Too bad. TSW is a pretty good game. When you see everyone running around with a sword spamming the same PBAoE attack, it does kind of make you feel like "What's the whole point of this?" though. A flexible, classless system seems like a good idea- but when you create a system where your choices don't matter... that just makes it harder to feel attached to your character and ultimately removes any reason to create an alt. They certainly have the room to layer some additional complexity on top of their current development system, but until that happens, expect this to be a game where people come and go from pretty easily.
ea had nothing to do with this game other than publishing it. I swear some people see EA and completely lose their mind like EA molested them as small children. You could have ordered the game direct from funcom and Ea would not even be in the picture. The game was completely developed by funcom, ea had nothing to do with it, ea dont own funcom and it isnt gonna own funcom. jeez let your blind hatred of EA go for a minute to at least get the facts instead of spouting lies and being a moron.
as for the layoffs, they laid off some temp workers and customer service reps. I am pretty sure it happens after every game is released and will happen to anet after gw2 releases also.
to me it beggars belief that all this doom and gloom comes when people are laid off after a release of a game..i wonder if the doom and gloom guys will be saying the same thing when there beloved GW2 does the same thing ..its obvious you dont need staff has huge as before release.TSW is probably the best mmo to come out this year..and thats with GW2 included in there..dont get me wrong i have purchased gw2..but only has a second game to TSW.funcom are still releasing great content for conan with a small team.and it still looks a lot better than gw2.no reason they cant do the same with TSW..and that goes for ANET..they wnt need has many people working for them either but i,m sure they will bang out great content as well..imo 2 great companies.
Originally posted by Eir_S Not to be cheeky, but GW2 and MoP will make those layoffs permanent.
(OT: And another GW2 fan comes in to start a flame war.)
This is sad news. More proof that the P2P model is gone and there is only room left for F2P. I just hope it's only that and not the beginning of the end of the genre.
Game certainly doesn't deserve this. There was some real creative stuff in this one.
No, TSW is not a P2P model, It's a hybrid. And just for this reason alone, I want to see TSW fail. I don't ever want to see another AAA title MMO come out and think they are worth charging a Boxed fee, Sub fee and then a full fledged in-game item store.
NO %#^* WAY!
If I am paying a Sub, I want equal opportunity. I don't care if it's just a pair of cosmetic sunglasses. If I'm paying 15/mo, there'd better be a way in game for me to acquire them without dropping 10 bucks more.
That actually makes sense.
The game Had a lot of costumes, glasses, etc available without spend any real money. TSW its the best game ever, a dream come true for all how likes and love Horror movies / survival horro games and deep storys. Its a TRUELY original game, not the same elves / dragons crap. Not for everyone of course... this game its for mature people, player database its mostly 25+ year old gamers.
I really dont care about what FUNCOM does or not as a company to inprovee their founds. I have no shares in FUNCOM... just buy then a game....
Originally posted by Eir_S Not to be cheeky, but GW2 and MoP will make those layoffs permanent.
(OT: And another GW2 fan comes in to start a flame war.)
This is sad news. More proof that the P2P model is gone and there is only room left for F2P. I just hope it's only that and not the beginning of the end of the genre.
Game certainly doesn't deserve this. There was some real creative stuff in this one.
No, TSW is not a P2P model, It's a hybrid. And just for this reason alone, I want to see TSW fail. I don't ever want to see another AAA title MMO come out and think they are worth charging a Boxed fee, Sub fee and then a full fledged in-game item store.
NO %#^* WAY!
If I am paying a Sub, I want equal opportunity. I don't care if it's just a pair of cosmetic sunglasses. If I'm paying 15/mo, there'd better be a way in game for me to acquire them without dropping 10 bucks more.
That actually makes sense.
The game Had a lot of costumes, glasses, etc available without spend any real money. TSW its the best game ever, a dream come true for all how likes and love Horror movies / survival horro games and deep storys. Its a TRUELY original game, not the same elves / dragons crap. Not for everyone of course... this game its for mature people, player database its mostly 25+ year old gamers.
