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There is literally NO MMORPG's to play, at all.

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  • FangrimFangrim Member UncommonPosts: 616
    I do agree with you though OP.There hasn't been an MMORPG I have liked since EQ2. I haven't even bought one since GW2,which I got a refund on after beta weekend 1.
     They just don't make games for what we like,as you say a challenge and lore because we are in the minority.The majority of MMORPG players don't read lore but what they do do is buy every single game that gets released and move to the next in one month so this is why games (in our eyes) are so bad.


    image

  • ScorchienScorchien Member LegendaryPosts: 8,914
    Seriously, I was just scrolling down the list of highly rated and released MMO's and none of them sounded appealing. Like literally every single one of them was just giving me a sour feeling and making my head spin. 

    One of the top rated "MMO's" on this site right now is SMITE. SMITE is a moba!! Its not even an MMO!

    ESO is repetitive, FF14 is nothing but grind, Secret World is all mystery no substance, Guild Wars 2 is just Meh.

    Literally nothing, you know what I want?

    COH

    SWG

    Everquest 1999

    Anything that just lets me make a character in an RPG and head out in the world looking for adventure and danger. 

    Im sick of hand holding, im sick of exclamation marks above peoples heads, im sick of soloing the content and feeling like a god at level 1. I want a challenge, I want to live in a VIRTUAL WORLD again.

    ~Fin
    go play Project Gorgon ...
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    I agree with the OP. At best I get is about 6 months out of a new MMO. Most MMOs making me want to walk away within 3 months. For me its the action combat with generic classes that are just lots of flavors of DPS, that makes me want to quit. Trinity is where classes mattered and teaming was meaningful. The more I play twitch style MMOs the more I want a 2016 updated copy of EQ1 to play. Modern systems with old school teaming. Where quests took months to finish and you needed help at major points in the quest. Where downing a dragon was server wide news, not something 50 people zerged in GW2 and dying does not matter because you can run back in under a min lol. 
  • sludgebeardsludgebeard Member RarePosts: 788
    splattr said:
    DMKano said:
    OP - what you are literally describing is a personal problem.

    Just because you don't like the current mmorpg games does not mean that they are not worth playing for millions that enjoy them.

    The gaming world does not revolve around individuals whims and wishes.
    On the flip side of that, cant you also say there are millions who arent getting the type of MMO they want, and that they find current MMO's not worth playing?

    Its almost like theres two sides to this or something?
    Yep. There is the side where companies like to make money, and making games that millions want to play accomplishes this. Then there is the side where very loud and persistent individuals scream they want something, trying to claim that millions of others want it too.
    You looking at it from the standpoint of "Millions buying a product" means "Millions satisfied with a product".

    Just because a company sells a ton of game copies doesnt mean the game is successful, good, or even that it does its job well as it was described to do.

    Think about WAR - claiming it was going to revolutionize RVR, please the current market with the PVE simplicity of WoW, keep group-gamers trust intact by offering public challenges to keep people constantly fighting new enemies. 

    Case in point:

    http://www.videogamer.com/pc/warhammer_online_age_of_reckoning/news/warhammer_online_sales_reach_1_2_million.html

    This game was shut down just 5 years later, because it was no longer seen as profitable to keep the license and game running.

    But wait, by your standard it was a success, millions of people bought it, so how could it be a success but also be defunct after only 5 years of service?
  • prizm1234prizm1234 Member UncommonPosts: 109
    mmos are dying i think. i am not excited about any of the new ones coming out, and i only really play the ones i do very casually. im going back to consoles for the most part.

    image
  • nerovergilnerovergil Member UncommonPosts: 680
    yes i agree, black desert online doesnt attract me, but i think archeage and teso is not bad for now....of course we need new mmorpg, maybe archeage 2, new teso, both with esport functions
  • VelifaxVelifax Member UncommonPosts: 413
    I fully agree with the OP. I just had a surprise where I thought I'd found an unexpected diamond in the rough; I had watched a video of Aion, showing a max level character take substantial hp and mp damage while taking down an equal mob, which took tactics and time. But then I checked out the earlier levels and it was a wow clone; instant kills, zero danger, and all flash, no substance. The mob I found was an exception; the kind you can find in any MMO, if you are determined.
  • prizm1234prizm1234 Member UncommonPosts: 109
    Fangrim said:
    You lost me at Metallica made 3 good albums.
    yeah, everyone knows it was the first 4 albums....

    image
  • GolelornGolelorn Member RarePosts: 1,395
    I agree. The last MMO I truly played was DDO back in 2009. I've barely played since then. I keep wishing something with some kind of depth comes out. Sadly, games are getting more and more basic. There is nothing to them.
  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    If you want something different, then try Uncharted Waters Online.  Whatever it is that you're complaining about in other games will be different in UWO.  If you play it for a month, after that month, you'll still be unaware of major game mechanics that you could have been involved with all along, but didn't discover yet because the game is so complicated.  How's that for depth?
  • BaitnessBaitness Member UncommonPosts: 675
    Right now Virtual World style games are not always MMORPGs.  You could play one of the survival sims for what you are looking for.  If it has to be an MMORPG, EVE fits your wants.

