OFCOURSE they are banned!! they are abusing bugs and glitches for their own gain WHILE STREAMING IT!
I dont even understand why these streamers are even hating on anet right now.. its like "omg arenanet sucks, they did not let him have all this gold and gear i did nothing for" just braindead
Anet already got their money from the Box price. Banning exploiters is good PR and doesn't cost them anything. It's a smart strategy.
Keep that in mind if you see any other good "deals". Like an ore node that lets you continuously mine it or price errors such as the one above or...anything really. /paranoid now....
Originally posted by Furrballs Anet must be completely batty, any exploitable flaws in game design are completely their fault, what should happen is just removing the exploited items gained and moving on, its just the nature of people to exploit something in a GAME if they can, perma bans for customers that just paid them $60+ is just insane and is incredibly bad business practice..
Actually there's like 4-5 more people who will buy the game or buy items in the cash shop to support AN for every exploiting idiot they ban , or cheaters who stay away from the game because they know good chance of being banned.
The more AN bans exploiters and vulgar idiots spewing Xbox live idiot speak in chat , the more I like ArenaNet and GW2.
So would I get banned from Target if they had, say iPods priced at $1, and I bought a crapload of them? It is in a store marked at a price, and all I did was buy the item? I do not see fault with the customer.
Idk, taking advantage of a cheap price OFFERED BY Anet on gear does not seem like a bannable offense to me. Rollback/take the gear and send these people a message saying Woops... cause it seems like thier mistake not the individuals who bought something for cheap.
If I saw iPods selling for only a $1 at Target... when I know they sell for at least $100 where I live... I would go find a Manager and ask him who was sleeping on the job. I would do my part to correct an obvious mistake.
If Target in my Home Town loses money because of a mistake such as this, any store in my Home Town for that matter, eventually it WILL impact me somehow. Everything is connected.
Besides... it's the decent and right thing to do. Life is NOT a feeding frenzy free for all. We are not Cannibals. Taking financial advantage of someone else is preying upon them just as much as if I had a bone stuck through my nose and a big kettle of water boiling on a campfire...
I think many people today have lost sight of that simple reality...
Originally posted by Furrballs Anet must be completely batty, any exploitable flaws in game design are completely their fault, what should happen is just removing the exploited items gained and moving on, its just the nature of people to exploit something in a GAME if they can, perma bans for customers that just paid them $60+ is just insane and is incredibly bad business practice..
For my own sanity and faith in the human race, please tell me you are joking.....
Besides... it's the decent and right thing to do. Life is NOT a feeding frenzy free for all. We are not Cannibals. Taking financial advantage of someone else is preying upon them just as much as if I had a bone stuck through my nose and a big kettle of water boiling on a campfire...
I think many people today have lost sight of that simple reality...
Oh I completely agree it is the decent and right thing to do. I personally would have reported it. I have a moral compass But this is a game, and as it is not item duping or some other obvious exploit of game mechanics, just a mispricing by ANet, a rollback should suffice. Not that I read the whole TOU but I doubt shopping at a vendor is on the list of bannable offenses.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
It seems a little harsh to me since the game just came out two days ago. I would have been happy with a stern warning about it.
In general I'd be fine with a ban for such things, but I can see how people would be surprised since MMOs typically don't ban over this sort of behavior. However, having a known policy for banning over significant exploitation will keep costs down. Imagine this had gone on for a couple days and trades had been done and the items spread over a server. Fixing that mess would have been a nightmare.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
I disagree that they have stolen $60 from thosands of People.
No one in a civilized society is exempt from personal responsibility. No matter what society it is. Even a MMO society ingame. The Players that massively abused the error knew they were taking advantage of a bug, and they know that is frowned upon by most Players.
Those Players chose to take actions that were wrong in a MMO and they knew it... hence why they bought so many of the items... they knew they would turn a huge profit.
Those Players you Defend were attempting to be Thieves against other Players.
They knew they were being naughty (first wrong) and they assumed nothing would happen. Turns out they were wrong on both counts.
