I love the game, certainly there are some things here and there that need to be ironed out but I have been a beta tester from the beginning and there has been steady improvement.
Imperial edition pre order here.
GW2 could do no wrong before it launched, it was supposed to be a game changer, the anti grinder and extremely immersive. I found it to be very shallow and boring beyond words. Not to mention I play MMOs for story and lore mainly, all of that sucked in GW2.
ESO, gets more hate than I have seen in a long time. Most of those people won't be in the game and that is good news. In fact, all the hate and things people were spewing made me even more confident in my purchase. A realm reborn was the same way, lots of hate, how the game was going to suck, how it failed once, doomed to fail because there was a sub. Love that game and it is doing very well. It showed not only could a rebooted MMO work, but one with a sub -- not to mention playstation and PC gamers in one ecosystem.
Also WoW, it's the cool thing to hate on WoW, because it's the beast on top of the mountain. Bashing everywhere, especially the new expansion. Hate, all the way. Yet I love WoW as well, run a guild, and some of the best people I have met in my life, I met there.
When people are hyping a game up in both current and the past, that's when I sit back and wait for a bit, unless I have tried it for myself. I have no interest in Wildstar after the beta, but I will check it out in about 6 months after it's released. Same with Everquest Next, it doesn't feel like Everquest to me. The concepts don't interest me. But I will check it out after six months.
Both of those games are hyped a bunch, and if I was a betting man, I'd push everything I owned in the middle that Wildstar, not only goes free to play a year from launch and ESO doesn't. But also Wildstar ends up being the MMO that fails, that the press and haters have branded ESO with.
Wildstar will probably not fail dude. It won't be a WoW killer but the game has tons of stuff to do and is gonna be a more Complete Package at Launch then any other Themepark MMO in history. It has almost every feature people want taken in sizable proportions. PvP consisting of small scale to full out battlegrounds (giving a mini RvR experience), an extensive endgame, Housing, Action combat system with Trinity, huge grouping features, full Customisation of Wardrobe with Costumes allowing you to equip any armor along with Dyes support, an in-depth Crafting system, a huge map with day/night and weather cycles, dynamic events and i can go on and on. The most important in all of this is how active the devs are with the community. They listen to absolutely everything and are always there.
I am not the biggest fan of Wildstar but i am not gonna bet against it. As for ESO, i enjoyed the Beta and have pre-ordered it.
Ahh, blind faith, religion would have died out years ago without it.
Blind faith? I played in 2 beta weekends. So no "blind". I tested the game and made my opinion.
Don't worry about it and you don't need to justify yourself.
These kinds of things happen, when you think for yourself in the gaming world. Sometimes you end up with liking a game and having opinion, the mooing popularity herd doesn't agree with, so you get bashed in different ways.
I think the game is great and bough the imperial edition, but I guess I am just, "blind" as well after putting in more beta hours than most for ESO. Too bad I'm not one of the cool kids, hating with comments that can be summed up universally by, "ESOO IS A BADD GAEM GUIZE! CUZ DIDNT LIEK IT!"
Ahh, trolling, gaming forums would have died out years ago without it.
On the impression i got so far, no. Perhaps the game gets better further on, but Zenimax seems to be not confident enough to tell anyone about mid to endgame.
Also, for a combat based game the combat is just too bad altogether -imo.
Another thing i noticed...in ESO for a reason there is way too much uninspired running from A to B just to "talk to a guy and get back" involved for my taste. Timesink in your face. I guess very soon the dialogues will suffer the same fate SWTOR's cut scenes had, with people getting carpal tunnel syndrom from speedclicking through them.
Still glad that some enjoy the game and stick to it. That will hopefully give it enough money and time to grow to something of substance, like i.e. back then i hoped Lotro would be. The market desperately needs diversity and i'm tired of games with mega IPs and lots of promise getting run down by ignorant and amateurish moves of their own studio to finally get shut down after a year.
I hope that ESO hangs in there and will become a game worth considering one day.
These are the posts that make me wish Zenimax would cancel the NDA already. Haters can spew whatever lies about the game they want because they don't care if it causes a ban or not. While people that actually play and like the game cannot come out and say what the game is truly like and give the concrete counter examples to the lies, because they are worried about getting banned and want to keep playing.
