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This Beta Weekend Change Anyone's Mind About the Game?

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  • LugorsLugors Member UncommonPosts: 184
    I'm still hanging in there, but some of the developer speak has me worried.  I'm playing with some QoL mods that are already created for the game, and I think the modders have a ways to go to get ESO up to an usable interface (my opinion, many disagree)  There seems to be a push to get the UI back to the stone ages with minimal information on the screen.  If the API gets tightened down and breaks some existing mods, it will most like curb my enjoyment and long term appeal of the game.
  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by zs3000
    Originally posted by Bigdaddyx
    I am surprised at so many people canceling their pre orders.

     

    No one has cancelled their pre-order. It's the Sheeple hate train, choo-choo

    That's a bold claim to make.

  • sephersepher Member Posts: 3,561
    Originally posted by Elikal

    The main problem, IMVPO, comes down to this.

    You get a quest, some guy talks to you for what feels like 10 minutes, you walk 10 minutes and kill one dude. Teh end.

     

    This is exxagerrated, yes, but it is what a lot of people feel. So much talking (which most people don't listen to anyway), and WAY too much empty lands. I never seen a MMO where the world was so empty and you could travel all through the world almost unharmed. It is just too safe. There are pockets with mobs here and there, and that's it. I mean, I appreciate I don't have to wade through legions of mobs, but ESO is too safe in this term.

    There is nothing to explore for, and for achievers there is also very little. You have the nice story quests and that's it.

     

    I mean..you're aware its an Elder Scrolls game, right? The large amounts of talking is integral. It's difficult to assert a strong point for millions as a flaw with the game; it instead amounts to a peeve of yours that you can understand or not.

    Also, the trodding through world without encountering enemies is a byproduct of stress testing, most enemies are already dead. Having played in the internal beta for months, its far different under normal loads. The world is loaded with enemies and travel is dangerous.

    As for there being nothing to explore for, and there's nothing for achievements. Seriously? Have you played? Press "J" to get to your journal, move over to the "Achievements" tab. Have at it completing everything there is to complete in a zone. 

     

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    definitely nowhere near as excited after playing today as I was 2 weekends ago. They made some decisions that I don't like and I am hitting a lot more bugs this time around. I preordered and am still looking forward to calling this mmorpg home for a while, but it did take a turn for the worse with the latest update imo. Anyway... lots of bugs and feedback submitted, here's hoping.

     

     

     

  • DigitallyEndowedDigitallyEndowed Member Posts: 125

    I will definitely will not be cancelling my pre order.

    Can’t wait to finally get an awesome MMO too get stuck into once more.
  • hannibalektrhannibalektr Member Posts: 57

    I've beta tested for a couple of other games and have never seen one go backwards. This build had more bugs than the last, and the bugs from the last still exist!

    Half the quests end boss were phased or missing, quest markers didn't show up on the map or compass until you got really close, dismount from horse constantly for nor apparent reason inside cities, no chests to speak of in the world.

    I was excited to play from the other two betas, but this one I feel I was stupid to trust Bethesda with my $80.00 pre-purchase. I also had my wife and father buy it. Right now it doesn't look too good for this MMO on release day.

  • ShrewdDuckShrewdDuck Member UncommonPosts: 21
    I canceled my pre order because of the clunky combat and I am not a fan of limited hotbar slots, even with weapon swapping. I think this game will be ok for consoles but not pc. GW2 was the first and last MMO i'll ever purchase with limited hot bars and I still regret buying into that hype of a game.
  • Soki123Soki123 Member RarePosts: 2,558
    Was bored silly by all the betas, this one was just the icing on the cake of crap.
  • sephersepher Member Posts: 3,561
    Originally posted by Kinado

    I was about to pre order but changed my mind. Cyrodiil is fun but gets old very very fast and I was getting this game for the PVP.

    Cyrodiil is just empty. There's nothing to do or happening traveling in between Keeps and after a while its just a endless Cat and Mouse type of game between 3 alliances.

    You need a dedicated healer if you don't want to be re-spawning and walking all the time. Face to face fights are so quick that all it takes is 1 normal attack to get someone killed, if you are fast enough to kill him before someone else does. There's no reaction time, no evasion abilities except for Nightblade.

    I can see Cyrodiil being fun with coordenated guilds but for players who just want to pvp a little bit its no fun at all lol. You ll either die a lot because you're not in a zerg or you are in a zerg and require no skill at all to kill someone since you only have time to cast one spell before he s dead anyway.

