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GW2 needs one thing to make WvW as fun and as rewarding as DAoC's

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Comments

  • VidirVidir Member UncommonPosts: 963
    Originally posted by Zylaxx

    Realm Ranks or some sort of post level cap character advancement.  Even though its not about gear, thats pretty much all we have to work for (even if is only Aesthetic in value.  Well that and fun, which I'm sure will have oodles of but GW2 would do wonders to copy (or in ANets infinite wisdom, innovate) some of the most important aspects that made RvR so much enjoyable in DAoC.

     One thing is for sure,they must be careful not to focus to much on pvp or they will loose loads of potential players.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Vidir
    Originally posted by Zylaxx

    Realm Ranks or some sort of post level cap character advancement.  Even though its not about gear, thats pretty much all we have to work for (even if is only Aesthetic in value.  Well that and fun, which I'm sure will have oodles of but GW2 would do wonders to copy (or in ANets infinite wisdom, innovate) some of the most important aspects that made RvR so much enjoyable in DAoC.

     One thing is for sure,they must be careful not to focus to much on pvp or they will loose loads of potential players.

    Yeah, that is really why they have separated PvP and PvE....

  • ZiffnabZiffnab Member Posts: 10
    Originally posted by hikaru77
    really good, sadly is late for warhammer. GW1 didnt have opvp or RvR, so this will be the 1st time working on a RvRvR system for Anet even when they just did a copy and paste of warhammer 1.4 RvR system. All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

     

    I will prophesize two things and if I am wrong on either of them I shall forever be known as a noob and you as a genius.

    1) There will be no progession changes to WvWvW in the first month that directly improve a players chances of winning a 1v1.

    2) 30 days after release high population servers (and there shall be a lot of them) will still be hitting max queue limits.  

     

    I have spoken and so shall it be.

  • sinloisinloi Member UncommonPosts: 201
    hmmm how about a wandering trade that trades in points for cosmetic power upgrades like makig bone minions look like undead plants or something that makes turrets look mor asuran. the abiities that are for sale would change every two weeks. whats for sale one time might not be for sale the next and some are rarer and more expensive then others. this allows for «epeen» without umbalancing the game.
  • otacuotacu Member UncommonPosts: 547
    Originally posted by otinanai123
    Originally posted by otacu
     

    Why it'll happen: People care mostly about personal character progression (exp/karma/gold). The fastest and most efficient way to get it is to take keeps and not defending. Some people may care about the "server buffs" for a while but when they see their PvE friends outlevel them hard they'll go back to whatever gives more exp.

     

    How it may happen: there are many different ways. First off I don't think all 3 servers will base trade in a zone(maybe only on the center map). They will probably form pairs per zone. 3 resource camps each to generate enough supply (they won't touch each others) and they will simple circle each other taking keeps (since they give the bigger rewards). Nobody will bother defending because people don't want to stay lowbies forever. 

    Yeah yeah... you are so full of yourself and your prediction.

    Nostradamus

     

    We shall see who how it will plays out  at the end of September.

    We will check out if the WvWvW will be a wasteland as you predicted and if the servers will trade bases on a regular basis as you predicted.

    Make sure to come back the 28th September. 

     

  • SvarcanumSvarcanum Member UncommonPosts: 425
    The thing is I believe that it's possible to get people to play just for fun without rewards if that mentality is fostered throughout the game.. In gw2 that isn't the case as you constantly increase in power from 1 to 80 and then suddenly stop progressing. This is what's going to be gw2's problem. You can't start playing a game for fun AND progression later take that progression out. In that way sPvP is better construed, you start out max level with the exact same progression the whole game in form of ladders and such.
  • otacuotacu Member UncommonPosts: 547
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

  • otinanai123otinanai123 Member Posts: 265
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

  • evilastroevilastro Member Posts: 4,270
    Originally posted by Ziffnab

    2)You do know that 80s will be stronger than lowbies in WvW right? We just don't know how much stronger.

    The only point where we disagree is that I'm saying someone who leveled to 80 today should be slightly weaker than someone who is at 80 for 2 years and has been WvWing constantly.

     

    Yes I do know that.  In fact a level 80 will be ALOT stronger and a fully geared 80 much stronger still.  All 80s will benefit from having access to all 4 of their slot skills, including elites.  In addition they will have a full pool of trait skills.  Also, level 80's gear bonuses will range anywhere from a level 80 set of "fine" armor/weapons all the way up to a full exotic and/or legonary set (3 stat tiers of item progression, the last tier will likely take quite some time to get).   While the only help a lowbie gets is their base stats normalized (i.e. they get the base stats that would have if they were 80, minus the gear), but nothing more.

