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Missing some basic stuff and buggy

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  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by bcbully
    Originally posted by mbrodie

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

    clearly you have no idea what you're on about, TSW and TERA are both completely different art styles... and not only that TERA is not graphically superior at all.. and when TXAA is patched into TSW... it's not even fundamentally superior option / feature wise

    Nvidia disagrees with you and you.

    nvidia doesnt disagree with my GTX600 series at all.. cant wait for TXAA patch for TSW though

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Creslin321
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Not very different...I mean you're talking about a difference of maybe 20 seconds.  Would you be happier if dungeon finder just put you all in a group and teleported you to the door?

    not realy i want to fight mobs before entering, but i think your right i have explored many higher area with a low lvl in beta and Mobs can never get you no matter, its easy to bypass because they run has fast has you, 1 dodge and ur safe, people would only skip them. unless they are very powerfull anyway

    i guess teleporting right inside will go lol -.- but still i prefer nothing of that in gw2

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • HonnerHonner Member Posts: 504
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

  • brac777brac777 Member Posts: 35
    Originally posted by mbrodie
    Originally posted by brac777
    Originally posted by bcbully
    Originally posted by Siphaed
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    No Macros.

    No mounts.

    No DPS meter or at least a parsable combat log.

    Zones instead of an open world.

    Running directx 9, in 2012.  They might be updating this.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     4)  DPS meter/Parser?  Really?  You want this to be a numbers race?  That stuff is so lame.  It's not FUN to just sit there and crunch numbers.  If you think it is,  please by all means there is FREEWARE that comes with all versions of Windows called a CALCULATOR.

     

    6) See part #5, but the graphics on this thing surpass that of Age of Conan, and it's DX10.  So, ya.  Just because it's DXwhatever, doesn't mean it sucks.  This game is B-E-A-UTIFUL!

     

    4. Competition in GW2 is a no no. it's all about fun....

    6. You know AoC is old right? TSW is the new standard for graphics. GW2 is pretty, but technically far behind, years behind.

     

     

     

     

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

    clearly you have no idea what you're on about, TSW and TERA are both completely different art styles... and not only that TERA is not graphically superior at all.. and when TXAA is patched into TSW... it's not even fundamentally superior option / feature wise

    When you say TSW you mean The Secret World right?  You know TSW is using the AOC engine right?  If you played both games you'd know right away when you look at peoples hands in cut scenes.  I play the game and I can tell you that the graphics are not great, not even that good really, not for 2012 anyways.  

    You can talk about art styles all you want, plain fact is that Tera uses Unreal engine and looks stellar for an MMO.  Best looking MMO I've seen yet, aside from the aforementioned Archeage online.

  • Creslin321Creslin321 Member Posts: 5,359

    You know...the funny thing about bugs is that I don't think they really stop many people from trying to play a truly awesome game.  I mean, just look at the Elder Scrolls series.  Those games are INFAMOUS for release bugs.  And yet, they sell like hotcakes.

    Sure people bitch about the bugs, but they bitch because the bugs stop them from being able to play a game that they love.  And I think that by and large, it will be like that with GW2.  There will be some bugs, and they will be annoying.  But I know that at least for me, I will just be mad that they get in the way of me playing a game that I love...they won't really turn me against the game.

    Are you team Azeroth, team Tyria, or team Jacob?

  • mbrodiembrodie Member RarePosts: 1,504

    Not sure if serious.  TSW is not the standard for graphics.  Tera is the MMO standard ATM.  Will be Archage Online early next year, thats Cryengine 3 and DX11.  Either way though, a game launching in 2012 should not be running DX9.

    clearly you have no idea what you're on about, TSW and TERA are both completely different art styles... and not only that TERA is not graphically superior at all.. and when TXAA is patched into TSW... it's not even fundamentally superior option / feature wise

    When you say TSW you mean The Secret World right?  You know TSW is using the AOC engine right?  If you played both games you'd know right away when you look at peoples hands in cut scenes.  I play the game and I can tell you that the graphics are not great, not even that good really, not for 2012 anyways.  

