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I stuck up for ESO, but now I'm done ( list )

124

Comments

  • Moar61Moar61 Member UncommonPosts: 260
    Originally posted by TangentPoint
    Originally posted by Loke666

    I don't get why people are in such hurry all the time...

    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this:

    "You rush through the game, skipping or click-festing through content because it's all about getting to level cap, which is where "the real game" begins. Everything before that is a tutorial or useless filler."

    So long as people obsess over this idea that "MMOs are all about the end game", they will continue to race through them.

    And while many will immediately blame the devs for making the content before that "boring, mindless quest grinds", consider that the devs have started making that content "boring mindless quest grinds", because for years, players have been telling them "make questing faster/easier, so I can get through them faster because I don't play MMOs to read a story. I play to get to end game, where the real game starts".

    MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together.

    Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game". 

    Trying to increase their bottom line by attracting the most players, developers started catering to these players by making the games faster, easier, more rewarding, more hand-holding, more linear, more convenient, less social, more solo... etc.

    And so, now that the genre has been watered down to a mess of uninspired, boring, shallow and derivative "me-too" clones.... players are now wondering why they're becoming so bored after only a few weeks of playing a new MMO. They got what they screamed, whined and begged for for all those years.. and now they don't like it. Well imagine that.

    To those who can't figure out why no modern MMO can keep their attention anymore... I can help you get the answer. Find a mirror and look into it. The answer will be staring you in the face.

    Oh  yeah, and to those who demanded "faster, easier, more convenience, less social, more solo, less world, more instancing, less travel, more teleporting, less progression, more end-game, less effort, more hand-holding.... Thanks for fucking up and dumbing down what was once an awesome genre with seemingly limitless potential.

     

     

    Thank you for writing this. I left MMOs for a long time and came back for ESO. What I realized is that it's the mmo fanbase that is ruining the genre that they are complaining about. MMO fans are the most demanding, critical fanbase I think that exists in gaming. They want those old school feels with EQ or whatever but if the game doesn't have 3 million subs or something insane like that most immediately scoff and call it a failure

  • RinnaRinna Member UncommonPosts: 389

    I still enjoy the game tons :)

    Different strokes...

    No bitchers.

  • calibekcalibek Member UncommonPosts: 300

    For those who want DAoC 2.0, hate to tell you, but it's not going to happen. Those who want DAoC again are those stuck in the past. I know since I was the same way with UO back when I played. After I quit after Age of Shadows came out and that changed the game I wanted to find something like it. Only problem was nothing compared to it and I didn't enjoy any game that came out. It wasn't until I realized that the game I longed for was gone and nothing would take its place, and try to stop comparing every game to it, did I find that I started to enjoy games for what they were an not what I wanted them to be. Maybe for those who want DAoC 2.0, Camelot Unchained may provide them with something, but I highly doubt it.

    As for those who want Skyrim Online, It isn't going to happen either. Ultima Online, when introduced, was like what Skyrim was but in MMO form. That kind of game just does not produce a profit and will most likely never be made again.

    As far as ESO goes I am playing it and still enjoy it. Right now I am only level 37 but I play it very sporadically. When I do play it, it does something that nothing else can make me do, and that is actually be interested in the quests. Half the time I say ok I will do this quest and be done but a lot of times they sucker me in and I want to finish it. Before I know it I spent an hour and a half longer on the game than I wanted. For me and my VG ADD (Video Game ADD) that is something.

    Basically if you like the game like me, great. If you don't like the game that is fine, everyone has their interests, but stop trying to make the game something you want it to be because it just isn't going to happen.

     

    P.S. As far as F2P goes I have a feeling Zenimax would close the game down first, much like Warhammer did, before they would turn it F2P.

     

    image
  • ComafComaf Member UncommonPosts: 1,150
    Originally posted by delete5230

    I tried desperately to like Elders Scrolls Online. I tried to re-convince my friends to play that waited for this mmo, only to find it buggy during bata.  I talked about it in a good way at work. I joined that good Guild with voice chat.....Well I just can't anymore, I tricked myself long enough.

     

    - Bugs, abilities delays, dodging does not execute all the time. Chain quest that you cant complete unless you re-log, some you have to restart all over. Some, that if you die, the dialog will not let you retry and grayed out.

    - Only 5 abilities that gets boring after awhile. Unable to execute any new tactical strategies unless you swap out abilities. WHY ONLY 5 ?

    - No matter how cool class abilities sound, dual weld abilities are way stronger.....No real reason to use anything else besides Dual Weld and Bow.

    - Mega server blows period.  Big deal the world is full of life.  At times too full.  The mega server is the root cause of most of the bugs......See that guy struggling over their ?.....Why help, why make friends with him ?....Not even any reason to say "thanks".

    - Mounts.  Besides PvP you don't need them.

    - Zones are big, that's nice.  But the reason I like big zones is because I would like to get to know players in them, but the mega server destroys that.

    - Exploring was nice, and I say WAS.  By the time you hit around level 25 you know what too expect.

    - So much copy and past. Building interiors, private and public dungeons.  Many things are exactly the same.

    - Dungeons are short, way too short.

    - LFG tool.....strangers !

    - World Bosses, mindless zerg fest.  At times it's even impossible to get a shot in.

    - Ever notice that random mobs are ridicules easy, yet you come across one that will one shot you and impossible to kill, what's with that ?....You can't use tactics because you never know when.

    - Other than PvP you don't need a Guild.

    - Crafting is for the most part worthless, just hang out in a public dungeon. Equipment problem solved !

    - Inventory and bank is listed, no arranging nothing.

    - I cant stand the UI, some like no clutter, but they turn around and download mods.... what's with that crap? Abilities disappear out of combat. I can't stand that ( this could be me, but I hate it ).

    -Forever load screens.

    - Sloooow voice acting. I started clicking through it. But quest are nice. Solo but nice. And you never know if the end boss of a quest chain will one shot you. No preparing, because it's random. Could be easy could be hard, you never know :)

     

     

    I never had this in Vanilla WoW, EQ2, LOTRO, D&D Online, even Vanguard was much better than this ! 

    I thought some of ESO was cool.  But the magicka stamina pool meant that 99% of the population carried a bow for a ranged dps option.  Everyone can stealth - though some are worse than others (medium armor, a mage guild ability, racial abilities could make it better).  And it was just a boring solo game.  Folks had no real inspiration to build a community or group.