It seems a little harsh to me since the game just came out two days ago. I would have been happy with a stern warning about it.
In general I'd be fine with a ban for such things, but I can see how people would be surprised since MMOs typically don't ban over this sort of behavior. However, having a known policy for banning over significant exploitation will keep costs down. Imagine this had gone on for a couple days and trades had been done and the items spread over a server. Fixing that mess would have been a nightmare.
Exploits like this can really mess up the game's reputation, which is especially dangerous when the game just launches. I'm sure that the people who were banned were well aware of the exploit's consequences yet they chose to completely disregard the well being of the game and the community and instead chose personal gain.
Anet did the right thing. I, for one, am glad that ANet is willing to stick to their guns and ban people who break the rules and ruin the game for others.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
Nah mmo players in general know if they are using a cheat to gain themselves in the game.
It isnt Anets fault, the no brainers thinking they will take advantage of a game , thinking because they get away with it in other games , this one would be the same.
The sort of people who agree with what you have wrote , are the sort imo who would cheat in a game.
If i leave my front door unlocked your saying that if anyone opens the door and steals from me , its my fault for not locking it when the "poor thief" was only looking to see if it was locked ???? bulls hit
So would I get banned from Target if they had, say iPods priced at $1, and I bought a crapload of them? It is in a store marked at a price, and all I did was buy the item? I do not see fault with the customer.
Idk, taking advantage of a cheap price OFFERED BY Anet on gear does not seem like a bannable offense to me. Rollback/take the gear and send these people a message saying Woops... cause it seems like thier mistake not the individuals who bought something for cheap.
I don't think the cashier would be that stupid to sell you a crapload of iPods for $1 each.
On the other hand if they were not marked with a price tag would you assume they was free to take, without paying?
Forcing your way through would most likely make you not welcome to that store again.
And when we are talking about real life examples. I do not know about your country, of course.
But here in Sweden we actaully had for a long time something that said if you bougth something in good faith it did not matter if it was stolen or not. But good faith was not the same as paying $10 for something that was worth $100.
You see... we all expect people not to be stupid.
You should not try to be that innocent, buying hundreds of things for a price that do not match other items price. Ok, a mistake but those who did was aware of what they were doing, they just tried to play the innocence card.
Anet already got their money from the Box price. Banning exploiters is good PR and doesn't cost them anything. It's a smart strategy.
Keep that in mind if you see any other good "deals". Like an ore node that lets you continuously mine it or price errors such as the one above or...anything really. /paranoid now....
I don't see how that can possibly be the case...ANet has to be betting on repeat cash shop revenue returning a profit above and beyond the cost of maintaining the game and developing future content or I don't see how they could have convinced investors to fund this game. It's bad business to throw out permanent bans on first-time offenders, and it's especially bad business to do it right at launch, when word of mouth could discourage some people from buying the game for fear of spending $60 on a drink coaster after getting slapped with a ban by an overreactive customer service department.
Hey, I want a fun, friendly community as much as the next person, but ANet could create that kind of community just as easily with GM warnings followed by temporary bans and clearly defined communication with first-time offenders as to the reason for their disciplinary action. Some of the things I've read about the way ANet is reacting to its issues this week makes me wonder if ANet isn't equipped to handle this game growing too big too soon and is purposely making decisions to keep population stable for awhile until it has hired some new staff and made some changes to their plans for the game's future.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
Nah mmo players in general know if they are using a cheat to gain themselves in the game.
It isnt Anets fault, the no brainers thinking they will take advantage of a game , thinking because they get away with it in other games , this one would be the same.
The sort of people who agree with what you have wrote , are the sort imo who would cheat in a game.
If i leave my front door unlocked your saying that if anyone opens the door and steals from me , its my fault for not locking it when the "poor thief" was only looking to see if it was locked ???? bulls hit
Good example. It is the act of Trespass and Theft that is Wrong, not the decision to not lock the Door.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
I disagree that they have stolen $60 from thosands of People.