    You can talk about art styles all you want, plain fact is that Tera uses Unreal engine and looks stellar for an MMO.  Best looking MMO I've seen yet, aside from the aforementioned Archeage online.

    i do mean the secret world.. and it's using an updated DX11 and highly improved engine, you're talking about bad graphics again in a game which on ultra with all the settings turned up looks amazing.. i honestly think it's time to update your computer i can tell you

     

    i7 2600k

    Asus Sabertooth Z77

    EVGA 2gb GTX670 FTW

    8GB Gskill Ripjaws

    24" Samsung LED backlit

     

    the game looks stunning and runs with great FPS... tera is completely different style like WoW and doesnt require as high graphics to be maxed out, maybe thats why it looks so much better for you.

     

    Edit - btw at least my TSW can handle large scale player environments *cough* nexus

    Edit - and clearly you're more biased towards the cartoony asian style art direction, which is why you think games like TSw / GW2 dont look good to you.

  • HonnerHonner Member Posts: 504
    Originally posted by Creslin321

    You know...the funny thing about bugs is that I don't think they really stop many people from trying to play a truly awesome game.  I mean, just look at the Elder Scrolls series.  Those games are INFAMOUS for release bugs.  And yet, they sell like hotcakes.

    Sure people bitch about the bugs, but they bitch because the bugs stop them from being able to play a game that they love.  And I think that by and large, it will be like that with GW2.  There will be some bugs, and they will be annoying.  But I know that at least for me, I will just be mad that they get in the way of me playing a game that I love...they won't really turn me against the game.

    Oh GOD those flaying mammoth really pissed me off.  image

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by Honner

    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777
    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues. No dungeon finder.   Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

     

    Now this I can get behind. It would be nice to have to discover the dungeon before queuing for it. It would give it some context and encourage exploration.

    Are you team Azeroth, team Tyria, or team Jacob?

  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by Creslin321
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

     

    Now this I can get behind. It would be nice to have to discover the dungeon before queuing for it. It would give it some context and encourage exploration.

    WoW tried that people cried. lol

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Maggon

    What exactly is the problem using DX9 instead of DX11 exactly ?

    What features from DX11 would you like to see being used which DX9 can't do ?

    DirectX 11 includes numerous improvements. It's designed to be more efficient, leverage the power of today's multi-core processors, and provide support for sophisticated shading and texturing techniques such as tessellation. The result: smoother 3-D animation, and graphics more lifelike and nuanced than ever before.

     

    This may be part of the problem with optimazation we've all heard about and OP speaks of.

     

    Tessellation is a big one too. Instead of flat pictures of walls you have bricks with depth. Same goes for clothing and trees to. Just an overall better expirience 

     

     

     

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by mbrodie

    Originally posted by Creslin321
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777
    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues. No dungeon finder.   Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

     

    Now this I can get behind. It would be nice to have to discover the dungeon before queuing for it. It would give it some context and encourage exploration.

    WoW tried that people cried. lol

     

    That is just sad lol.

    Are you team Azeroth, team Tyria, or team Jacob?

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Creslin321
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

     

    Now this I can get behind. It would be nice to have to discover the dungeon before queuing for it. It would give it some context and encourage exploration.

    Yes because teleporting to a Dungeon without knowing where it is its kinda lame, and ya teleport to the nearess waypoints would be ok too, a least ur not directly in it.. even if its only 20 sec  to get in,

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Honner
    Originally posted by Magnetia

    I don't think the dungeon finder will be as crucial as you say. The soft trinity is the reason for this. Usually you would have to spam chat because you were looking for a very specific role or class. The soft trinity eliminates this need and allows you to create almost any kind of party.

    Too lazy to go crusade on you. Just a thought that slips by the wayside. Really important to look at how all the systems interact with each other.

    The other problem group finder solved was the travel required. The waypoint system eliminates the downside of travel time thus eliminating the need for mounts and dungeon finder teleport. 