Hopefully, we will get some relief from the NDA soon so people can start posting comprehensive reviews of what the game is really like.
I too don't think Wildstar will fail, if fail = game closed. But I think Wildstar will go F2P (and this is not a fail, just a change).
Why? It's simple. It's the fate of every wow-clone, Rift and SW:TOR just two examples. And Wildstar is a wow-clone by design of its develeopers.
Yes, fail was a wrong word but my point is that i am not gonna bet on Wildstar going F2P soon. As i pointed out above, it has insane amount of content with some of the most friendly and open devs i have seen in ages who i definitely trust to work hard on the game, even though i am not a big fan of the game, just from their attitude so far. That formula might just work.
I love the game, certainly there are some things here and there that need to be ironed out but I have been a beta tester from the beginning and there has been steady improvement.
Imperial edition pre order here.
GW2 could do no wrong before it launched, it was supposed to be a game changer, the anti grinder and extremely immersive. I found it to be very shallow and boring beyond words. Not to mention I play MMOs for story and lore mainly, all of that sucked in GW2.
ESO, gets more hate than I have seen in a long time. Most of those people won't be in the game and that is good news. In fact, all the hate and things people were spewing made me even more confident in my purchase. A realm reborn was the same way, lots of hate, how the game was going to suck, how it failed once, doomed to fail because there was a sub. Love that game and it is doing very well. It showed not only could a rebooted MMO work, but one with a sub -- not to mention playstation and PC gamers in one ecosystem.
Also WoW, it's the cool thing to hate on WoW, because it's the beast on top of the mountain. Bashing everywhere, especially the new expansion. Hate, all the way. Yet I love WoW as well, run a guild, and some of the best people I have met in my life, I met there.
When people are hyping a game up in both current and the past, that's when I sit back and wait for a bit, unless I have tried it for myself. I have no interest in Wildstar after the beta, but I will check it out in about 6 months after it's released. Same with Everquest Next, it doesn't feel like Everquest to me. The concepts don't interest me. But I will check it out after six months.
Both of those games are hyped a bunch, and if I was a betting man, I'd push everything I owned in the middle that Wildstar, not only goes free to play a year from launch and ESO doesn't. But also Wildstar ends up being the MMO that fails, that the press and haters have branded ESO with.
Wildstar will probably not fail dude. It won't be a WoW killer but the game has tons of stuff to do and is gonna be a more Complete Package at Launch then any other Themepark MMO in history. It has almost every feature people want taken in sizable proportions. PvP consisting of small scale to full out battlegrounds (giving a mini RvR experience), an extensive endgame, Housing, Action combat system with Trinity, huge grouping features, full Customisation of Wardrobe with Costumes allowing you to equip any armor along with Dyes support, an in-depth Crafting system, a huge map with day/night and weather cycles, dynamic events and i can go on and on. The most important in all of this is how active the devs are with the community. They listen to absolutely everything and are always there.
I am not the biggest fan of Wildstar but i am not gonna bet against it. As for ESO, i enjoyed the Beta and have pre-ordered it.
When I say fail, I don't mean servers down. That is my fault for not explaining fail in my eyes.
I meant by the press standards, of MMO most likely to fail, meaning going free to play and going away from their original business model. Low traffic servers like TOR. Or in the very least, do worse than ESO.
Where I believe Wildstar will fail, is pushing the pvp back. That tells me there is serious problems with game play. Also, playing the beta, it's art style works against it, and the quest set up is very WoW.
I get, there are plenty of things different about it from WoW, but based on the art direction and quests, I don't think people will put the kind of time into it, to find that out on average. As TOR players said who quit that after a month, "It was WoW in space, if I wanted to play WoW, I'd just play WoW".
Why I think ESO will do better, it has a established IP, and when you log in there is a different flavor compared to other recent and upcoming MMOs. Just enough of a same feel, to get a good amount elder scrolls fans in general. I also think it will bring in plenty of other people, but I can't get into why NDA.
I expect ESO, to have 3-4 million subscribers, after 3-6 months, and Wildstar, to have around 300,000-500,000 people.
I can say, over half of the hater posts I have read about ESO, have not played the beta, are spewing lies and making stuff up completely.