No one in a civilized society is exempt from personal responsibility. No matter what society it is. Even a MMO society ingame. The Players that massively abused the error knew they were taking advantage of a bug, and they know that is frowned upon by most Players.
Those Players chose to take actions that were wrong in a MMO and they knew it... hence why they bought so many of the items... they knew they would turn a huge profit.
Those Players you Defend were attempting to be Thieves against other Players.
They knew they were being naughty (first wrong) and they assumed nothing would happen. Turns out they were wrong on both counts.
I'm not defending anyone. I'm saying the gaming company is more wrong in their inept handling of the situation. They could have/should have collected data and "rolled back" said exchanges for the wrong value. Instead they punished others with their real $60 retail value for their own mistakes and laziness handling the issue, instead of spending time to "dock them" in-game appropriately.
But hey, it's their game. They can do with it what they want.
Originally posted by Furrballs Anet must be completely batty, any exploitable flaws in game design are completely their fault, what should happen is just removing the exploited items gained and moving on, its just the nature of people to exploit something in a GAME if they can, perma bans for customers that just paid them $60+ is just insane and is incredibly bad business practice..
Remove items and move on ??? , i think not , genuine players dont want the sort of crowd playing with them that would exploit in the beginning.
Loads of tears because the cheaters have found out this game dont take this sort of shi t lightly , ......tough.
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
I disagree that they have stolen $60 from thosands of People.
No one in a civilized society is exempt from personal responsibility. No matter what society it is. Even a MMO society ingame. The Players that massively abused the error knew they were taking advantage of a bug, and they know that is frowned upon by most Players.
Those Players chose to take actions that were wrong in a MMO and they knew it... hence why they bought so many of the items... they knew they would turn a huge profit.
Those Players you Defend were attempting to be Thieves against other Players.
They knew they were being naughty (first wrong) and they assumed nothing would happen. Turns out they were wrong on both counts.
I'm not defending anyone. I'm saying the gaming company is more wrong in their inept handling of the situation. They could have/should have collected data and "rolled back" said exchanges for the wrong value. Instead they punished others with their real $60 retail value for their own mistakes and laziness handling the issue, instead of spending time to "dock them" in-game appropriately.
But hey, it's their game. They can do with it what they want.
and leave the players still able to play ..... nah.
I believe the ones they banned ARE ones that used the exploit tons of times and knew exactly what they were doing.
Anet already got their money from the Box price. Banning exploiters is good PR and doesn't cost them anything. It's a smart strategy.
Keep that in mind if you see any other good "deals". Like an ore node that lets you continuously mine it or price errors such as the one above or...anything really. /paranoid now....
I don't see how that can possibly be the case...ANet has to be betting on repeat cash shop revenue returning a profit above and beyond the cost of maintaining the game and developing future content or I don't see how they could have convinced investors to fund this game. It's bad business to throw out permanent bans on first-time offenders, and it's especially bad business to do it right at launch, when word of mouth could discourage some people from buying the game for fear of spending $60 on a drink coaster after getting slapped with a ban by an overreactive customer service department.
Hey, I want a fun, friendly community as much as the next person, but ANet could create that kind of community just as easily with GM warnings followed by temporary bans and clearly defined communication with first-time offenders as to the reason for their disciplinary action. Some of the things I've read about the way ANet is reacting to its issues this week makes me wonder if ANet isn't equipped to handle this game growing too big too soon and is purposely making decisions to keep population stable for awhile until it has hired some new staff and made some changes to their plans for the game's future.
People aren't getting banned for just playing and having fun, they are getting banned for breaking the games rules that they agreed to when they first started playing. If someone looks at these bans and goes "I best not buy this game because I will be banned when I do something wrong," then good, I dont want those people in my game anyways.
I've played dozens upon dozens of MMO's through the course of over 10 years, want to know how many times I've been banned, a big fat 0. Why? Because I dont break the game rules that are designed to creat an enjoyable playing experience.
Comments
OFCOURSE they are banned!! they are abusing bugs and glitches for their own gain WHILE STREAMING IT!
