Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Originally posted by Fendel84M Why so many options? a simple yes or no would have been more valid.
because how can you sub a game you havent bought?
I didnt think this thread would have such a response i was just trying to find out a few things for my own selfish reasons ^ because i cant decide to buy or not and the answers in the poll represent the thinsg i wanted to know, hope that makes sense lol
P.s you can always make your own poll , no one forcing you to vote ^
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
Making a statement "Oh well, I still got my money's worth" and "feeling" that you got your money's worth are two very different things.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
Making a statement "Oh well, I still got my money's worth" and "feeling" that you got your money's worth are two very different things.
That's what I am saying. I am not arguing with you but rather agreeing with you.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
The thing that you're not considering is that the people that get it "without paying for it" have to wait until that finally (if ever) happens. To the rest of us that are able to spend $60 without breaking the bank, we get to experience it much earlier and we also help support the developers that worked their asses off to bring us a product that we felt was worthy of said $60. A part of me actually takes comfort knowing I'm not just another freeloading a**hole. If I feel a game is worth the price, I don't have any regret in paying for it, even if the price is reduced later on.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
The thing that you're not considering is that the people that get it "without paying for it" have to wait until that finally (if ever) happens. To the rest of us that are able to spend $60 without breaking the bank, we get to experience it much earlier and we also help support the developers that worked their asses off to bring us a product that we felt was worthy of said $60. A part of me actually takes comfort knowing I'm not just another freeloading a**hole. If I feel a game is worth the price, I don't have any regret in paying for it, even if the price is reduced later on.
I get that. There is a trade off where the time that someone gets to play the game before anyone else does and that the early experience is worth something. And that we are touching on something that is largely subjective. But it's not completely subjective. It's one thing to say I like this game and here's why or I dislike this game and here's why. But when money's involved, there is always an additional factor that isn't subjective. Is there a financial loss to the player who bought the game? That depends on how much time took place, and how much the player spent before the conversion.
Originally posted by Viadric I'm also afraid to buy this game, because if something happens and they go free to play than I will feel like I got gimped and lost my $60 investement.
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
The thing that you're not considering is that the people that get it "without paying for it" have to wait until that finally (if ever) happens. To the rest of us that are able to spend $60 without breaking the bank, we get to experience it much earlier and we also help support the developers that worked their asses off to bring us a product that we felt was worthy of said $60. A part of me actually takes comfort knowing I'm not just another freeloading a**hole. If I feel a game is worth the price, I don't have any regret in paying for it, even if the price is reduced later on.
I get that. There is a trade off where the time that someone gets to play the game before anyone else does and that the early experience is worth something. And that we are touching on something that is largely subjective. But it's not completely subjective. It's one thing to say I like this game and here's why or I dislike this game and here's why. But when money's involved, there is always an additional factor that isn't subjective. Is there a financial loss to the player who bought the game? That depends on how much time took place, and how much the player spent before the conversion.
But overall, sure, you have a point.
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
Yes, you certainly can argue that it's subjective. The value that it represents is internal. However, that feeling comes from the initial evaluation. It's your conclusion. I am talking about the precipitating event that lead you to have to come to that conclusion.
When you have an investment of both time and money into a game, and then to have it go F2P, I'm going to find it very difficult to believe there isn't any feeling of disappointment on any level.
Even the statement "I got my money's worth" tells me there is a level of disappointment or some feeling of loss.
Keep in mind, this has NOTHING to do with the value you perceive after the fact. You can say "It was worth it and mean it and sure, I'll believe that. But that feeling comes after your internal evaluation of the loss/change. If you say, there was no feeling of a loss or disappointment at any level, the moment you learn the game you were invested in announces a F2P conversion, Well again, that's entirely subjective, but I'm going to subjectively, internally feel............... "Yeah right!"
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
Yes, you certainly can argue that it's subjective. The value that it represents is internal. However. it only goes so far.
When you have an investment of both time and money into a game, and then to have it go F2P, I'm going to find it very difficult to believe there isn't any feeling of disappointment on any level.
Even the statement "I got my money's worth" tells me there is a level of disappointment or some feeling of loss.