Hell, once in awhile they could be paid by other game companies to do this type of thing. I never believed him, but a guildmate of mine in WoW told me, he got paid by a game company (didn't say who), to make up a lies about a up coming game, in various forums. He said game companies pay plenty of people to do that, and the fanboys only help.
I guess it's very possible seeing how negative these forums are. The only reason I even started coming here, was I used to get my information on MMOs, from Massively. But that site turned into a steaming pile of horseshit, the articles were just horrible. What finally got me to leave, is there was this big article, how ESO was going to fail, how sure they were. Yet they admitted to not playing the game.
As professionals, I expect more than the people on these forums, these are paid writers. But that is just one example, of why that site is utter shit. It was either MMORPG, or PC gamer. PC gamer is better than Massively by far, but it's still not good.
IGN has and always will, stroke a hard mouse boner for consoles, so they are useless. Especially Greg Miller.
Decided to preorder after playing the Beta and diving into the game.
Without saying too much (NDA), being a DAoC veteran it greatly suits my playstyle. I very much enjoy the realistic looking art style and loved running around discovering this and that and running into quests that I wouldn't have found if I simply rushed the game.
I did not expect TESO to reinvent MMOs. I expected solid game systems that actually are fun to play and this exactly is what TESO offers me. In my opinion the game is worth the buy in and sub fee and I am happy that a lot of kiddies and trolls will opt out.
I have played all ESO series from Arena to Skyrim and the latest beta of ESO. I wont buy the game. I will maybe buy it when the box will sell with 50% disscount and mothly fee removed.
Here's why
Thisgame development was maybe the most expensive in MMO history. To make it profitable you choose strategy (depends on the quality of the product)
a. Good quality product
Have a sub based game that is soo interesting and fun that many people will play it for atleast 2 years. Constantly patch it, add new content, features to keep people playing and pay subscription. In this case you dont need to lock important features, content on preorders or collector editions of the game
b. Bad quality product
have a game based on lore, fame of previous games, locked important features and content on preorders or CE, sub fee, so you want to sell as many preorders and CE's as possible because as the time will pass you will get less and less from sub fee. So the game will not get new contet, feature patches as the players reach end game content. The game will only receive bug fixing, other technical issues patches. After 2 years maybe the game will go ftp
In this case with ESO I see the b type of strategy
I meant by the press standards, of MMO most likely to fail, meaning going free to play and going away from their original business model. Low traffic servers like TOR. Or in the very least, do worse than ESO.
Changing business model is not a fail. It's just that, a change of business model. In fact SW:TOR and Rift are doing well and have updated content, patches, and a good player base even if they changed the business model.
Today, the word "fail" is largely used in the wrong way. And too often people use the word "fail" for MMOs that are totally not fails.
My main problem is I dont' know if I will have enough time to play any more? And it's weird paying a 15$ sub to play a few hours every month.
Another problem is I don't know if this game have longevity. As in I don't know if dungeon or wvw is going to be fun. Or what ever people do when they hit max level.
I can't recall a game in recent memory that has gotten so much hate and predictions of failure. I myself have been wondering what game people have been playing, since it's probably the first MMO I actually like the PvE of (I've mainly only played MMO's for PvP and shooting the shit with buddies). I hear all this crap about combat sucking and what not, but so far its alright. The only games combat that was remotely fun (PvE) was City of Hero's due to knocking shit around. But pretty much all MMO's fall into this predictable wade up to a enemy that can see you from a mile away and yet don't get concerned or attack you first. Moments later they let you engage it on your terms and do so with little regard of threat. ESO is slightly better and yes the collision things is kinda of a sore spot for brief moments (but not that bad, and has improved continously..... it is beta after all).
The thing that I think makes it for me though, is no game has had a environment that has drawn me in and actually enjoy its game world (Best looking MMO I've played to date and I've played all major ones in the last 10 years). It's a little lonely at times, but I kinda like this type of adventuring loneliness because I feel connected to the world and genuinely want to explore it and I don't feel hand held like pretty much every MMO out there.
AvA is ....nda, but like I said I'm a pvp guy and its generally all I care about, but it's good enough for me to be buying into this game.
So who else was impressed enough with Beta (or Weekend Beta's) to purchase?
duno i love the game, I would pay a hire sub of 15$ say 25$ per month?