    But at least I would like to see a global channel because is fucking hard to find people (at least during the beta). the design of their game (exploring, DE and level scale ) spread everyone around the world and make dificul and expensive find enough people to run the dungeon.

    same thing happened in swtor if you were not standing on the fleet you had no way of finding a group.

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by Creslin321
    Originally posted by mbrodie
    Originally posted by Creslin321
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Honner
    Originally posted by sk8chalif
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    i prefer call it Group Finder, i hate the fact that dungeon finder teleport you to the dungeon without effort,

    find a group and then traval/ and run to it by figthing mobs to the dungeon ,

    I hope that higher lvl dungeon are well guarded , because i want to fight my way tru.

     

    now that you mentioned it, the waypoint right in front of the door it's any different?

    That why i said i hope that higher lvl dungeon are better guarded so we can fight ur way in, and yes there is a difference , u actualy do it urself and run to it instend of accepting a teleport right inside of it,

    teleport to it and inside of it , 2 different thing

     

     

    Sorry I don't see a fair point there other than waypoints must be discover before use. (using dungeon finder sometimes I didn't even know where was the dungeon)

     

    Now this I can get behind. It would be nice to have to discover the dungeon before queuing for it. It would give it some context and encourage exploration.

    WoW tried that people cried. lol

     

    That is just sad lol.

    Lol, I remember,

     

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by Creslin321
    Originally posted by mbrodie
    -snip

    WoW tried that people cried. lol

     

    That is just sad lol.

     

    anything to stay in orgrimmar.  

    can't really get behind the idea of the game teleporting groups to dungeons without knowing what max level zones and dungeons look like and how they play out.

    if it is possible that some dungeons require outside of the dungeon events to take place before entry or some such nonsense then a queue teleporting a group inside it would be a little strange.  the same could be said if some dungeons are just particularly difficult to gain access to due to some other as of now unforeseen reason.

    just not really enough information out there to make an informed decision on the system as a whole!

  • TrionicusTrionicus Member UncommonPosts: 498

    OP has some valid points, enough to make me reconsider buying gw2 at launch anyway. On the other hand, the guilt of buying D3 and ME3 at launch might force me to buy GW2 lol.

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Trionicus

    OP has some valid points, enough to make me reconsider buying gw2 at launch anyway. On the other hand, the guilt of buying D3 and ME3 at launch might force me to buy GW2 lol.

    but it has fun! do those other games have fun?!! huh!?

  • brac777brac777 Member Posts: 35

    I think people might has the wrong impression about me.  I have the game purchased already, and I played in the BWE.  But just because I play a game and have bought it doesn't mean I'm not gonna point out flaws and bitch about them.  $60 lot of money these days.  I'm also sick of seeing MMOs get pushed out broken/missing shit.

  • cloud8521cloud8521 Member Posts: 878
    Originally posted by Maggon
    Originally posted by cloud8521
    Originally posted by Maggon
    Originally posted by brac777
    Originally posted by Siphaed
    Originally posted by brac777

    To be fair I never said it sucked, you just thought I said that.  Need to take your fanboy goggles off.

    The DX9 is more than just sub par graphics for an game in 2012.  DX9 is part of the FPS problems the game is having.

    Game doesn't look nearly as good as Tera which launched in what 2010 in Korea?

    And you keep bringing up old games, with old engines.  Just because a company plops DX11 down on a 10 year old engine doesn't mean its going to all of the sudden look like cryengine 3 game.   So please stop comparing GW2 graphics to games that are 6-10 years old.

    For a game thats a new launch using an engine that at most should be 3 or 4 years old, and still is using DX 9, thats a problem.

    What exactly is the problem using DX9 instead of DX11 exactly ?

    What features from DX11 would you like to see being used which DX9 can't do ?

    not to say i agree with him but, optimizeation. its really time to be mocing on to better libraries. we cant keep supporting something as aging as 9.