I really dont care about what FUNCOM does or not as a company to inprovee their founds. I have no shares in FUNCOM... just buy then a game....
Exactly. It's a game, if you like it you play it, if you don't well go find something else to do. I don't understand all this ill-concealed hate and all the gloating in front of bad news about the game.
People, if you are so frustrated that you have to vent anger this way, well you should take some time off the PC screen
Funcom turned out a decent game, but the reviewers mostly gave the game about 7 out of 10.
The game doesn't generate much excitement in most gamers.
The nightmare scenario emerges of a game with less than 100 K subs at launch with a AAA premium sub.
Massive layoffs of staff and the game goes free to play.
Now, MMORPG.com about that high score review a few weeks back ;-)
Leaving aside the pure speculations on the sub number and F2P (we don't have sales numbers or retention percentage) and the fact that the layoffs are because the intented target (over a million boxes sold) hasn't been met, would you care to explain why would the review be at fault? Because he liked the game and found it refreshing while the majority of wowtard didn't? Have you checked on a dictionary the definition of "niche game"?
Originally posted by Eir_S Not to be cheeky, but GW2 and MoP will make those layoffs permanent.
(OT: And another GW2 fan comes in to start a flame war.)
This is sad news. More proof that the P2P model is gone and there is only room left for F2P. I just hope it's only that and not the beginning of the end of the genre.
Game certainly doesn't deserve this. There was some real creative stuff in this one.
No, TSW is not a P2P model, It's a hybrid. And just for this reason alone, I want to see TSW fail. I don't ever want to see another AAA title MMO come out and think they are worth charging a Boxed fee, Sub fee and then a full fledged in-game item store.
NO %#^* WAY!
If I am paying a Sub, I want equal opportunity. I don't care if it's just a pair of cosmetic sunglasses. If I'm paying 15/mo, there'd better be a way in game for me to acquire them without dropping 10 bucks more.
That actually makes sense.
The game Had a lot of costumes, glasses, etc available without spend any real money. TSW its the best game ever, a dream come true for all how likes and love Horror movies / survival horro games and deep storys. Its a TRUELY original game, not the same elves / dragons crap. Not for everyone of course... this game its for mature people, player database its mostly 25+ year old gamers.
I really dont care about what FUNCOM does or not as a company to inprovee their founds. I have no shares in FUNCOM... just buy then a game....
I love how people trump TSW as a mature game so it makes em feel better at night. There is no more maturity in TSW than any DDO, GW, GW2, or what have you. Also hate to burst you bubble but 25 years old is the typical player in an MMO... even in WoW.
Original? They took all horror stories and urban myths and incorperated it into their game, it's as original as WoW and GW and guild wars 2 is seething originality if you wanna play that game. So don't try to spin the game off as this truely original game which while refreshing isn't all this and that in originality since any AAA MMO has as much originality.
On a positive note, I'm sure Funcom has a lot more financial room to maneuver than EA did, since TSW development was far, far cheaper. They don't need 1 million subs to stay in the black.
Originally posted by Eir_S Not to be cheeky, but GW2 and MoP will make those layoffs permanent.
(OT: And another GW2 fan comes in to start a flame war.)
This is sad news. More proof that the P2P model is gone and there is only room left for F2P. I just hope it's only that and not the beginning of the end of the genre.
Game certainly doesn't deserve this. There was some real creative stuff in this one.
There is plenty of room for P2P MMOs, problem is producing a game that's P2P worthy. TSW doesn't fit that bill.
EVE has a unique model which you can puy game time with in-game money which P2P MMOs should really copy or take note of. I honestly think that P2P MMOs should really look at EVE's design or adjust their model as their retail + sub+ expansion pricing and just be a flat out sub buisness model is overpricing their game.