I meant by the press standards, of MMO most likely to fail, meaning going free to play and going away from their original business model. Low traffic servers like TOR. Or in the very least, do worse than ESO.
Changing business model is not a fail. It's just that, a change of business model. In fact SW:TOR and Rift are doing well and have updated content, patches, and a good player base even if they changed the business model.
Today, the word "fail" is largely used in the wrong way. And too often people use the word "fail" for MMOs that are totally not fails.
You have a correct point.
I'm more or less saying, Public perception and press perception.
I saw, TOR was making a profit, and RIFT as well. That being said, if you ask many gamers, they will call at least one or both failures. RIFT launched a holy crusade to compete with WoW, look at past and current advertising. Yet made a WoW clone in different graphics. TOR, was star wars, it was supposed to be up to several million subs by now, in gamers eyes.
I get it, TOR has more subs than SWG ever had, RIFT is doing well since free to play. I am glad some people like them.
But try to find much in the press about either, and it's hard. Ask MMO players about either, and most will say, TOR sucked, and most will have never played RIFT. Being Profitable to an extend doesn't mean success either.
I had a yard sale, I made 100 dollars. That was successful. Compared to a day sales of Wal-Mart. It isn't. Especially if my plan was, to become a major retail outlet in the beginning.
If this was like 5+ years ago they be great but its not. Like it or not there is no mmo thats worth $15 other then WOW. This is not about wow. The point is times are getting worse not better. Look out side. Man if you don't think something is up with this world you been in a cave. Like the bible come to life.
Elder Scrolls did a great job making you feel like your playing Morrowind, Skyrim. Thats just IT! You play you like it but start to think.. I'm going to be paying $15 a month just to have more real people on the screen? Not everyone PVPS.
No mmo is worth $15 (new) any more. Then they want $59-$69. Thats like paying $59 for that Xbox game you know that had that 8+ dx9 on it. Up the system a tad and charge more.
Just saying the MMO wars was over a while ago. Unless you have some friends your better off just playing SKYRIM.
Yet Wildstar looks different. I'll try that one before this one and I've been it 3-4 betas now of ESOL. If you like it great..
As for the cry babies on NDA..haha really? Every played SKYRIM? shhhhhh
My main problem is I dont' know if I will have enough time to play any more? And it's weird paying a 15$ sub to play a few hours every month.
Another problem is I don't know if this game have longevity. As in I don't know if dungeon or wvw is going to be fun. Or what ever people do when they hit max level.
Lets look at it like this, lets say, you play this game five hours a month. Why are you worried about longevity? It will take you so long to get through the content, that shouldn't be a concern to you at all.
So now lets get to the 15.00 a month. Again you are worried about time and value seems like.
15.00 for five hours of entertainment a month is a great deal. Not to mention, you can play as much as you want, if you get time.
Now what if you have even less time than five hours a month? MMOs are probably the wrong genre for you man. Probably even most games too.
I know, if I had so little free time a month, I wouldn't be gaming.
cancelled y imperial edition at Gamestop after the last couple beta weekends. Boring and dumbed down Elder Scrolls game and wont hold its own as an MMO. Needs to be f2p tbh
On a positive note: Voice acting and music were awesome...everything else was meh
No i certainly wont be buying this... lets ignore the fact that its way over priced here in the UK.. £20 more than your average pc game.. but its also nothing new at all.
I have literally seen everything here before.. they have basically taken the skyrim interface and slapped it on to a standard themepark mmo.
I am sure some people will enjoy it but this is not what i was looking for in an ES mmorpg.. another waste of a good IP in my eyes... but each to their own i guess.
I just cant get away from the loading screens everywhere. Its like to even kill 1 fucking boss I need to jump throwugh 1 million loading screens to do anything. Bloody whole world is instanced with laoding screens wtf. I mean WOW was first developed some 13 -14 yeago and released close to 10 fucking years ago, and still feels more open world and more to explore than this game.
If this was like 5+ years ago they be great but its not. Like it or not there is no mmo thats worth $15 other then WOW. This is not about wow. The point is times are getting worse not better. Look out side. Man if you don't think something is up with this world you been in a cave. Like the bible come to life.