Keep in mind, this has NOTHING to do with the value you perceive after the fact. You can say "It was worth it and mean it and sure, I'll believe that. But that feeling comes after your internal evaluation of the loss/change. If you say, there was no feeling of a loss or disappointment at any level, the moment you learn the game you were invested in announces a F2P conversion, Well again, that's entirely subjective, but I'm going to subjectively, internally feel............... "Yeah right!"
In that particular scenario, my initial thought would probably just be something along the lines of, "Well, that's the business world for you." I still wouldn't feel any regret about the money I spent, assuming I felt the initial price was justified. I might be disappointed in the direction they take after said F2P conversion (as is often the case) but that's a different discussion entirely.
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
Yes, you certainly can argue that it's subjective. The value that it represents is internal. However. it only goes so far.
When you have an investment of both time and money into a game, and then to have it go F2P, I'm going to find it very difficult to believe there isn't any feeling of disappointment on any level.
Even the statement "I got my money's worth" tells me there is a level of disappointment or some feeling of loss.
Keep in mind, this has NOTHING to do with the value you perceive after the fact. You can say "It was worth it and mean it and sure, I'll believe that. But that feeling comes after your internal evaluation of the loss/change. If you say, there was no feeling of a loss or disappointment at any level, the moment you learn the game you were invested in announces a F2P conversion, Well again, that's entirely subjective, but I'm going to subjectively, internally feel............... "Yeah right!"
In that particular scenario, my initial thought would probably just be something along the lines of, "Well, that's the business world for you." I still wouldn't feel any regret about the money I spent, assuming I felt the initial price was justified. I might be disappointed in the direction they take after said F2P conversion (as is often the case) but that's a different discussion entirely.
To put it another way:
If you are happily paying your Sub, playing your game and feeling your are getting a value out of it. You probably prefer not to see your game go F2P. Neither would it be the end of the world if it did.
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
Yes, you certainly can argue that it's subjective. The value that it represents is internal. However. it only goes so far.
When you have an investment of both time and money into a game, and then to have it go F2P, I'm going to find it very difficult to believe there isn't any feeling of disappointment on any level.
Even the statement "I got my money's worth" tells me there is a level of disappointment or some feeling of loss.
Keep in mind, this has NOTHING to do with the value you perceive after the fact. You can say "It was worth it and mean it and sure, I'll believe that. But that feeling comes after your internal evaluation of the loss/change. If you say, there was no feeling of a loss or disappointment at any level, the moment you learn the game you were invested in announces a F2P conversion, Well again, that's entirely subjective, but I'm going to subjectively, internally feel............... "Yeah right!"
In that particular scenario, my initial thought would probably just be something along the lines of, "Well, that's the business world for you." I still wouldn't feel any regret about the money I spent, assuming I felt the initial price was justified. I might be disappointed in the direction they take after said F2P conversion (as is often the case) but that's a different discussion entirely.
To put it another way:
If you are happily paying your Sub, playing your game and feeling your are getting a value out of it. You probably prefer not to see your game go F2P. Neither would it be the end of the world if it did.
Sure, but I've been speaking specifically about initial costs and whether or not I'd feel regret if the price was suddenly dropped after I paid full price. It wouldn't bother me in the slightest if I felt the initial box price was merited. The same rules apply to paying a sub. I'll gladly pay it for as long as I feel I'm getting my money's worth. In the event that it does go F2P, I'll look into how "free" it actually is and if I still feel it's worth a continued investment, I'll keep playing.
In other words, I make purchases based on what I feel is a decent investment at the time of said purchase. I don't hold regrets for changes that happen after the fact because it seems pointless to do so. Yeah, it might be nice to get a discount for something I really want or to have the game I'm playing continue on as P2P, but I look at that as more of a bonus than an entitlement.
I actually asked for a refund and from what it sounds like I got it Not going to bash the game, and am happy for those who truly enjoy it. I had fun for the week i played, but definitely need more meat on the bone for 60 bucks and 15 dollar sub. Kudos to Zenimax for offering refunds in the first place.
So not only are you going to waste your free time playing a game that you think is trash, you're going to hang around this forum for a year and read about it and post about it and wait for it to go f2p? How can something be worth getting a toon to max level if it's free but garbage just because it costs $60? This literally makes no sense to me. It's either good or it isn't.