Originally posted by Renoaku The problem i see with TSW is that it wasn't ready for launch it should have been delayed a week or two.My reasons for canceling my sub after buying the game and thinking it was going to be decent are.1. F2P + P2P Model???? not my style of game even if the main part of the game is free it lacked customization.2. I was being asked to pay for clothing at the default screen just to change my color of pants I wear?3. I was not offered any customization choices a P2P subscriber.4. Customer Support did suck I had to create a new account because they couldn't apply my game code to my previous account I had during beta.5. Lack of Customization such as face choices, and hair for that matter.Due to these reasons the game should have been delayed. Yes the game is better than Fallen Earth given the fact that Fallen Earth is run by gamers first, has lots of griefers/trolls, and hackers. But beyond that the game takes too long to load for my computer, and it just gets old fast especially with the lack of customization on my character it just isn't my game.Instead if it was delayed a bit longer they could have done so much more, but from what I can tell the game will be going completely FREE 2 Play before long.
I don't know about you..But It seems you didnt look around long enough..
1, The customisation at characther creation is limited, but the real customisation comes within the game, with all the diffrent clothing options in London, I rarely see anyone that looks the same. Infact it's better than ANY other game I have ever played , due to players not wearing any armor or such tied to specific levels or quests. Yes there is the "online game store" and it sells even more clothing to spice things even further, not going to argue these coudnt be in game and that it feels bit cheap, but they are optional and has no inpact on gameplay at all.
2 There will be a barber and plastic surgent in game at the end of this month, I believe..
3 As for the starter clothing, well u use those for a few play sessions , again go to the HUGE clothing store in LONDON and deck yourself out, all clothes come with diffrent colors as well, and there really is LOTS of clothes there.
You missed his entire point of facial/character model customization as being his reason for lack of customization. His point on costumes custimization is why are they charging their P2P players a fee for more options? That is just a giant slap in the face. Yes it's a growing practice, but that doesn't mean it's an ethical practice.
Originally posted by Renoaku The problem i see with TSW is that it wasn't ready for launch it should have been delayed a week or two.My reasons for canceling my sub after buying the game and thinking it was going to be decent are.1. F2P + P2P Model???? not my style of game even if the main part of the game is free it lacked customization.2. I was being asked to pay for clothing at the default screen just to change my color of pants I wear?3. I was not offered any customization choices a P2P subscriber.4. Customer Support did suck I had to create a new account because they couldn't apply my game code to my previous account I had during beta.5. Lack of Customization such as face choices, and hair for that matter.Due to these reasons the game should have been delayed. Yes the game is better than Fallen Earth given the fact that Fallen Earth is run by gamers first, has lots of griefers/trolls, and hackers. But beyond that the game takes too long to load for my computer, and it just gets old fast especially with the lack of customization on my character it just isn't my game.Instead if it was delayed a bit longer they could have done so much more, but from what I can tell the game will be going completely FREE 2 Play before long.
I don't know about you..But It seems you didnt look around long enough..
1, The customisation at characther creation is limited, but the real customisation comes within the game, with all the diffrent clothing options in London, I rarely see anyone that looks the same. Infact it's better than ANY other game I have ever played , due to players not wearing any armor or such tied to specific levels or quests. Yes there is the "online game store" and it sells even more clothing to spice things even further, not going to argue these coudnt be in game and that it feels bit cheap, but they are optional and has no inpact on gameplay at all.
2 There will be a barber and plastic surgent in game at the end of this month, I believe..
3 As for the starter clothing, well u use those for a few play sessions , again go to the HUGE clothing store in LONDON and deck yourself out, all clothes come with diffrent colors as well, and there really is LOTS of clothes there.
You missed his entire point of facial/character model customization as being his reason for lack of customization. His point on costumes custimization is why are they charging their P2P players a fee for more options? That is just a giant slap in the face. Yes it's a growing practice, but that doesn't mean it's an ethical practice.