    The 4 man dungeons were not bad though, they were pretty easy but I like how they punish one single mistake with a huge blow to HP or even death. Looks promising.

    Promising, good potential, is what defines TESO. This game is not ready for launch in my opinion, could be great but it is not.

    Keep in mind Cyrodiil in stress tests is everyone level 1 - 20, no one is buying mercenary companies from Quartermasters, and no guilds are claiming and upgrading resources and keeps.

    1 normal attack to get someone killed? Nah. Not sure how that happened to you. But I assure you this isn't DAoC where a stealther can Perforate Artery and one shot you. There's still balance issues to be sure, and at present a lot of complaints about Dragonknight, but the patching trend has been making battles more drawn out than allowing one-shot scenarios.

    Reaction time and evasion abilities? The game is highly focused on blocking, parrying, interrupting, double tapping directional abilities to dodge. Yes there's some abilities that raise miss chance etc. but largely, this is an Elder Scrolls game so reacting and evasion is largely raising your shield or staff or whatever and getting the hell out of the way.

    Dedicated healer? Always nice. But again, this isn't DAoC or anything where health regen takes 5 minutes. Get out of combat and you're ok. You also have food and potion options. And "walking back" is a part of it, but you also have the wayshrine network.

    As for zergs and finding skirmishes, well its always unpredictable what you'll get. I've always been able to find small skirmishes just by looking at the map and finding the crossing swords way away from any keeps. That's usually indication of a small amount of people fighitng. I think it'll wind up being like DAoC where over time, you eventually learn where people go for smaller skirmishes. 

    In any event. You're judging Cyrodiil based on how its not going to be at launch. There'll still be people of all sorts of levels running around I suppose, but there'll be many more people of levels appropriate to use and experience everything in Cyrodiil.

  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    Originally posted by SomeHuman

    I've got about 12-15 hours in-game time so far, and I'm still not sold.  I don't think it's good, and I don't think it's bad.  I think if you removed the quest location indicators on the compass and map, it might have a bit more appeal for me.  I think if there was a little more combat, and less "messengering" it might have a bit more appeal for me.  The combat reminds me of the good parts of Darkfall combat minus the good AI of mobs.  The level of detail is great, and the objects feel more permanent in this patch.  I'm not sure if it's a visual change or I'm just seeing it differently.  

    I just don't feel like I'm accomplishing anything except accumulating junk loot and occasionally adding some stats to a character.  I'm glad I was able to participate in beta and help them out, but I don't plan on revisiting it any time soon.

    The funny thing is that they did KIND OF implement this option with this build but they grossly misrepresented the option in the patch notes.  All it does is turn off the quest icons for quest GIVERS.  So even with this turned off, once you accept the quest, all the quest markers are there and in your face for the entirety of the quest from that point on.

  • hannibalektrhannibalektr Member Posts: 57
    Originally posted by zelaex
    Originally posted by the420kid

    I dont know what you guys are waiting for or hoping for.

    I'm an idealist. I try to avoid developers who are shitting on their customers. I made that mistake one time too many. Yes this game is fun (for me) but with buying it I'm supporting their foul behavior. So that's it for me.

    Please give details, what foul behavior?

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Aodhan
    Originally posted by Distopia
    Originally posted by Aodhan

    Was enjoying the game to the point of almost preorder ,till i heard there was a cash shop.

    Box and cash shop maybe.

    box cash shop and sub not a chance.

    Box  and sub sold.

    Shame think they may have lost a lot of sales with this move.

    Radar back on Archage .

    Not that I agree with item implementation at all. But when you say "heard" what did you hear? right now ( what's known) it's out of game ( on a website) not an in-game shop. As it stands, the only thing we know of is this horse from the Imp edition. That might be all they ever sell there, or it might not, that's what's known... "it is known".<- Figured I'd throw that in since we're talking about horses:)

    Thanks for clearing that up Distopia,When i said heard i meant read from posts on this forum,which i now realize was not a very smart move on my half,but when i see mmo and cash shop used in the same sentence i drop my head in disgust.

    Thanks again.

    No problem, I figured you might have been looking at it as your typical cash shop. There's a big difference between a typical cash-shop and what the Zen store is. However, It's as of now up in the air what direction that store goes in, that point should be stressed. Could become something bad or it might not.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ShrillyShrilly Member UncommonPosts: 421
    Originally posted by zs3000
    Originally posted by Bigdaddyx
    I am surprised at so many people canceling their pre orders.

