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There is nothing wrong with the cash shop in TSW ..

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  • eye_meye_m Member UncommonPosts: 3,317

    here is an analogy for you.

    You pay a "woman of the night" for an intimate encounter. Thats your box price (pun not intended)

    You now pay a doctor monthly for your STD medication. Thats your subsciption.

    You buy alot of "Self Help"  XXX video's because no healthy woman will sleep with you anymore. Thats the cash shop

     

     

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • laseritlaserit Member LegendaryPosts: 7,591

    Yes people can spend their cash on anything they please.

    When I look at the cash shop thing as a whole, it just rubs me the wrong way.It's just cash being taken out of the economy for dumb lame crap with zero value, there is no value added.

    I wish people would just spend that cash buying a coffee or something from a small business in their community. Corporations are sucking up way to much, which goes into fewer and fewer pocket's and our economies and communities are suffering as a result.

    And it's only getting worse.

    "Be water my friend" - Bruce Lee

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by eyelolled

    here is an analogy for you.

    You pay a "woman of the night" for an intimate encounter. Thats your box price (pun not intended)

    You now pay a doctor monthly for your STD medication. Thats your subsciption.

    You buy alot of "Self Help"  XXX video's because no healthy woman will sleep with you anymore. Thats the cash shop

    Bad analogy since healthy women don't have a choice on whether or not they sleep with me. 

  • GargolaGargola Member Posts: 356
    Originally posted by laserit

    Yes people can spend their cash on anything they please.

    When I look at the cash shop thing as a whole, it just rubs me the wrong way.It's just cash being taken out of the economy for dumb lame crap with zero value, there is no value added.

    I wish people would just spend that cash buying a coffee or something from a small business in their community. Corporations are sucking up way to much, which goes into fewer and fewer pocket's and our economies and communities are suffering as a result.

    And it's only getting worse.

    the same could be said, for someone that doesn't game, about gaming in general.  theres no value, just wasted money taken out of the economy 8actually getting into the economy, cause you know... it pays taxes, salaries, services, etc, etc, it's reinvested and all that, but hell, let's keep it on the same level of close minded ideas) I bet that people would want us all to spend our gaming money in coffee too, for small bussines in our communities.  Not in games or MMOs in particular.

     

    And it's only getting worse.  Imaging the horror, some people pay to go to the MOVIES!

     

    The same "value" that any game you might spend money on, or on movies, or whatever that doesn't fit you... little statemtn, falls in the same cathegory.  For people willing to buy form the cash shop, those items have that value.  just lik some game you like might have for you.

    In reality? both are just wasted money for someone else.

  • fahadjafarfahadjafar Member Posts: 44

    u knw i never bought a single shit frm WoW cash shop, i hav tons of pets and mounts frm in game vendors. and add the dngn
    aid petsmounts to that number, huge amnt of things to collect. if they were selling cash shop only epic gears then i wud troll the shit out of them. but atm i honestly don't think they are doin anything wrong trying to make some extra cash out of their game. i wud do the exact same thing in their place, so wud anyone who is opposing this idea in this thread.

  • RictisRictis Member UncommonPosts: 1,300
    Originally posted by colddog04

    I don't understand why they can't give the items in the cash shop to players in game for the price of a $15/month subscription. They are literally developing stuff for the cash shop that you can't get to without opening your wallet even though you are paying a monthly sub.

     I would prefer to have $15 and be done with all content given to us. However I also understand the need for the cash shop for more vanity items. I am ok with cash shops as long as they are not P2W. The industry as a whole is going in this direction, you guys need to realize this and move on to more important subjects... like new IPs instead of copy paste tactics.

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by eyelolled

    here is an analogy for you.

    You pay a "woman of the night" for an intimate encounter. Thats your box price (pun not intended)

    You now pay a doctor monthly for your STD medication. Thats your subsciption.

    You buy alot of "Self Help"  XXX video's because no healthy woman will sleep with you anymore. Thats the cash shop

     

     

    wow.  now i understand what people mean by "buying a mount" in the cash shop... to think, all this time...

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • laseritlaserit Member LegendaryPosts: 7,591
    Originally posted by Gargola
    Originally posted by laserit

    Yes people can spend their cash on anything they please.

    When I look at the cash shop thing as a whole, it just rubs me the wrong way.It's just cash being taken out of the economy for dumb lame crap with zero value, there is no value added.

    I wish people would just spend that cash buying a coffee or something from a small business in their community. Corporations are sucking up way to much, which goes into fewer and fewer pocket's and our economies and communities are suffering as a result.