I think you are missing HIS point, because the option he spoke about are either FREE (completing decks or earning in game achievements) or buyable in London for INGAME CURRENCY. The Cash Shop it's a thing apart. You get basic customization options at creation and tehn can either earn more through the game mechanisms or buy them with PAX, the in game money.
The media makes me laugh at every game we hear this crap, this is common practice to do this, I been in the gaming field for awhile now, and at the end of every game, thats it for alot of people some stay, some go, depending if they have a contract or NOT.
ALso F2P does NOT mean thats the end, DDO, LOTR started it and its proven that companys make more money with that model, I persoanlly dislike it, but the games, I had made smaller scale are all free to play , because I make more money that way. But as far as MMO's go welcome to how MMO's are gonna be period.
Arena Net is hiring for now, but after they won't be they will lay off as well. Thats how it does, Blizzard did the same thing and people freaked out, because of the MEDIA loves to blow things way out, look at our news in the US, thats why people are so messed up!!
Originally posted by Eir_S Not to be cheeky, but GW2 and MoP will make those layoffs permanent.
(OT: And another GW2 fan comes in to start a flame war.)
This is sad news. More proof that the P2P model is gone and there is only room left for F2P. I just hope it's only that and not the beginning of the end of the genre.
Game certainly doesn't deserve this. There was some real creative stuff in this one.
There is plenty of room for P2P MMOs, problem is producing a game that's P2P worthy. TSW doesn't fit that bill.
EVE has a unique model which you can puy game time with in-game money which P2P MMOs should really copy or take note of. I honestly think that P2P MMOs should really look at EVE's design or adjust their model as their retail + sub+ expansion pricing and just be a flat out sub buisness model is overpricing their game.
I would never copy EVE's model at all, they got in the market at the perfect time matter of fact they almost went under back then, the reason EVE does well is because of it being different and people give it a chance.
We have many indies now, but people won't give them chances because I feel gamers today are way to picky and whine way to much over stupid things and they wany everything for free.
I listen to people all the time and they whine about 4-60 bucks for a game so how can you sit here and say P2P works now a days it did with older gamers, but youngers hell no, they whine to much and ruined it for everyone else.
I'm gonna give it a month or 2 post launch before Anet announces their layoffs. sorry, but the amount of people needed to make a game does not equal the amount of people needed to sustain a game.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
Originally posted by Naevius On a positive note, I'm sure Funcom has a lot more financial room to maneuver than EA did, since TSW development was far, far cheaper. They don't need 1 million subs to stay in the black.
Funcom need as much as they can earn. TSW needed to be a big hit to restore the company after its Age of Conan problems of a few years ago.
It's sad, but having a good journey is only half of what you need in order to be a successful MMORPG. Content of this type is just not enough for a P2P game.
I have no ill will toward FC, I enjoyed the journey in AOC, plus the PVP wasn't bad for a time. I hope they can flesh out TSW enough to where it becomes a lasting title.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Sad News indeed. The industry needs more titles that utilize settings beyond midieval fantasy. The game was not my cup of tea, but was enjoyable and different for me.
Cheers!
edit: posting box is all wonky today for me!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
Originally posted by Darkcrystal The media makes me laugh at every game we hear this crap, this is common practice to do this, I been in the gaming field for awhile now, and at the end of every game, thats it for alot of people some stay, some go, depending if they have a contract or NOT. ALso F2P does NOT mean thats the end, DDO, LOTR started it and its proven that companys make more money with that model, I persoanlly dislike it, but the games, I had made smaller scale are all free to play , because I make more money that way. But as far as MMO's go welcome to how MMO's are gonna be period. Arena Net is hiring for now, but after they won't be they will lay off as well. Thats how it does, Blizzard did the same thing and people freaked out, because of the MEDIA loves to blow things way out, look at our news in the US, thats why people are so messed up!! The media!!
I think F2P is an incorrect title. They really aren't. They are more like pay as you Go models. But regardless of how you want to call it, the game itself must be a viable game with reasons to hold players.
