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For me I do play more singleplayer and multiplayer games than before due to todays MMOs dont really interests me, sure they are good for a week or two but thats about it.
I do play GW2 on and off since launch but 100% for the world pvp to get my pvp dose.
I dont expect a holy graal soon in MMO market but I do feel for me atleast MMO in a general sense is gone.
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only if they have unique IP and good gameplay like Marvel Heroes.
In fact, most players probably don't care if they are MMOs or not, so they have to compete with single player games on the same footing ... i.e. fun.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The AAA devs are also leaving the genre. But I suppose you don't mind indie niche offerings.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Well said haha!
MMO are too expensive for me.
Outside of FFXIV I currently don't play MMO.
All the F2P require you to buy cash shop items to have a level playing field
nah .. the playing field is always level if you play solo and don't care about other players.
I think that's a given.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I had fun once, it was terrible.
A good MMO is far superior to pretty much any singleplayer game
1. The game is much better balanced and much more varied, thus offering a much more satisfying challenge.
2. You develop social connections to other players.
3. There is a lot more content to explore and content is constantly added.
There is always the possibility of cross-over though.
Look at a game like Elite: Dangerous.
You can play it in "single-player mode", which means you play in the same game world as everyone else, you simply can't see them. But your actions still affect the market prices and events in the world, just as they would if you were playing with everyone else.
You can freely switch between single-player and MMO-mode, all your equipment and money transfers automatically whenever you switch modes.
There's even the option of playing in "co-op mode", where you're still in the same game world, you just can't see anyone else outside of the group you decided to play with...
I dont really see myself ever leaving MMOs for a singleplayer game.
A week tops, and I'm back to my grindy mmo goodness.
I'd imagine theres many more people like me.
+1
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
The only problem with this is that when tourists leave, so does their money. As soon as these tourists "move on" do you really think that things are going to get better? The big complaints right now are about innovation, but will less money make that better? Meh..... The biggest innovations will be about how lean a dev team can be and still get work done. With reduced budgets, MMORPG development is going to be like pissing through a pinhole, super messy, mostly pointless, and it's just something you really just want to try.
Crazkanuk
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I've tried going back to single player games, and have real issues with them. It isn't that they aren't good, it's that they are single player. I have grown addicted to the interaction with people in the gaming universe.
I don't know if there are others like me, but because of this, I would say that MMOs are definitely still relevant.
Also, just because there are good single player games coming out, doesn't mean that there aren't good MMOs coming out.
I self identify as a monkey.
This seems to be the case and I welcome it.
Play Skyrim *with* mods. See if you think the same way.
MMORPG's will always have their place in the game market. I just don't think it will have as large of a share as in past years.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I think we can thank mobile gaming for this. When gaming finally went 'mainstream' during the tail-end of of ps2/xbox era (2000), mobile gaming was not much of a thing. It wasn't until the iPhone (2007) and the iPad (2010) that the true casual mobile market took shape.
With mobile becoming an ever increasing presence and being incredibly convenient, a lot of those casual gamers are getting their fix on handheld devices. And when I say, "casual gamers" I'm not talking about people who play stuff like Uncharted for a few hours, I'm talking about people who play games like Guitar Hero (regardless of how many hours they dump into it). People who play easy to consume games. Candy crush, clash of clans, that kind of stuff. I think a lot of the people who jumped into gaming before mobile gaming really became what it is, were never really going to be 'gamers' - they're more closely linked to people who used to play solitaire and minesweeper. They'll play something if it's there, convenient, and let's them dump a few minutes to de-stress or procrastinate.
Real gamers specifically play games as a hobby of choice and seek it out as a preferred activity over others. It does feel like the tourists are leaving, not just MMO's, but hobby gaming as a whole. Or at the very least, they've silo'd themselves into specific titles like COD, LoL, Hearthstone, and so on. All trends eventually pass, and the whole "I'm such a geek/nerd lol" trend has lived it's life (and thank zeus for that).
Here's to the next golden age of gaming.
Are there any in development?
Isn't many AAA devs backing away from traditional MMOs? Of course, if you want to accept the broadening of the term, and call all the new MOBAs MMOs .. then there are quite a few good ones coming up.
There are people that are dedicated to playing MMOs. There are people that are dedicated to playing single player games. There are people that play both.
The MMORPG genre isn't going to die. (not unless there's a better form of entertainment that outright replaces it)