     

    Just...boring.  Sadly.

    image
  • HulluckHulluck Member UncommonPosts: 839
    Originally posted by rodingo
    Originally posted by TangentPoint
    Originally posted by Loke666

    I don't get why people are in such hurry all the time...

    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this:

    MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together.

    Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game". 

    For one thing consoles have been around since the 70's which is a little bit longer than MMO's.  So to say the console generation "invaded" the MMO genre is kind of foolish.  Second out of the 7-8 years I have been visiting MMORPG.com, I have yet to see threads of people demanding "faster, easier, and more rewarding progression" in their games.  So just where are all these people doing their demanding at?  The only threads that are commonly recurring here for the past 8 years are basically the "Solo versus Group" debates which has nothing to do with demanding faster and easier, "Sandbox versus Themepark" which again has nothing to do with wanting anything faster and easier, and the all to common "my game is good and yours isn't" type of threads.  Yes, companies are trying to get more people to play their games becuase the more people play, the more money they make.  It's called smart business.  Can't blame the players for the companies being smart.

    Using MMORPG.com as a reference to the mood of the average mmo player is your mistake. The general consensus of this site is as useless as tits on a boar hog. Look at the replies in this very thread where people are personally attacking developers who they know fuck all about most likely. The tone is alarming and it's simply over a game that they don't like. It's not just this game either. It happens way to often in all the sub forums on this site and even the news articles bait this sort of attitude out of people (sometimes).

    If the community  opinion on this site was accurate WoW would have closed up shop years ago.  SWTOR would have closed up shop last year instead of making $100 mill from it's cash shop alone. Which put them in the top 10 ranking for money earned through cash shops. Eve Online would be king. Theme park mmo's would be a thing of the past. 

    Vanilla WoW  the community was heavily divided. Basically the ease of access (all content should be available to everyone) vs. the more traditional. Not taking sides. It was and anyone who says other wise is in denial. The forums and sub forums on the official boards were flooded with unrest. Server communities were split.  I actually got attacked by people that I had leveled up and built  in game friendships with.  The only thing I did was join a newly formed raiding guild. That's it. It was so absurd to me.  We know which side won because of how WoW changed.

    I personally don't like mmo's that have a lobby game feel to them. I get why most people do though. Time is precious. I question sometimes if it might simply be that newer mmo players never experienced mmo's with strong server communities and rivalries ect.  With the aspects that most seem to hate anymore because the down sides. Glass half empty or a glass half full situation.

    I don't think most people on this site know what they want regardless of what they say. There's something out there for everyone for the most part at this point yet here they are bitching and moaning saying there's nothing.

  • BMBenderBMBender Member UncommonPosts: 827


    Originally posted by Moar61
    Originally posted by TangentPoint Originally posted by Loke666 I don't get why people are in such hurry all the time...
    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this: "You rush through the game, skipping or click-festing through content because it's all about getting to level cap, which is where "the real game" begins. Everything before that is a tutorial or useless filler." So long as people obsess over this idea that "MMOs are all about the end game", they will continue to race through them. And while many will immediately blame the devs for making the content before that "boring, mindless quest grinds", consider that the devs have started making that content "boring mindless quest grinds", because for years, players have been telling them "make questing faster/easier, so I can get through them faster because I don't play MMOs to read a story. I play to get to end game, where the real game starts". MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together. Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game".  Trying to increase their bottom line by attracting the most players, developers started catering to these players by making the games faster, easier, more rewarding, more hand-holding, more linear, more convenient, less social, more solo... etc. And so, now that the genre has been watered down to a mess of uninspired, boring, shallow and derivative "me-too" clones.... players are now wondering why they're becoming so bored after only a few weeks of playing a new MMO. They got what they screamed, whined and begged for for all those years.. and now they don't like it. Well imagine that. To those who can't figure out why no modern MMO can keep their attention anymore... I can help you get the answer. Find a mirror and look into it. The answer will be staring you in the face. Oh  yeah, and to those who demanded "faster, easier, more convenience, less social, more solo, less world, more instancing, less travel, more teleporting, less progression, more end-game, less effort, more hand-holding.... Thanks for fucking up and dumbing down what was once an awesome genre with seemingly limitless potential.    
    Thank you for writing this. I left MMOs for a long time and came back for ESO. What I realized is that it's the mmo fanbase that is ruining the genre that they are complaining about. MMO fans are the most demanding, critical fanbase I think that exists in gaming. They want those old school feels with EQ or whatever but if the game doesn't have 3 million subs or something insane like that most immediately scoff and call it a failure

    Agreed the mmo population at large can be very demanding/critical ect ect. It's because we all have varying degrees of differences in what types of game play we prefer. As along as pubs/devs continue to try to treat mmo's gamers as a monolithic demographic and mass market "everyone" you will continue to see vitriol spout forth.

    image
  • LegolessLegoless Member UncommonPosts: 8
    Originally posted by TangentPoint
    Originally posted by Loke666

    I don't get why people are in such hurry all the time...

    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this:

    "You rush through the game, skipping or click-festing through content because it's all about getting to level cap, which is where "the real game" begins. Everything before that is a tutorial or useless filler."

    So long as people obsess over this idea that "MMOs are all about the end game", they will continue to race through them.

    And while many will immediately blame the devs for making the content before that "boring, mindless quest grinds", consider that the devs have started making that content "boring mindless quest grinds", because for years, players have been telling them "make questing faster/easier, so I can get through them faster because I don't play MMOs to read a story. I play to get to end game, where the real game starts".

    MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together.

    Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game". 

    Trying to increase their bottom line by attracting the most players, developers started catering to these players by making the games faster, easier, more rewarding, more hand-holding, more linear, more convenient, less social, more solo... etc.

    And so, now that the genre has been watered down to a mess of uninspired, boring, shallow and derivative "me-too" clones.... players are now wondering why they're becoming so bored after only a few weeks of playing a new MMO. They got what they screamed, whined and begged for for all those years.. and now they don't like it. Well imagine that.

    To those who can't figure out why no modern MMO can keep their attention anymore... I can help you get the answer. Find a mirror and look into it. The answer will be staring you in the face.

    Oh  yeah, and to those who demanded "faster, easier, more convenience, less social, more solo, less world, more instancing, less travel, more teleporting, less progression, more end-game, less effort, more hand-holding.... Thanks for fucking up and dumbing down what was once an awesome genre with seemingly limitless potential.

