MAybe its just me, but with that many AAA+ games available for free (tough a subscription is advisable) and other upcomming games free of subscription with only the price of the box to play,,,,,,,,,,,,,,,
$60 boxprice and $15 monthly costs, just seems to much for this game to me. Yes, the game would be worth devoting time too, and discovering the lands, but in these times of economical trouble the price might just be to high to pull people away from cheaper alternatives.
So they should either lower the boxprice with atleast 50% or remove the subscription requirement. The game currently just doesn't have the quallity to convince me to buy it at that price. Espescially comming from funcom, only showing us small part of the game with tortage still fresh in my memmory.
Well that's you.
To me, Kingsmouth area alone has more content than an average Mass Effect game. So $60 to play for a month and experience all the areas is an excellent deal. And if i either get through it all or stop liking it after that time, I simply won't pay the monthly sub. Good deal either way.
Kingsmouth area more content than an entire Mass Effect game?????? Did I miss something here.....
I think what he meant was it will take you longer to complete Kingsmouth than it does to finish a ME game, and in that he is correct as a play throught of ME titles takes me around 30 hours roughly
Was I playing a different Kingsmouth or something? Cause I played around 10-12 hours(very slowly mind you) and I am pretty close to leaving Kingsmouth......
Impossible, took me 2 days straight in cb to finish Kingsmouth, had put in at least 30 hours over the weekend to do it. If you did all that you are missing tonnes.
MAybe its just me, but with that many AAA+ games available for free (tough a subscription is advisable) and other upcomming games free of subscription with only the price of the box to play,,,,,,,,,,,,,,,
$60 boxprice and $15 monthly costs, just seems to much for this game to me. Yes, the game would be worth devoting time too, and discovering the lands, but in these times of economical trouble the price might just be to high to pull people away from cheaper alternatives.
So they should either lower the boxprice with atleast 50% or remove the subscription requirement. The game currently just doesn't have the quallity to convince me to buy it at that price. Espescially comming from funcom, only showing us small part of the game with tortage still fresh in my memmory.
Well that's you.
To me, Kingsmouth area alone has more content than an average Mass Effect game. So $60 to play for a month and experience all the areas is an excellent deal. And if i either get through it all or stop liking it after that time, I simply won't pay the monthly sub. Good deal either way.
Kingsmouth area more content than an entire Mass Effect game?????? Did I miss something here.....
I think what he meant was it will take you longer to complete Kingsmouth than it does to finish a ME game, and in that he is correct as a play throught of ME titles takes me around 30 hours roughly
Was I playing a different Kingsmouth or something? Cause I played around 10-12 hours(very slowly mind you) and I am pretty close to leaving Kingsmouth......
Impossible, took me 2 days straight in cb to finish Kingsmouth, had put in at least 30 hours over the weekend to do it. If you did all that you are missing tonnes.
tonnes??
He's probably from one of those cRaZy Countries that use the metric system.
If TSW was $9.99/month people would look at it more as, "well, it's only $10 so why not?"
I don't think that kind of logic holds up too well in the MMO world. I can't think of any MMO that i'm not already playing that i would play if it was $10 instead of $15. I wouldn't go back to Rift or TOR or AION or EVE. Nor would I try WoW if they suddenly told me that I could play it for $2 a month.
$15 is a pretty low price compared to other forms of enterntainment and most people that actually like the game and find it entertaining will probably pay it. On the other hand, I doubt that anyone that doesn't like the game and doesn't find it to be fun will play it just because it's $5 cheaper than WoW (or whatever).
F2P is a different beast altogether as the "Free" thing will encourage trial. I just don't see there being an "i like this game enough for $8 but not enough for $11" mentality. I could be wrong.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
Leaving aside the shortcomings I believe the game has (and I have decided against playing at launch) who says that a monthly sub fee must be $15/EU14/BPS10 automatically?
I think this game (and some of the others released these last few years) would be better offering a sub fee closer to $10. It would probably reduce the comparisons to other games charging $15/mo and make the pricepoint a positive instead of a negative.
Sub fees (in the original UO/EQ/SWG period) were set at $15/mo because bandwith and server maint fees and infrastructure costs were much, much higher back then. A couple devs have stated in various articles that those costs are about 10% now of what they were back then, and yet, the sub fee is the same.