I dont even understand why these streamers are even hating on anet right now.. its like "omg arenanet sucks, they did not let him have all this gold and gear i did nothing for" just braindead
Sorry,
but the perma-bans went to the one's that deserve'd it,
those players knew it was a mistake and they took advantage
of it. Thankyou A-net for getting rid of cheaters-no need for them
in game we are suppose to have fun in.
I feel better off not having to deal with this type of a
player in game anyways.
Anet already got their money from the Box price. Banning exploiters is good PR and doesn't cost them anything. It's a smart strategy.
Keep that in mind if you see any other good "deals". Like an ore node that lets you continuously mine it or price errors such as the one above or...anything really. /paranoid now....
Actually there's like 4-5 more people who will buy the game or buy items in the cash shop to support AN for every exploiting idiot they ban , or cheaters who stay away from the game because they know good chance of being banned.
The more AN bans exploiters and vulgar idiots spewing Xbox live idiot speak in chat , the more I like ArenaNet and GW2.
Good for them.
If I saw iPods selling for only a $1 at Target... when I know they sell for at least $100 where I live... I would go find a Manager and ask him who was sleeping on the job. I would do my part to correct an obvious mistake.
If Target in my Home Town loses money because of a mistake such as this, any store in my Home Town for that matter, eventually it WILL impact me somehow. Everything is connected.
Besides... it's the decent and right thing to do. Life is NOT a feeding frenzy free for all. We are not Cannibals. Taking financial advantage of someone else is preying upon them just as much as if I had a bone stuck through my nose and a big kettle of water boiling on a campfire...
I think many people today have lost sight of that simple reality...
For my own sanity and faith in the human race, please tell me you are joking.....
My Guild Wars 2 Vids
karmas a bitch. lol if you get what I'm saying.
( if you dont, they were buying weapons for 21 karma, that should have cost 21k)
Oh I completely agree it is the decent and right thing to do. I personally would have reported it. I have a moral compass But this is a game, and as it is not item duping or some other obvious exploit of game mechanics, just a mispricing by ANet, a rollback should suffice. Not that I read the whole TOU but I doubt shopping at a vendor is on the list of bannable offenses.
Often lurking, rarely posting
I agree with this statement:
"If a function in a game is "broken" due to an oversight by coders and/or game developers, and the flaw is "exercised" by some portion of the player base, it is the developers' responsibility to fix said flaw so the exploitation ceases."
Gamers traditionally call this "constructive use of game mechanics", skewed or otherwise. Is it "grey area" of morality? Of course it is but...
The developers have now effectively STOLEN $60 from thousands of people (real money, not roll-back game money) when the mistake was theirs.
It doesn't matter how you shape it. This game company are now not only incompetant, but also theives. I'm so glad, so glad, I didn't buy this retail. ANet just really pissed off thousands of opportunists with half a brain. Very bad things will come of this.
It seems a little harsh to me since the game just came out two days ago. I would have been happy with a stern warning about it.
In general I'd be fine with a ban for such things, but I can see how people would be surprised since MMOs typically don't ban over this sort of behavior. However, having a known policy for banning over significant exploitation will keep costs down. Imagine this had gone on for a couple days and trades had been done and the items spread over a server. Fixing that mess would have been a nightmare.
ZIIIIIIIIIIIING! We have a winner.
Often lurking, rarely posting
Great stuff , these mofos thought they would be clever and use an exploit to get them loads of goodies.
You may get away with it in WOW losers, but you aint in this game.
You cheat ...... your out of the door ... for good.
I disagree that they have stolen $60 from thosands of People.
No one in a civilized society is exempt from personal responsibility. No matter what society it is. Even a MMO society ingame. The Players that massively abused the error knew they were taking advantage of a bug, and they know that is frowned upon by most Players.
Those Players chose to take actions that were wrong in a MMO and they knew it... hence why they bought so many of the items... they knew they would turn a huge profit.
Those Players you Defend were attempting to be Thieves against other Players.
