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Map channel ruins the atmosphere

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Comments

  • XerithXerith Member Posts: 970
    Map chat is heavily used in the Orr regions to let the zone know when a large scale event is happening. The ability to ping waypoints as well allows everyone to come and participate in the event and earn their karma, removing it would just be a bad idea for how the end zones are designed. 
  • Bior337Bior337 Member Posts: 25
    Originally posted by teakbois
    Originally posted by Bior337
    Originally posted by MMOExposed
    Originally posted by Masa1
    Originally posted by Apropo

    I some what agree.  Trying to get nearly anyone to acknowledge /say chat is horrible.  I watched so many people participate in an event that had a chest at the end and a bunch started running off.  I used /say chat and noone noticed, I switched to /map chat and nearly half came back...  

     

    /say kind of blends in with all other chats but /map chat stands out because its red.  this is one of my issues that I feel ANET needs to address because people just tend to ignore everyone unless they use /map chat. 

    I think that they should remove the whole map channel, except for WvW.

    are you level 80?

    Thats a terrible idea.....

    How is that a terrible idea? Most MMOs of the past didn't have global chat channels. And I'd argue they were better off for it.

    region chat was a very big part of EQ.  I know some MMOs didnt have them, but its silly to think they were better off for it unless they were RP servers.

    /shout is not the same as region chat.

    Dark Age of camelot never had region chat, and I believe it was a better game for it. The guild alliance channels became the general chat, and /say became a legitimate chat channel that you could use to talk to people around you, and you knew they'd see it.

  • azmundaiazmundai Member UncommonPosts: 1,419

    without map channels, more than one texture cannot be applied to a material. they are in fact key to the atmosphere.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by Masa1

    In my opinion map channel totally ruins the atmosphere of this game. The game feels more like chat room than a mmorpg.

     

    For example local chat is barely used..

     

    Thank god people are talking!

    My biggest worry going into this game was that people would not interact in channels, it's great to see every map chat I am in lively.

    I have not played any game ever that the primary interaction between players has been /say... I am not sure why this is a criticism of GW2 alone, if it truly an issue for you.

  • Four0SixFour0Six Member UncommonPosts: 1,175
    Originally posted by MindTrigger
    Originally posted by Aerowyn
    Originally posted by teakbois
    Originally posted by MindTrigger

    The general point I think that is being made is that these games have become completely anti-social and solo-focused.  It's not about standing around and chatting arbitrarily, it's about having game mechanics that encourage people to interact to accomplish goals and solve problems. Most of you have *no clue* how this works, because you probably cut your teeth on WoW and other recent themeparks.

     

    See I disagree here.  As I said, its the players today and not the games.  

    Everquest was a very group centric game, everyone knows this.  However, in a normal group, there wasnt a need to talk about what you were going to do because people understood the monk would bring a mob for the paladin to pickup, the shaman would slow it while the cleric healed and everyone else dpsed.  Outside of actually forming the group and deciding where to go, socializing wasnt needed, but people did it.

     

    Fast forward to WoW.  When you queue up for a dungeon the tank leads, healer heals, dps does their thing.  the group still needs to work together.  But again, everyone knows their role.  The difference is, no one ever says a damn word.  yeah, the action is faster paced in WoW, but even EQ bards which all now have carpal tunnel most likely managed to chat. 

     

    Its the people, not the games.

    had this conversation with some people recently and they asked why play an MMO if you aren't going to talk to people.. then someone said just because I walk down a crowded street I don't stop to greet and chat up everyone around me. I saw it posted on these forums but think it sums up a good bit of the people who play MMOs nowadays.. they said "I don't want to need to interact or talk to others while playing a game, but I like the feeling that they are out there"

    Actually, in the course of going about your business around town, you likely do quite a bit of talking.  Same with going to work, school, bars and other social events. It's often required to get things done. 

     Exactly. I talk to all the people I conduct business with. Like I interact with NPCs. If I were to help someone up from a fall, I'd talk to them. Like when I rez someone up. But....last night when I wa in an empty resturant with my family, a couple came and sat at the table next to us. We actuall tried our best to ignore them. In Bars and other social events if I want to socialize, I make sure the person I am socialize with knows it. Like in game when I send a whisper/tell.