I just don't understand it: if companies are willing to and can afford to put games out F2P and eat all the overhead for 80-90% of the average F2P MMO playerbase that pays nothing, why the resistence to lower a sub fee from $15/mo?
I think a lower sub fee instead of all this F2P/cash shop nonsense could work for many games...
If you cant afford 15 dollars dont be playing video games.
You missed his entire point, I'm afraid. When you can pay $15/month for Wow which is well established and popular, then you invite a direct comparison to WoW when you charge the same price as they do.
If TSW was $9.99/month people would look at it more as, "well, it's only $10 so why not?" Not every online game just automatically deserves a $15/month price tag.
[mod edit]
In my opinion, and I played WoW for YEARS and YEARS, but TSW even in its current state is worth MORE than WoW on a monthly sub.
This same statement goes for SWTOR too, TSW in its current state is worth more on a monthly sub than it to me.
By your logic, and the poster before you, I agree you have your right to your opinion too. You believe TSW isnt up to the same standards as the games you like more. Not everyone agrees with your assessment on those same games. Use your logic with other peoples assessments of quality, dont argue they are wrong because they dont like the same games you do. A [mod edit]
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
The game is cheaper than any other MMO to come out in the last five years that was made by a major studio.
What? How is this game cheaper than other MMO's? They set the same price as EA did for SWTOR and it cost a heck of a lot more to make TOR than it did TSW. I'm also pretty sure that no other MMO has come out with a standard version that cost more than $60 so again I ask you, how is this game cheaper than any other MMO?
to the OP
I'm ok with the $60 box price but I think $50 is more inline with the quality of this game. I can live with the sub fee but to also add a cash shop on top of that is really pushing it especially when you see the mixed reviews that TSW is getting. Personally, I wont be paying that kind of money. I'll wait for the end of summer and get the game for $30 or less after it has had a bit of time to be tweaked. I dont see any value in jumping in at launch and paying full-price and dealing with launch bugs and server load issues myself but to each his own.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
The game is cheaper than any other MMO to come out in the last five years that was made by a major studio.
What? How is this game cheaper than other MMO's? They set the same price as EA did for SWTOR and it cost a heck of a lot more to make TOR than it did TSW. I'm also pretty sure that no other MMO has come out with a standard version that cost more than $60 so again I ask you, how is this game cheaper than any other MMO?
to the OP
I'm ok with the $60 box price but I think $50 is more inline with the quality of this game. I can live with the sub fee but to also add a cash shop on top of that is really pushing it especially when you see the mixed reviews that TSW is getting. Personally, I wont be paying that kind of money. I'll wait for the end of summer and get the game for $30 or less after it has had a bit of time to be tweaked. I dont see any value in jumping in at launch and paying full-price and dealing with launch bugs and server load issues myself but to each his own.
So what you and others are saying is the game is worth the money, you guys are just too cheap to pay for it? ANd for others who think 60 dollars is too much, thats what ALL games cost jesus why must everyone expect entertainment for free.
The days of charging this kind of money for online games has past.
Companies like Blizzard wonder why they are loosing so many players per quarter, yet are still asking the same sub price as they were 6 years ago (when wow was pretty much the only option for an mmorpg). At the same time as putting out lower quality content to cut their own costs.
People don't have as much money to spare any more and they are not going to pay when there are free alternatives, even if they have to pay now and then for exp boosters etc.
The days of charging this kind of money for online games has past.
Companies like Blizzard wonder why they are loosing so many players per quarter, yet are still asking the same sub price as they were 6 years ago. At the same time as putting out lower quality content to cut their own costs.
People don't have as much money to spare any more and they are not going to pay when there are free alternatives, even if they have to pay now and then for exp boosters etc.
Free alternatives run you more per month if you want to succeed than P2P monthly subs. And you get a crap game with a crap community.
The days of charging this kind of money for online games has past.
Companies like Blizzard wonder why they are loosing so many players per quarter, yet are still asking the same sub price as they were 6 years ago. At the same time as putting out lower quality content to cut their own costs.
People don't have as much money to spare any more and they are not going to pay when there are free alternatives, even if they have to pay now and then for exp boosters etc.
