Of the 35 they listed, this is how I would have listed them:
However, I am disappointed that Elder Scrolls Online did not make the list. ESO is one of the better MMOs out there and as such it was a mistake leaving it off. I would have placed ESO 4th.
I would like to know why ESO is not on the list.
Frankly, I'm shocked too. ESO was up there for me, but we polled around 40 writers and staffers, and not enough voted for ESO. Here's hoping it makes it in when we do this again in a couple years.
You mean they dont pay you comercials? Wildstar, Rift, Planetside 2... and you skip ESO. This site is slowly loosing its appeal
Bitter much? What nonsense you spout just because you beg to differ. This crap really needs to be eliminated. The whole 'You left something out which I like and therefor you clearly get paid' is such a cheap ass comment, please let it die. I hated ESO, it would not be in my top 100, ever, and the 100 games on the list never gave me a dime.
different strokes for different folks but that seems to be completely lost on some of you. I found Wildstar, Rift and Planetside 2 all vastly superiour to ESO, it is called opinion.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
if you still can't agree gw2 is this high maybe it's because you should stop playing mmos as clearly alot of haters here still haven't played more then the freaking tutorial before they hit an uninstall button. try to give a reason or argument why something isn't right or shut it and go back to your perfect game which is obviously not in this list.
GW2 is not about questing your way up to 80 no you get to choose what to do. and if you don't like the heart quests you get and feel like no one is doing them is because they are only there for map completion [exploring]. giving that as an argument shows again that you haven't put even 10 min into the game to figure out there loads more to do then your typical questing: bring 10 bags back to this guy , kill 5 rabbits etc etc. but if that is what you like try out clickerheroes casual you don't need a brain and no imagination . OPEN YOUR EYES
if you still can't agree gw2 is this high maybe it's because you should stop playing mmos as clearly alot of haters here still haven't played more then the freaking tutorial before they hit an uninstall button. try to give a reason or argument why something isn't right or shut it and go back to your perfect game which is obviously not in this list.
GW2 is not about questing your way up to 80 no you get to choose what to do. and if you don't like the heart quests you get and feel like no one is doing them is because they are only there for map completion [exploring]. giving that as an argument shows again that you haven't put even 10 min into the game to figure out there loads more to do then your typical questing: bring 10 bags back to this guy , kill 5 rabbits etc etc. but if that is what you like try out clickerheroes casual you don't need a brain and no imagination . OPEN YOUR EYES
I liked GW2 but lets be clear - their Dynamic quests are literally no different from any other questing in any other MMO, they just put a pretty dress on it. You obviously very much like GW2 which is great, but it is a pretty big stretch to claim their quests are anything more than kill this, protect that, pick up that.
Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!
5 pick of coh pretty much sums up why i hate those games.A pile of players all standing out in the open ,i wouldn't be doing any pvp like that if it was realistic/plausible.
4 Everquest had the right idea but overall combat and gameplay was not deep enough my fave FFXI does the same things only MUCH better including a sub class. system.
3 SWG Pretty much same problems ,it was made by SOE imo just not good enough.SOE has to be the worst coding team i have ever seen in gaming...period.
2 GW2 Not sure what the "different "type of game is but all i see is more of the same from GW1 lots of instancing and foolish xp ideas.Arena net the first developer i have ever seen that tries to use old ideas but gives them new titles to define them as being unique.
3 Wow The funny thing about Wow is it proves more a lack of knowledge by gamer's.All Wow did was pretty much copy old Asian games that everyone detests back in those days and using the EQ template.I can't say the EQ template is bad as it is a good foundation for designing a game but copying Asian game ideas was just really bad.
I could look at all 5 of those games and i would be hard pressed to want ANY of their ideas if i was designing my own game.Most games just have a superficial layer to achieving one thing ,either loot or levels they seem to forget about your character and building that up and raiding loot is NOT the same thing.The fact that MOST games don't have a multi layered class system tells me they completely missed the boat on character customization.
Never forget 3 mile Island and never trust a government official or company spokesman.
5 pick of coh pretty much sums up why i hate those games.A pile of players all standing out in the open ,i wouldn't be doing any pvp like that if it was realistic/plausible.
4 Everquest had the right idea but overall combat and gameplay was not deep enough my fave FFXI does the same things only MUCH better including a sub class. system.
3 SWG Pretty much same problems ,it was made by SOE imo just not good enough.SOE has to be the worst coding team i have ever seen in gaming...period.
2 GW2 Not sure what the "different "type of game is but all i see is more of the same from GW1 lots of instancing and foolish xp ideas.Arena net the first developer i have ever seen that tries to use old ideas but gives them new titles to define them as being unique.