    *rubs temples*

     

  • eggy08eggy08 Member Posts: 525
    Originally posted by Aerowyn
    Originally posted by MindTrigger
    Originally posted by Aerowyn
    Originally posted by teakbois
    Originally posted by MindTrigger

    The general point I think that is being made is that these games have become completely anti-social and solo-focused.  It's not about standing around and chatting arbitrarily, it's about having game mechanics that encourage people to interact to accomplish goals and solve problems. Most of you have *no clue* how this works, because you probably cut your teeth on WoW and other recent themeparks.

     

    See I disagree here.  As I said, its the players today and not the games.  

    Everquest was a very group centric game, everyone knows this.  However, in a normal group, there wasnt a need to talk about what you were going to do because people understood the monk would bring a mob for the paladin to pickup, the shaman would slow it while the cleric healed and everyone else dpsed.  Outside of actually forming the group and deciding where to go, socializing wasnt needed, but people did it.

     

    Fast forward to WoW.  When you queue up for a dungeon the tank leads, healer heals, dps does their thing.  the group still needs to work together.  But again, everyone knows their role.  The difference is, no one ever says a damn word.  yeah, the action is faster paced in WoW, but even EQ bards which all now have carpal tunnel most likely managed to chat. 

     

    Its the people, not the games.

    had this conversation with some people recently and they asked why play an MMO if you aren't going to talk to people.. then someone said just because I walk down a crowded street I don't stop to greet and chat up everyone around me. I saw it posted on these forums but think it sums up a good bit of the people who play MMOs nowadays.. they said "I don't want to need to interact or talk to others while playing a game, but I like the feeling that they are out there"

    Actually, in the course of going about your business around town, you likely do quite a bit of talking.  Same with going to work, school, bars and other social events. It's often required to get things done. 

    not really depends on the person.. today I went shopping, got gas, walked around the mall, went to the park with my kids.. all public places never did I need to talk to anyone to get anything done.. amount for shopping was right on the credit card machine... i swipped my card and went on my way.. now if I struck up a conversation with the cashier and asked how they were doing or whatever we would talk but it wasn't required to acomplish my task.. many things in life are like this now though.. i could have everything I ever wanted pretty much delivered to my house including groceries... if I want to be social Ill go out and be social no one is forcing me to do so... although work is sort of a differn't thing but I could get by many days without saying a word if I wanted to.. would be boring but possible:)

    Here, I'm sure I can summarize the whole notion in one plain example.

    You go out to eat with your friends. Everyone is there to eat (do heart quest, yay). Noone really has to help each other, but noone is particularly getting in the way. You talk to your friends, occassionally the waiter and unless you recognize someone, probly won't strike up a conversation with some random person at another table. You eat your food, pay the bill, and leave.

    Now, let's take the, everyone needs to talk to each other example. Your sitting there with your friends. Random guy walks over and starts to talk to you. You don't know him and neither do your friends. Your kind of out of your comfort zone since he randomly finds the need to strike up a conversation.

    Not much different than /say. Even if you do try to make small talk, people aren't likely to acknowledge it since they don't know if either:

    A. You are talking to them or anyone in particular.

    B. They will honestly keep doing small talk with you after you do respond.

    or C. They are bots and bots don't care.

    People tend to stay in their comfort zone which is generally their pack of friends. Noone feels comfortable when that random guy comes over and invites himself into your group to talk.

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by Bior337
    Originally posted by Eir_S
    Originally posted by Ikeda

    Maybe I don't want to be disturbed by your silly chat?

    Seriously, am I the only one that turned off all chats but guild and local?  If it isn't say, I don't see it.

    Easy peezy.  No barrens chat for me.

    You mean turn off what you don't like in the OPTIONS instead of bitching and moaning on forums?  By golly, technology is keen!

    Turning off the chat won't get people to use /say more, and interact face to face/be more social, which you would understand if you hadn't stopped reading a sentence into the OP.

    But sure, go ahead, keep posting comments in a thread you said yourself you didn't read. It just makes you look stupid.

    You want to hear about stupid?  Why don't you read the bazillion other threads that are about this exact same thing?  I stopped reading there because I know what it's about.