Free alternatives run you more per month if you want to succeed than P2P monthly subs. And you get a crap game with a crap community.
Well, wow isn't free and has mostly a crap community now :P
The days of charging this kind of money for online games has past. Companies like Blizzard wonder why they are loosing so many players per quarter, yet are still asking the same sub price as they were 6 years ago (when wow was pretty much the only option for an mmorpg). At the same time as putting out lower quality content to cut their own costs. People don't have as much money to spare any more and they are not going to pay when there are free alternatives, even if they have to pay now and then for exp boosters etc.
Your opinion is not supported by any facts. SWTOR sold 2.4 million boxes and only failed because the game is horrible, not because it's too expensive Console games sell every day for $70+
The days of YOU spending money may be over but there's a whole new generation coming up behind you.
Originally posted by Talonsin Originally posted by jdnyc The game is cheaper than any other MMO to come out in the last five years that was made by a major studio.
What? How is this game cheaper than other MMO's? They set the same price as EA did for SWTOR and it cost a heck of a lot more to make TOR than it did TSW. I'm also pretty sure that no other MMO has come out with a standard version that cost more than $60 so again I ask you, how is this game cheaper than any other MMO?
to the OP I'm ok with the $60 box price but I think $50 is more inline with the quality of this game. I can live with the sub fee but to also add a cash shop on top of that is really pushing it especially when you see the mixed reviews that TSW is getting. Personally, I wont be paying that kind of money. I'll wait for the end of summer and get the game for $30 or less after it has had a bit of time to be tweaked. I dont see any value in jumping in at launch and paying full-price and dealing with launch bugs and server load issues myself but to each his own.
Help me out here.....
The Old Republic at launch was $59.99 for the box, and TSW is 49.99
How is it not cheaper than TOR was at release? Maybe it's a good thing you feel that $50 is more inline for the quality, since that's exactly what you are paying, no?
The game is cheaper than any other MMO to come out in the last five years that was made by a major studio.
What? How is this game cheaper than other MMO's? They set the same price as EA did for SWTOR and it cost a heck of a lot more to make TOR than it did TSW. I'm also pretty sure that no other MMO has come out with a standard version that cost more than $60 so again I ask you, how is this game cheaper than any other MMO?
Because TSW is $49.99 at launch and SWTOR was $59.95 at launch?
No they didn't set the same price as EA did for SWTOR.
That means it's $10 cheaper than SWTOR. So again, I ask YOU - how is this game more expensive or the same price than any other MMO that's come out in the last five years?
The Old Republic at launch was $59.99 for the box, and TSW is 49.99
How is it not cheaper than TOR was at release? Maybe it's a good thing you feel that $50 is more inline for the quality, since that's exactly what you are paying, no?
actually you can take the 10 bucks savings and put it towards a second month sub if you want.
Leaving aside the shortcomings I believe the game has (and I have decided against playing at launch) who says that a monthly sub fee must be $15/EU14/BPS10 automatically?
I think this game (and some of the others released these last few years) would be better offering a sub fee closer to $10. It would probably reduce the comparisons to other games charging $15/mo and make the pricepoint a positive instead of a negative.
Sub fees (in the original UO/EQ/SWG period) were set at $15/mo because bandwith and server maint fees and infrastructure costs were much, much higher back then. A couple devs have stated in various articles that those costs are about 10% now of what they were back then, and yet, the sub fee is the same.
I just don't understand it: if companies are willing to and can afford to put games out F2P and eat all the overhead for 80-90% of the average F2P MMO playerbase that pays nothing, why the resistence to lower a sub fee from $15/mo?
I think a lower sub fee instead of all this F2P/cash shop nonsense could work for many games...
If you cant afford 15 dollars dont be playing video games.
You missed his entire point, I'm afraid. When you can pay $15/month for Wow which is well established and popular, then you invite a direct comparison to WoW when you charge the same price as they do.
If TSW was $9.99/month people would look at it more as, "well, it's only $10 so why not?" Not every online game just automatically deserves a $15/month price tag.
[mod edit]
In my opinion, and I played WoW for YEARS and YEARS, but TSW even in its current state is worth MORE than WoW on a monthly sub.