When the game runs properly it isnt too bad. So one would assume that once it does go free to play they will maybe have worked some of that stuff out. If not then no it wont be worth it.
Also "worth" and "value" are two separate things. It might actually be "worth' 60 bucks. BUT, and its a big but. Not when you know it will eventually be free (and hopefully better) in not too long a time.
So what has more 'value' a game in the state ESO is now that costs 60 bucks, or a game with a few months of updates and content additions and (hopefully) many of the issues plaguing it now fixed?
Why pay 60 bucks for a broken down garbage heap right now when you can wait a few months and get something slightly or much better for nothing?
But yes that is still based on the assumption they will someday eventually getting the game running roperly.
Time. My friend and I were really looking forward to playing this game together. Suddenly and shocking his life ended due to a brain stem aneurism. I will be playing for him and the time we've lost together. I want to do what makes me happy and not wait for what never may come. Still with me JB.
Originally posted by Scorchien Regret buying it.... Terrible representation of an Elder Scrolls game wrapped in a complete mess of a half-baked MMO..
I disagree, I think it's a good representation of Elder Scrolls game-play and a solid MMORPG.
Yep, I remember all those times in Skyrm where I looked across the zone a few hundred yards away and though - if you can see it, you can get to it! WoWzers.
And all those times I had to wade thru 20 people to get to a quest NPC. Great immersion there.
Or all the times I went into a dungeon and all the chests were already looted by someone who came before me - like - literally, there's like 20 other "adventurers" running around in this place mowing down everything that spawns and all I had to do was look at that boss that got gang mugged the moment it showed up to satisfy the town council that I vanquished that evil beast.
I remember all those times in previous ES games where I joined instanced PvP and dished out some whupass to nublets in my daedric armor - errr....musta daydreamed that at one of my houses.
I remember how often the bliss of the moment - staring at an amazing sunset or vista - would be shattered by odd locals screaming out incomprehensible mutterings like 'WoW suxxors" or "this gaem is 1337!"
I remember how my decisions could change the course of history - start wars - turn whole towns against me - just to see it reset so someone else could go thru the same decision making - err...WOT.
Sorry, no, even if you like ESO - it does not do a good job of representing the best of ES. Not even remotely close. ESO is about freedom, a huge open world, choices having impact, lasting impact from decisions, the utmost in immersion - and you aren't getting any of that in any MMORPG - ever.
Side note. F2P is a sign of surrender. It's a company saying our game is not worth paying for and isn't worth playing unless you're a loser - a loser who doesn't want to pay for your entertainment, or a loser who wants to pay to win their way thru games. Hi SOE!
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.
Originally posted by Camoeb I just picked the game up a few days ago, having a lot of fun with it so far. I plan on re-subbing my only fear is that there's going to be a lack of high end content.
Don't worry about that, check out the Craglorn Adventure zone, it's insanity. Even though I defend the game all the time and STILL have only experienced 2 minor bugs, I hope it isn't the buggy mess a lot of people are seeing especially in Coldharbor. If Craglorn is a smooth experience, they'll regain a ton of confidence. My experience has been smooth as hell and I will obviously re-sub.
Subbed for 6 months, im lvl 42 atm found up to 5 bugged quests that were fixed in patches. There are plenty of stuff to do, if im tired of questing i go explore, if im tired of exploring i go do PVP, if im tired of that i have several dungeons to run trough... gathering mats, doing some professions etc.
I found no other bugs so far than in players comon sense... "i cant find mob to end quest, it must be bug!"... and this minority of whiners will allways cry about something and thats case in every game.
--------------------> Would you like some cheese with that whine?
A dumb poll tbh, most people who wont sub are just gonna install and not bother with the game again, the people who are resubbing are probably here to defend the game.
Originally posted by Gravehill I don't understand people that openly admit they're waiting for it to "go f2p" and act like it's some sort of victory over the game. It literally just makes you look like you want to play it but you're too broke to afford it. Get a job.