    And it's only getting worse.

    the same could be said, for someone that doesn't game, about gaming in general.  theres no value, just wasted money taken out of the economy 8actually getting into the economy, cause you know... it pays taxes, salaries, services, etc, etc, it's reinvested and all that, but hell, let's keep it on the same level of close minded ideas) I bet that people would want us all to spend our gaming money in coffee too, for small bussines in our communities.  Not in games or MMOs in particular.

     

    And it's only getting worse.  Imaging the horror, some people pay to go to the MOVIES!

     

    The same "value" that any game you might spend money on, or on movies, or whatever that doesn't fit you... little statemtn, falls in the same cathegory.  For people willing to buy form the cash shop, those items have that value.  just lik some game you like might have for you.

    In reality? both are just wasted money for someone else.

    I dont equate Cash Shops with movies and game production.

    Movies and game production employs a hell of alot of people for the amount of cash you spend. Cash shops are almost completelty the opposite in that regard.

     

    "Be water my friend" - Bruce Lee

  • GargolaGargola Member Posts: 356

    You might not equate them, but then you shouldn't consider people doing some crafts, people selling the paper, shinning shoes and a LOT other stuff either.

     

    joust cause you personally decide to think something it doesn't mean that things work like this.  Creation of art assets in games is expensive, it's part of the business, and there's a whole lot of people that works exclusively in doing so.

     

    the whole "employ a lot of people" go against your idea of supporting small business, even.

     

    FC has 300 or so people working in TSW, they all are employed based on the revenue model and projections, and those include the additional revenue form the additional items in the cash shop.  thei'r art department, and other departments that need to work with this are adjusted to this model, so the whole thing (box price, sub, any additional revenue from the cash shop) is adjusted according to that.

     

    The money you spent on any game is a waste, for people that doesn't game, but i'm sure most of them actually know it is all part of the economy, and it actually helps it directly and indirectly.  Some won't, and will only "see" that it has no value, as they don't equate making games to any sort of "real" business.

  • evilastroevilastro Member Posts: 4,270
    Originally posted by colddog04

    I don't understand why they can't give the items in the cash shop to players in game for the price of a $15/month subscription. They are literally developing stuff for the cash shop that you can't get to without opening your wallet even though you are paying a monthly sub.

    This is my view. If you are going to be charging a monthly subscription fee, it is expected that you are paying for them to develop new content that is available to everyone. Not using that developer time to create items to put on a cash shop.

    I find developers who double dip from subscriptions and cash shops to be greedy and underhanded. I dont care which model they use - cash shops or subscriptions, but pick one and stop being greedy.

    I find that these types of developers hold off the best looking items to go on the shop, rather than making them available through regular gameplay. Like in EQ2, all the fantastic looking armor is all on the cash shop. The raid gear looks like trash.

  • GargolaGargola Member Posts: 356
    Originally posted by evilastro
    Originally posted by colddog04

    I don't understand why they can't give the items in the cash shop to players in game for the price of a $15/month subscription. They are literally developing stuff for the cash shop that you can't get to without opening your wallet even though you are paying a monthly sub.

    This is my view. If you are going to be charging a monthly subscription fee, it is expected that you are paying for them to develop new content that is available to everyone. Not using that developer time to create items to put on a cash shop.

    I find developers who double dip from subscriptions and cash shops to be greedy and underhanded. I dont care which model they use - cash shops or subscriptions, but pick one and stop being greedy.

    I find that these types of developers hold off the best looking items to go on the shop, rather than making them available through regular gameplay. Like in EQ2, all the fantastic looking armor is all on the cash shop. The raid gear looks like trash.

    or they could be contemplating the expected revenue from the cash shop and developing based on that extra money, for that venue... and new regular content (which they have) being planned and developed with the projections and revenue form the sub.

     

    I imagine you also want the money you pay for your car (if you buy a basic moel) not to be used to make extras... which cost... extra.

     

    different people has different opinions.  Some people won't accept cash shops no matter what, others do.  others even want more, in the case of FC model.  For me it's irrelevant, i don't plan to put any money in it, it doesn't get in the way and i would spend any FC points i get with my regular purchase/subscription, there.  Simple.  i don't get "double dipped" and if others willingly buy form it, it's not a problem, that's their money and their decision.

     

    Again, thinking that all games should follow a single model is silly, different games and models should exist, as there are different buyers, and the ones that actually work will keep on working.  This is not a one size fits all, nor should it be, like games themselves.