3 Wow The funny thing about Wow is it proves more a lack of knowledge by gamer's.All Wow did was pretty much copy old Asian games that everyone detests back in those days and using the EQ template.I can't say the EQ template is bad as it is a good foundation for designing a game but copying Asian game ideas was just really bad.
I could look at all 5 of those games and i would be hard pressed to want ANY of their ideas if i was designing my own game.Most games just have a superficial layer to achieving one thing ,either loot or levels they seem to forget about your character and building that up and raiding loot is NOT the same thing.The fact that MOST games don't have a multi layered class system tells me they completely missed the boat on character customization.
I can agree with some of what you say except when it comes to WOW or at least why it deserves the top spot. WOW brought more people into the MMORPG world than any other game, it clearly opened up the way for new people to experience our world. Granted I wish they would break away from the Asian idea of gaming but it clearly is a good game and am happy it is here.
Bill, you are on crack... GW2...at number 2? Drop the crack pipe come on. This whole list is pretty much effed up. I havent posted in ages but i got to!
I am not sure where to even begin here. To each their own I guess. EverQuest deserves better than #4. It may not have the features or fancy combat that newer games have added, but what it did have was a massive runaway success. It's the game that booted the MMORPG genre from 'a neat idea' to 'a bandwagon that everyone wants to jump on'. WOW never would have existed if it weren't for what EQ accomplished.
WOW Bringing millions of players into the MMO Genre - is a marketing success.
EQ laying the foundation and establishing a successful fanbase for a new videogame genre? That's a spectacularly rare thing to happen in the videogame industry.
Now with that said, I was surprised by the games on this list. More than a few of those listed here really don't deserve to be. A few that I would have expected to see however, are Star Trek Online and DC Universe Online. I wouldn't say that either should be in the top 10, but definitely on the list when you consider some of the blah games that are on the list.
Lineage II > any other MMORPG
Plain & simple, everything else is just "those other similar games" while in L2 you experience stuff you will never forget ever, that's what set it apart from all those other games that play & feel the same.
I am surprised at some of the comments. People lumping GW and GW2 together? You obviously haven't played them.
Coming from someone who has actually played most of the games on the list, GW2 being my favorite right now, I think the list is pretty accurate.
I can't believe any list of the top MMPOs would not have Pardus on it somewhere. Yes it's old, 2D graphics and lacks the sophistication of newer games. Yet it maintains a healthy player-base and is continuing to evolve as it goes.
The real strength however is the community and the inter-player relationships that develop; not just between allies in game but also among sworn 'enemies. It is also interesting that the game and playerbase are used for sociological research on person to person interactions and the actions of a large group under external stimuli.
Lineage II > any other MMORPG
Plain & simple, everything else is just "those other similar games" while in L2 you experience stuff you will never forget ever, that's what set it apart from all those other games that play & feel the same.
Yup you experienced supreme Asian grind as it was meant to be experienced. L2 was an okay game and I did enjoy it for a brief period of time but in general it sucked.
Well... "The greatest MMO's"... is a bit misleading. If you read the intro, they state they asked the staff and put things to vote taking various criteria in, incl. the influence on the genre/game culture. You could break it down into various categories ("Best storytelling", "Best art direction", "best gameplay", etc.). Here, it's a bit a list of games that "made an impression".
As such, WoW as 1st is no surprise. No matter what you feel, what it became, etc etc, WoW is the game that made the MMO genre popular. Ask most MMO players (at least the ones over 25 ), their first MMO was Blizzard's flagship... It is an undeniable commercial success. Yes, it took and still takes "good ideas" from other MMOs and adds them to its core. So what? Many games/industries do the same. We're talking about a game that, after ten years, still has more subscribers than most modern MMO's... And be honest... Blizzard makes terrific videos :pleased:
no one can deny that GW2 is a game unlike any other
That, to me, is more surprising... I would have understood that if it described Guild Wars 1, which was truly different back then, due to its price plan and the way the game worked. Not to mention it looked good while running on low end PC's (take the hint, Funcom ;o ) ). But GW2? I fail to see whats so "original" in GW2... Storytelling is classic, gameplay is classic, classes are classic... The only thing that is a bit different is the way skills are "unblocked" through use, but that has such a negligible impact it's barely noticeable...
SWTOR could make it as it changed the way quests are handled (for me, its hard to go back to a game with text based dialogues and quests that are 99.9% "Go kill xx pigs because of <random reason>").
