In mmo terms it is a themepark.

    To consider the TES series a themepark is laughable. Is it a pull sandbox? No it is not but its definately not a themepark.

    This is the problem with labels, everyone has their own idea of what exactly a label means. I can see the themepark comparison more than I can see a sandbox one, going on my own idea of what a themepark usually entails. But is it really that important or mean all that much in the end? WOW is a themepark but so was DAOC, these games are nothing alike yet they fall in the same labelled category, TES may not be like WOW, but it shares many of the same characteristics of games that have been labelled in such a way. Mainly open world adventuring, vanguard comes to mind really fast on that topic. Not minecraft or wurm.

    And at the OP I don't think it looks like what WOW is at all thus far.

    Exactly. Im all for a good themepark i jsut prefer a sandbox. But lately all the themeparks we get are WoW Clones. Rift is slightly different in that they have world events coop dungeons, and more. Ahh yes i forgot about vanguard, I think Skyrim to vanguard is a good comparison. Hmm may resub.

    I believe Vanguard is going F2P very soon.


  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Uhwop

    O

     

     Im sorry, but GW2 is handling quest givers diffierently then WoW, that doesn't mean it's not a quest grinder.  No idea what you're talking about either, because when I played DAoC I would go into a town, gather a few quests, go complete them, return to the quest giver and collect my reward.  Just because there's a minor deviation in the way in which it's represented to you doesn't make it anything less then it is, quest givers giving me a quest to do something for a reward.

    And I did hit on the point.  They weren't making simple comparisons, they stated for many things that they would work exactly the same.  The only reason to do this is if the gameplay is nothing like the ES games, and because you copied what was done in another game and want to make it clear to everyone that that's how it will work. 

    If you really read the leaked pages and think that the game won't play just like WoW, then you're only arguing for the sake of arguing or you interpreted was was written instead of reading it for what it was; the devs stating that the game will play just like WoW, with some minor twists on some mechanics to try and make it seem like something new.

    In otherwords, exactly what we've been getting for the last 7 years or more.

    Please direct me to the AAA mmo that used the same mechanics as wow and after a year has managed to be more successfull then EQ in it's prime.  I'll give you a hint on were to look, there isn't one.

    No studio has been able to produce an MMO, using the same mechanics as WoW with their own little twist, and be anything more then a mediocre success.  Unless they go free to play; that sir, is a fact.

     

     

    WHo said anything about whether TESO was going to be a success or not?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • UtukuMoonUtukuMoon Member Posts: 1,066

    Originally posted by MMOExposed

    But can anybody explain to me how it's a WoW Clone?



    Been seeing this term thrown around a lot on the topic of TESO.



    Please explain how it's a WoW clone to me...

    Nope,TESO is not a WOW clone and that goes for every MMO.

    When you clone something then it ends up the exact same,everything is identical.Now i'm pretty sure there is not another MMO that has the name WOW and the exact same lore,classes,races,cities,maps and so on.

     

    What TESO and WOW and every 3d MMO has in common is that they are all MMO that share things found in the mother of all 3d MMO.

    EQ is that mother of all 3d MMOs.

     

    PS. your poll is shot,how can every MMO be a clone of WOW when WOW was not the first MMO lol,use your head please.

  • Blackwater56Blackwater56 Member Posts: 122

    It isn't a "WoWclone" persay, but it is massively influenced by the success of WoW as evidenced by them taking the fundamentals of The Elder Scrolls and trading it for a more traditional MMO experience.

     

    In other words, this game is going to be crap

  • Blackwater56Blackwater56 Member Posts: 122

    Originally posted by PyscoJuggalo

    What a joke.  Anyone who buys a Blizzard game should be shot for supportting the abortion that has destroyed the MMORPG genre and now TES Online.

    How is it Blizzards fault that everyone tried to copy them?

     

    What, so Blizzard should die because they made a game that swepped popular culture and took the MMO genre by storm?

     

    How about you direct all that pent up anger toward the people who try to immulate the success of  WoW instead of the people who MADE WoW, huh?

     

    Jesus Christ, with your shitty logic I should hate Apple because Google made the Android smartphone.

  • stevebmbsqdstevebmbsqd Member Posts: 448

    Originally posted by MMOExposed

    Originally posted by JimyHumuHumu

     Its not a wow clone per se. Its just a term that people use for 'omgyetanotherthemeparkgame' games with publishers afraid of losing money on possible innovative/non-standard things. 

     

    so its not a wow clone, its just another themepark game and to make things worse, its using the name of worlds biggest and proably most famous sandbox single player series. To me it comapares to something like... they make a Fifa Online game thats not about football but basketball, with fifa's name on it. its that weird :P

     

    edit: the game is everything that its single player series arent. Thats its biggest problem, and thats what all this fuss is about. It wouldnt be that bad if they used some other IP, but people who play and like TES like it for what is it.  Last thing i want to play now is another wow/swtor with different skins.

     

    Two things...



    1) TES is not a Sandbox. It's open world RPG, not Sandbox. Themepark MMORPG been doing that for years, going back to EQ1.



    2) like when has Sandbox MMO ever been innovating? Sandbox MMO innovate less than Themepark MMO do. So I have no idea how anybody can link the two (Sandbox & Innovation ) together.

    You have no idea what you are talking about and have a very confused definition of what a sandbox is and what an open world is.

    An OPEN WORLD refers to the environment refers to the game environment itself and the lack of artificial barriers like loading screens and invisible walls that are common in games with linear levels.

    A SANDBOX refers more to game mechanics. In a sandbox a person is allowed to play creatively in a non-linear fashion. There is no right way to play the game. They provide the world in which you can choose how you want to play. Often in games like GTA or TES there might be a story line, but that is completely optional. Basically, the environment, NPC's, monsters, and items are your sand.

     

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