    "wahh, people in GW2 aren't social".  How many times do people have to say this?  They said it about SWTOR, they say it about WoW now.  No one needs to use /say more.  They haven't done it in a long time, and I never bothered.  People need to learn to adapt.  Or you know, keep whining on forums, that always helps in-game "problems".

    I don't need to read these threads to know what they say.  You proved that I knew what it was about without wasting my time.  Thanks for that.  And maybe take note of why my responses to this are sarcastic before you jump in my shit without a paddle.  It's getting tiresome to hear.  

    But hey, I hear the more threads you start about it, the more people will use /say.  It's TRUE!

  • Bior337Bior337 Member Posts: 25
    Originally posted by Eir_S
    Originally posted by Bior337
    Originally posted by Eir_S
    Originally posted by Ikeda

    Maybe I don't want to be disturbed by your silly chat?

    Seriously, am I the only one that turned off all chats but guild and local?  If it isn't say, I don't see it.

    Easy peezy.  No barrens chat for me.

    You mean turn off what you don't like in the OPTIONS instead of bitching and moaning on forums?  By golly, technology is keen!

    Turning off the chat won't get people to use /say more, and interact face to face/be more social, which you would understand if you hadn't stopped reading a sentence into the OP.

    But sure, go ahead, keep posting comments in a thread you said yourself you didn't read. It just makes you look stupid.

    You want to hear about stupid?  Why don't you read the bazillion other threads that are about this exact same thing?  I stopped reading there because I know what it's about.

    "wahh, people in GW2 aren't social".  How many times do people have to say this?  They said it about SWTOR, they say it about WoW now. 

    Well first, in my experience, they aren't. And they aren't in SWTOR or WoW either. Never really were in WoW.

    And no, you don't know what this thread is about or you wouldn't have said something as mind numbingly dumb as "turning off global chat for yourself will fix the problem".

     

  • eggy08eggy08 Member Posts: 525
    Originally posted by Eir_S
    Originally posted by Bior337
    Originally posted by Eir_S
    Originally posted by Ikeda

    Maybe I don't want to be disturbed by your silly chat?

    Seriously, am I the only one that turned off all chats but guild and local?  If it isn't say, I don't see it.

    Easy peezy.  No barrens chat for me.

    You mean turn off what you don't like in the OPTIONS instead of bitching and moaning on forums?  By golly, technology is keen!

    Turning off the chat won't get people to use /say more, and interact face to face/be more social, which you would understand if you hadn't stopped reading a sentence into the OP.

    But sure, go ahead, keep posting comments in a thread you said yourself you didn't read. It just makes you look stupid.

    You want to hear about stupid?  Why don't you read the bazillion other threads that are about this exact same thing?  I stopped reading there because I know what it's about.

    "wahh, people in GW2 aren't social".  How many times do people have to say this?  They said it about SWTOR, they say it about WoW now.  No one needs to use /say more.  They haven't done it in a long time, and I never bothered.  People need to learn to adapt.  Or you know, keep whining on forums, that always helps in-game "problems".

    I don't need to read these threads to know what they say.  You proved that I knew what it was about without wasting my time.  Thanks for that.  And maybe take note of why my responses to this are sarcastic before you jump in my shit without a paddle.  It's getting tiresome to hear.  

    But hey, I hear the more threads you start about it, the more people will use /say.  It's TRUE!

    With every thread with the same message or purpose, another person believes his voice has been heard... When he could of went back and read the same points a few days ago... *sigh*

  • solarinesolarine Member Posts: 1,203
    Originally posted by Eir_S

     

    ....

    But hey, I hear the more threads you start about it, the more people will use /say.  It's TRUE!

    Hey, you never know... I'm launching the game now and I'm going to /say like the world's gonna end tomorrow.

    I'm serious!

     

  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by azmundai

    without map channels, more than one texture cannot be applied to a material. they are in fact key to the atmosphere.

    Hah!

  • eggy08eggy08 Member Posts: 525
    Originally posted by Bior337
    Originally posted by Eir_S
    Originally posted by Bior337
    Originally posted by Eir_S
    Originally posted by Ikeda

    Maybe I don't want to be disturbed by your silly chat?

    Seriously, am I the only one that turned off all chats but guild and local?  If it isn't say, I don't see it.

    Easy peezy.  No barrens chat for me.