The Secret World could make the list for its quests, storytelling and mature universe (a MMO not set in a SciFi or Medfan universe? Oooooooooh... With quests requiring you to search, think, pay attention? Ooooooh...).
LOTRO could make it for its community (one o f the friendliest I have ever seen). And because...it's Middle Earth
These games fail in other areas, certainly. But they at least have... something. I fail to see what GW2 "has".
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
This thread is still going strong - over an opinion.
Just replace these games with lunch dishes - so lasagna came in the 2nd place... big deal eh?
Definitely Pizza should be number 2 , with Bacon in the top slot. I wouldn't even include Lasagna on the list. (Ricotta....gross)
I agree with the Lasagna but bacon on pizza is hard to beat.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
This thread is still going strong - over an opinion.
Just replace these games with lunch dishes - so lasagna came in the 2nd place... big deal eh?
Definitely Pizza should be number 2 , with Bacon in the top slot. I wouldn't even include Lasagna on the list. (Ricotta....gross)
I agree with the Lasagna but bacon on pizza is hard to beat.
Nah, bacon overpowers the classic pizza flavor and it gets lost. Lasagna is way over hyped though I'm not surprised coming from this site.
You damn grognards never change
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I agree with the list. But i believe that Guild Wars 2 can hit the first place, if you consider the revolutionary game play, time friendly environment and skill based PvP.
I am very pleased to see "Vanguard: Saga of Heroes" anywhere on your list of 35. I spent 7 years in that game and I am happy that others enjoyed the game enough to include it your top 35. --Akadar--
if you still can't agree gw2 is this high maybe it's because you should stop playing mmos as clearly alot of haters here still haven't played more then the freaking tutorial before they hit an uninstall button. try to give a reason or argument why something isn't right or shut it and go back to your perfect game which is obviously not in this list.
GW2 is not about questing your way up to 80 no you get to choose what to do. and if you don't like the heart quests you get and feel like no one is doing them is because they are only there for map completion [exploring]. giving that as an argument shows again that you haven't put even 10 min into the game to figure out there loads more to do then your typical questing: bring 10 bags back to this guy , kill 5 rabbits etc etc. but if that is what you like try out clickerheroes casual you don't need a brain and no imagination . OPEN YOUR EYES
Easy killer. I'm not sure anyone is saying Guild Wars 2 is a bad game, just that it isn't the #2 game of all time.
Guild Wars 2 is very well polished even from its initial release, but overall most of the gameplay it offered was pretty worn out before it hit the market. If someone asked my what Guild Wars 2 does/did that makes it second best game of all time, I really couldn't provide an answer.
Sooooo...other than potential, why is SWG on this list? With all due respect, when you poled your writers, they did actually play the games they voted on, right? Even your write-up struggles to say anything positive about SWG.
"Star Wars Galaxies will forever be remembered for its potential over what it actually achieved." I hate when people say that. It's a moot point and true of every single game ever created. Please take off the rose coloured glasses. SWG was terrible from the start and earned its fate - and yes, I was there.
It is true that Star Wars Galaxies had so much more potential than it ever delivered, but it was still an amazing game to play.
Consider that the game was probably never at any time better than an Alpha level quality build and run by a developer that made the game worse with each patch and treated the players as disposable, the game still held more players for longer than many other games have.
You can tell how fun the game was in the stories people tell about playing it. Most MMO stories revolve around being a level 90 shaman who does a specific tier of raid events every Tuesday and Friday, with the highlights being about finally killing one to progress to the next. SWG stories might be about taking over an enemies town (player made or NPC) and holding it, building and running a player made town, running a full features business that makes essential items for players, being a commodities broker, social butterfly in a cantina, exploring and searching for rare items/locations or trying to find an elusive high quality resource that will make a specific product amazing, etc.
True that SWG will always be a game of "it could have been so much more", but despite a mountain of problems with was still great and had many things that most other mmos would benefit from (or are just flat out lacking).
WOW no 1 gimme a break its 10 years incredibly easy childish poor graphic and very generic. Kill this piece of garbage off and a subscription for the worst mmo ever made.
I understand why it is number 1 but for me I always found the game very easy.....THose of us that started in EQ, DAoC, AO, and other more difficult MMOs had little trouble with WoW.
Comments
different strokes for different folks but that seems to be completely lost on some of you. I found Wildstar, Rift and Planetside 2 all vastly superiour to ESO, it is called opinion.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!
https://www.youtube.com/channel/UCrQoK5VZlwBBzpsksmXtjMQ
4 Everquest had the right idea but overall combat and gameplay was not deep enough my fave FFXI does the same things only MUCH better including a sub class. system.