I don't like wasting money and I was subbed to FFXIV:ARR so I was going to wait for F2P. Now I am not subbed to FFXIV:ARR but I read about the issues this game has with quests being the only source for leveling and quests bugging out all the time and decide to not waste my money and still wait for F2P
Comments
Honest question:
If you bought the game for $60, played and enjoyed it for say 200hrs of game play over a month or two (+ $15). Whether the game ever went F2P or not, how could you ever feel gimped?
"Be water my friend" - Bruce Lee
Ask anyone who bought pre release life time subscriptions to Star Trek Online or The Secret World.
Were not talking about Life Time subscriptions though
"Be water my friend" - Bruce Lee
My point is (Admittedly using a bad example) most people should feel "gimped" in the situation. The closest I have been to that was Rift. But I had already stopped playing when it went F2P. I do think about returning from time to time to check it out and I find myself asking why I ever bothered to pay for the expansion.
because how can you sub a game you havent bought?
I didnt think this thread would have such a response i was just trying to find out a few things for my own selfish reasons ^ because i cant decide to buy or not and the answers in the poll represent the thinsg i wanted to know, hope that makes sense lol
P.s you can always make your own poll , no one forcing you to vote ^
I played in a few beta's i enjoyed it, as a beta just thought the game had been released 6 months to early.
Way to many bugs at low lvl 4 weeks before the game was due out.
Not going to spend 40 pounds on a game that is half finished.
Age of Conan, Warhammer online, SWTOR are to name a few
Sorry... I just don't get it.
Should people feel gimped if they go to a theater and pay to watch a new release, when they will be able to watch in on TV for free in the near future?
Feeling whether or not you got your money's worth out of something is a different thing.
"Be water my friend" - Bruce Lee
I would imagine anyone who pays a high premium for a game today only to see everyone else gain access to the same game within a relatively short period of time, without paying for it, should produce some feeling of regret at some level for the person who paid a lot of money..
In response, making the statement "Oh well, I still got my money's worth", is still a form of denial. Because if someone who paid a lot got their money's worth, how much more value is someone getting for not having paid anything at all?
Making a statement "Oh well, I still got my money's worth" and "feeling" that you got your money's worth are two very different things.
"Be water my friend" - Bruce Lee
That's what I am saying. I am not arguing with you but rather agreeing with you.
The thing that you're not considering is that the people that get it "without paying for it" have to wait until that finally (if ever) happens. To the rest of us that are able to spend $60 without breaking the bank, we get to experience it much earlier and we also help support the developers that worked their asses off to bring us a product that we felt was worthy of said $60. A part of me actually takes comfort knowing I'm not just another freeloading a**hole. If I feel a game is worth the price, I don't have any regret in paying for it, even if the price is reduced later on.
I get that. There is a trade off where the time that someone gets to play the game before anyone else does and that the early experience is worth something. And that we are touching on something that is largely subjective. But it's not completely subjective. It's one thing to say I like this game and here's why or I dislike this game and here's why. But when money's involved, there is always an additional factor that isn't subjective. Is there a financial loss to the player who bought the game? That depends on how much time took place, and how much the player spent before the conversion.
But overall, sure, you have a point.
I'd argue that even the "financial loss" point is subjective, because it comes down to what someone personally feels is an actual loss, rather than a decent investment at the time of its release. In that sense, it makes no difference to me how much the price of something is reduced at a later point (even if it happens only a week after I bought it), just as long as I felt the initial investment was worth the original price I paid. Sure, it's always nice to get something at a discount, but paying the full price for something that I felt was easily worth the initial asking price is hardly a reason for regret -- even if and when that price is dropped. Just my opinion.
Yes, you certainly can argue that it's subjective. The value that it represents is internal. However, that feeling comes from the initial evaluation. It's your conclusion. I am talking about the precipitating event that lead you to have to come to that conclusion.
When you have an investment of both time and money into a game, and then to have it go F2P, I'm going to find it very difficult to believe there isn't any feeling of disappointment on any level.
Even the statement "I got my money's worth" tells me there is a level of disappointment or some feeling of loss.