    I noticed that one of your criticisms was of a game being repetitive.  I had some thoughts about that.

    A lot of MMO games are going to resemble ones you have already played.  Combat, UI, and mechanics are generally shared across MMOs.  Even when you play one of the "innovative" games that brings something different (action combat, events), those new things will eventually seem repetitive as well.  We are trying to play games for hundreds of hours, and have already put thousands of hours across other games in the genre.  It makes sense that at some point we just get played out.  How many different ways can we avoid standing in fire, interrupt a cast, or line of site a mob?

    Not to ramble on, but I have been wondering lately just how much of my boredom with current games is because I have played enough of them already.
  • jonp200jonp200 Member UncommonPosts: 457
    You ask.. I deliver.  Realize your dreams and live out your fantasies in a virtual world without boundaries.  I am of course speaking of Hello Kitty Online.  Sign up and begin the adventure here:  http://www.hellokittyonline.com/ 

    A virtual world full of cuteness and kawaii.....  oh and bonus...It is FTP!

    Seaspite
    Playing ESO on my X-Box


  • jalexbrownjalexbrown Member UncommonPosts: 253
    Seriously, I was just scrolling down the list of highly rated and released MMO's and none of them sounded appealing. Like literally every single one of them was just giving me a sour feeling and making my head spin. 

    One of the top rated "MMO's" on this site right now is SMITE. SMITE is a moba!! Its not even an MMO!

    ESO is repetitive, FF14 is nothing but grind, Secret World is all mystery no substance, Guild Wars 2 is just Meh.

    Literally nothing, you know what I want?

    COH

    SWG

    Everquest 1999

    Anything that just lets me make a character in an RPG and head out in the world looking for adventure and danger. 

    Im sick of hand holding, im sick of exclamation marks above peoples heads, im sick of soloing the content and feeling like a god at level 1. I want a challenge, I want to live in a VIRTUAL WORLD again.

    ~Fin
    *Says there are literally no MMOs to play, and then proceeds to produce a list of MMOs that he doesn't play because he doesn't like them*
  • observerobserver Member RarePosts: 3,685
    The genre hit it's peak already.  People either love it or hate it, and that's where it's at currently.  I don't see this genre evolving drastically anymore.

    It tried evolving with action combat, as well as with other non-standard MMO staples, such as questing & leveling, non-trinity, raiding, etc. Some examples would be TSW, GW2, ESO, Tera, Archeage, WS, etc. It was rejected by most people though.

    There is nothing new in this genre.  Landmark could've drastically changed the genre if it was successful, because i believe user-generated content is the future for online virtual worlds.  No developers or studios have capitalized successfully on this though.
  • BaitnessBaitness Member UncommonPosts: 675
    Vardahoth said:
    wait ffx14 is a grind? I only played it for a month and hit level cap in 2 weeks. How is that a grind?

    Then because of the mommy cap on farming dungeons, I was only allowed to play 6 hours a week. I unsubbed instantly because of that.
    Both the grind you are talking about, where you grind 2 dungeons until you are high enough to grind a different two dungeons until you are high enough to grind 1 raid, and the fate grind for levelling second class.  It is not terrible, but it is just one step above mob grinding.  Personally I quit where you did, but mainly because I couldn't stand the class design and combat anymore.
  • josko9josko9 Member RarePosts: 577
    MMORPG genre is at it's peak at the moment and it keeps on growing. We've never had so much choice in the MMO genre as we have today. So throw away your arguments how millions want to play "different" MMOs, because that's simply not true. If that would be true MMO companies would create harder content with nothing but grind as in the old days. I understand that old-school mmo gamers want something as daoc, eq2 etc., but sadly those MMOs would stand a chance today. Even Wildstar began as more hardcore, at least in the endgame, and is about to shut down.

    WoW perfected the old-school formula, though also made it way more casual, and capitalized on it's success. However now the trends are changing, and nobody wants to play that "old-school" concept with crappy quests or no quests, crap story, tab-targetting combat, forced interaction with other players, only group endgame, forced progression at endgame etc. 

    It's no wonder that WoW is losing Subscribers, while new-gen MMOs are getting more and more popular. To be honest old-school MMOs were just harder and were built around group mechanics, that's all the advantages they had over the new-gen MMOs. If they'd release ESO or GW2 15 years ago, that's the only 2 MMOs people would play.
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    If people really want to play those "old" mmorpg.  They won't be dead.

    Expectation exceeds budget.  The problem of mmorpg industry.
  • ArglebargleArglebargle Member EpicPosts: 3,481
    Yep, a personal issue.  I'd certainly love to have City of Heroes back, and the present slate of MMOs don't have deep appeal to me.   But that's mostly on me.  
    But why? Why is that just on you? Its on me too, so obviously its not personal than, this is a over-arching issue that effects alot of people, and alot of different type of gamers.