3 SWG Pretty much same problems ,it was made by SOE imo just not good enough.SOE has to be the worst coding team i have ever seen in gaming...period.
2 GW2 Not sure what the "different "type of game is but all i see is more of the same from GW1 lots of instancing and foolish xp ideas.Arena net the first developer i have ever seen that tries to use old ideas but gives them new titles to define them as being unique.
3 Wow The funny thing about Wow is it proves more a lack of knowledge by gamer's.All Wow did was pretty much copy old Asian games that everyone detests back in those days and using the EQ template.I can't say the EQ template is bad as it is a good foundation for designing a game but copying Asian game ideas was just really bad.
I could look at all 5 of those games and i would be hard pressed to want ANY of their ideas if i was designing my own game.Most games just have a superficial layer to achieving one thing ,either loot or levels they seem to forget about your character and building that up and raiding loot is NOT the same thing.The fact that MOST games don't have a multi layered class system tells me they completely missed the boat on character customization.
Never forget 3 mile Island and never trust a government official or company spokesman.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
WOW Bringing millions of players into the MMO Genre - is a marketing success.
EQ laying the foundation and establishing a successful fanbase for a new videogame genre? That's a spectacularly rare thing to happen in the videogame industry.
Now with that said, I was surprised by the games on this list. More than a few of those listed here really don't deserve to be. A few that I would have expected to see however, are Star Trek Online and DC Universe Online. I wouldn't say that either should be in the top 10, but definitely on the list when you consider some of the blah games that are on the list.
Well... "The greatest MMO's"... is a bit misleading. If you read the intro, they state they asked the staff and put things to vote taking various criteria in, incl. the influence on the genre/game culture. You could break it down into various categories ("Best storytelling", "Best art direction", "best gameplay", etc.). Here, it's a bit a list of games that "made an impression".
As such, WoW as 1st is no surprise. No matter what you feel, what it became, etc etc, WoW is the game that made the MMO genre popular. Ask most MMO players (at least the ones over 25 ), their first MMO was Blizzard's flagship...
It is an undeniable commercial success. Yes, it took and still takes "good ideas" from other MMOs and adds them to its core. So what? Many games/industries do the same.
We're talking about a game that, after ten years, still has more subscribers than most modern MMO's...
And be honest... Blizzard makes terrific videos :pleased:
That, to me, is more surprising... I would have understood that if it described Guild Wars 1, which was truly different back then, due to its price plan and the way the game worked. Not to mention it looked good while running on low end PC's (take the hint, Funcom ;o ) ).
But GW2? I fail to see whats so "original" in GW2... Storytelling is classic, gameplay is classic, classes are classic... The only thing that is a bit different is the way skills are "unblocked" through use, but that has such a negligible impact it's barely noticeable...
SWTOR could make it as it changed the way quests are handled (for me, its hard to go back to a game with text based dialogues and quests that are 99.9% "Go kill xx pigs because of <random reason>").
The Secret World could make the list for its quests, storytelling and mature universe (a MMO not set in a SciFi or Medfan universe? Oooooooooh... With quests requiring you to search, think, pay attention? Ooooooh...).
LOTRO could make it for its community (one o f the friendliest I have ever seen). And because...it's Middle Earth
These games fail in other areas, certainly. But they at least have... something. I fail to see what GW2 "has".
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Easy killer. I'm not sure anyone is saying Guild Wars 2 is a bad game, just that it isn't the #2 game of all time.
Guild Wars 2 is very well polished even from its initial release, but overall most of the gameplay it offered was pretty worn out before it hit the market. If someone asked my what Guild Wars 2 does/did that makes it second best game of all time, I really couldn't provide an answer.
It is true that Star Wars Galaxies had so much more potential than it ever delivered, but it was still an amazing game to play.
Consider that the game was probably never at any time better than an Alpha level quality build and run by a developer that made the game worse with each patch and treated the players as disposable, the game still held more players for longer than many other games have.
You can tell how fun the game was in the stories people tell about playing it. Most MMO stories revolve around being a level 90 shaman who does a specific tier of raid events every Tuesday and Friday, with the highlights being about finally killing one to progress to the next. SWG stories might be about taking over an enemies town (player made or NPC) and holding it, building and running a player made town, running a full features business that makes essential items for players, being a commodities broker, social butterfly in a cantina, exploring and searching for rare items/locations or trying to find an elusive high quality resource that will make a specific product amazing, etc.
True that SWG will always be a game of "it could have been so much more", but despite a mountain of problems with was still great and had many things that most other mmos would benefit from (or are just flat out lacking).