Elder Scrolls did a great job making you feel like your playing Morrowind, Skyrim. Thats just IT! You play you like it but start to think.. I'm going to be paying $15 a month just to have more real people on the screen? Not everyone PVPS.
No mmo is worth $15 (new) any more. Then they want $59-$69. Thats like paying $59 for that Xbox game you know that had that 8+ dx9 on it. Up the system a tad and charge more.
Just saying the MMO wars was over a while ago. Unless you have some friends your better off just playing SKYRIM.
Yet Wildstar looks different. I'll try that one before this one and I've been it 3-4 betas now of ESOL. If you like it great..
As for the cry babies on NDA..haha really? Every played SKYRIM? shhhhhh
I know it's time for sleep, when I read this comment in Fat Albert's voice stoned lol. Public schools is the best GUIZE!
But yeah, any Elder Scrolls fan, should give ESO a chance.
Aye, was going to preorder, and I dont feel like changing my mind after trying beta last weekend.
I'm playing Elder Scrolls since Morrowind, so I'm kinda fan, but I'm also a former gamedesigner, so
I look on the game quite critically.
Game pluses: Interesting and live world, deep immersion, combat system ( except ranged autoaiming), and multiple choices of building your chars.
Crafting is interesting, due to experiments with ingredients, but this feature gonna fade after first month or two after release, when all the forums will be full of spoiling guides.
Minuses: Armor customization, PvP seems to me kinda complicated, quest tracking (minimalistic UI), ranged autoaiming.
Well its worth buying, but we'll see how its gonna progress in the first month or two, cause right now its pretty hard to predict what's going to happen when majority of players will reach level cap.
Only reason I'm buying the game is because of the Physical CE edition of the game. There is no doubt in my mind that ESO will go F2P within the first year
Comments
Wildstar will probably not fail dude. It won't be a WoW killer but the game has tons of stuff to do and is gonna be a more Complete Package at Launch then any other Themepark MMO in history. It has almost every feature people want taken in sizable proportions. PvP consisting of small scale to full out battlegrounds (giving a mini RvR experience), an extensive endgame, Housing, Action combat system with Trinity, huge grouping features, full Customisation of Wardrobe with Costumes allowing you to equip any armor along with Dyes support, an in-depth Crafting system, a huge map with day/night and weather cycles, dynamic events and i can go on and on. The most important in all of this is how active the devs are with the community. They listen to absolutely everything and are always there.
I am not the biggest fan of Wildstar but i am not gonna bet against it. As for ESO, i enjoyed the Beta and have pre-ordered it.
I too don't think Wildstar will fail, if fail = game closed. But I think Wildstar will go F2P (and this is not a fail, just a change).
Why? It's simple. It's the fate of every wow-clone, Rift and SW:TOR just two examples. And Wildstar is a wow-clone by design of its develeopers.
Don't worry about it and you don't need to justify yourself.
These kinds of things happen, when you think for yourself in the gaming world. Sometimes you end up with liking a game and having opinion, the mooing popularity herd doesn't agree with, so you get bashed in different ways.
I think the game is great and bough the imperial edition, but I guess I am just, "blind" as well after putting in more beta hours than most for ESO. Too bad I'm not one of the cool kids, hating with comments that can be summed up universally by, "ESOO IS A BADD GAEM GUIZE! CUZ DIDNT LIEK IT!"
Ahh, trolling, gaming forums would have died out years ago without it.
"What tastes like purple?"
These are the posts that make me wish Zenimax would cancel the NDA already. Haters can spew whatever lies about the game they want because they don't care if it causes a ban or not. While people that actually play and like the game cannot come out and say what the game is truly like and give the concrete counter examples to the lies, because they are worried about getting banned and want to keep playing.
Hopefully, we will get some relief from the NDA soon so people can start posting comprehensive reviews of what the game is really like.
Yes, fail was a wrong word but my point is that i am not gonna bet on Wildstar going F2P soon. As i pointed out above, it has insane amount of content with some of the most friendly and open devs i have seen in ages who i definitely trust to work hard on the game, even though i am not a big fan of the game, just from their attitude so far. That formula might just work.
When I say fail, I don't mean servers down. That is my fault for not explaining fail in my eyes.