    In other words someone who has been level 80 for two years WILL be stronger than a level 80 who just dinged.  The main difference is the new 80 does not need to face off against a bunch of supercharged 80s for the next year, trying to build up enough kills to finally be on an equal playing field. Only to discover that they are behind yet again when the developers raise the bar further trying to appease the "elite" folk.

    In GW2 the newly dinged 80 can choose to play as a weakling PVPer until they obtain enough points to purchase max gear or they can gear up through PVE, choosing to enter WvWvW fully geared and expereince Godhood themselves.

    With that all said, I do expect Anet will add some non-cosmetic progression abilities over time, but I doubt they will directly improve our odds in 1v1 combat, for that would defeat the whole purpose. 

     

    You seem to be mistaken. There arent multiple tiers of gear power at max level. They all have the same power level, they just have different stat options and set bonus options.

    Also the difference between a level 80 and a level 10 is just traits and utility / elite skills. The gear will make no difference as the lower level player gets bolstered up in terms of armor, stats and health.

  • seridanseridan Member UncommonPosts: 1,202
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Level 80s will play WvW for the same reason they were playing before 80... for fun. Unless you think that players play games, and WvW in our case, just for the progression alone

    Block the trolls, don't answer them, so we can remove the garbage from these forums

  • evilastroevilastro Member Posts: 4,270
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Or you know, people could keep doing it because they actually enjoy PvP and don't need a gear grind.

  • otinanai123otinanai123 Member Posts: 265
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Level 80s will play WvW for the same reason they were playing before 80... for fun. Unless you think that players play games, and WvW in our case, just for the progression alone

    Very few people play just for fun (and they are usually casuals who play 1-2 times per week). The vast majority plays to improve their char.

  • seridanseridan Member UncommonPosts: 1,202
    Originally posted by otinanai123
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Level 80s will play WvW for the same reason they were playing before 80... for fun. Unless you think that players play games, and WvW in our case, just for the progression alone

    Very few people play just for fun (and they are usually casuals who play 1-2 times per week). The vast majority plays to improve their char.

    I really don't think so. Otherwise games like LoL or CoD wouldn't be as succesful as they are. The vast majority plays for fun.

    Block the trolls, don't answer them, so we can remove the garbage from these forums

  • otinanai123otinanai123 Member Posts: 265
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Level 80s will play WvW for the same reason they were playing before 80... for fun. Unless you think that players play games, and WvW in our case, just for the progression alone

    Very few people play just for fun (and they are usually casuals who play 1-2 times per week). The vast majority plays to improve their char.

    I really don't think so. Otherwise games like LoL or CoD wouldn't be as succesful as they are. The vast majority plays for fun.

    Those aren't MMOs and in LoL you do improve your chars and you have to grind to buy new heroes etc.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by seridan
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Level 80s will play WvW for the same reason they were playing before 80... for fun. Unless you think that players play games, and WvW in our case, just for the progression alone

    Very few people play just for fun (and they are usually casuals who play 1-2 times per week). The vast majority plays to improve their char.

    I really don't think so. Otherwise games like LoL or CoD wouldn't be as succesful as they are. The vast majority plays for fun.

    Not true actually most people in games like LoL and CoD play to win to be better ranked or be up the ladder, there is a clear objective of winning a map or a match, when you are good enough then people join Ranked games and play to progress their ELO and likewise in CoD clan matches are quite common.

    If you want confirmation on how wrong you are about LoL just go on the forums of people constantly whining about ELO hell and bad team match ups, people want to win and get better ELO.

    Even tho I had lots of fun in WvW and I will certainly play it for fun, the same way I do with WoW battlegrounds even today, I can tell you players strive to have their achievement recognized, WoW is a perfect example of this actually, before ranked BGs were introduced they were becoming a bit of a wasteland with people only really playing it casually and the odd group actually trying to get something organized, most people only really focused on arenas, after they added ranked BGs, BGs really boomed again.

    I am not saying they should go down this e-sport pigeon hole, but having some sort of system that progresses your character through WvW is def something I see them adding int he future in whatever form that may be  ( better looking gear, titles, ranks, etc... ).

    image

  • SvarcanumSvarcanum Member UncommonPosts: 425
    LoL and CoD has ladders and competition for the hardcore and the casuals of those games play just a few times a week. The people I know play their mmo at least a few hours a day and then pure fun won't cut it. Gw2 fully caters to the casuals and that will show a few weeks after launch as server and wvw gets progressively more empty. The number of players who play 4h a day every day for pure fun is low. So low I've never heard of such a player.
  • otacuotacu Member UncommonPosts: 547
    Originally posted by evilastro
    Originally posted by otinanai123
    Originally posted by otacu
    Originally posted by hikaru77
    All the pregression in gw2 could be cosmetic, but then, anet will sell all that progression in the shop, like they did in gw1, but again atm the WvWvW system in gw2 is casual and 1 month or less after launch it will be an empty battlefield without changes

    Oh yeah. That's 2 users now

    Otinanai123 and Hikaru77 predicting WvWvW being empty in a month.