    That is really the only thing I'd see DX11 to be used for in this, but again - they will most likely make DX11 a possibility, I believe that has been discussed before on these boards at some point, but having DX9 should still be in or you'd certain exclude a large amount of players... as unfortunate as that might be :/

    i find it to be more about coddleing the players who are sticking ot it, if you have not upgraded  to atleast a DX11  which is  years old, your holding back the industry and not really much of gamers.

  • sk8chalifsk8chalif Member UncommonPosts: 666
    Originally posted by brac777

    I think people might has the wrong impression about me.  I have the game purchased already, and I played in the BWE.  But just because I play a game and have bought it doesn't mean I'm not gonna point out flaws and bitch about them.  $60 lot of money these days.  I'm also sick of seeing MMOs get pushed out broken/missing shit.

    i agree with you but GW2 is not pushed out and is either broken or missing shit,

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Creslin321
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    Would be nice to have this.  Hopefully they will add it soon.

    I do agree with this

    No Macros.

    Thank God.  Any game with combat that can be reduced down to one programmatic button is not very interesting.

    For some people games that actually require skill above lazyness are unacceptable

    No mounts.

    Seriously not nearly as big of a deal as so many people make this out to be.
    Its one of their best design decisions , as mounts in general allow people to bypass content.

    No DPS meter or at least a parsable combat log.

    Would be nice, especially in a game with eSport PvP.  Hopefully they will add this.
    This game is not about that DPS, but about triggering the right skills on the right time to win. Adding DPS meters would give people a reason to build their character around the DPS, which would make them bad players all around

    Zones instead of an open world.

    So I have to wait for a short loading screen every few hours...big freaking deal.  Once again, I seriously don't get why people make a huge deal out of the occasional short loading screen.I
    I have been playing zone based games for 30 years now, not the best, but people can certainly live with it. Their Engine just doesnt support open world.

    Running directx 9, in 2012.  They might be updating this.

    I really could care less what backend libraries the game is using so long as it looks and plays nice...and GW2 does, at least on my system which isn't extreme by any means.
    If you could name 3 features of DX11 that this game really needs, so no there is no reason to go for DX11, and DX9 makes the game really backward compatible.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Completely disagree.  Never got the control complaints, maybe you were lagging?
    Please, this is the best MMO annimations arround that allow total freedom of movement.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    Flat out wrong.  You didn't know what you were doing.
    Combat actually requires you to use the right skills and abbilities on the right moment, what you describe is the typical noob playing GW2

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    The MOBs are an OBJECTIVE.  Do you consider LoL and HoN to be "esport" games?  Just about everyone does...and they have (shocker) PvE!
    The OP should learn to think out of his very vey narrow box

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Didn't experience this, but hopefully they will fix it for release...also bear in mind release isn't for a month, you can make the criticism then if the problem is still there :).
    I didnt experience this myself, but with all the other nonsense the OP posted here, he should give an example of this.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    I didn't have any lag issues, and it's not a zerg fest if you know what you are doing.
    Watch the videos of the pros, WvWvW is not as much a zergfest as you expect it, while the main bunch is hammering down the garagae doors of a keep, small elitist squads are gathering more supply and doing other stuff to support the main army

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    I'm not saying these issues aren't there...but I never experienced anything like that...so I feel like you are blowing it out of proportion.
    The ground targetting is obviously broken, but it should be working a lot better when the game goes live, Anet is working on  this

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    The game isn't out, I'm sure there are balance issues (there always are).  In my experience, they didn't seem that severe though.
    Its not about classes in this game, it is about builds, and curently every class can have somehwat of a glasscanon build. But these builds have been mostly nerfed since BWE3, and will be brought even better in tune after release.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    I will say that I am not a fan of cash shops :).
    Thats just about less then 10 cents/member, and since you can buy gems with ingame gold too, its just easy to reach when every member makes an ingame gold donation to the guild

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

     

    I dont mind when people have criticisme on a game, but i cant stand people that criticise a game based on the wrong facts  or on no facts at all. I myself made some pretty large posts with critical notes, but posts like this only are created for one reason, and thats to hurt the game with misinformation.