     

     Sorry if this is off topic now , but being a 51 year old gamer playing Ultima online through to ESO including 5 characters on EQ2 i never got to end game :P this is the best piece of writing have seen for a LONG TIME.

     

     

  • Blood-kainBlood-kain Member Posts: 11
    Originally posted by delete5230

    I tried desperately to like Elders Scrolls Online. I tried to re-convince my friends to play that waited for this mmo, only to find it buggy during bata.  I talked about it in a good way at work. I joined that good Guild with voice chat.....Well I just can't anymore, I tricked myself long enough.

     

    - Bugs, abilities delays, dodging does not execute all the time. Chain quest that you cant complete unless you re-log, some you have to restart all over. Some, that if you die, the dialog will not let you retry and grayed out.

    Dodging time can be set from the settings you just need to figure out the best setting/ timing for yourself,  as for the Bugs yes ofc there are bugs, everything in the digital world has bugs and it can't be avoided still until now none of the bugs are game breaking for me.

    - Only 5 abilities that gets boring after awhile. Unable to execute any new tactical strategies unless you swap out abilities. WHY ONLY 5 ?

    with wep swap you have 10, if you can't find "tactical strategies" as you say  then maybe you need to go deeper in the skills trees and understand what you can mix, also understand you resources ( Health/ Magika )

    i was able to mix and play anything i felt like, currently and playing a holy knight build really nice and i love how you can over come hard encounters with the right mix.

    - No matter how cool class abilities sound, dual weld abilities are way stronger.....No real reason to use anything else besides Dual Weld and Bow.

    i disagree with the above, you need to think out of the box here.

    - Mega server blows period.  Big deal the world is full of life.  At times too full.  The mega server is the root cause of most of the bugs......See that guy struggling over their ?.....Why help, why make friends with him ?....Not even any reason to say "thanks".

    isn't that what everyone been asking for ? maps that have ppl in them ? well socializing is not a must after all recent MMOs teaches us not to be social and we fell for it, still u can always help someone without getting anything in return who knows maybe this guy will be ur best friend later :), so i don't think this issue is an issue with the game.

    - Mounts.  Besides PvP you don't need them.

    not true, i always need a mount and need to name it speedo :P, ofc you need them. still u can live without them, and again i can't see the issue here.

    - Zones are big, that's nice.  But the reason I like big zones is because I would like to get to know players in them, but the mega server destroys that.

    i can't see the point here, mega server destroys your experience in knowing ppl ? can you explain more plz.

    - Exploring was nice, and I say WAS.  By the time you hit around level 25 you know what too expect.

    Humm for me it's still really exciting, am not sure what u usually expect.

    - So much copy and past. Building interiors, private and public dungeons.  Many things are exactly the same.

    ofc, since you can't have a unique interior building for all the game i really can't see what's wrong with that, as for dungeons, can you please name them? as until now ( am lvl 35 ) i didn't find any of them the same.

    - Dungeons are short, way too short.

    it takes me usually between 45 to 1h to complete one, unless the group is very bad, but if your talking about the public ones as i agree it would be nice to have them longer.

    - LFG tool.....strangers !

    so? your point here is ? or did you log into an MMO expecting to know everyone on the game?

    - World Bosses, mindless zerg fest.  At times it's even impossible to get a shot in.

    am not sure where your coming from, still this issue existed on the first zone and on the first week of game release, last night i had to look for help to kill a world boss.

    - Ever notice that random mobs are ridicules easy, yet you come across one that will one shot you and impossible to kill, what's with that ?....You can't use tactics because you never know when.

    use block maybe ? try it sometimes it will shock you how helpful it is

    - Other than PvP you don't need a Guild.

    not true at all, to trade u need a guild, to play adv zones u need a guild, to play trails u need a guild, to make new friends maybe ? you will need a guild.

    - Crafting is for the most part worthless, just hang out in a public dungeon. Equipment problem solved !

    humm, i understand that some ppl not really interested in crafting, but the game u get in public dungeon is nothing compared to what u can craft, add to that food buffs, pots and enchanting, after all to get the stats u need u will need to enchant stuff.

    - Inventory and bank is listed, no arranging nothing.

    get an add-on dude. your just making your life hard, for me i rather the way the game i has categorized the inventory, as am used to Skyrim.

    - I cant stand the UI, some like no clutter, but they turn around and download mods.... what's with that crap? Abilities disappear out of combat. I can't stand that ( this could be me, but I hate it ).

    maybe OPEN the options and disable that ??? did u even look for it :)?

    -Forever load screens.

    humm you need a new PC mate, as my 2 years old PC is running fine.

    - Sloooow voice acting. I started clicking through it. But quest are nice. Solo but nice. And you never know if the end boss of a quest chain will one shot you. No preparing, because it's random. Could be easy could be hard, you never know :)

     well everyone has his own cup of tea if i may say, still as a TES fan i like it the way it is, and you can always skip it.

     

    I never had this in Vanilla WoW, EQ2, LOTRO, D&D Online, even Vanguard was much better than this ! 

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Comaf
     

    I thought some of ESO was cool.  But the magicka stamina pool meant that 99% of the population carried a bow for a ranged dps option.  Everyone can stealth - though some are worse than others (medium armor, a mage guild ability, racial abilities could make it better).  And it was just a boring solo game.  Folks had no real inspiration to build a community or group.

     

    Just...boring.  Sadly.

    For maybe the first week, until people learned how to play a little bit... 1"% here.  Hard to believe that so  much has happened that bows being "best" (when people were level 15) seems so long ago.  

     

    ESO solo game? Where? Questing? I guess so, before Craglorn.  Why quest unless you want some story and lore though?

     

     

  • ScotScot Member LegendaryPosts: 24,469
    Originally posted by TangentPoint
    Originally posted by Bloodaxes
    Originally posted by Bad.dog
    Originally posted by Bloodaxes
    Originally posted by Scot
    Having checked your posts OP you didn't stick up for ESO on here, so now I'm done replying.

    Are you serious?

    His opinion is invalidated because he didn't defend ESO on this forum?

    No not because he didn't defend Eso on these forums ...because he was never happy with Eso from his first post

    Still, he tried his best to enjoy the game and after trying his best based on his first post it wasn't for him.

    It doesn't mean his opinion is invalid.

    He criticized the game. For rabid fans of the game, his opinion will be deemed "invalid" for any reason they can think of. Because people like that will never acknowledge nor allow negative opinions about "their game".