Recent games simply do not offer enough reason to justify an ongoing expense. Sigle player games without significant content or reasons to keep playing aren't going to be successful as F2P.
What player is going to spend money in a cash shop when there is no reason to do so?
DDO and LOTRO were decent games with a lot to offer when they went F2P. Looking at SWTOR, how is this game going to turn profitable from a Cash Shop? Everyone's already done with it.
Hybrid model would be way to go with a non-buy to win cash shop, or ramp up the bucks with a full-on buy to win cash shop and make everything on offer free-to-play. Funcom have some options, but they don't want to lose money and need to try to get players to actually play this game before it goes under 50 thousand subs or less.
It's HOW all the myths and legends are tweaked and woven into the game universe, comined with the writing and dialogue, that is original. No one has said anything about the myths and legends being original.
Comments
ea had nothing to do with this game other than publishing it. I swear some people see EA and completely lose their mind like EA molested them as small children. You could have ordered the game direct from funcom and Ea would not even be in the picture. The game was completely developed by funcom, ea had nothing to do with it, ea dont own funcom and it isnt gonna own funcom. jeez let your blind hatred of EA go for a minute to at least get the facts instead of spouting lies and being a moron.
as for the layoffs, they laid off some temp workers and customer service reps. I am pretty sure it happens after every game is released and will happen to anet after gw2 releases also.
dream on
Keep making comments like this to give more validity to GW2 fans being 'overzealous'.
God you people are irritating. Luckily GW2 community is full of reasonable and level headed people who outnumber people like you.
The game Had a lot of costumes, glasses, etc available without spend any real money. TSW its the best game ever, a dream come true for all how likes and love Horror movies / survival horro games and deep storys. Its a TRUELY original game, not the same elves / dragons crap. Not for everyone of course... this game its for mature people, player database its mostly 25+ year old gamers.
I really dont care about what FUNCOM does or not as a company to inprovee their founds. I have no shares in FUNCOM... just buy then a game....
Exactly. It's a game, if you like it you play it, if you don't well go find something else to do. I don't understand all this ill-concealed hate and all the gloating in front of bad news about the game.
People, if you are so frustrated that you have to vent anger this way, well you should take some time off the PC screen
Let's read between the lines here folks.
Funcom turned out a decent game, but the reviewers mostly gave the game about 7 out of 10.
The game doesn't generate much excitement in most gamers.
The nightmare scenario emerges of a game with less than 100 K subs at launch with a AAA premium sub.
Massive layoffs of staff and the game goes free to play.
Now, MMORPG.com about that high score review a few weeks back ;-)
Funcom could always sell more T-Shirts from there advertizers to help keep more folks employed in Norway.
MAGA
Leaving aside the pure speculations on the sub number and F2P (we don't have sales numbers or retention percentage) and the fact that the layoffs are because the intented target (over a million boxes sold) hasn't been met, would you care to explain why would the review be at fault? Because he liked the game and found it refreshing while the majority of wowtard didn't? Have you checked on a dictionary the definition of "niche game"?
[mod edit]
EA wholly own and manage Bioware. It's just a trading name, now the good will (in the name) is used up it will be dumped is my hunch.
I love how people trump TSW as a mature game so it makes em feel better at night. There is no more maturity in TSW than any DDO, GW, GW2, or what have you. Also hate to burst you bubble but 25 years old is the typical player in an MMO... even in WoW.
Original? They took all horror stories and urban myths and incorperated it into their game, it's as original as WoW and GW and guild wars 2 is seething originality if you wanna play that game. So don't try to spin the game off as this truely original game which while refreshing isn't all this and that in originality since any AAA MMO has as much originality.
There is plenty of room for P2P MMOs, problem is producing a game that's P2P worthy. TSW doesn't fit that bill.