     

    I would say that the game is missing some fluff things, but no essentials. and that its the least buggy MMo ever to release.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • LaromussLaromuss Member UncommonPosts: 331
    Originally posted by sk8chalif
    Originally posted by brac777

    I think people might has the wrong impression about me.  I have the game purchased already, and I played in the BWE.  But just because I play a game and have bought it doesn't mean I'm not gonna point out flaws and bitch about them.  $60 lot of money these days.  I'm also sick of seeing MMOs get pushed out broken/missing shit.

    i agree with you but GW2 is not pushed out and is either broken or missing shit,

    it is inevitable that the game will have bugs once the game comes out.  This is the real test and will be the other part of the equation, how will they handle bug reports, small fixes etc.   Will they ackknowledge it in the forums or will they say nothing and the when its needed they will respond.

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by Lord.Bachus
     

     

    I would say that the game is missing some fluff things, but no essentials. and that its the least buggy MMo ever to release.

     

    it will be hard to top Rift's release.  

    i don't know anyone who had issues with that game, even day one.  only problem were login queues, GW2 could top them there but it would be tough to beat Rift at the smooth launch game!

    edit: i just feel that game deserves a lot more credit than it gets in this one dept.

  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by brac777

    I think people might has the wrong impression about me.  I have the game purchased already, and I played in the BWE.  But just because I play a game and have bought it doesn't mean I'm not gonna point out flaws and bitch about them.  $60 lot of money these days.  I'm also sick of seeing MMOs get pushed out broken/missing shit.

    ... i bought the $200 collectors edition, i honestly think it's PC issues over the game if you think $60 is a lot of money, i'd look into saving for an upgrade so you can see these games in there full featured beauty

  • cyraethcyraeth Member Posts: 53
    Originally posted by brac777

    I can see why the game is not charging a sub at launch.  Its missing many basic QOL and functionalities of a standard MMO and its got some serious issues.

    No dungeon finder.  

    No Macros.

    No mounts.

    No DPS meter or at least a parsable combat log.

    Zones instead of an open world.

    Running directx 9, in 2012.  They might be updating this.

    Clunky movement and jumping.  Really noticeable when trying to do the vista achievements.

    Combat is a spam fest.  Mash 5 keys, weapon swap, mash 5 keys rinse repeat.  Definately a step sideways in combat department.

    PVE in the structured PVP matches.  Thats a joke.  They said they want this to be an E-Sport and they added PVE mobs that give points to a PVP match?  

    Broken Q in sPVP.  This one really irks me because this will be the second supposed "Tripple A" MMO that will launch in a year with a broken PVP Q.

    Extreme FPS and lag issues in WvW.  WvW is a complete zerg fest.

    Major bugs going on.  Sigils on weapons not working right. Abilities not working.  Abilities/traits/sigils with little to no description of what they actually do.  Traits not working right.  Ground AOE falling through the earth all over  the place and not working.  Ground placed items that don't work, fall through the ground.

    Class balance is non existant, one class can hit for 12k and burst someone down in about 3 seconds, while other classes are completely gimp.

    Ridiculous prices in the cash shop.  In a 500 man guild?  Get ready to pony up $40 on launch day to make your guild.

    Hope they can fix some of this stuff before launch, but I'm not to sure they can get even half of that stuff done.  Guess we'll have to settle for another sub par MMO launch.  Like I said earlier at least they aren't charging a sub.

    Oh I know lets create a random post listing any posible general fault of an MMO without any reasonable evidence of self-information about whats going on. that way many ppl would get pissed off!! yay!

    Comon dude its as simple as looking for answers in google to notice that your complains are not relevant.... go back to WoW... personally i wont miss you... why is it so hard to ppl to admit that a game is good and its doing some things diferently but nicely....

    Im not a guild wars 2 fanboy... if it where for me i would love that every game out there came out perfect... that way the desicion would be totally subjective... many good games = many good options.....

    is not like blizzard is paying you to hate a game with no compeling argument...... or is it?... dont think so....

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