    MMOs arent just for MMO players, they are for RPG players, SIM players, FPS players, MMO's literally represent the greatest opputunity to challenge online gameplay and the idea is being wasted on F2P linear garbage-trash piece games.

    We need innovation, we need to stop stagnating and bring back the things weve lost before we reach the MMOPOCALYPSE.


    Game developers have to make a profit.  If they can't do that for a game that will pull in 100k subs, then they have to broaden their horizon, or cut their costs.   That being the case, I don't think there is this huge groundswell of players that will flock to the Chosen One.   MMO players being who they are, there's a ton of 'needed elements or I won't play' stumbling blocks.  Certainly, I didn't like UO or EQ (or even WoW), so going to hobbled Holy Trinity, or OWPvP, or 15 minute waits to recover, etc, are going to be serious negatives, and make it less likely for me to jump into that game.   And every player has  something like that list.


    Aiming for a smaller base, accepting a niche appeal, innovating and re-innovating within reasonable bounds;  that way could develop.  Because most of these games are not going to have the clueless money spigot of Star Citizen or the dangerous backing (and interference) of EA. 


    MMOs are expensive, and have been leapfrogged by MOBAs and Minecraft. 

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • pinktailzpinktailz Member UncommonPosts: 173
    agree with OP, I would rather actually work instead of playing those mmorpgs available now, which is kind of ridiculous :D
  • Loke666Loke666 Member EpicPosts: 21,441
    Try to get into the Shard online beta, Lord British latest game. Should be "oldschool" enough for you, I think. I will wait until it is ready for release myself though.
  • TroubleHunterTroubleHunter Member UncommonPosts: 70
    AAAMEOW said:
    If people really want to play those "old" mmorpg.  They won't be dead.

    Expectation exceeds budget.  The problem of mmorpg industry.
    This ^

    Ps.: OP needs a new profile picture 
  • reeereeereeereee Member UncommonPosts: 1,636
    Eternio said:
    AAAMEOW said:
    If people really want to play those "old" mmorpg.  They won't be dead.

    Expectation exceeds budget.  The problem of mmorpg industry.
    This ^

    Ps.: OP needs a new profile picture 
    Ah the irony, it was old school gamers who left their old school MMOs in droves to play WoW that launched us on the trajectory we are today. 
  • DominionlordDominionlord Member UncommonPosts: 180
    Fangrim said:
    This person hates everything about SoE but apparently loved their games.He needs to get over it and accept SoE made the best mmorpg of all time and play EQ2.
    Metallica made three good albums, Kill em All, Ride the Lightning, and Master of Puppets.

    Since then all they have made is shit albums, just like SOE made shit games after EQ2.


    Metallica isnt a good band, SOE wasnt a good company, it doesnt mean everything they made was shit, but the most recent majority is.

    Theres really no explaining to do here.
    I'd say five good albums. but Megadeth > Metallica so its irrelevant.
  • jesteralwaysjesteralways Member RarePosts: 2,560
    Seriously, I was just scrolling down the list of highly rated and released MMO's and none of them sounded appealing. Like literally every single one of them was just giving me a sour feeling and making my head spin. 

    One of the top rated "MMO's" on this site right now is SMITE. SMITE is a moba!! Its not even an MMO!

    ESO is repetitive, FF14 is nothing but grind, Secret World is all mystery no substance, Guild Wars 2 is just Meh.

    Literally nothing, you know what I want?

    COH

    SWG

    Everquest 1999

    Anything that just lets me make a character in an RPG and head out in the world looking for adventure and danger. 

    Im sick of hand holding, im sick of exclamation marks above peoples heads, im sick of soloing the content and feeling like a god at level 1. I want a challenge, I want to live in a VIRTUAL WORLD again.

    ~Fin
    There was no grind in eq, swg, coh or UO? Did you actually play those games?

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • fodell54fodell54 Member RarePosts: 865
    Seriously, I was just scrolling down the list of highly rated and released MMO's and none of them sounded appealing. Like literally every single one of them was just giving me a sour feeling and making my head spin. 

    One of the top rated "MMO's" on this site right now is SMITE. SMITE is a moba!! Its not even an MMO!

    ESO is repetitive, FF14 is nothing but grind, Secret World is all mystery no substance, Guild Wars 2 is just Meh.

    Literally nothing, you know what I want?

    COH

    SWG

    Everquest 1999

    Anything that just lets me make a character in an RPG and head out in the world looking for adventure and danger. 

    Im sick of hand holding, im sick of exclamation marks above peoples heads, im sick of soloing the content and feeling like a god at level 1. I want a challenge, I want to live in a VIRTUAL WORLD again.

    ~Fin
    There was no grind in eq, swg, coh or UO? Did you actually play those games?
    Highly doubt it if he is complaining about grind in current mmos.

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