The heck are they doing to the game? Are they "Westernizing" one word a day?
Have you worked in the video game industry? If you work in IT especially the video game industry has the lowest pay and some of the highest hours. If you are in the tech industry you only work for a video game company if you love video games. I am sure their people are working around the clock.
Besides think logically why would Trion want to pay their employees to work short hours? How would they profit off of that? They need to make money. Every day this game isn't out is more $$$ that loses interest and isn't in their pocket.
That being said they are probably making sure they do things right with a thorough change management process, and having their people work insane hours to make up the difference. (speaking from experience here )
It happens at any software development shop during product release. long hours.
Yup, I been a game designer for awhile, one thing I learned, that gamers like to bitch and moan about everything...
At least you help give ample evidence to support player concerns of lemons in the industry by being a typical example of an unscrupulous developer that enjoys patronization and derision towards those that feed em.
Except hes right, players do bitch and moan about everything. This website is a perfect example. Its one of the whiniest forums on the internet.
Whatever happened to the customer is always right? Who is paying who exactly?
Originally posted by Giffen How is this game considered a sandbox when it has quest hubs and levels? The article seems to imply that because it has crafting that that makes it a sandbox.
Does it have open ended gameplay? No fixed progression path? No defined story? If so, then its probably sandbox, where players are given tools and a choice what to do with them. My understanding is the first X levels are themepark, followed by sandbox.
Come on, give us a beta already, I am tired of playing this game with the Korean client and not being able to read anything.....
"People who tell you youre awesome are useless. No, dangerous.
They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster http://www.raphkoster.com/2013/10/14/on-getting-criticism/
The game would be alright or even better if there was not a Level Attachment. Because like WoW, Final Fantasy XIV, ESO and the like you'll know you'll be grinding dungeon after dungeon for the gear.
Which makes me sad, because this game looks good. Don't have the interest in it as much as I did before with how long they taking. The other things you can do in it, was what made it exciting.
But a level game ends up the same way, after you hit max. Gear Grinding Festival of boredom.
Looking forward to experiencing this "World-changing PvP". But what most interests me is the side things you can do while exploring, that's a pretty impressive list of complexities to explore. :P
For me, it's up in the air between this and Black Desert at the moment. EQ:N is just too friggin' cartoony. I've been playing WoW off and on for the better part of a decade, and I'm done with that approach. Give me something serious, sandboxy and that doesn't look like it was ripped straight from a 1980s Saturday morning lineup. That automatically eliminates EQ:N and Wildstar, not that I had even the faintest interest in the latter.
The heck are they doing to the game? Are they "Westernizing" one word a day?
Have you worked in the video game industry? If you work in IT especially the video game industry has the lowest pay and some of the highest hours. If you are in the tech industry you only work for a video game company if you love video games. I am sure their people are working around the clock.
Besides think logically why would Trion want to pay their employees to work short hours? How would they profit off of that? They need to make money. Every day this game isn't out is more $$$ that loses interest and isn't in their pocket.
That being said they are probably making sure they do things right with a thorough change management process, and having their people work insane hours to make up the difference. (speaking from experience here )
It happens at any software development shop during product release. long hours.
Yup, I been a game designer for awhile, one thing I learned, that gamers like to bitch and moan about everything...
At least you help give ample evidence to support player concerns of lemons in the industry by being a typical example of an unscrupulous developer that enjoys patronization and derision towards those that feed em.
Except hes right, players do bitch and moan about everything. This website is a perfect example. Its one of the whiniest forums on the internet.
Whatever happened to the customer is always right? Who is paying who exactly?
The customer is not always right. I have worked in customer service for my entire life and I can tell you that. 99% of all customers are fantastic people who we want to come to our business. That other 1% thinks that the customer is always right and they are complete bastards to deal with. In fact we would prefer it if they took their money and never came back. They not only cause problems and complain about nonsense but it also disrupts other peoples enjoyment of the service we render. Now, if you actually have an issue or problem we want to fix it and we want to make you happy. That is different than just making trouble and saying customer always right!
Yay, Trion got a friends and family-alpha ready! Not bad for a title that has been released a year ago and has long dropped off the western player's radar.
At this pace they could make it into the beta before the game gets shut down in korea some day.
For a short time I worked for a company who released one of these F2P cheap localised chinese games (of which there are hundreds and hundreds). The chinese company hired some guys their end to translate all the stories and quest text into 'english', then email the translation to us in a set of *.txt files. We (a bunch of interns) would then edit / rewrite the files into "proper" english (as opposed to unreadable chinese proverbs that just dont make any sense in english) before it was checked over by a "writer" (i.e. an intern who had got some computer books published once) and then emailed back to the chinese company to be coded in. A week or so later we would get delivery of the completed coded files, and we'd just drop them into the directory and repackage the game. It was tedious.
But it didn't take very long. And I'm fairly* confident Trion has some proper people working on it, so not sure what the hold up is, unless they hit some coding or funding issues. Or could be the company who makes AA is busy with the russian version and will start on Trions once they are done?
Unless AA has voice acting? That would slow things down. We had to replace a few, but they mostly just an interns voice sped up to sound like a girl.
*50/50
"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright
Unless AA has voice acting? That would slow things down. We had to replace a few, but they mostly just an interns voice sped up to sound like a girl.
*50/50
I've watched several videos and there is voice acting of various types. I primarily heard audio from the avatar itself. Ex. Trying to cast in an area that is out of LoS, avatar voices the discrepancy.
