It looks like you're new here. If you want to get involved, click one of these buttons!
http://na.finalfantasyxiv.com/lodestone/topics/detail/f22966f70e31307c98ca44dea8b5ed1f2e31cb2c
"Starting on Saturday, January 11th, at 3:00 a.m. EST, former players whose accounts are inactive will be able to log in and play the game absolutely free until Monday, January 13th, at 3:00 a.m. EST. Nothing special is required to try out the patch; just log in, download, and go to town."
Get your Samurai-Horse-Bird-Head piece thingy!
Comments
Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
Edgar Allan Poe
same, after the "failed 1.0" they dont even give us back a free month to start over with ARR.
they though 1 year of free play junk ,which 99% people already quit , is enough to compensate for our $59.99.
sorry, but we already moving on.
I assume it is to entice those that quit and never gave the game a second chance.I have tried MANY real bad and i mean real bad games and still went back to give many a third or fourth chance.I never thought 1.0 was a complete failure,it just wasn't as good as their FFXI but no question the reborn is a massive improvement.I think they could have done better like idk maybe a week or 10 days to encourage those to give it another try.
To the guy who is complaining about no free month,umm you got a few free months after they stopped to improve the game.
That means FREE,no cash shop like the rest of the half ass games do.You don't have to like the game but it does exactly what any other game is doing and looks better doing it.You can't tell me you were not able to do the same things like kill mobs and level and loot and craft,nothing has changed.
I personally don't give the game great props,but the developer is fair and still NO CASH SHOP or misleading costs,you pay the sub that is it,you get ALL the content ,every last bit.
The funny thing about people complaining about games,what do they do in any game?Go around chasing yellow markers and trying to speed level and chase loot,EVERY single game is played the same way,well except one FFXI.Point being if you are complaining about FFXIV,you must be complaining about 99.9% of the games.I could see a difference if looking for pvp,but in a rpg ..pvp seriously?
Never forget 3 mile Island and never trust a government official or company spokesman.
I guess that is why people come here to complain about 99% of MMOS including yourself. I don't see why FFXIV should be cut slack since its the same old same.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
As a player who is taking a break from FFXI, and is the target audience of this campaign, I would like to make a point and a few reasons why I think 2.1 is a reason a lot of people left, and not a reason many would come back.
The first reason being farming in game, it now takes a large amount of grind time now in order to save up for a FC house. Namely items like fleece and aldgoat leather, and almost every item that was farmable pre 2.1 has had their drop rates increased to such a degree that fleece is 45 gil each and sells slow now.
The crafting is almost nonexistent after 2.1 now that Tomestone Materials which used to be the main source of income for end game crafters is no longer needed. There for running dungeons to obtain and sell massive amounts of these mats becomes almost pointless. Almost everyone I played with has stoped running dungeons already and only do Coil in 1.5 hours and 1 hour of Crystal Tower to get the extra piece of gear now each week.
Last the housing is still so high priced it takes almost 72 hours of FC members farming mats per a day at the new rate of farming. Forcing everyone to have to spiritbind to make gil now, which is a grind also, and risky because you could make a lot of gil, or sometimes lose a lot of gil leaving hours of wasted farming. Which has become a end game grind.
I think SE will fix these things by the next patch, but until then I think this Free Log in Campaign will not get the results they desire.
Did anyone really not see this coming?
I mean really... who has a campaign within 6 months of release to try and draw back in subscribers they couldn't retain?
It's a matter of time until there's an announcement about implementing some F2P options, mark my words! This game didn't, doesn't, and likely won't ever have the staying power necessary to demand a subscription fee.
Waiting for something fresh to arrive on the MMO scene...
the game has over a million active subs and servers are usually packed. And they announced they are adding more servers for steam and PS4 release. They are doing great. LOL this aint no where near a F2P
Elrenmazuo, As was pointed out to you in the previous topic, 1.5 million registered users =/= 1.5 million subscribers.