     

    No one has cancelled their pre-order. It's the Sheeple hate train, choo-choo

    Whatever makes you sleep at night. Would be hard knowing you paying for something WoW did in 2004.. People cancelled they realised its just marketers taking a name and slapping a generic mmo model at them hoping for a bite hoping to use the SAME DAMN LURE THEY HAVE USED SINCE BEGINNING OF THIS SITES CREATION.

    This fish has been in the pond for awhile i know what to bite.

    And it isnt supporting garbage like this thats going to make future mmo's reach for newer hieghts accepting this second rate....

     

    YOU KNOW WHAT THIS INDUSTRY LOST??? INNOVATION

  • handlewithcarehandlewithcare Member Posts: 322

    the game is good enough to buy and sub.

    I have something to play for a while and then ill play destiny I know its console but I have an old ps3 luckily.

    wild star can wait not good enough for 60$ and a sub.

     

  • rain.birdrain.bird Member Posts: 16
    lvl 19, eaten by bugs, ground to a halt, even /stuck doesn't work ... this game is bug-ridden garbage ...
  • hannibalektrhannibalektr Member Posts: 57

    Why not group quest? Well my wife, father and I tried, we kept phasing out and going invisible. Then the quest would break when we entered instances such as ruins or caves. We got disconnected. If anyone moved too far away more troubles would start as the questing system is near broken as far as tracking is concerned when you are in a group.

    Try sharing a quest after someone went and got on the other side of a nearby hill.. good luck you can't. Total garbage!

    We kept having to quit group and re-group only to find that didn't work either. Then we'd have to rightl click and choose join phase or whatever it is. That only worked after waiting five minutes of load screens.

    You obviously didnt try questing with your friends when you replied with this statement. I'm not going to go into what it was like trying to run an instance. Just roll all I wrote above and viola you know what that is like.

    This build was so bad I closed it only to come here and let people know this so-called "latest version" is trash. 

     

    I keep reminding myself how buggy oblivion, skyrim were, hell still are. I should have seen this coming.

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    The game has improved drastically from the first beta weekend that I was able to experience.  The improvements haven't changed my mind about anything.  I pre-ordered and I'll be eagerly anticipating early-access.  I expect an enjoyable leveling process, nothing more, nothing less.  If the game holds me as long as it takes for the Division to launch, that would be great.
  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by hannibalektr

    Why not group quest? Well my wife, father and I tried, we kept phasing out and going invisible. Then the quest would break when we entered instances such as ruins or caves. We got disconnected. If anyone moved too far away more troubles would start as the questing system is near broken as far as tracking is concerned when you are in a group.

    Try sharing a quest after someone went and got on the other side of a nearby hill.. good luck you can't. Total garbage!

    We kept having to quit group and re-group only to find that didn't work either. Then we'd have to rightl click and choose join phase or whatever it is. That only worked after waiting five minutes of load screens.

    You obviously didnt try questing with your friends when you replied with this statement. I'm not going to go into what it was like trying to run an instance. Just roll all I wrote above and viola you know what that is like.

    This build was so bad I closed it only to come here and let people know this so-called "latest version" is trash. 

     

    I keep reminding myself how buggy oblivion, skyrim were, hell still are. I should have seen this coming.

    Want to know what you get with MMO's, compared to single player games?  Timely updates and patches.  Bugs will get fixed.  Complaining about them is narrow sighted [mod edit]

  • hannibalektrhannibalektr Member Posts: 57
    Originally posted by Jockan
    Originally posted by Arskaaa

    dint played tis weekend beta. too busy enjoy Diablo 3 new patch and waiting actually expasion more then TESO atm...

    maeby i skip lauch day or more...

     

    Just got the game yesterday for $19.99 and really enjoying it.

    I coudln't stand more than 1 hour of Diablo III. I don't know why people like it so much.

  • seafirexseafirex Member UncommonPosts: 419

    The reason people cancelling there pre-orders  is because this time around they decided that they wont stick with a game coming out full of bugs. Since the last 2 to 4 years all games coming out are full of bugs is just not funny anymore.

    Some people say that " oh it's normal to have bugs like this when they come out they will fix them down the line "  Well sorry to burst your little bubble here but NO it is not normal. 