     

     

    "Friends, Romans, countrymen, lend me your ears. I come to bury Caesar, not to praise him."

    Then Mark Antony went on to praise Caesar to the hilt. It is a tactic far older than Shakespeare, you say you really like something then you give it a kicking. Or you say you really dislike something then you praise it.

    If the OP had said anything in his previous posts to say he liked TESO I would have believed him, he didn't, so I think it is quite fair to point it out as a ploy on his part.

  • muthaxmuthax Member UncommonPosts: 703
    Originally posted by summitus
    Kudos to the OP at least he gave it a chance , +10 respect .. ;)

    ROFL

     

    Yeah right

     

  • muthaxmuthax Member UncommonPosts: 703
    Originally posted by Scot
    Originally posted by TangentPoint
    Originally posted by Bloodaxes
    Originally posted by Bad.dog
    Originally posted by Bloodaxes
    Originally posted by Scot
    Having checked your posts OP you didn't stick up for ESO on here, so now I'm done replying.

    Are you serious?

    His opinion is invalidated because he didn't defend ESO on this forum?

    No not because he didn't defend Eso on these forums ...because he was never happy with Eso from his first post

    Still, he tried his best to enjoy the game and after trying his best based on his first post it wasn't for him.

    It doesn't mean his opinion is invalid.

    He criticized the game. For rabid fans of the game, his opinion will be deemed "invalid" for any reason they can think of. Because people like that will never acknowledge nor allow negative opinions about "their game".

     

     

    "Friends, Romans, countrymen, lend me your ears. I come to bury Caesar, not to praise him."

    Then Mark Antony went on to praise Caesar to the hilt. It is a tactic far older than Shakespeare, you say you really like something then you give it a kicking. Or you say you really dislike something then you praise it.

    If the OP had said anything in his previous posts to say he liked TESO I would have believed him, he didn't, so I think it is quite fair to point it out as a ploy on his part.

    It's pointless, OP might as well be another alt of the person you are replying to. You know haters....

    OP doesn't even have the game FFS. guys, get on with your lives if you have any, stop this silly trolling

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by delete5230

    I tried desperately to like Elders Scrolls Online. I tried to re-convince my friends to play that waited for this mmo, only to find it buggy during bata.  I talked about it in a good way at work. I joined that good Guild with voice chat.....Well I just can't anymore, I tricked myself long enough.

     

    - Bugs, abilities delays, dodging does not execute all the time. Chain quest that you cant complete unless you re-log, some you have to restart all over. Some, that if you die, the dialog will not let you retry and grayed out.

    - Only 5 abilities that gets boring after awhile. Unable to execute any new tactical strategies unless you swap out abilities. WHY ONLY 5 ?

    - No matter how cool class abilities sound, dual weld abilities are way stronger.....No real reason to use anything else besides Dual Weld and Bow.

    - Mega server blows period.  Big deal the world is full of life.  At times too full.  The mega server is the root cause of most of the bugs......See that guy struggling over their ?.....Why help, why make friends with him ?....Not even any reason to say "thanks".

    - Mounts.  Besides PvP you don't need them.

    - Zones are big, that's nice.  But the reason I like big zones is because I would like to get to know players in them, but the mega server destroys that.

    - Exploring was nice, and I say WAS.  By the time you hit around level 25 you know what too expect.

    - So much copy and past. Building interiors, private and public dungeons.  Many things are exactly the same.

    - Dungeons are short, way too short.

    - LFG tool.....strangers !

    - World Bosses, mindless zerg fest.  At times it's even impossible to get a shot in.

    - Ever notice that random mobs are ridicules easy, yet you come across one that will one shot you and impossible to kill, what's with that ?....You can't use tactics because you never know when.

    - Other than PvP you don't need a Guild.

    - Crafting is for the most part worthless, just hang out in a public dungeon. Equipment problem solved !

    - Inventory and bank is listed, no arranging nothing.

    - I cant stand the UI, some like no clutter, but they turn around and download mods.... what's with that crap? Abilities disappear out of combat. I can't stand that ( this could be me, but I hate it ).

    -Forever load screens.

    - Sloooow voice acting. I started clicking through it. But quest are nice. Solo but nice. And you never know if the end boss of a quest chain will one shot you. No preparing, because it's random. Could be easy could be hard, you never know :)

     

     

    I never had this in Vanilla WoW, EQ2, LOTRO, D&D Online, even Vanguard was much better than this ! 

    Well I hate the be the one we told you so but: we told you so.

     

    The game may be better in a year by then it'll be F2P anyway.  Word of advice that I have followed for all of a few months now.  If a game gets a lot of flak or "hate" then it's for a good damn reason.  Wish I would of heeded the advice of the haters for: Rift, GW2 and SWTOR.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • delete5230delete5230 Member EpicPosts: 7,081

    Ok ok okkk...........I get it, many of you are mad. 

    With looking over my original post I could see why. It's obvious I came on a little strong. I'm not here to take back anything in my post. However as I played the last few days, all these little eirks were accumulating and festering from day one, even bata. 

    Now you have to admit this game is not for everyone. ALL my friends at work that really wonted this game to be a success were disappointed.  It even shows here on mmorpg.com especially around end of bata and early release. Many people that were disappointed at the approach Developers took in many aspects.....Most of the haters are long gone. I chose to stay and give it a fair chance....Putting aside all my eirks, several of witch were many of the disappointed players eirks, I did enjoy the game anyway.  I Only played to level 37 and haven't really experienced PvP.....This is true, I'm not hiding anything. Being overworked and a little RL caused me to not Bulldog to end game, I played when I could.

     

    Of my list, the only real heavy game breakers would be :

     

    - The Mega server, I really hate this as an individual and it's my opinion. I knew about the mega server before bata so it shouldn't have been a big surprise. Now I would like to ask you something, many of you are hardcore mmo players. You should honestly admit that you seldom pass up on any mmo unless its extremely not for you, right ?

    The mega server really puts a strain on community. I understand that their are many walk around to gather a community with ESO and all other non social mmo.  But there just that, Walk around !!!.....I guess I'm just old school.  I like name plates, I like to see players everyday. I like playing with someone a few times, finding that person that you run into often and click with, and then add him as a friend.  He may have the same friends as I have....Now this is a real community !....THIS SHOULD NOT BE OLD SCHOOL, developers make it old school by choosing to not make a game naturally social.  So now its old school because it's been a long time since things were right !