Keep in mind, this has NOTHING to do with the value you perceive after the fact. You can say "It was worth it and mean it and sure, I'll believe that. But that feeling comes after your internal evaluation of the loss/change. If you say, there was no feeling of a loss or disappointment at any level, the moment you learn the game you were invested in announces a F2P conversion, Well again, that's entirely subjective, but I'm going to subjectively, internally feel............... "Yeah right!"
In that particular scenario, my initial thought would probably just be something along the lines of, "Well, that's the business world for you." I still wouldn't feel any regret about the money I spent, assuming I felt the initial price was justified. I might be disappointed in the direction they take after said F2P conversion (as is often the case) but that's a different discussion entirely.
To put it another way:
If you are happily paying your Sub, playing your game and feeling your are getting a value out of it. You probably prefer not to see your game go F2P. Neither would it be the end of the world if it did.
Sure, but I've been speaking specifically about initial costs and whether or not I'd feel regret if the price was suddenly dropped after I paid full price. It wouldn't bother me in the slightest if I felt the initial box price was merited. The same rules apply to paying a sub. I'll gladly pay it for as long as I feel I'm getting my money's worth. In the event that it does go F2P, I'll look into how "free" it actually is and if I still feel it's worth a continued investment, I'll keep playing.
In other words, I make purchases based on what I feel is a decent investment at the time of said purchase. I don't hold regrets for changes that happen after the fact because it seems pointless to do so. Yeah, it might be nice to get a discount for something I really want or to have the game I'm playing continue on as P2P, but I look at that as more of a bonus than an entitlement.
Time. My friend and I were really looking forward to playing this game together. Suddenly and shocking his life ended due to a brain stem aneurism. I will be playing for him and the time we've lost together. I want to do what makes me happy and not wait for what never may come. Still with me JB.
Yep, I remember all those times in Skyrm where I looked across the zone a few hundred yards away and though - if you can see it, you can get to it! WoWzers.
And all those times I had to wade thru 20 people to get to a quest NPC. Great immersion there.
Or all the times I went into a dungeon and all the chests were already looted by someone who came before me - like - literally, there's like 20 other "adventurers" running around in this place mowing down everything that spawns and all I had to do was look at that boss that got gang mugged the moment it showed up to satisfy the town council that I vanquished that evil beast.
I remember all those times in previous ES games where I joined instanced PvP and dished out some whupass to nublets in my daedric armor - errr....musta daydreamed that at one of my houses.
I remember how often the bliss of the moment - staring at an amazing sunset or vista - would be shattered by odd locals screaming out incomprehensible mutterings like 'WoW suxxors" or "this gaem is 1337!"
I remember how my decisions could change the course of history - start wars - turn whole towns against me - just to see it reset so someone else could go thru the same decision making - err...WOT.
Sorry, no, even if you like ESO - it does not do a good job of representing the best of ES. Not even remotely close. ESO is about freedom, a huge open world, choices having impact, lasting impact from decisions, the utmost in immersion - and you aren't getting any of that in any MMORPG - ever.
Side note. F2P is a sign of surrender. It's a company saying our game is not worth paying for and isn't worth playing unless you're a loser - a loser who doesn't want to pay for your entertainment, or a loser who wants to pay to win their way thru games. Hi SOE!
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.
Don't worry about that, check out the Craglorn Adventure zone, it's insanity. Even though I defend the game all the time and STILL have only experienced 2 minor bugs, I hope it isn't the buggy mess a lot of people are seeing especially in Coldharbor. If Craglorn is a smooth experience, they'll regain a ton of confidence. My experience has been smooth as hell and I will obviously re-sub.
Subbed for 6 months, im lvl 42 atm found up to 5 bugged quests that were fixed in patches. There are plenty of stuff to do, if im tired of questing i go explore, if im tired of exploring i go do PVP, if im tired of that i have several dungeons to run trough... gathering mats, doing some professions etc.
I found no other bugs so far than in players comon sense... "i cant find mob to end quest, it must be bug!"... and this minority of whiners will allways cry about something and thats case in every game.
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Would you like some cheese with that whine?
I don't like wasting money and I was subbed to FFXIV:ARR so I was going to wait for F2P. Now I am not subbed to FFXIV:ARR but I read about the issues this game has with quests being the only source for leveling and quests bugging out all the time and decide to not waste my money and still wait for F2P