    You mean turn off what you don't like in the OPTIONS instead of bitching and moaning on forums?  By golly, technology is keen!

    Turning off the chat won't get people to use /say more, and interact face to face/be more social, which you would understand if you hadn't stopped reading a sentence into the OP.

    But sure, go ahead, keep posting comments in a thread you said yourself you didn't read. It just makes you look stupid.

    You want to hear about stupid?  Why don't you read the bazillion other threads that are about this exact same thing?  I stopped reading there because I know what it's about.

    "wahh, people in GW2 aren't social".  How many times do people have to say this?  They said it about SWTOR, they say it about WoW now. 

    Well first, in my experience, they aren't. And they aren't in SWTOR or WoW either. Never really were in WoW.

    And no, you don't know what this thread is about or you wouldn't have said something as mind numbingly dumb as "turning off global chat for yourself will fix the problem".

     

    Maybe because this thread is pointless and map chat isn't ruining /say, its the mentality of the players, not the system itself. Most people don't use map chat for anything besides:

    1. LFG.

    2. Looking for the zerg or DEs

    3. spout useless nonscence on an obscure topic.

    So... how would getting rid of this change /say. By getting rid of it, sure people would walk around and ask them in their respective groups the first 2 parts, but is that really making /say what he wants them to be? He wants people to talk about the fights, not talk about any of the 3 things I listed. Stop thinking that you honestly know what this thread is about, when you obviously have no real good points to contribute besides jumping on someone who has heard the "no conversation" before.

  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    image

  • eggy08eggy08 Member Posts: 525
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

  • AdiarisAdiaris Member CommonPosts: 381
    I don't get this thread at all. 
  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by Masa1
    Originally posted by Bior337
    Originally posted by Masa1

    In my opinion map channel totally ruins the atmosphere of this game. The game feels more like chat room than a mmorpg.

     

    For example local chat is barely used.. and I think it's mostly thanks to the map channel (the other explanation is that gw2 players are just unsocial). The only time you might see the local channel in use (20% of the time) is when you resurrect other players and they say "thanks".

     

    When you enter the game and don't already have a group to play with, you're going to experience singleplayer experience, not multiplayer one. Everyone around you just keeps doing heart quests and events. Technically they all work together, helping each other by ressing for example, but they don't talk to each other.

     

    Thanks to the map channel the whole game feels really lonely, although it's supposed to be a mmorpg.

     

    PS. if you didn't understand, by local channel I mean the "say" channel.

    I agree 100% with everything you've said, but be warned, all the GW2 fans will roast you alive for saying this.

    It's very hard to ever talk to people around you in GW2, they ignore the local channel almost completely. I tried for a week to get someone to respond while doing events and such, and only ever once got a "ty" for picking someone up.

    Its more social than WoW... but its still an oddly antisocial game.

     

    But, all the folks that never played MMOs before WoW just will not understand how common /say was, and how things like guild and alliance channel filled the role that global chat now does.

    Your warning came a bit too late, they are already roasting me alive. Is there any subject they won't get angry about other than praising GW2 or worshipping ArenaNet CEO?

    No one is angry about anything. It's just getting very old seeing people nit pick at the smallest of things and create long threads about....map chat. Honestly? Let's gripe about legit flaws and talk about things that need to be fixed. Let's bring up pressing issues so they're put in the spotlight and get fixed. But then again the list of things wrong grows shorter by the day as Arenanet has been extremely quick to fix bugs, expand servers capacities, implement changes, and balance things where balance is needed.

    No one is asking you to kiss the ground GW2 walks on or praise any false deities, but let's atleast bring up legit arguments.

    The next set of comments will be something to the effect of "We tried that and GW2 fanbois shot them down quicker than a trigger happy kid playing duck hunter". Yes, you tried...on day 1 of the release when bugs and server overloading is expected. Not a few weeks in where its time to start pointing at obvious glaring bugs.

    image

  • sbrite10sbrite10 Member Posts: 71
    Originally posted by Masa1
    Originally posted by Apropo

    I some what agree.  Trying to get nearly anyone to acknowledge /say chat is horrible.  I watched so many people participate in an event that had a chest at the end and a bunch started running off.  I used /say chat and noone noticed, I switched to /map chat and nearly half came back...  