    Other factors caused my frustration, like I say it was a build up.

    FF14 was a contributor, with it's 527 part personal quest line, and Dynamic event system.....Everyone was too busy doing them. No community unless you did the walk around thing like you have to do in Elders Scrolls Online.  What a let down from FF11. It's like Square Enix sold their sole.

     

    So there you have it, The mega server, all else were eirks that I could have lived with, but with the mega server I COULD NEVER CALL THIS MY LONG STANDING MMO THAT WILL LAST FOR 5 YEARS, It's just another game.

  • niteflynitefly Member Posts: 340


    Originally posted by rodingo
    For one thing consoles have been around since the 70's which is a little bit longer than MMO's.  So to say the console generation "invaded" the MMO genre is kind of foolish.  Second out of the 7-8 years I have been visiting MMORPG.com, I have yet to see threads of people demanding "faster, easier, and more rewarding progression" in their games.  So just where are all these people doing their demanding at?  The only threads that are commonly recurring here for the past 8 years are basically the "Solo versus Group" debates which has nothing to do with demanding faster and easier, "Sandbox versus Themepark" which again has nothing to do with wanting anything faster and easier, and the all to common "my game is good and yours isn't" type of threads.  Yes, companies are trying to get more people to play their games becuase the more people play, the more money they make.  It's called smart business.  Can't blame the players for the companies being smart.
    MMORPG is an irrelevant website when it comes to anything constructive relating to a specific game. That's what the various MMO forums are for, giving feedback and suggestions to the developers of said game.

    MMORPG is for venting and ranting while at work.

  • ScotScot Member LegendaryPosts: 24,469
    Originally posted by delete5230

    Ok ok okkk...........I get it, many of you are mad. 

    With looking over my original post I could see why. It's obvious I came on a little strong. I'm not here to take back anything in my post. However as I played the last few days, all these little eirks were accumulating and festering from day one, even bata. 

    Now you have to admit this game is not for everyone. ALL my friends at work that really wonted this game to be a success were disappointed.  It even shows here on mmorpg.com especially around end of bata and early release. Many people that were disappointed at the approach Developers took in many aspects.....Most of the haters are long gone. I chose to stay and give it a fair chance....Putting aside all my eirks, several of witch were many of the disappointed players eirks, I did enjoy the game anyway.  I Only played to level 37 and haven't really experienced PvP.....This is true, I'm not hiding anything. Being overworked and a little RL caused me to not Bulldog to end game, I played when I could.

     

    Of my list, the only real heavy game breakers would be :

     

    - The Mega server, I really hate this as an individual and it's my opinion. I knew about the mega server before bata so it shouldn't have been a big surprise. Now I would like to ask you something, many of you are hardcore mmo players. You should honestly admit that you seldom pass up on any mmo unless its extremely not for you, right ?

    The mega server really puts a strain on community. I understand that their are many walk around to gather a community with ESO and all other non social mmo.  But there just that, Walk around !!!.....I guess I'm just old school.  I like name plates, I like to see players everyday. I like playing with someone a few times, finding that person that you run into often and click with, and then add him as a friend.  He may have the same friends as I have....Now this is a real community !....THIS SHOULD NOT BE OLD SCHOOL, developers make it old school by choosing to not make a game naturally social.  So now its old school because it's been a long time since things were right !

    Other factors caused my frustration, like I say it was a build up.

    FF14 was a contributor, with it's 527 part personal quest line, and Dynamic event system.....Everyone was too busy doing them. No community unless you did the walk around thing like you have to do in Elders Scrolls Online.  What a let down from FF11. It's like Square Enix sold their sole.

     

    So there you have it, The mega server, all else were eirks that I could have lived with, but with the mega server I COULD NEVER CALL THIS MY LONG STANDING MMO THAT WILL LAST FOR 5 YEARS, It's just another game.

    Ok delete5230, can you tell us the name of the MMO you are currently playing that you have been in for the last five years?

  • delete5230delete5230 Member EpicPosts: 7,081
    Originally posted by Scot
    Originally posted by delete5230

    Ok ok okkk...........I get it, many of you are mad. 

    With looking over my original post I could see why. It's obvious I came on a little strong. I'm not here to take back anything in my post. However as I played the last few days, all these little eirks were accumulating and festering from day one, even bata. 

    Now you have to admit this game is not for everyone. ALL my friends at work that really wonted this game to be a success were disappointed.  It even shows here on mmorpg.com especially around end of bata and early release. Many people that were disappointed at the approach Developers took in many aspects.....Most of the haters are long gone. I chose to stay and give it a fair chance....Putting aside all my eirks, several of witch were many of the disappointed players eirks, I did enjoy the game anyway.  I Only played to level 37 and haven't really experienced PvP.....This is true, I'm not hiding anything. Being overworked and a little RL caused me to not Bulldog to end game, I played when I could.

     

    Of my list, the only real heavy game breakers would be :

     

    - The Mega server, I really hate this as an individual and it's my opinion. I knew about the mega server before bata so it shouldn't have been a big surprise. Now I would like to ask you something, many of you are hardcore mmo players. You should honestly admit that you seldom pass up on any mmo unless its extremely not for you, right ?

    The mega server really puts a strain on community. I understand that their are many walk around to gather a community with ESO and all other non social mmo.  But there just that, Walk around !!!.....I guess I'm just old school.  I like name plates, I like to see players everyday. I like playing with someone a few times, finding that person that you run into often and click with, and then add him as a friend.  He may have the same friends as I have....Now this is a real community !....THIS SHOULD NOT BE OLD SCHOOL, developers make it old school by choosing to not make a game naturally social.  So now its old school because it's been a long time since things were right !

    Other factors caused my frustration, like I say it was a build up.

    FF14 was a contributor, with it's 527 part personal quest line, and Dynamic event system.....Everyone was too busy doing them. No community unless you did the walk around thing like you have to do in Elders Scrolls Online.  What a let down from FF11. It's like Square Enix sold their sole.

     

    So there you have it, The mega server, all else were eirks that I could have lived with, but with the mega server I COULD NEVER CALL THIS MY LONG STANDING MMO THAT WILL LAST FOR 5 YEARS, It's just another game.

    Ok delete5230, can you tell us the name of the MMO you are currently playing that you have been in for the last five years?

    I'll have to see how ArchAge pans out. I don't like the F2P option, so I'll have to see.....This could be a 5 year game.