  • KuppaKuppa Member UncommonPosts: 3,292
    Originally posted by Wickedjelly

    Wow, some of you should seriously be forced to enroll in AA (Analogies Anonymous).

    Lol they are pretty bad image

    image


    image

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601

    I actually don't mind spending money in the CS for things that I want.  However this game is like FE for me.  There is nothing in the CS I want. 

    I wouldn't mind getting a pet, but don't like the look/breed of those dogs, the cats are too small (give me a panther and I'd take it) and the birds look just... odd.

    Don't really like the clothing look either.  I'll keep my red leather jacket.

    Just because you don't like it doesn't mean it is bad.
  • evilastroevilastro Member Posts: 4,270
    Originally posted by Gargola
    Originally posted by evilastro
    Originally posted by colddog04

    I don't understand why they can't give the items in the cash shop to players in game for the price of a $15/month subscription. They are literally developing stuff for the cash shop that you can't get to without opening your wallet even though you are paying a monthly sub.

    This is my view. If you are going to be charging a monthly subscription fee, it is expected that you are paying for them to develop new content that is available to everyone. Not using that developer time to create items to put on a cash shop.

    I find developers who double dip from subscriptions and cash shops to be greedy and underhanded. I dont care which model they use - cash shops or subscriptions, but pick one and stop being greedy.

    I find that these types of developers hold off the best looking items to go on the shop, rather than making them available through regular gameplay. Like in EQ2, all the fantastic looking armor is all on the cash shop. The raid gear looks like trash.

    or they could be contemplating the expected revenue from the cash shop and developing based on that extra money, for that venue... and new regular content (which they have) being planned and developed with the projections and revenue form the sub.

     

    I imagine you also want the money you pay for your car (if you buy a basic moel) not to be used to make extras... which cost... extra.

     

    different people has different opinions.  Some people won't accept cash shops no matter what, others do.  others even want more, in the case of FC model.  For me it's irrelevant, i don't plan to put any money in it, it doesn't get in the way and i would spend any FC points i get with my regular purchase/subscription, there.  Simple.  i don't get "double dipped" and if others willingly buy form it, it's not a problem, that's their money and their decision.

     

    Again, thinking that all games should follow a single model is silly, different games and models should exist, as there are different buyers, and the ones that actually work will keep on working.  This is not a one size fits all, nor should it be, like games themselves.

    Your car analogy is stupid.

    When I buy a car, I know which extras I am purchasing and can make an informed decision. As a consumer of a MMO you cannot decide how much developer time is spent on cash shop items and how much is spent on monthly content. You have no way of knowing if they are withholding items that should have been paid for with your subscription for use in the cash shop.

    I have no issues with cash shops, I just dont like them in subscription games as I feel they deliberately hold back items to use for the cash shop which should be included in the game as part of a subscription. Subscriptions rake in a lot of money based on the promise of content updates and I personally think it is immoral for developers to then expect customers to pay extra.

    But yes, its a personal decision and the best way is to speak with your wallet. As such I refuse to play any game that double dips. The developers who do this have historically proven to be greedy and immoral, and I feel no need to pander to their money grabbing strategies.

  • GargolaGargola Member Posts: 356

    You may feel like that, and as i stated, for some people that's a big no-no.  I'm not trying to convince you otherwise.  However you, and several others, seem to refuse to acknowledge that the opposite is tru, for some people that is perfectly fine, justified and they are willing to use it.  and then others are simply OK with it as long as they don't have to use it.

     

    it's pretty simple.  I'm totally sure not all, and likely not even most, of the cost of a car goes into actual development.  And that extras cost extra.  And find the CS model FC use ok, as long as i don't have to buy from it.

     

    By your statement most developers are greedy and immoral.  The reality is that it's a business, and as with always, if people is willing to pay, they will sell.  it's quite simple, and unless you are forced to pay for CS items the claims on morality are silly, too.

  • laseritlaserit Member LegendaryPosts: 7,591
    Originally posted by Gargola

    You might not equate them, but then you shouldn't consider people doing some crafts, people selling the paper, shinning shoes and a LOT other stuff either.

     

    joust cause you personally decide to think something it doesn't mean that things work like this.  Creation of art assets in games is expensive, it's part of the business, and there's a whole lot of people that works exclusively in doing so.

     

    the whole "employ a lot of people" go against your idea of supporting small business, even.

     

    FC has 300 or so people working in TSW, they all are employed based on the revenue model and projections, and those include the additional revenue form the additional items in the cash shop.  thei'r art department, and other departments that need to work with this are adjusted to this model, so the whole thing (box price, sub, any additional revenue from the cash shop) is adjusted according to that.