     

    /say kind of blends in with all other chats but /map chat stands out because its red.  this is one of my issues that I feel ANET needs to address because people just tend to ignore everyone unless they use /map chat. 

    I think that they should remove the whole map channel, except for WvW.

    That would be really stupid and really makes no sense whatsover.If you dont like the "MAP" channel just dont pay attention to it.It being gone isnt going to make people talk to you.

  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

    The cell phone reference is completely different as there is a BIG difference between actually hearing someones voice and them telling you "I love you" or "I'll meet you at the trainstation at noon" and someone sending you a quick text that reads "I luv u" or something to that effect. Not only that a phone call is far more personal than a text message.

    Look at it this way. If I say something in map chat...its still text. If I say it in say chat it is still...text. No matter how you slice it whether their character is infront of me or in the same area or across the map...its all the same form of communication. And a point can be made the same way using either medium. If I want to say thankyou it will have the same meaning whether I say it in map or say chat.

    In a phone call is someone says thankyou and is jumping for joy and you can hear their excitement it means a lot more than a text that simply says "ty"

    image

  • eggy08eggy08 Member Posts: 525
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

    The cell phone reference is completely different as there is a BIG difference between actually hearing someones voice and them telling you "I love you" or "I'll meet you at the trainstation at noon" and someone sending you a quick text that reads "I luv u" or something to that effect. Not only that a phone call is far more personal than a text message.

    Look at it this way. If I say something in map chat...its still text. If I say it in say chat it is still...text. No matter how you slice it whether their character is infront of me or in the same area or across the map...its all the same form of communication. And a point can be made the same way using either medium. If I want to say thankyou it will have the same meaning whether I say it in map or say chat.

    In a phone call is someone says thankyou and is jumping for joy and you can hear their excitement it means a lot more than a text that simply says "ty"

    So... text vs. email then? or email vs. mail. Suppose it doesnt matter, either way its all about the same in the end.

  • SaunZSaunZ Member UncommonPosts: 472

    of the recent mmo's, i felt that swtor had the most social going on.  the Heroic Quests made peepz group up and work together to accomplish the few Heroics in each area.  it may just be me but, i wasn't certainly invited to more stuff and chatted with, as a group, in swtor, more than any other of the mmo's i have played recently. 

     

    sz

     

     

     

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751
    Originally posted by Masa1
    Originally posted by TheIronLegion
     

    That's the whole problem. If I turn it off, the game turns into "no chat" game. Players aren't really players, they feel more like "very intelligent AI".

    Debatable.

    "Come and have a look at what you could have won."

  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

    The cell phone reference is completely different as there is a BIG difference between actually hearing someones voice and them telling you "I love you" or "I'll meet you at the trainstation at noon" and someone sending you a quick text that reads "I luv u" or something to that effect. Not only that a phone call is far more personal than a text message.

    Look at it this way. If I say something in map chat...its still text. If I say it in say chat it is still...text. No matter how you slice it whether their character is infront of me or in the same area or across the map...its all the same form of communication. And a point can be made the same way using either medium. If I want to say thankyou it will have the same meaning whether I say it in map or say chat.

    In a phone call is someone says thankyou and is jumping for joy and you can hear their excitement it means a lot more than a text that simply says "ty"

    So... text vs. email then? or email vs. mail. Suppose it doesnt matter, either way its all about the same in the end.

    I think if we quote this more it can have its own dedicated page.

    image

  • eggy08eggy08 Member Posts: 525
    Originally posted by SaunZ

    of the recent mmo's, i felt that swtor had the most social going on.  the Heroic Quests made peepz group up and work together to accomplish the few Heroics in each area.  it may just be me but, i wasn't certainly invited to more stuff and chatted with, as a group, in swtor, more than any other of the mmo's i have played recently. 

     

    sz

     

     

     

    Idk. Feel like OP wanted people to RP or talk "shop". Not sure if asking for groups or forming groups counts as talk.

  • eggy08eggy08 Member Posts: 525
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

    The cell phone reference is completely different as there is a BIG difference between actually hearing someones voice and them telling you "I love you" or "I'll meet you at the trainstation at noon" and someone sending you a quick text that reads "I luv u" or something to that effect. Not only that a phone call is far more personal than a text message.