This is absolutely ludicrous. How on earth is the UI only 80 percent readable. That is beyond ridiculous, I never realised how lazy Trion was. They have been working on this game for a decent while now, and they haven't even fully transferred the UI, as of when this post was put up.
Seriously. What have Trion been doing, I sure hope the game Archeage is not as pathetic as the people translating it.
I kinda doubt friends&family are major fans of AA, but hey, one can hope...right...right? There's probably hundreds of enthusiastic people out there that would work on AA for free if given a chance and would do a much better job testing stuff out. I bet they could even find people that would translate for free...I've seen fan translations for various Asian games. Ah well, nothing to do but wait.
The heck are they doing to the game? Are they "Westernizing" one word a day?
Have you worked in the video game industry? If you work in IT especially the video game industry has the lowest pay and some of the highest hours. If you are in the tech industry you only work for a video game company if you love video games. I am sure their people are working around the clock.
Besides think logically why would Trion want to pay their employees to work short hours? How would they profit off of that? They need to make money. Every day this game isn't out is more $$$ that loses interest and isn't in their pocket.
That being said they are probably making sure they do things right with a thorough change management process, and having their people work insane hours to make up the difference. (speaking from experience here )
It happens at any software development shop during product release. long hours.
Yup, I been a game designer for awhile, one thing I learned, that gamers like to bitch and moan about everything...
At least you help give ample evidence to support player concerns of lemons in the industry by being a typical example of an unscrupulous developer that enjoys patronization and derision towards those that feed em.
Except hes right, players do bitch and moan about everything. This website is a perfect example. Its one of the whiniest forums on the internet.
I couldn't agree more. All I want when I come to this site, is some MMO discussion. Instead, it's the hipster and haters that make this forum almost pointless to spend any time with.
^ I couldn't disagree more. All I want when I come to this site is to see difference of opinions on a wide array of topics in the genre I fell in love with many years ago.
I believe nothing is more destructive than a bunch of sycophants holding back a genre/title/company.
If I want to experience that I can always visit the harshly moderated forums of a particular title.
Comments
Whatever happened to the customer is always right? Who is paying who exactly?
Does it have open ended gameplay? No fixed progression path? No defined story? If so, then its probably sandbox, where players are given tools and a choice what to do with them. My understanding is the first X levels are themepark, followed by sandbox.
You mean, something like the Korean AA 1.0?
"People who tell you youre awesome are useless. No, dangerous.
They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
http://www.raphkoster.com/2013/10/14/on-getting-criticism/
The game would be alright or even better if there was not a Level Attachment. Because like WoW, Final Fantasy XIV, ESO and the like you'll know you'll be grinding dungeon after dungeon for the gear.
Which makes me sad, because this game looks good. Don't have the interest in it as much as I did before with how long they taking. The other things you can do in it, was what made it exciting.
But a level game ends up the same way, after you hit max. Gear Grinding Festival of boredom.
The customer is not always right. I have worked in customer service for my entire life and I can tell you that. 99% of all customers are fantastic people who we want to come to our business. That other 1% thinks that the customer is always right and they are complete bastards to deal with. In fact we would prefer it if they took their money and never came back. They not only cause problems and complain about nonsense but it also disrupts other peoples enjoyment of the service we render. Now, if you actually have an issue or problem we want to fix it and we want to make you happy. That is different than just making trouble and saying customer always right!
This made me chuckle, thanks
For a short time I worked for a company who released one of these F2P cheap localised chinese games (of which there are hundreds and hundreds). The chinese company hired some guys their end to translate all the stories and quest text into 'english', then email the translation to us in a set of *.txt files. We (a bunch of interns) would then edit / rewrite the files into "proper" english (as opposed to unreadable chinese proverbs that just dont make any sense in english) before it was checked over by a "writer" (i.e. an intern who had got some computer books published once) and then emailed back to the chinese company to be coded in. A week or so later we would get delivery of the completed coded files, and we'd just drop them into the directory and repackage the game. It was tedious.
But it didn't take very long. And I'm fairly* confident Trion has some proper people working on it, so not sure what the hold up is, unless they hit some coding or funding issues. Or could be the company who makes AA is busy with the russian version and will start on Trions once they are done?
Unless AA has voice acting? That would slow things down. We had to replace a few, but they mostly just an interns voice sped up to sound like a girl.
*50/50
"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright
I've watched several videos and there is voice acting of various types. I primarily heard audio from the avatar itself. Ex. Trying to cast in an area that is out of LoS, avatar voices the discrepancy.
That would be hilarious if I didn't think it was a possibility.
This is absolutely ludicrous. How on earth is the UI only 80 percent readable. That is beyond ridiculous, I never realised how lazy Trion was. They have been working on this game for a decent while now, and they haven't even fully transferred the UI, as of when this post was put up.
Seriously. What have Trion been doing, I sure hope the game Archeage is not as pathetic as the people translating it.
I couldn't agree more. All I want when I come to this site, is some MMO discussion. Instead, it's the hipster and haters that make this forum almost pointless to spend any time with.
I couldn't disagree more. All I want when I come to this site is to see difference of opinions on a wide array of topics in the genre I fell in love with many years ago.
I believe nothing is more destructive than a bunch of sycophants holding back a genre/title/company.
If I want to experience that I can always visit the harshly moderated forums of a particular title.