     

    The money you spent on any game is a waste, for people that doesn't game, but i'm sure most of them actually know it is all part of the economy, and it actually helps it directly and indirectly.  Some won't, and will only "see" that it has no value, as they don't equate making games to any sort of "real" business.

     What the hell are you going on about?

    I said I didnt equate cash shops with games or movies

    I pay $60 for a game that 200-300 people worked on for 2,3,4 years I have no problem with and if the developer's couldnt make a profit from that, games wouldnt be $60. There is a ton of value added in movies. The list is a hell of a lot longer then the credit's.

    $5, $10, $25 for some pixel pant's, ponies or whatever, that some one spent a day or maybe a week to produce and then just pump em out with basically ZERO overhead cost's.Cash shops are about milking money for a very small investment. $5 $10 for pixel clothing someone drafts up and it's done, no raw materials, no processing. You can buy real pants for that price, not your brand names but you can. You know... someone designed them, someone made them, someone grew or made the raw materials, someone shipped them and someone sold them and they all made some money for the same fucking retail price.

    Shining shoes? Crafts? Paperboys? Small Business's? Lots of value added there as well, alot more then a cash shop and they work a fuck of a lot more for a fuck of a lot less.

    My comment's were about wishing people would support their local economies more, instead of giving shit loads of easy money to a cash shop.

    And I wonder how much of the cash shop content is or will in the future, be farmed out to east asia to maximise profit's even more.

    These comments are directed at the P2P cash shop model as a whole and not singling out TSW.

     

     

     

     

     

    "Be water my friend" - Bruce Lee

  • evilastroevilastro Member Posts: 4,270

    When you buy a car, you can buy the base model, or the car with extras. Its an informed choice where you know how much the extras will cost on top of the base model.

    When you play a F2P game with a cash shop. You get to pick which items you want to spend money on, its an informed choice and the developer will use the money it gains to produce more items that people are willing to purchase, or content for them to be used on.

    When you play a P2P game without a cash shop, the developer spends all its development time into making sure the customer keeps subscribing by providing new content for that subscription fee.

    When you play a P2P game with a cash shop. You have no idea what your money is doing. If you are particularly hopeful you could suppose that the company will divide its development according to how much money each portion makes.  Although with pretty much all of these games you will notice that the cash shop items get churned out much faster than new content and in-game appearance items. So its a pretty safe assumption that instead of making in game items with your subscription fee these companies are just adding them to the cash shop instead.

     

  • GargolaGargola Member Posts: 356

    but unlike what you assume, FC is actually adding new content less than a month after launch, with 7 new missions, as well as using this patch cycle to fix and complete other features.  So, at this point, the money is being mainly reinvested in non cash shop stuf.  and also stuff that's not fluff, but actual game content.

     

    You don't like cash shops in this model (or the model) and that's ok, but then others do, and that's the whole point, you can try all you want to put it as if it was unacceptable and as if it should be universally shunned, however, that is not the case.

     

    It's obviously not for everyone, but all your arguments against it have their oposite argument in favor, and all you have to try and dispute it, on both (or all) sides is personal opinion.

     

    To be honest, i would have prefered them to use ingame advertising, they did it very well in AO, completely unobtrusive and in a modern world MMO it would have been more fitting.  however that, which didn't represent any direct extra payment from the users, busted cause it really didn't generated much interest on potential advertisers, after the initial "boom"

     

    Movies have become much more expensive, developing games is not cheaper now, all forms of entertainment have had their cost increased, but MMO's, we pay still roughly the same that we did back then for the ones using sub model and the preemium acocunts on freemium games.

    I can't really blame any dev team for trying to raise their revenue without screwing their players, which is what FC is doing.  I wouldn't call them more greedy than the bakery that now charges 2 more bucks for a pie than they did 4 years ago.

  • evilastroevilastro Member Posts: 4,270

    7 missions and stuff that should have been in at launch hardly prove that they are on the ball with subscriber content.

    Its a new game, you are free to give them the benefit of the doubt, although I suspect they will go down the same path as Age of Conan.

  • laseritlaserit Member LegendaryPosts: 7,591

    The bakery has to purchase raw material for a pie. If the price of the raw materials rise's so must the price of the pie. Cash shop's and game development require no raw material, they are not subject to supply and demand commodity prices.

    I enjoy TSW. I'm happy they are adding more content, thats what a % of my $15 a month is for and I hope they will impress me.