    Look at it this way. If I say something in map chat...its still text. If I say it in say chat it is still...text. No matter how you slice it whether their character is infront of me or in the same area or across the map...its all the same form of communication. And a point can be made the same way using either medium. If I want to say thankyou it will have the same meaning whether I say it in map or say chat.

    In a phone call is someone says thankyou and is jumping for joy and you can hear their excitement it means a lot more than a text that simply says "ty"

    So... text vs. email then? or email vs. mail. Suppose it doesnt matter, either way its all about the same in the end.

    I think if we quote this more it can have its own dedicated page.

    I still vote for sticky thread of each main problem with GW2 for people to post in... but then they would probly just ignore it anyway and make a new one. Adding in "it's maps fault" to the argument doesn't feel like its new thread worthy to me IMO.

  • TheIronLegionTheIronLegion Member Posts: 269
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by eggy08
    Originally posted by TheIronLegion
    Originally posted by Masa1

     

    Originally posted by TheIronLegion
    Originally posted by Apropo
    Originally posted by TheIronLegion

    Turn off map chat, then. /Thread

    But seriously. If you don't like it you can turn it off.

    9 times out of 10 if you don't use /map chat EVERYONE ignores you.  recommending someone to turn off map chat because they don't like the fact that nobody pays attention to regular /say chat and only notices map chat; which in turn is causing EVERYONE to only use /map chat is just silly in a very annoying way.

     

     

    The op seems like an old school gamer (not an 'old' gamer as in being old aged). They want people to stop and have a good ol' chat with them for 10 minutes or they want people to do a bit more role playing and talk to one another in the local chat. Or atleast that is the vibe i got. The issue here is that it's a new generation of gamers who really only want to communicate through a wide area chat. This can be attributed to Facebook, a very wide forum of communication across huge barries and distances. In the current day and age if you want to communicate it almost has to be with everyone, unless you have friends that you talk with on a regular basis. In which case you can use whisper or guild chat to talk to them.

    If you think that map channel is an improvement to say channel, I'd say that you are wrong. Map channel gives you a chance to "order groups", but that's all there is to it. If you want to make friends, map channel doesn't really give you an opportunity for that while say channel gives.

     

    What I mean is that say channel is more personal than map channel. In map channel you are just 1 anonymous bastard.

    And what is the difference? It's all chat and as far as I'm concerned chat is chat. Whether I'm 20 feet from the player in game or across the map from them. I can say hi just the same in /map as i can in /say. I can make friends in Map just the same. If someone asks a question and I answer it, theyre generally thankful. We then take the conversation to /whisper and they ask to join my guild or something. So I think you're statement is BS as the chat channels really have no differences. Whether its /say or /map you're still communicating.

    This is just as bad as the whole cell phone reference. People love to comment on how people don't interact face to face anymore due to cell phones... But hey, pretty sure this generation honestly doesn't care. I could care less about people using /say over /map, same as I could care less if you call me as oppose to texting. As long as you get your point accross to me, its fine by me.

    The cell phone reference is completely different as there is a BIG difference between actually hearing someones voice and them telling you "I love you" or "I'll meet you at the trainstation at noon" and someone sending you a quick text that reads "I luv u" or something to that effect. Not only that a phone call is far more personal than a text message.

    Look at it this way. If I say something in map chat...its still text. If I say it in say chat it is still...text. No matter how you slice it whether their character is infront of me or in the same area or across the map...its all the same form of communication. And a point can be made the same way using either medium. If I want to say thankyou it will have the same meaning whether I say it in map or say chat.

    In a phone call is someone says thankyou and is jumping for joy and you can hear their excitement it means a lot more than a text that simply says "ty"

    So... text vs. email then? or email vs. mail. Suppose it doesnt matter, either way its all about the same in the end.

    I think if we quote this more it can have its own dedicated page.

    I still vote for sticky thread of each main problem with GW2 for people to post in... but then they would probly just ignore it anyway and make a new one. Adding in "it's maps fault" to the argument doesn't feel like its new thread worthy to me IMO.

    Agreed. I think what's got us "fanbois" all up in arms isn't the content of the thead as much as it is the existence of the thread. Nothing terrified me more than smeagol than the mere existence of smeagol. On a side note, i think I need a smaller signature image...

    image

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