    All the big titles that keeps up and running after all those years did not had those kind of bugs they had lag, that caused phasing issue, or instance getting reset and people getting d/c or had to start all over a instance or raid or even had to change some raid time to make sure they could run them correctly but not bugs like today's game have at lunch.  ( Lag was the killer thing in those day's ) nothing more also if they had minor bugs like quest did not give the items they where suppose to or armor not fitting correctly that was also minor bugs that we could see in those times. 

    Today we have dev's that change the full course of a game on a few players feedback just before lunch because they let everyone get in the beta's and request everything they want and they try to give them all that at the last minute, they put up a patch and include the new content hoping people will like it without even testing there things first. They even change the full part of a game just on feedback just before lunch?? The only words i have for this poor decision making is OMG runnnnnnnn.

    I will wait until it is fully release, and out for at least 2 to 3 months before even thinking of buying this game. Hopefully the bugs will have been fixed by then otherwise i will still not buy it and also the feedback of early adopters will let me know if they still like the game and plan on playing even longer and if the community is good, also if the bugs not fix and new content on it's way i won't buy it.

    I am playing it safe this time around to much hype on this game i see a future SWG or GW2  here at this point.

     

    Good luck to you guys hope you like it. 

  • SkullESkullE Member Posts: 9

    Bought it

    playing it

    like it

    Not sure what all the disapointment is all about? This is an MMO with tens of thousands of connections not a single player experience on a harddrive. graphics are great,  weather is great, story is great. sorry your not liking it but we are.

     

    WHAT MMO DOES MEET YOUR EXPECTATIONS??????????

  • sakersaker Member RarePosts: 1,458

    Barely touched it. Just doesn't do it for me, not at all. Nice graphics and great voice talent but that's about it for me. Hate the interface, combat is boring, don't find the skills interesting or the skill-system. It's really surprisingly generic, at least I find it so. Was expecting more from how people talk about the revered elder scrolls.

  • DealdrickDealdrick Member UncommonPosts: 85
    Originally posted by DAS1337
    Originally posted by hannibalektr

    Why not group quest? Well my wife, father and I tried, we kept phasing out and going invisible. Then the quest would break when we entered instances such as ruins or caves. We got disconnected. If anyone moved too far away more troubles would start as the questing system is near broken as far as tracking is concerned when you are in a group.

    Try sharing a quest after someone went and got on the other side of a nearby hill.. good luck you can't. Total garbage!

    We kept having to quit group and re-group only to find that didn't work either. Then we'd have to rightl click and choose join phase or whatever it is. That only worked after waiting five minutes of load screens.

    You obviously didnt try questing with your friends when you replied with this statement. I'm not going to go into what it was like trying to run an instance. Just roll all I wrote above and viola you know what that is like.

    This build was so bad I closed it only to come here and let people know this so-called "latest version" is trash. 

     

    I keep reminding myself how buggy oblivion, skyrim were, hell still are. I should have seen this coming.

    Want to know what you get with MMO's, compared to single player games?  Timely updates and patches.  Bugs will get fixed.  Complaining about them is narrow sighted and only shows the inexperience you have for MMO's.  Which is fine, everyone starts somewhere.

    Das, you cannot be serious.......  He is pointing out issues that have been around for months and are even worse with this current build.  Are you seriously suggesting that any MMO with a sub fee doesn't have bugs becuase they get paid to fix them?? 

  • ShrillyShrilly Member UncommonPosts: 421
    Originally posted by saker

    Barely touched it. Just doesn't do it for me, not at all. Nice graphics and great voice talent but that's about it for me. Hate the interface, combat is boring, don't find the skills interesting or the skill-system. It's really surprisingly generic, at least I find it so. Was expecting more from how people talk about the revered elder scrolls.

    And that's the problem the thing is a lot are accepting it because they already bought or want to be known as die hard fans. Their stupidity their loss but it is EXACTLY how it looks to you.

  • DealdrickDealdrick Member UncommonPosts: 85
    Originally posted by SkullE

    Bought it

    playing it

    like it

    Not sure what all the disapointment is all about? This is an MMO with tens of thousands of connections not a single player experience on a harddrive. graphics are great,  weather is great, story is great. sorry your not liking it but we are.

     

    WHAT MMO DOES MEET YOUR EXPECTATIONS??????????

    Skulle, make a new toon for the Daggerfall Covenant and count the quests in your log you can't complete becuase they are bugged out, then you'll know what people are complaining about.   Most people I have spoken with that have played the beta really enjoy the game......when it works.  This weekend, its not working very well.

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