I'm glad you appreciate ctrl + c and ctrl + v, but you're still wrong. The game was at 600k in November... so you know it's less than that now.
As for being a hater, that's a fair label I suppose. But the game lost over half of it's registered users by November. They certainly aren't going back up, and games don't do these kinds of events because their populations are flourishing. Just saying. The evidence is there that this game is not meeting expectations, and we're only on month 4.
Waiting for something fresh to arrive on the MMO scene...
actually around november it was around 1.5 million active subs. And if they were losing subs square wouldnt have announced they are adding more servers for the PS4 and steam launch on the 2.1 notes.
http://ffxivrealm.com/threads/fascinating-ffxiv-population-census.8611/
For the 3rd time, registered users =/= subscribers:
http://www.dualshockers.com/2013/11/06/final-fantasy-xiv-sold-1450000-units-up-to-september-the-30th-has-over-600000-paying-subscribers/
Waiting for something fresh to arrive on the MMO scene...
You can keep repeating the highlighted text over and over as you have been for the last however long this has been going on, but you'll still be wrong every single time you say it. Please stop. It's misinformation and you know it.
either way its still more than what yoshida was expecting, about 200 thousand more. And as a present day user my self, I find my self in queue almost every time i log into Gilgamesh server and I hear the same thing with other users from many other servers in forums. When im playing, my free company is recruiting fresh new players to the game almost every day. For some its even their first mmorpg. There are still 55 servers in total and majority with a high pop and new servers incoming as announced in the latest patch notes. And your here throwing F2P around based on articles from 2 months ago?
Hell even as a dps it takes me about 5 minutes average to get into a group and dungeon whether its a level 16 or 50 dungeon. The population boosted too after that black friday deal
I could say the same for everyone whos crying doom and F2P about the game in its current status based on a free trial offer. I dont see you saying anything about them.
Same time as ESO Beta
I dint mind the liner too much because it was a long main storyline and was enjoyable, but the fact that end game rewarding or nothing to work for is just almost nil...
They added two new dungeons thtat reward Tomestones... My charcter has max 2k tomestones with nothing to spend them on. Therefore why would I run another dungeon if the reward Is more tomestones that are good for nothing anyomore?
Raid is 1.5 hours long in coil to T5, Crystal tower run is aprox 1 hour. What do you do for the rest of the week?
They should have put in some customization to work for like you said, toward maybe stats on gear you can change or buy enchantments for your raid gear to pick the stats you want, not be forced stats they give you and your not happy with.
Idk, all I see at this moment is a grind.... one big grind for a house as the only content left to do for a reward.
Ummm i don't know if we're actually playin the same game but DF for me as dps takes about
at least > 30mins nowadays whether its duty roulette or any lvl 50 dungeons. Sometimes its even
> 50mins lol and i'm playing usually at NA prime time Its ridiculous
Exactly! You needed to use those numbers... that you knew were clearly false... to try and prove that those people talking about f2p were wrong...
I've never waited 50 minutes for a dungeon. The most I waited was around 30 minutes and that was for Crystal Tower which is a raid and I used the party finder for it, not the duty finder. But regular dungeons like AK and roulettes usually about 5-10 minutes and 15 at the most since roulettes give tomestones and people love to speed run AK. As a DPS.
This is a public statement that FFXIV ARR has amazingly bad player retention issues, they must of lost massive numbers to offer a free to play weekned for all the players they have lost at the 4 month mark.
No matter how you want to play it, no MMO in history has offered f2p to "old" players this soon after release.
This isn't even trying to get new customers, it's trying to get back all the players they lost since launch.
They have gone from having substantially better play retention compared to all other MMO's (official number-backed statement) to having amazingly bad player retention issues in a span of few months (amber-r)?
This is still huge though. We all know for a fact that a healthy MMORPG does not lose any subs and even if it did those subs are never worth putting any effort into retaking.