    I guess i should keep a list to poke fun at them the 28th September

     

    :)

    I'm predicting that level 80s will not have a reason to WvW. People will still WvW for exp (but yes their numbers will drop)

    Or you know, people could keep doing it because they actually enjoy PvP and don't need a gear grind.

    Playing for FUN and Horizontal Progression?

    BLASPHEMY

     

     

    Nostradamus claims that in one month WvWvW will be a wasteland.

    And that the servers will trade bases too.

    LoL

  • ZiffnabZiffnab Member Posts: 10

    You seem to be mistaken. There arent multiple tiers of gear power at max level. They all have the same power level, they just have different stat options and set bonus options.

    Also the difference between a level 80 and a level 10 is just traits and utility / elite skills. The gear will make no difference as the lower level player gets bolstered up in terms of armor, stats and health.

    I think you misunderstood what the devs have said, confusing sPvP with WvWvW. In WvWvW you wear the same gear you PVEed in (or have stored in the bank/on your character).  In WvWvW you receive the stat bonus from whatever gear you are wearing, only normalized to lvl 80, this is true no matter if your character is auto-leveled or not.  In other words, if you have a full set of "fine" level 14 gear, it would be normalized to "fine" level 80 gear, See:

     

    http://wiki.guildwars2.com/wiki/Item

     

    Exotic and Legendary are equal from a tier perspective (number of stats), although they may differ in how those stats are distributed. The following is the item quality progression in gw2 and it does not matter if you are level 1 or 80:

     

     

    Junk Gray (would never use)
    Common White (only use as starter gear)
    Fine Blue
    Masterwork Green
    Rare Yellow
    Exotic Orange/Legendary.
  • StillborneStillborne Member Posts: 2

    I would be OK with ranks (titles, different looking gear) but not realm abilities.  If you have to grind ranks to get more abilities to be able to compete with others...you might as well add in gear and be like WoW again.

    No thanks.

  • DerpybirdDerpybird Member Posts: 991
    Originally posted by Svarcanum
    LoL and CoD has ladders and competition for the hardcore and the casuals of those games play just a few times a week. The people I know play their mmo at least a few hours a day and then pure fun won't cut it. Gw2 fully caters to the casuals and that will show a few weeks after launch as server and wvw gets progressively more empty. The number of players who play 4h a day every day for pure fun is low. So low I've never heard of such a player.

    WoW has, for example, had no new content update since November of 2011.

    I imagine that most players have had plenty of time time to farm their BIS items or get their full PvP set.

    What has kept them playing? What do people do when they have cleared their current tier.

    Especially with a $15/month subscription.

     

    You seem to think that the only reason to play a game is to get new toys that are more powerful ad infinitum. Is that all there is in games to you?

    "Loading screens" are not "instances".
    Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  • DaezAsterDaezAster Member UncommonPosts: 788

    The game I have played tho most throughout my life is streetfighter. Been playing that for 20 years now and it hasn't really changed much, no gear to be had there but I still find it fun. If anyone can guess what the key word is in the previous sentence I will email them a cookie. Don't expect no cookie... ;)

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    I'd be fine with such rewards if they were account wide and offered basically cosmetic and/or fluff abilities.

     

    What I don't want is anything that encourages you to grind a main at level 80/discourages you from playing an alt for fear of "falling behind"

     

     

  • DarkWaysDarkWays Member Posts: 31

    I played DAoC for a long time and it has always held a spot at the top for me but Realm Ranks i can go for but the Realm Abilities I could do without.  Basically I would personally like see cosmetic upgrades be it titles or certain looks for your character but I never cared as much for the RA's and such that went with the RR's.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    I love how all these people are swearing up and down this game shouldn't have a feature that will do nothing but improve the game.

     

    Listen guys, we know you love GW2. That doesn't mean it's a perfect game. Take it from people who have been playing MMOs for 12 years. Take it from people who have seen this EXACT kind of PvP in action before. Some form of long term PvP progression, even if its cosmetic, will add TONS of incentive and (for a lot of people) fun to the game.

     

    It happened in Dark Age of Camelot. And this game is a carbon copy of that game's PvP, so why wouldn't it happen here.

  • DarkWaysDarkWays Member Posts: 31

    Not to double post but the thing that always kept me going was the benefits of the relics and just the fun of keep takes.   All the OP ToA stuff and the ML's, CL's and the RA's broke the DAoC PvP field into so much of the haves and have nots.  I would hope GW2 avoids things that change the battle field.

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