    Vanilla WoW, I have a 44 Warlock their and I could re-make a healthy friends list because the game is very community based. I'm holding off on making a Paladin and a hunter, for replay value, since its been years since I played them classes :)

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by delete5230
    Originally posted by Scot
    Originally posted by delete5230

    Ok ok okkk...........I get it, many of you are mad. 

    With looking over my original post I could see why. It's obvious I came on a little strong. I'm not here to take back anything in my post. However as I played the last few days, all these little eirks were accumulating and festering from day one, even bata. 

    Now you have to admit this game is not for everyone. ALL my friends at work that really wonted this game to be a success were disappointed.  It even shows here on mmorpg.com especially around end of bata and early release. Many people that were disappointed at the approach Developers took in many aspects.....Most of the haters are long gone. I chose to stay and give it a fair chance....Putting aside all my eirks, several of witch were many of the disappointed players eirks, I did enjoy the game anyway.  I Only played to level 37 and haven't really experienced PvP.....This is true, I'm not hiding anything. Being overworked and a little RL caused me to not Bulldog to end game, I played when I could.

     

    Of my list, the only real heavy game breakers would be :

     

    - The Mega server, I really hate this as an individual and it's my opinion. I knew about the mega server before bata so it shouldn't have been a big surprise. Now I would like to ask you something, many of you are hardcore mmo players. You should honestly admit that you seldom pass up on any mmo unless its extremely not for you, right ?

    The mega server really puts a strain on community. I understand that their are many walk around to gather a community with ESO and all other non social mmo.  But there just that, Walk around !!!.....I guess I'm just old school.  I like name plates, I like to see players everyday. I like playing with someone a few times, finding that person that you run into often and click with, and then add him as a friend.  He may have the same friends as I have....Now this is a real community !....THIS SHOULD NOT BE OLD SCHOOL, developers make it old school by choosing to not make a game naturally social.  So now its old school because it's been a long time since things were right !

    Other factors caused my frustration, like I say it was a build up.

    FF14 was a contributor, with it's 527 part personal quest line, and Dynamic event system.....Everyone was too busy doing them. No community unless you did the walk around thing like you have to do in Elders Scrolls Online.  What a let down from FF11. It's like Square Enix sold their sole.

     

    So there you have it, The mega server, all else were eirks that I could have lived with, but with the mega server I COULD NEVER CALL THIS MY LONG STANDING MMO THAT WILL LAST FOR 5 YEARS, It's just another game.

    Ok delete5230, can you tell us the name of the MMO you are currently playing that you have been in for the last five years?

    I'll have to see how ArchAge pans out. I don't like the F2P option, so I'll have to see.....This could be a 5 year game.

    Vanilla WoW, I have a 44 Warlock their and I could re-make a healthy friends list because the game is very community based. I'm holding off on making a Paladin and a hunter, for replay value, since its been years since I played them classes :)

    I don't think you got the point. What ONE game have you been playing for the past 5 years? It's a clever way to show how you don't stick with any game long enough to really appreciate it. You know, kinda like how you're less than 50% of the way through the WoW content but you're playing some other game........

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by Hulluck
    Originally posted by rodingo
    Originally posted by TangentPoint
    Originally posted by Loke666

    I don't get why people are in such hurry all the time...

    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this:

    MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together.

    Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game". 

    For one thing consoles have been around since the 70's which is a little bit longer than MMO's.  So to say the console generation "invaded" the MMO genre is kind of foolish.  Second out of the 7-8 years I have been visiting MMORPG.com, I have yet to see threads of people demanding "faster, easier, and more rewarding progression" in their games.  So just where are all these people doing their demanding at?  The only threads that are commonly recurring here for the past 8 years are basically the "Solo versus Group" debates which has nothing to do with demanding faster and easier, "Sandbox versus Themepark" which again has nothing to do with wanting anything faster and easier, and the all to common "my game is good and yours isn't" type of threads.  Yes, companies are trying to get more people to play their games becuase the more people play, the more money they make.  It's called smart business.  Can't blame the players for the companies being smart.

    Using MMORPG.com as a reference to the mood of the average mmo player is your mistake. The general consensus of this site is as useless as tits on a boar hog. Look at the replies in this very thread where people are personally attacking developers who they know fuck all about most likely. The tone is alarming and it's simply over a game that they don't like. It's not just this game either. It happens way to often in all the sub forums on this site and even the news articles bait this sort of attitude out of people (sometimes).

    If the community  opinion on this site was accurate WoW would have closed up shop years ago.  SWTOR would have closed up shop last year instead of making $100 mill from it's cash shop alone. Which put them in the top 10 ranking for money earned through cash shops. Eve Online would be king. Theme park mmo's would be a thing of the past. 

    Vanilla WoW  the community was heavily divided. Basically the ease of access (all content should be available to everyone) vs. the more traditional. Not taking sides. It was and anyone who says other wise is in denial. The forums and sub forums on the official boards were flooded with unrest. Server communities were split.  I actually got attacked by people that I had leveled up and built  in game friendships with.  The only thing I did was join a newly formed raiding guild. That's it. It was so absurd to me.  We know which side won because of how WoW changed.

    I personally don't like mmo's that have a lobby game feel to them. I get why most people do though. Time is precious. I question sometimes if it might simply be that newer mmo players never experienced mmo's with strong server communities and rivalries ect.  With the aspects that most seem to hate anymore because the down sides. Glass half empty or a glass half full situation.

    I don't think most people on this site know what they want regardless of what they say. There's something out there for everyone for the most part at this point yet here they are bitching and moaning saying there's nothing.

    For the most part I agree with this.  However, I stand by my question of  "where are people demanding easier games?".  I haven't seen it here, nor have I seen it on other MMO official forums.  Since SWG's launch I was on their boards religiously before I heard of MMORPG.com and there was no one demanding easier gameplay either.  However, the NGE still happened and blind sided us players.   Then you saw people demanding to put the game back the way it was and not the easy MIckey Mouse crap they turned it into.  Same with Vanilla WoW.  I haunted their boards before MMORPG.com and still the discussions there where on class builds and raid strats.  Nothing about making the game easier.  Heck, back in 2005 people on those boards were already starting to complain how easy WoW was and they wanted their EQ back.

    Overall what I'm saying is that neither here at MMORPG.com or any other forum site I have visited, both in third-party and official, I have never seen players demand their games to be quick and easy.  It's companies looking to expand their market, nothing more.  Then to blame the console generation is even more laughable considering the consoles have been around before a lot of the posters here were even born.  My first console was an Atari 2600 in 1981.  Am I a console generation player then?