I meant by the press standards, of MMO most likely to fail, meaning going free to play and going away from their original business model. Low traffic servers like TOR. Or in the very least, do worse than ESO.
Where I believe Wildstar will fail, is pushing the pvp back. That tells me there is serious problems with game play. Also, playing the beta, it's art style works against it, and the quest set up is very WoW.
I get, there are plenty of things different about it from WoW, but based on the art direction and quests, I don't think people will put the kind of time into it, to find that out on average. As TOR players said who quit that after a month, "It was WoW in space, if I wanted to play WoW, I'd just play WoW".
Why I think ESO will do better, it has a established IP, and when you log in there is a different flavor compared to other recent and upcoming MMOs. Just enough of a same feel, to get a good amount elder scrolls fans in general. I also think it will bring in plenty of other people, but I can't get into why NDA.
I expect ESO, to have 3-4 million subscribers, after 3-6 months, and Wildstar, to have around 300,000-500,000 people.
I can say, over half of the hater posts I have read about ESO, have not played the beta, are spewing lies and making stuff up completely.
Hell, once in awhile they could be paid by other game companies to do this type of thing. I never believed him, but a guildmate of mine in WoW told me, he got paid by a game company (didn't say who), to make up a lies about a up coming game, in various forums. He said game companies pay plenty of people to do that, and the fanboys only help.
I guess it's very possible seeing how negative these forums are. The only reason I even started coming here, was I used to get my information on MMOs, from Massively. But that site turned into a steaming pile of horseshit, the articles were just horrible. What finally got me to leave, is there was this big article, how ESO was going to fail, how sure they were. Yet they admitted to not playing the game.
As professionals, I expect more than the people on these forums, these are paid writers. But that is just one example, of why that site is utter shit. It was either MMORPG, or PC gamer. PC gamer is better than Massively by far, but it's still not good.
IGN has and always will, stroke a hard mouse boner for consoles, so they are useless. Especially Greg Miller.
"What tastes like purple?"
Decided to preorder after playing the Beta and diving into the game.
Without saying too much (NDA), being a DAoC veteran it greatly suits my playstyle. I very much enjoy the realistic looking art style and loved running around discovering this and that and running into quests that I wouldn't have found if I simply rushed the game.
I did not expect TESO to reinvent MMOs. I expected solid game systems that actually are fun to play and this exactly is what TESO offers me. In my opinion the game is worth the buy in and sub fee and I am happy that a lot of kiddies and trolls will opt out.
I have played all ESO series from Arena to Skyrim and the latest beta of ESO. I wont buy the game. I will maybe buy it when the box will sell with 50% disscount and mothly fee removed.
Here's why
Thisgame development was maybe the most expensive in MMO history. To make it profitable you choose strategy (depends on the quality of the product)
a. Good quality product
Have a sub based game that is soo interesting and fun that many people will play it for atleast 2 years. Constantly patch it, add new content, features to keep people playing and pay subscription. In this case you dont need to lock important features, content on preorders or collector editions of the game
b. Bad quality product
have a game based on lore, fame of previous games, locked important features and content on preorders or CE, sub fee, so you want to sell as many preorders and CE's as possible because as the time will pass you will get less and less from sub fee. So the game will not get new contet, feature patches as the players reach end game content. The game will only receive bug fixing, other technical issues patches. After 2 years maybe the game will go ftp
In this case with ESO I see the b type of strategy
Changing business model is not a fail. It's just that, a change of business model. In fact SW:TOR and Rift are doing well and have updated content, patches, and a good player base even if they changed the business model.
Today, the word "fail" is largely used in the wrong way. And too often people use the word "fail" for MMOs that are totally not fails.
I'm thinking about it.
My main problem is I dont' know if I will have enough time to play any more? And it's weird paying a 15$ sub to play a few hours every month.
Another problem is I don't know if this game have longevity. As in I don't know if dungeon or wvw is going to be fun. Or what ever people do when they hit max level.
duno i love the game, I would pay a hire sub of 15$ say 25$ per month?
- veteran dungeons
- adventures zones (you go to zones of other factions with mob level 52+)
- RvR
You have a correct point.
I'm more or less saying, Public perception and press perception.