This same statement goes for SWTOR too, TSW in its current state is worth more on a monthly sub than it to me.
By your logic, and the poster before you, I agree you have your right to your opinion too. You believe TSW isnt up to the same standards as the games you like more. Not everyone agrees with your assessment on those same games. Use your logic with other peoples assessments of quality, dont argue they are wrong because they dont like the same games you do. [mod edit]
The poster I was replying to said, "If you cant afford 15 dollars dont be playing video games."
[mod edit]
Anyway, we were talking about price point and not whether someone can afford to play the game. I realize my post was opinion. I wrote it myself, in fact! I have no argument with you are anyone else that disagrees with the price point of this game, I was responding to his rude post and you misunderstood.
MAybe its just me, but with that many AAA+ games available for free (tough a subscription is advisable) and other upcomming games free of subscription with only the price of the box to play,,,,,,,,,,,,,,,
$60 boxprice and $15 monthly costs, just seems to much for this game to me. Yes, the game would be worth devoting time too, and discovering the lands, but in these times of economical trouble the price might just be to high to pull people away from cheaper alternatives.
So they should either lower the boxprice with atleast 50% or remove the subscription requirement. The game currently just doesn't have the quallity to convince me to buy it at that price. Espescially comming from funcom, only showing us small part of the game with tortage still fresh in my memmory.
Its just you.......................
Cars are expensive, houses are expensive, diamond rings are expensive, games are not expensive.
All the "AAA" titles that you speak of were once sub games with a box cost, after the devs have made some return on development there is a chance it will become a free to play for the kids and the penniless to play. There are no AAA quality games that have been free since day one, not a single game.
Games that take 3 plus years to develop need a return on investment at launch, not through the sale of sparkle ponies. I could spell it out for you a different way but then I would just end up with another banned account.
I agree with OP, games with monthly fees should at least have a lower boxprice, like $35 or so. But that is really not just about tsw.
Monthly fees get rather expensive in the long run and are by far the largest income of many P2P MMOs. A lower boxprice makes it easier to hook more new players.
I'd have to say that $$/time wise , the original EQ likely was my biggest bang for the buck , as 14.99 month got me many , many hour of playtime I enjoyed.
This and that was ten years ago when $15 / month adjusted for inflation is more like $30 now and of course Everquest released a $40 expansion every year. Still more value per 1$ because the game was unbeatable.
Nowdays, I'm have seen and done it all by the end of the first month and there is little on the horrizon. Am I going to subscribe because a few months from now the developer will add another group instance or 5 more daily quests? No
I'm unsure about any Mass effect besides the first one, EA killed bioware. However, howlong does it take to beat? http://howlongtobeat.com/gamebreakdown.php?gameid=468 9-20 hours, I have beat the game 5 times now, can play diffrent classes and can go renegade or paragon at diffrent times, I rented the first time for $7 from block buster and then Got it for $10 or less on steam. So $17 for maybe 100 hours and can play it again whenever.
Now TSW you can likely blow through the game in 100 hours if we saw most of 1/8th of the game in beta. So yeah content of MMOs is down. I'm not much of a cheap@$$gamer and got tera to play a month but still what happened to the "Massive" part of MMO.
Good news for the OP is some of the game must be planned to go free sometime or life time subs and cash shop integration wouldn't have happened. Think they just want to cash grab at release.
So what you and others are saying is the game is worth the money, you guys are just too cheap to pay for it? ANd for others who think 60 dollars is too much, thats what ALL games cost jesus why must everyone expect entertainment for free.
Really? That is what you got from my post? No where did I or any other person say they wanted the game for free. I simply said having the game at launch is not worth $30 to me and I could wait until the end of summer to get it under $30 rather than pay $60 now.
P.S. It scares me to think what he will read into this one.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
The Old Republic at launch was $59.99 for the box, and TSW is 49.99
How is it not cheaper than TOR was at release? Maybe it's a good thing you feel that $50 is more inline for the quality, since that's exactly what you are paying, no?
ToR was a poor example on my part. I realized the price of TSW I was looking at included optional items and was not the standard box price. Other than ToR, I dont know of any other MMO that was more expensive than TSW so the original comment that all MMO's in the last 5 years were more expensive is about as flawed as my example of ToR was. I do however thank you for finding my mistake.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
Completely agree. Gone are the days I buy one of these new MMORPGs thinking I'm going to play them for more than a month. I determine if the box price will give me value for one month and then make my purchasing decision.
