After winning the MMO face off finals from LOTRO, it seems this is the game to rule them all. But as a new king, they have a duty to keep improving the game... So here is my Question, what new features would you love to see after the 1.6, what features does this game require, to become the benevolent king of MMOs
here is my shart list in random order...
A small list, must be possible
My list is something like this:
1) Stop screwing w/ the leveling to slow down players. And instead focus on making the content that's there interesting.
2) Combat. There's a number of ways to approach this, but the jist of it is that combat as is is very dull & spam-centric. There needs to be more incentive to alternate between skills, more synergies, more interesting skill combos. Imho it needs quite an overhaul. As exists currently there is little reason to not just spam the same 1-3 skills over and over until something is dead. It gets old fast.
3) Cyrodiil. Improve performance (again), and finally implement the imperial city / darknessfalls type situation they've been talking about.
If they can do the above 3 the game would be amazing. It's a short list, but not a simple one.
Originally posted by phantomghost I gave up on the game when you could get lvl 1 to vr12 in 1 week while working a full time job.
By no means am I saying you could max all skills but you could easily get to the max level (at the time I played) in 1 week or less..
I just cannot get into any game that requires so little time investment into my character.
The game was enjoyable for 1-2 months but beyond that it is the same old lack of meaningful PvE content.
No you can not get to max level in a week unless uou do not work and have no sleep.
People should stop posting about dreams like they happened irl. Maybe hes a sleepwalker and hes still asleep, shhhhh....
He's not making it up.
You can get from 1-vr12 in a weekend via grinding. It's incredibly dull & boring, but it's also extremely efficient. Zenimax keeps trying to nerf such tactics, but every time they do they end up creating another one in its place inadvertently.
Originally posted by phantomghost I gave up on the game when you could get lvl 1 to vr12 in 1 week while working a full time job.
By no means am I saying you could max all skills but you could easily get to the max level (at the time I played) in 1 week or less..
I just cannot get into any game that requires so little time investment into my character.
The game was enjoyable for 1-2 months but beyond that it is the same old lack of meaningful PvE content.
No you can not get to max level in a week unless uou do not work and have no sleep.
People should stop posting about dreams like they happened irl. Maybe hes a sleepwalker and hes still asleep, shhhhh....
He's not making it up.
You can get from 1-vr12 in a weekend via grinding. It's incredibly dull & boring, but it's also extremely efficient. Zenimax keeps trying to nerf such tactics, but every time they do they end up creating another one in its place inadvertently.
Please, tell me how I can get form v1 to v14 in a weekend. My alt is v1... 40 hours of non stop grinding over 2 days with a partner in @ Spellscar in Craglorn? That's the only way I can think of and even then it may take longer.
Originally posted by phantomghost I gave up on the game when you could get lvl 1 to vr12 in 1 week while working a full time job.
By no means am I saying you could max all skills but you could easily get to the max level (at the time I played) in 1 week or less..
I just cannot get into any game that requires so little time investment into my character.
The game was enjoyable for 1-2 months but beyond that it is the same old lack of meaningful PvE content.
No you can not get to max level in a week unless uou do not work and have no sleep.
People should stop posting about dreams like they happened irl. Maybe hes a sleepwalker and hes still asleep, shhhhh....
He's not making it up.
You can get from 1-vr12 in a weekend via grinding. It's incredibly dull & boring, but it's also extremely efficient. Zenimax keeps trying to nerf such tactics, but every time they do they end up creating another one in its place inadvertently.
Please, tell me how I can get form v1 to v14 in a weekend. My alt is v1... 40 hours of non stop grinding over 2 days with a partner in @ Spellscar in Craglorn? That's the only way I can think of and even then it may take longer.
Yes, Please... share with us all.
I too have an alt and I would love to know how this can be done
I have 70 hours, just PvEing, no grinding, no alts, just a little bit of searching and barrel grabbing, no listening to voice overs and I just turned 25. I just left Stormhaven actually so thats 2 main maps and a couple beginner maps.
If you wanted to listen to everything, search every barrel, look in every nook and cranny of every cave and dungeon, level up a couple crafts and grab every flower, ore node, wood pile and rune you saw, it would take 300 hours of game play (maybe even more)to reach maxed out I imagine.
I know thats not how many people approach the game but most ES 'fans' would look at it that way and try and do it that way. I suspect those are the guys who are still left playing and paying after the first year because theyre taking their time and maybe even running a few alts.
As childish as WoW is, I'd still put it at the top.
ESO was just another title where so few classes and races exist that everyone pretty much looks the same. Everyone able to go stealth mode in pvp,i.e., shield slamming cloth wearing nonsense, and so forth, 79% of the population wearing a bow, and too much copy paste with what little there is to begin with.
This is such a far cry from Dark Age of Camelot I can't even begin to describe it. Most folks haven't played, DAoC, however, so for them, ESO is probably something fresh.
Prediction: Free to Play in the next six-months, which will be spun to consumers as a way to better offer the game to the community.
Spot on really.
No MMORPG does PvP anywhere nearly as good as DAoC did it, ESO was another incredibly disappointing game, but then every time we see a RvR touted system in an mmo it's always been a massive let down. A pale imitation of something that was done better over 10 years ago and to this date nothing has even come close to bettering it.
Expresso gave me a Hearthstone beta key.....I'm so happy
Comments
My list is something like this:
1) Stop screwing w/ the leveling to slow down players. And instead focus on making the content that's there interesting.
2) Combat. There's a number of ways to approach this, but the jist of it is that combat as is is very dull & spam-centric. There needs to be more incentive to alternate between skills, more synergies, more interesting skill combos. Imho it needs quite an overhaul. As exists currently there is little reason to not just spam the same 1-3 skills over and over until something is dead. It gets old fast.
3) Cyrodiil. Improve performance (again), and finally implement the imperial city / darknessfalls type situation they've been talking about.
If they can do the above 3 the game would be amazing. It's a short list, but not a simple one.
He's not making it up.
You can get from 1-vr12 in a weekend via grinding. It's incredibly dull & boring, but it's also extremely efficient. Zenimax keeps trying to nerf such tactics, but every time they do they end up creating another one in its place inadvertently.
Please, tell me how I can get form v1 to v14 in a weekend. My alt is v1... 40 hours of non stop grinding over 2 days with a partner in @ Spellscar in Craglorn? That's the only way I can think of and even then it may take longer.
Yes, Please... share with us all.
I too have an alt and I would love to know how this can be done
(takes out note pad)
I have 70 hours, just PvEing, no grinding, no alts, just a little bit of searching and barrel grabbing, no listening to voice overs and I just turned 25. I just left Stormhaven actually so thats 2 main maps and a couple beginner maps.
If you wanted to listen to everything, search every barrel, look in every nook and cranny of every cave and dungeon, level up a couple crafts and grab every flower, ore node, wood pile and rune you saw, it would take 300 hours of game play (maybe even more)to reach maxed out I imagine.
I know thats not how many people approach the game but most ES 'fans' would look at it that way and try and do it that way. I suspect those are the guys who are still left playing and paying after the first year because theyre taking their time and maybe even running a few alts.
Spot on really.
No MMORPG does PvP anywhere nearly as good as DAoC did it, ESO was another incredibly disappointing game, but then every time we see a RvR touted system in an mmo it's always been a massive let down. A pale imitation of something that was done better over 10 years ago and to this date nothing has even come close to bettering it.
Expresso gave me a Hearthstone beta key.....I'm so happy