I saw, TOR was making a profit, and RIFT as well. That being said, if you ask many gamers, they will call at least one or both failures. RIFT launched a holy crusade to compete with WoW, look at past and current advertising. Yet made a WoW clone in different graphics. TOR, was star wars, it was supposed to be up to several million subs by now, in gamers eyes.
I get it, TOR has more subs than SWG ever had, RIFT is doing well since free to play. I am glad some people like them.
But try to find much in the press about either, and it's hard. Ask MMO players about either, and most will say, TOR sucked, and most will have never played RIFT. Being Profitable to an extend doesn't mean success either.
I had a yard sale, I made 100 dollars. That was successful. Compared to a day sales of Wal-Mart. It isn't. Especially if my plan was, to become a major retail outlet in the beginning.
"What tastes like purple?"
If this was like 5+ years ago they be great but its not. Like it or not there is no mmo thats worth $15 other then WOW. This is not about wow. The point is times are getting worse not better. Look out side. Man if you don't think something is up with this world you been in a cave. Like the bible come to life.
Elder Scrolls did a great job making you feel like your playing Morrowind, Skyrim. Thats just IT! You play you like it but start to think.. I'm going to be paying $15 a month just to have more real people on the screen? Not everyone PVPS.
No mmo is worth $15 (new) any more. Then they want $59-$69. Thats like paying $59 for that Xbox game you know that had that 8+ dx9 on it. Up the system a tad and charge more.
Just saying the MMO wars was over a while ago. Unless you have some friends your better off just playing SKYRIM.
Yet Wildstar looks different. I'll try that one before this one and I've been it 3-4 betas now of ESOL. If you like it great..
As for the cry babies on NDA..haha really? Every played SKYRIM? shhhhhh
Lets look at it like this, lets say, you play this game five hours a month. Why are you worried about longevity? It will take you so long to get through the content, that shouldn't be a concern to you at all.
So now lets get to the 15.00 a month. Again you are worried about time and value seems like.
15.00 for five hours of entertainment a month is a great deal. Not to mention, you can play as much as you want, if you get time.
Now what if you have even less time than five hours a month? MMOs are probably the wrong genre for you man. Probably even most games too.
I know, if I had so little free time a month, I wouldn't be gaming.
"What tastes like purple?"
cancelled y imperial edition at Gamestop after the last couple beta weekends. Boring and dumbed down Elder Scrolls game and wont hold its own as an MMO. Needs to be f2p tbh
On a positive note: Voice acting and music were awesome...everything else was meh
No i certainly wont be buying this... lets ignore the fact that its way over priced here in the UK.. £20 more than your average pc game.. but its also nothing new at all.
I have literally seen everything here before.. they have basically taken the skyrim interface and slapped it on to a standard themepark mmo.
I am sure some people will enjoy it but this is not what i was looking for in an ES mmorpg.. another waste of a good IP in my eyes... but each to their own i guess.
I know it's time for sleep, when I read this comment in Fat Albert's voice stoned lol. Public schools is the best GUIZE!
But yeah, any Elder Scrolls fan, should give ESO a chance.
"What tastes like purple?"
Aye, was going to preorder, and I dont feel like changing my mind after trying beta last weekend.
I'm playing Elder Scrolls since Morrowind, so I'm kinda fan, but I'm also a former gamedesigner, so
I look on the game quite critically.
Game pluses: Interesting and live world, deep immersion, combat system ( except ranged autoaiming), and multiple choices of building your chars.
Crafting is interesting, due to experiments with ingredients, but this feature gonna fade after first month or two after release, when all the forums will be full of spoiling guides.
Minuses: Armor customization, PvP seems to me kinda complicated, quest tracking (minimalistic UI), ranged autoaiming.
Well its worth buying, but we'll see how its gonna progress in the first month or two, cause right now its pretty hard to predict what's going to happen when majority of players will reach level cap.
Positively surprised. Will play it as Skyrim 2.0 which for me will be great and worth every USD
This from someone that is more of a Wildstar fan at heart.
OP please update your post with the number of yes I will buy,no I will not and I will wait. Mine is I will wait.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Will not buy it.
Uninstalled it after 3-4 hours of playing the beta.
Happy to wait less than a year for it to go F2P.
Better to be crazy, provided you know what sane is...