EVE has a unique model which you can puy game time with in-game money which P2P MMOs should really copy or take note of. I honestly think that P2P MMOs should really look at EVE's design or adjust their model as their retail + sub+ expansion pricing and just be a flat out sub buisness model is overpricing their game.
I don't know about you..But It seems you didnt look around long enough..
1, The customisation at characther creation is limited, but the real customisation comes within the game, with all the diffrent clothing options in London, I rarely see anyone that looks the same. Infact it's better than ANY other game I have ever played , due to players not wearing any armor or such tied to specific levels or quests. Yes there is the "online game store" and it sells even more clothing to spice things even further, not going to argue these coudnt be in game and that it feels bit cheap, but they are optional and has no inpact on gameplay at all.
2 There will be a barber and plastic surgent in game at the end of this month, I believe..
3 As for the starter clothing, well u use those for a few play sessions , again go to the HUGE clothing store in LONDON and deck yourself out, all clothes come with diffrent colors as well, and there really is LOTS of clothes there.
I don't know about you..But It seems you didnt look around long enough..
1, The customisation at characther creation is limited, but the real customisation comes within the game, with all the diffrent clothing options in London, I rarely see anyone that looks the same. Infact it's better than ANY other game I have ever played , due to players not wearing any armor or such tied to specific levels or quests. Yes there is the "online game store" and it sells even more clothing to spice things even further, not going to argue these coudnt be in game and that it feels bit cheap, but they are optional and has no inpact on gameplay at all.
2 There will be a barber and plastic surgent in game at the end of this month, I believe..
3 As for the starter clothing, well u use those for a few play sessions , again go to the HUGE clothing store in LONDON and deck yourself out, all clothes come with diffrent colors as well, and there really is LOTS of clothes there.
Sorry to bust yer bubble...
The media makes me laugh at every game we hear this crap, this is common practice to do this, I been in the gaming field for awhile now, and at the end of every game, thats it for alot of people some stay, some go, depending if they have a contract or NOT.
ALso F2P does NOT mean thats the end, DDO, LOTR started it and its proven that companys make more money with that model, I persoanlly dislike it, but the games, I had made smaller scale are all free to play , because I make more money that way. But as far as MMO's go welcome to how MMO's are gonna be period.
Arena Net is hiring for now, but after they won't be they will lay off as well. Thats how it does, Blizzard did the same thing and people freaked out, because of the MEDIA loves to blow things way out, look at our news in the US, thats why people are so messed up!!
The media!!
I would never copy EVE's model at all, they got in the market at the perfect time matter of fact they almost went under back then, the reason EVE does well is because of it being different and people give it a chance.
We have many indies now, but people won't give them chances because I feel gamers today are way to picky and whine way to much over stupid things and they wany everything for free.
I listen to people all the time and they whine about 4-60 bucks for a game so how can you sit here and say P2P works now a days it did with older gamers, but youngers hell no, they whine to much and ruined it for everyone else.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
Funcom need as much as they can earn. TSW needed to be a big hit to restore the company after its Age of Conan problems of a few years ago.
It's sad, but having a good journey is only half of what you need in order to be a successful MMORPG. Content of this type is just not enough for a P2P game.
I have no ill will toward FC, I enjoyed the journey in AOC, plus the PVP wasn't bad for a time. I hope they can flesh out TSW enough to where it becomes a lasting title.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Sad News indeed. The industry needs more titles that utilize settings beyond midieval fantasy. The game was not my cup of tea, but was enjoyable and different for me.
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
I think F2P is an incorrect title. They really aren't. They are more like pay as you Go models. But regardless of how you want to call it, the game itself must be a viable game with reasons to hold players.
Recent games simply do not offer enough reason to justify an ongoing expense. Sigle player games without significant content or reasons to keep playing aren't going to be successful as F2P.
What player is going to spend money in a cash shop when there is no reason to do so?
DDO and LOTRO were decent games with a lot to offer when they went F2P. Looking at SWTOR, how is this game going to turn profitable from a Cash Shop? Everyone's already done with it.