They knew they were being naughty (first wrong) and they assumed nothing would happen. Turns out they were wrong on both counts.
I can live with GW2 losing a few thousand half-brained opportunists.
Exploits like this can really mess up the game's reputation, which is especially dangerous when the game just launches. I'm sure that the people who were banned were well aware of the exploit's consequences yet they chose to completely disregard the well being of the game and the community and instead chose personal gain.
Anet did the right thing. I, for one, am glad that ANet is willing to stick to their guns and ban people who break the rules and ruin the game for others.
Nice thing is with no sub fee they can be more aggressive about outright banning cheaters without feeling like they're losing money over it.
Now I know those people could have bought things in the cash shop, but I don't think it would be of anywhere near the same monetary magnitude
Nah mmo players in general know if they are using a cheat to gain themselves in the game.
It isnt Anets fault, the no brainers thinking they will take advantage of a game , thinking because they get away with it in other games , this one would be the same.
The sort of people who agree with what you have wrote , are the sort imo who would cheat in a game.
If i leave my front door unlocked your saying that if anyone opens the door and steals from me , its my fault for not locking it when the "poor thief" was only looking to see if it was locked ???? bulls hit
I don't think the cashier would be that stupid to sell you a crapload of iPods for $1 each.
On the other hand if they were not marked with a price tag would you assume they was free to take, without paying?
Forcing your way through would most likely make you not welcome to that store again.
And when we are talking about real life examples. I do not know about your country, of course.
But here in Sweden we actaully had for a long time something that said if you bougth something in good faith it did not matter if it was stolen or not. But good faith was not the same as paying $10 for something that was worth $100.
You see... we all expect people not to be stupid.
You should not try to be that innocent, buying hundreds of things for a price that do not match other items price. Ok, a mistake but those who did was aware of what they were doing, they just tried to play the innocence card.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
I don't see how that can possibly be the case...ANet has to be betting on repeat cash shop revenue returning a profit above and beyond the cost of maintaining the game and developing future content or I don't see how they could have convinced investors to fund this game. It's bad business to throw out permanent bans on first-time offenders, and it's especially bad business to do it right at launch, when word of mouth could discourage some people from buying the game for fear of spending $60 on a drink coaster after getting slapped with a ban by an overreactive customer service department.
Hey, I want a fun, friendly community as much as the next person, but ANet could create that kind of community just as easily with GM warnings followed by temporary bans and clearly defined communication with first-time offenders as to the reason for their disciplinary action. Some of the things I've read about the way ANet is reacting to its issues this week makes me wonder if ANet isn't equipped to handle this game growing too big too soon and is purposely making decisions to keep population stable for awhile until it has hired some new staff and made some changes to their plans for the game's future.
Good example. It is the act of Trespass and Theft that is Wrong, not the decision to not lock the Door.
Thank You.
I'm not defending anyone. I'm saying the gaming company is more wrong in their inept handling of the situation. They could have/should have collected data and "rolled back" said exchanges for the wrong value. Instead they punished others with their real $60 retail value for their own mistakes and laziness handling the issue, instead of spending time to "dock them" in-game appropriately.
But hey, it's their game. They can do with it what they want.
Remove items and move on ??? , i think not , genuine players dont want the sort of crowd playing with them that would exploit in the beginning.
Loads of tears because the cheaters have found out this game dont take this sort of shi t lightly , ......tough.
and leave the players still able to play ..... nah.
I believe the ones they banned ARE ones that used the exploit tons of times and knew exactly what they were doing.
People aren't getting banned for just playing and having fun, they are getting banned for breaking the games rules that they agreed to when they first started playing. If someone looks at these bans and goes "I best not buy this game because I will be banned when I do something wrong," then good, I dont want those people in my game anyways.
I've played dozens upon dozens of MMO's through the course of over 10 years, want to know how many times I've been banned, a big fat 0. Why? Because I dont break the game rules that are designed to creat an enjoyable playing experience.
My Guild Wars 2 Vids