    "If I offended you, you needed it" -Corey Taylor

  • CthulhuPuffsCthulhuPuffs Member UncommonPosts: 368
    Originally posted by rodingo
    Originally posted by Hulluck
    Originally posted by rodingo
    Originally posted by TangentPoint
    Originally posted by Loke666

    I don't get why people are in such hurry all the time...

    Oh, I do... Because I've seen people argue it as "how MMOs are supposed to be played" for about a decade now. It goes like this:

    MMOs used to put more emphasis on the "journey" to level cap. To the point that in a number of earlier titles, level cap and end game were vague, far-off concepts. You logged into a world to do whatever the hell you felt like doing for that session, and it was fun to simply be in that world, among others, doing fun stuff together.

    Then the console-weened, single-player "me me me" generation invaded the genre and started demanding faster, easier, more rewarding progression, because they couldn't grasp the concept that MMOs aren't about "beating the game". 

    For one thing consoles have been around since the 70's which is a little bit longer than MMO's.  So to say the console generation "invaded" the MMO genre is kind of foolish.  Second out of the 7-8 years I have been visiting MMORPG.com, I have yet to see threads of people demanding "faster, easier, and more rewarding progression" in their games.  So just where are all these people doing their demanding at?  The only threads that are commonly recurring here for the past 8 years are basically the "Solo versus Group" debates which has nothing to do with demanding faster and easier, "Sandbox versus Themepark" which again has nothing to do with wanting anything faster and easier, and the all to common "my game is good and yours isn't" type of threads.  Yes, companies are trying to get more people to play their games becuase the more people play, the more money they make.  It's called smart business.  Can't blame the players for the companies being smart.

    Using MMORPG.com as a reference to the mood of the average mmo player is your mistake. The general consensus of this site is as useless as tits on a boar hog. Look at the replies in this very thread where people are personally attacking developers who they know fuck all about most likely. The tone is alarming and it's simply over a game that they don't like. It's not just this game either. It happens way to often in all the sub forums on this site and even the news articles bait this sort of attitude out of people (sometimes).

    If the community  opinion on this site was accurate WoW would have closed up shop years ago.  SWTOR would have closed up shop last year instead of making $100 mill from it's cash shop alone. Which put them in the top 10 ranking for money earned through cash shops. Eve Online would be king. Theme park mmo's would be a thing of the past. 

    Vanilla WoW  the community was heavily divided. Basically the ease of access (all content should be available to everyone) vs. the more traditional. Not taking sides. It was and anyone who says other wise is in denial. The forums and sub forums on the official boards were flooded with unrest. Server communities were split.  I actually got attacked by people that I had leveled up and built  in game friendships with.  The only thing I did was join a newly formed raiding guild. That's it. It was so absurd to me.  We know which side won because of how WoW changed.

    I personally don't like mmo's that have a lobby game feel to them. I get why most people do though. Time is precious. I question sometimes if it might simply be that newer mmo players never experienced mmo's with strong server communities and rivalries ect.  With the aspects that most seem to hate anymore because the down sides. Glass half empty or a glass half full situation.

    I don't think most people on this site know what they want regardless of what they say. There's something out there for everyone for the most part at this point yet here they are bitching and moaning saying there's nothing.

    For the most part I agree with this.  However, I stand by my question of  "where are people demanding easier games?".  I haven't seen it here, nor have I seen it on other MMO official forums.  Since SWG's launch I was on their boards religiously before I heard of MMORPG.com and there was no one demanding easier gameplay either.  However, the NGE still happened and blind sided us players.   Then you saw people demanding to put the game back the way it was and not the easy MIckey Mouse crap they turned it into.  Same with Vanilla WoW.  I haunted their boards before MMORPG.com and still the discussions there where on class builds and raid strats.  Nothing about making the game easier.  Heck, back in 2005 people on those boards were already starting to complain how easy WoW was and they wanted their EQ back.

    Overall what I'm saying is that neither here at MMORPG.com or any other forum site I have visited, both in third-party and official, I have never seen players demand their games to be quick and easy.  It's companies looking to expand their market, nothing more.  Then to blame the console generation is even more laughable considering the consoles have been around before a lot of the posters here were even born.  My first console was an Atari 2600 in 1981.  Am I a console generation player then?

    2 words for you- "Focus Groups"

    Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

    Games Played: Too Many

  • gwei1984gwei1984 Member UncommonPosts: 413
    Originally posted by rodingo

    For the most part I agree with this.  However, I stand by my question of  "where are people demanding easier games?".  I haven't seen it here, nor have I seen it on other MMO official forums.  Since SWG's launch I was on their boards religiously before I heard of MMORPG.com and there was no one demanding easier gameplay either.  However, the NGE still happened and blind sided us players.   Then you saw people demanding to put the game back the way it was and not the easy MIckey Mouse crap they turned it into.  Same with Vanilla WoW.  I haunted their boards before MMORPG.com and still the discussions there where on class builds and raid strats.  Nothing about making the game easier.  Heck, back in 2005 people on those boards were already starting to complain how easy WoW was and they wanted their EQ back.

    Overall what I'm saying is that neither here at MMORPG.com or any other forum site I have visited, both in third-party and official, I have never seen players demand their games to be quick and easy.  It's companies looking to expand their market, nothing more.  Then to blame the console generation is even more laughable considering the consoles have been around before a lot of the posters here were even born.  My first console was an Atari 2600 in 1981.  Am I a console generation player then?

    Well, at every official board from any MMO I played in the last years, you have people who loudly demand easier games.

    ESO, TSW, SWTOR, Aion, Rift, even DAOC....there have been always dozens of forum posts about far too high difficulty of dungeons, leveling, end-game, crafting...etc

    The influx of people demanding easier games is just enormously high, unfortunately.

    And Wildstar will be the next stop of those whiners...

    Hodor!

  • GhabboGhabbo Member UncommonPosts: 263
    Originally posted by rodingo
    Originally posted by Hulluck
    Originally posted by rodingo
    Originally posted by TangentPoint
     

     

    For the most part I agree with this.  However, I stand by my question of  "where are people demanding easier games?".  I haven't seen it here, nor have I seen it on other MMO official forums.  Since SWG's launch I was on their boards religiously before I heard of MMORPG.com and there was no one demanding easier gameplay either.  However, the NGE still happened and blind sided us players.   Then you saw people demanding to put the game back the way it was and not the easy MIckey Mouse crap they turned it into.  Same with Vanilla WoW.  I haunted their boards before MMORPG.com and still the discussions there where on class builds and raid strats.  Nothing about making the game easier.  Heck, back in 2005 people on those boards were already starting to complain how easy WoW was and they wanted their EQ back.