I am currently playing Tera for one month. I'll certainly get my money's worth and then probably play The Secret World for a month and decide between the two.
The price for this game is standard for games on the PC. I'm curious why the OP thought this game would be any different from any other PC game unless it's just a troll and I just fed it.
This is what I do too... not sure why people who are semi-rational cannot grasp this concept... "$60 for 30 hours of a console game is fine, but if I pay $60 for an MMO, I want to be sure I will spend $15 a month after that first month for a good long time."
OP, when you are saying "too" as in "too expensive" or "too much", using it to emphasize a degree of something it is "too" with two O's. Also when you use it as "also" like "you bought GW2? Me too!"
Comments
tonnes??
He's probably from one of those cRaZy Countries that use the metric system.
http://en.wikipedia.org/wiki/Tonne
I don't think that kind of logic holds up too well in the MMO world. I can't think of any MMO that i'm not already playing that i would play if it was $10 instead of $15. I wouldn't go back to Rift or TOR or AION or EVE. Nor would I try WoW if they suddenly told me that I could play it for $2 a month.
$15 is a pretty low price compared to other forms of enterntainment and most people that actually like the game and find it entertaining will probably pay it. On the other hand, I doubt that anyone that doesn't like the game and doesn't find it to be fun will play it just because it's $5 cheaper than WoW (or whatever).
F2P is a different beast altogether as the "Free" thing will encourage trial. I just don't see there being an "i like this game enough for $8 but not enough for $11" mentality. I could be wrong.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
In my opinion, and I played WoW for YEARS and YEARS, but TSW even in its current state is worth MORE than WoW on a monthly sub.
This same statement goes for SWTOR too, TSW in its current state is worth more on a monthly sub than it to me.
By your logic, and the poster before you, I agree you have your right to your opinion too. You believe TSW isnt up to the same standards as the games you like more. Not everyone agrees with your assessment on those same games. Use your logic with other peoples assessments of quality, dont argue they are wrong because they dont like the same games you do. A [mod edit]
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
What? How is this game cheaper than other MMO's? They set the same price as EA did for SWTOR and it cost a heck of a lot more to make TOR than it did TSW. I'm also pretty sure that no other MMO has come out with a standard version that cost more than $60 so again I ask you, how is this game cheaper than any other MMO?
to the OP
I'm ok with the $60 box price but I think $50 is more inline with the quality of this game. I can live with the sub fee but to also add a cash shop on top of that is really pushing it especially when you see the mixed reviews that TSW is getting. Personally, I wont be paying that kind of money. I'll wait for the end of summer and get the game for $30 or less after it has had a bit of time to be tweaked. I dont see any value in jumping in at launch and paying full-price and dealing with launch bugs and server load issues myself but to each his own.
So what you and others are saying is the game is worth the money, you guys are just too cheap to pay for it? ANd for others who think 60 dollars is too much, thats what ALL games cost jesus why must everyone expect entertainment for free.
The days of charging this kind of money for online games has past.
Companies like Blizzard wonder why they are loosing so many players per quarter, yet are still asking the same sub price as they were 6 years ago (when wow was pretty much the only option for an mmorpg). At the same time as putting out lower quality content to cut their own costs.
People don't have as much money to spare any more and they are not going to pay when there are free alternatives, even if they have to pay now and then for exp boosters etc.
Free alternatives run you more per month if you want to succeed than P2P monthly subs. And you get a crap game with a crap community.
Well, wow isn't free and has mostly a crap community now :P
The days of YOU spending money may be over but there's a whole new generation coming up behind you.
My old guildies are still playing SWTOR and they've made like 5 toons on a server and dinged 3 of them to cap.
Then the server died and they completely rerolled on another server and levelled up toons again.
The lenghts Star Wars fans go for the awful game is really sickening :j
to the OP
I'm ok with the $60 box price but I think $50 is more inline with the quality of this game. I can live with the sub fee but to also add a cash shop on top of that is really pushing it especially when you see the mixed reviews that TSW is getting. Personally, I wont be paying that kind of money. I'll wait for the end of summer and get the game for $30 or less after it has had a bit of time to be tweaked. I dont see any value in jumping in at launch and paying full-price and dealing with launch bugs and server load issues myself but to each his own.