    "Be water my friend" - Bruce Lee

  • lifeordinarylifeordinary Member Posts: 646
    Originally posted by evilastro

    7 missions and stuff that should have been in at launch hardly prove that they are on the ball with subscriber content.

    Its a new game, you are free to give them the benefit of the doubt, although I suspect they will go down the same path as Age of Conan.

    You would love that wouldn't you? people like you who were waiting for another AOC and AO launch disaster are already dis heartned so now you are pinning all your hopes on FC failing post launch. Gotto love your persistent and resiliant nature and obsession with failure of FC.

    By the way what content they are releasing should have been part of launch? i was in closed beta and no content was cut off to be released at later date. Whatever we got in CB is now in release version.

  • BhorzoBhorzo Member Posts: 192
    Originally posted by lifeordinary
    Originally posted by evilastro

    7 missions and stuff that should have been in at launch hardly prove that they are on the ball with subscriber content.

    Its a new game, you are free to give them the benefit of the doubt, although I suspect they will go down the same path as Age of Conan.

    You would love that wouldn't you? people like you who were waiting for another AOC and AO launch disaster are already dis heartned so now you are pinning all your hopes on FC failing post launch. Gotto love your persistent and resiliant nature and obsession with failure of FC.

    By the way what content they are releasing should have been part of launch? i was in closed beta and no content was cut off to be released at later date. Whatever we got in CB is now in release version.

     

    I can confirm this. I was also in closed beta. No content was left out for the launch.

     

    The game is on track, and it seems they are working on new content as we speak. Ragnar (the game's creator) has planned ahead for SEVEN years of future content for this game. He's been working on it for the LAST SEVEN years as well. This game is his baby, and he's gonna stick to it. It's pretty much his life's work right now.

     

    AND -- since this game has had a better launch/release than any other Funcom game in recent memory, I'm pretty sure Funcom will let Ragnar work on this and push content out for the customers. I mean... how else is Funcom gonna make money if not through THIS game? You can bet they'll be putting a shit-ton of resources into making this game financially work for them. And how do you make a subscription MMORPG work? --> You add content regularily!

     

  • KyleranKyleran Member LegendaryPosts: 44,087
    Originally posted by Bhorzo
    Originally posted by lifeordinary
    Originally posted by evilastro

    7 missions and stuff that should have been in at launch hardly prove that they are on the ball with subscriber content.

    Its a new game, you are free to give them the benefit of the doubt, although I suspect they will go down the same path as Age of Conan.

    You would love that wouldn't you? people like you who were waiting for another AOC and AO launch disaster are already dis heartned so now you are pinning all your hopes on FC failing post launch. Gotto love your persistent and resiliant nature and obsession with failure of FC.

    By the way what content they are releasing should have been part of launch? i was in closed beta and no content was cut off to be released at later date. Whatever we got in CB is now in release version.

     

    I can confirm this. I was also in closed beta. No content was left out for the launch.

     

    The game is on track, and it seems they are working on new content as we speak. Ragnar (the game's creator) has planned ahead for SEVEN years of future content for this game. He's been working on it for the LAST SEVEN years as well. This game is his baby, and he's gonna stick to it. It's pretty much his life's work right now.

     

    AND -- since this game has had a better launch/release than any other Funcom game in recent memory, I'm pretty sure Funcom will let Ragnar work on this and push content out for the customers. I mean... how else is Funcom gonna make money if not through THIS game? You can bet they'll be putting a shit-ton of resources into making this game financially work for them. And how do you make a subscription MMORPG work? --> You add content regularily!

     

    I dunno, one of my guildmates who said he was in the earliest closed betas said there used to be more sexual action in the game, include some sort of "oral" action encounter that is no longer there at present.

    image

     

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  • MrXincostiMrXincosti Member Posts: 4

    I purchased the lifetime sub for TSW and get a discount on cash shop items.  The shop is just cosmetic and as others have said, there is no advantage gained from the items.  The game has had a wonderful release. The bugs I have found have been quickly dealt with by GM's.  Even the questing bugs have been resolved in game. No waiting for the patch to fix a story mission. The GM;s are far more helpful than in other games I played. 

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by MrXincosti

    I purchased the lifetime sub for TSW and get a discount on cash shop items.  The shop is just cosmetic and as others have said, there is no advantage gained from the items.  The game has had a wonderful release. The bugs I have found have been quickly dealt with by GM's.  Even the questing bugs have been resolved in game. No waiting for the patch to fix a story mission. The GM;s are far more helpful than in other games I played. 

    how much does it cost for a lifetime sub?

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

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