    Overall what I'm saying is that neither here at MMORPG.com or any other forum site I have visited, both in third-party and official, I have never seen players demand their games to be quick and easy.  It's companies looking to expand their market, nothing more.  Then to blame the console generation is even more laughable considering the consoles have been around before a lot of the posters here were even born.  My first console was an Atari 2600 in 1981.  Am I a console generation player then?

     

    Exactly. But the question we should be asking is: have they succeeded? If the answer is yes, then we can assume (through facts) that the general public (not this forum of course) is satisfied with the changes.

     

  • OriousOrious Member UncommonPosts: 548

    @OP: What issues are you having with friends? I get to quest with friends allll the time. I even helped some friends out 10 levels above them. The problem I have is my friends don't come on enough so I out level things, but as long as it isn't the main story/region quest I can help them with everything... Bosses, Dolmens, Dungeons, Minor Quests. Even the dungeons I've already completed. So my only problem is if my friends aren't on enough (they have other priorities), then I can't join them. Nothing wrong with the game. As far as the main region quests, Zenimax is working on being able to see your friends in it. The main solo story will always be solo.

     

    PvP it's extremely easy to quest together and meet people because Cyrodiil is ALL about teamwork. Especially now given the difficulty increase. My pre-vet character can't solo guards anymore :/.

    image

  • FelixMajorFelixMajor Member RarePosts: 865

    Yeah, props for actually giving it a chance.  I played about 25 mins of beta with my friend who is a hard core ESO fan - we ended up uninstalling it after he gouged his eyes out with a rusty spoon.  It's a pretty terrible game - for the reasons OP had posted.

     

    ESO MMO was a bad idea, all people wanted was coop ESO.

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by FlawSGI
    Originally posted by jircris
    Originally posted by Lord.Bachus
    Originally posted by delete5230

    I tried desperately to like Elders Scrolls Online. I tried to re-convince my friends to play that waited for this mmo, only to find it buggy during bata.  I talked about it in a good way at work. I joined that good Guild with voice chat.....Well I just can't anymore, I tricked myself long enough.

     

    - Bugs, abilities delays, dodging does not execute all the time. Chain quest that you cant complete unless you re-log, some you have to restart all over. Some, that if you die, the dialog will not let you retry and grayed out.

    - Only 5 abilities that gets boring after awhile. Unable to execute any new tactical strategies unless you swap out abilities. WHY ONLY 5 ? Because you have 18... do the math.. 

    - No matter how cool class abilities sound, dual weld abilities are way stronger.....No real reason to use anything else besides Dual Weld and Bow. Try veteran content with dual wield templar... it hurts so much.. you die

    - Mega server blows period.  Big deal the world is full of life.  At times too full.  The mega server is the root cause of most of the bugs......See that guy struggling over their ?.....Why help, why make friends with him ?....Not even any reason to say "thanks".

    - Mounts.  Besides PvP you don't need them.  They give storage cappacity, which is worth every dime i spend on it

    - Zones are big, that's nice.  But the reason I like big zones is because I would like to get to know players in them, but the mega server destroys that.  try interacting with the people you meet, i have been very succesfull at making friends and chatting and even roleplaying with them

    - Exploring was nice, and I say WAS.  By the time you hit around level 25 you know what too expect. If you dont like this general part of MMO´s why play MMO?

    - So much copy and past. Building interiors, private and public dungeons.  Many things are exactly the same.

    - Dungeons are short, way too short.

    - LFG tool.....strangers !  LFG is a PUG building tool, what would you expect?

    - World Bosses, mindless zerg fest.  At times it's even impossible to get a shot in.  

    - Ever notice that random mobs are ridicules easy, yet you come across one that will one shot you and impossible to kill, what's with that ?....You can't use tactics because you never know when. Those are not solo mobs, try grouping for them

    - Other than PvP you don't need a Guild. Most important reato have guilds is for trading...son 

    - Crafting is for the most part worthless, just hang out in a public dungeon. Equipment problem solved ! You obviously have no clue about this... 

    - Inventory and bank is listed, no arranging nothing.  get a mod or two for this

    - I cant stand the UI, some like no clutter, but they turn around and download mods.... what's with that crap? Abilities disappear out of combat. I can't stand that ( this could be me, but I hate it ).  get a mod or two for this

    -Forever load screens.

    - Sloooow voice acting. I started clicking through it. But quest are nice. Solo but nice. And you never know if the end boss of a quest chain will one shot you. No preparing, because it's random. Could be easy could be hard, you never know :)  And by showing that you dont have any patience, you ruined most of the story immersion for yourself.

     

     

    I never had this in Vanilla WoW, EQ2, LOTRO, D&D Online, even Vanguard was much better than this ! 

     

    On a serious note.... you are a zergling that wants to rush trough content and in that case, this just isnt your game, its aimed at people that love good content and have the patience to enjoy it.

    I am upset with ZO atm due to the last patch and the random roll backs on the stonefall map. BUT i still love this game and i agree with the post i am quoting. If you play ESO to rush through it and get to this "endgame" you will end up unhappy. ESO leaves it for you to find your own adventures at times. I have leveled 2 toons to 50 one is V5 now and DW is not god mode...trust me. I got smacked around to the point my gear broke on my DW DK.

    I agree with you that ESO isn't the type of game that should be rushed through. What I don't understand is how lord.bachus  came to the conclusion that he was a zergling and attacked him on that. I didn't see complaints about the end game (or lack there of actually) or the VR grind. Also a majority of his fixes were just work arounds like the OP stated and it is reasonable to dislike the game on those. Sure there are mods but that's another damned if you do, damned if you don't discussion. To answer his response, I am a someone with tons of patience and love good content. Problem is ESO did not have enough of this "good" content to warrant dealing with its many shortcomings.

    Lord bachus is an over hyper of the game he done the same with swtor and then GW2, he is what we called a journey mmo'er. These people are what's wrong with the mmo world today, they are a scourge and allow devs to keep making crap mmo's.

    They hype a game and then move on to the next new shiny.

     




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