Help me out here.....
The Old Republic at launch was $59.99 for the box, and TSW is 49.99
How is it not cheaper than TOR was at release? Maybe it's a good thing you feel that $50 is more inline for the quality, since that's exactly what you are paying, no?
Because TSW is $49.99 at launch and SWTOR was $59.95 at launch?
No they didn't set the same price as EA did for SWTOR.
That means it's $10 cheaper than SWTOR. So again, I ask YOU - how is this game more expensive or the same price than any other MMO that's come out in the last five years?
actually you can take the 10 bucks savings and put it towards a second month sub if you want.
The poster I was replying to said, "If you cant afford 15 dollars dont be playing video games."
[mod edit]
Anyway, we were talking about price point and not whether someone can afford to play the game. I realize my post was opinion. I wrote it myself, in fact! I have no argument with you are anyone else that disagrees with the price point of this game, I was responding to his rude post and you misunderstood.
Its just you.......................
Cars are expensive, houses are expensive, diamond rings are expensive, games are not expensive.
All the "AAA" titles that you speak of were once sub games with a box cost, after the devs have made some return on development there is a chance it will become a free to play for the kids and the penniless to play. There are no AAA quality games that have been free since day one, not a single game.
Games that take 3 plus years to develop need a return on investment at launch, not through the sale of sparkle ponies. I could spell it out for you a different way but then I would just end up with another banned account.
I agree with OP, games with monthly fees should at least have a lower boxprice, like $35 or so. But that is really not just about tsw.
Monthly fees get rather expensive in the long run and are by far the largest income of many P2P MMOs. A lower boxprice makes it easier to hook more new players.
This and that was ten years ago when $15 / month adjusted for inflation is more like $30 now and of course Everquest released a $40 expansion every year. Still more value per 1$ because the game was unbeatable.
Nowdays, I'm have seen and done it all by the end of the first month and there is little on the horrizon. Am I going to subscribe because a few months from now the developer will add another group instance or 5 more daily quests? No
I'm unsure about any Mass effect besides the first one, EA killed bioware. However, howlong does it take to beat? http://howlongtobeat.com/gamebreakdown.php?gameid=468 9-20 hours, I have beat the game 5 times now, can play diffrent classes and can go renegade or paragon at diffrent times, I rented the first time for $7 from block buster and then Got it for $10 or less on steam. So $17 for maybe 100 hours and can play it again whenever.
Now TSW you can likely blow through the game in 100 hours if we saw most of 1/8th of the game in beta. So yeah content of MMOs is down. I'm not much of a cheap@$$gamer and got tera to play a month but still what happened to the "Massive" part of MMO.
Good news for the OP is some of the game must be planned to go free sometime or life time subs and cash shop integration wouldn't have happened. Think they just want to cash grab at release.
Really? That is what you got from my post? No where did I or any other person say they wanted the game for free. I simply said having the game at launch is not worth $30 to me and I could wait until the end of summer to get it under $30 rather than pay $60 now.
P.S. It scares me to think what he will read into this one.
ToR was a poor example on my part. I realized the price of TSW I was looking at included optional items and was not the standard box price. Other than ToR, I dont know of any other MMO that was more expensive than TSW so the original comment that all MMO's in the last 5 years were more expensive is about as flawed as my example of ToR was. I do however thank you for finding my mistake.
This is what I do too... not sure why people who are semi-rational cannot grasp this concept... "$60 for 30 hours of a console game is fine, but if I pay $60 for an MMO, I want to be sure I will spend $15 a month after that first month for a good long time."
OP, when you are saying "too" as in "too expensive" or "too much", using it to emphasize a degree of something it is "too" with two O's. Also when you use it as "also" like "you bought GW2? Me too!"
I didn't see mention of a cash shop in this thread. Did Funcom actually drop that idea?
This game is designed to be a free to play (:
Once milk the consumer is going to happen ....
Nope it's designed to be a P2P with a clothing store.
Some people arent bright enough to see the difference Lagoz